mirror of
https://github.com/fish-shell/fish-shell.git
synced 2024-12-11 15:53:37 +08:00
352 lines
11 KiB
C++
352 lines
11 KiB
C++
/*
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* Copyright (c) 2007 Alexey Vatchenko <av@bsdua.org>
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h" // IWYU pragma: keep
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#include <stdint.h> // IWYU pragma: keep
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#include <sys/types.h>
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#include <limits>
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#include <string>
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#include "utf8.h"
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#define _NXT 0x80
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#define _SEQ2 0xc0
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#define _SEQ3 0xe0
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#define _SEQ4 0xf0
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#define _BOM 0xfeff
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// We can tweak the following typedef to allow us to simulate Windows-style 16 bit wchar's on Unix.
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typedef wchar_t utf8_wchar_t;
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#define UTF8_WCHAR_MAX (wchar_t) std::numeric_limits<utf8_wchar_t>::max()
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typedef std::basic_string<utf8_wchar_t> utf8_wstring_t;
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static size_t utf8_to_wchar_internal(const char *in, size_t insize, utf8_wstring_t *result,
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int flags);
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static size_t wchar_to_utf8_internal(const utf8_wchar_t *in, size_t insize, char *out,
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size_t outsize, int flags);
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static bool safe_copy_wchar_to_utf8_wchar(const wchar_t *in, utf8_wchar_t *out, size_t count) {
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bool result = true;
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for (size_t i = 0; i < count; i++) {
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wchar_t c = in[i];
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if (c > UTF8_WCHAR_MAX) {
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result = false;
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break;
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}
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out[i] = c;
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}
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return result;
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}
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bool wchar_to_utf8_string(const std::wstring &str, std::string *result) {
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result->clear();
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const size_t inlen = str.size();
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if (inlen == 0) {
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return true;
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}
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bool success = false;
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const wchar_t *input = str.c_str();
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size_t outlen = wchar_to_utf8(input, inlen, NULL, 0, 0);
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if (outlen > 0) {
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char *tmp = new char[outlen];
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size_t outlen2 = wchar_to_utf8(input, inlen, tmp, outlen, 0);
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if (outlen2 > 0) {
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result->assign(tmp, outlen2);
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success = true;
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}
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delete[] tmp;
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}
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return success;
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}
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size_t utf8_to_wchar(const char *in, size_t insize, std::wstring *out, int flags) {
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if (in == NULL || insize == 0) {
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return 0;
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}
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size_t result;
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if (sizeof(wchar_t) == sizeof(utf8_wchar_t)) {
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result = utf8_to_wchar_internal(in, insize, reinterpret_cast<utf8_wstring_t *>(out), flags);
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} else if (out == NULL) {
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result = utf8_to_wchar_internal(in, insize, NULL, flags);
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} else {
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// Allocate a temporary buffer to hold the output, invoke the conversion with the temporary,
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// and then copy it back.
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utf8_wstring_t tmp_output;
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result = utf8_to_wchar_internal(in, insize, &tmp_output, flags);
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out->insert(out->end(), tmp_output.begin(), tmp_output.end());
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}
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return result;
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}
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size_t wchar_to_utf8(const wchar_t *in, size_t insize, char *out, size_t outsize, int flags) {
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if (in == NULL || insize == 0 || (outsize == 0 && out != NULL)) {
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return 0;
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}
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size_t result;
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if (sizeof(wchar_t) == sizeof(utf8_wchar_t)) {
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result = wchar_to_utf8_internal(reinterpret_cast<const utf8_wchar_t *>(in), insize, out,
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outsize, flags);
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} else {
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// Allocate a temporary buffer to hold the input the std::copy performs the size conversion.
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// Note: insize may be 0.
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utf8_wchar_t *tmp_input = new utf8_wchar_t[insize];
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if (!safe_copy_wchar_to_utf8_wchar(in, tmp_input, insize)) {
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// Our utf8_wchar_t is UCS-16 and there was an astral character.
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result = 0;
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} else {
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// Invoke the conversion with the temporary, then clean up the input.
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result = wchar_to_utf8_internal(tmp_input, insize, out, outsize, flags);
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}
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delete[] tmp_input;
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}
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return result;
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}
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static int __wchar_forbitten(utf8_wchar_t sym);
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static int __utf8_forbitten(unsigned char octet);
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static int __wchar_forbitten(utf8_wchar_t sym) {
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// Surrogate pairs.
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if (sym >= 0xd800 && sym <= 0xdfff) return -1;
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return 0;
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}
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static int __utf8_forbitten(unsigned char octet) {
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switch (octet) {
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case 0xc0:
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case 0xc1:
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case 0xf5:
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case 0xff: {
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return -1;
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}
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}
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return 0;
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}
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/// This function translates UTF-8 string into UCS-2 or UCS-4 string (all symbols will be in local
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/// machine byte order). It takes the following arguments:
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///
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/// in - input UTF-8 string. It can be null-terminated.
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/// insize - size of input string in bytes.
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/// out_string - result buffer for UCS-2/4 string.
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///
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/// RETURN VALUES
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/// The function returns size of result buffer (in wide characters).
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/// Zero is returned in case of error.
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///
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/// CAVEATS
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/// 1. If UTF-8 string contains zero symbols, they will be translated
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/// as regular symbols.
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///
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/// 2. If UTF8_IGNORE_ERROR or UTF8_SKIP_BOM flag is set, sizes may vary when `out' is NULL and not
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/// NULL. It's because of special UTF-8 sequences which may result in forbitten (by RFC3629) UNICODE
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/// characters. So, the caller must check return value every time and not prepare buffer in advance
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/// (\0 terminate) but after calling this function.
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static size_t utf8_to_wchar_internal(const char *in, size_t insize, utf8_wstring_t *out_string,
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int flags) {
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unsigned char *p, *lim;
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utf8_wchar_t high;
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size_t n, total, i, n_bits;
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if (in == NULL || insize == 0) return 0;
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if (out_string != NULL) out_string->clear();
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total = 0;
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p = (unsigned char *)in;
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lim = p + insize;
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for (; p < lim; p += n) {
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if (__utf8_forbitten(*p) != 0 && (flags & UTF8_IGNORE_ERROR) == 0) return 0;
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// Get number of bytes for one wide character.
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n = 1; // default: 1 byte. Used when skipping bytes
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if ((*p & 0x80) == 0)
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high = (utf8_wchar_t)*p;
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else if ((*p & 0xe0) == _SEQ2) {
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n = 2;
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high = (utf8_wchar_t)(*p & 0x1f);
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} else if ((*p & 0xf0) == _SEQ3) {
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n = 3;
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high = (utf8_wchar_t)(*p & 0x0f);
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} else if ((*p & 0xf8) == _SEQ4) {
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n = 4;
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high = (utf8_wchar_t)(*p & 0x07);
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} else {
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if ((flags & UTF8_IGNORE_ERROR) == 0) return 0;
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continue;
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}
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// Does the sequence header tell us truth about length?
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if ((size_t)(lim - p) <= n - 1) {
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if ((flags & UTF8_IGNORE_ERROR) == 0) return 0;
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n = 1;
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continue; // skip
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}
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// Validate sequence. All symbols must have higher bits set to 10xxxxxx.
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if (n > 1) {
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for (i = 1; i < n; i++) {
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if ((p[i] & 0xc0) != _NXT) break;
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}
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if (i != n) {
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if ((flags & UTF8_IGNORE_ERROR) == 0) return 0;
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n = 1;
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continue; // skip
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}
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}
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total++;
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if (out_string == NULL) continue;
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uint32_t out_val = 0;
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n_bits = 0;
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for (i = 1; i < n; i++) {
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out_val |= (utf8_wchar_t)(p[n - i] & 0x3f) << n_bits;
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n_bits += 6; // 6 low bits in every byte
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}
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out_val |= high << n_bits;
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bool skip = false;
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if (__wchar_forbitten(out_val) != 0) {
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if ((flags & UTF8_IGNORE_ERROR) == 0) {
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return 0; // forbidden character
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}
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skip = true;
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} else if (out_val == _BOM && (flags & UTF8_SKIP_BOM) != 0) {
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skip = true;
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}
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if (skip) {
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total--;
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} else if (out_val > (uint32_t)UTF8_WCHAR_MAX) {
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// wchar_t is UCS-2, but the UTF-8 specified an astral character.
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return 0;
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} else {
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out_string->push_back(out_val);
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}
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}
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return total;
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}
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/// This function translates UCS-2/4 symbols (given in local machine byte order) into UTF-8 string.
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/// It takes the following arguments:
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///
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/// in - input unicode string. It can be null-terminated.
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/// insize - size of input string in wide characters.
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/// out - result buffer for utf8 string. If out is NULL, function returns size of result buffer.
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/// outsize - size of result buffer.
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///
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/// RETURN VALUES
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/// The function returns size of result buffer (in bytes). Zero is returned in case of error.
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///
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/// CAVEATS
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/// If UCS-4 string contains zero symbols, they will be translated as regular symbols.
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static size_t wchar_to_utf8_internal(const utf8_wchar_t *in, size_t insize, char *out,
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size_t outsize, int flags) {
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const utf8_wchar_t *w, *wlim;
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unsigned char *p, *lim;
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size_t total, n;
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if (in == NULL || insize == 0 || (outsize == 0 && out != NULL)) return 0;
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w = in;
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wlim = w + insize;
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p = (unsigned char *)out;
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lim = p + outsize;
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total = 0;
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for (; w < wlim; w++) {
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if (__wchar_forbitten(*w) != 0) {
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if ((flags & UTF8_IGNORE_ERROR) == 0) return 0;
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continue;
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}
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if (*w == _BOM && (flags & UTF8_SKIP_BOM) != 0) continue;
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const int32_t w_wide = *w;
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if (w_wide < 0) {
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if ((flags & UTF8_IGNORE_ERROR) == 0) return 0;
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continue;
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}
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if (w_wide <= 0x0000007f)
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n = 1;
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else if (w_wide <= 0x000007ff)
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n = 2;
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else if (w_wide <= 0x0000ffff)
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n = 3;
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else if (w_wide <= 0x001fffff)
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n = 4;
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else if (w_wide <= 0x03ffffff)
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n = 5;
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else
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n = 6; /// if (w_wide <= 0x7fffffff)
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total += n;
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if (out == NULL) continue;
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if (size_t(lim - p) <= n - 1) return 0; // no space left
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// Extract the wchar_t as big-endian. If wchar_t is UCS-16, the first two bytes will be 0.
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unsigned char oc[4];
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uint32_t w_tmp = *w;
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oc[3] = w_tmp & 0xFF;
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w_tmp >>= 8;
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oc[2] = w_tmp & 0xFF;
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w_tmp >>= 8;
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oc[1] = w_tmp & 0xFF;
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w_tmp >>= 8;
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oc[0] = w_tmp & 0xFF;
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switch (n) {
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case 1: {
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p[0] = oc[3];
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break;
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}
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case 2: {
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p[1] = _NXT | (oc[3] & 0x3f);
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p[0] = _SEQ2 | (oc[3] >> 6) | ((oc[2] & 0x07) << 2);
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break;
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}
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case 3: {
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p[2] = _NXT | (oc[3] & 0x3f);
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p[1] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2);
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p[0] = _SEQ3 | ((oc[2] & 0xf0) >> 4);
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break;
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}
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case 4: {
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p[3] = _NXT | (oc[3] & 0x3f);
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p[2] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2);
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p[1] = _NXT | ((oc[2] & 0xf0) >> 4) | ((oc[1] & 0x03) << 4);
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p[0] = _SEQ4 | ((oc[1] & 0x1f) >> 2);
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break;
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}
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}
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// NOTE: do not check here for forbitten UTF-8 characters. They cannot appear here because
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// we do proper convertion.
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p += n;
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}
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return total;
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}
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