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32c241f51b
Reduces lint errors from 39 to 30 (-23%). Line count from 915 to 670 (-27%). Another step in resolving issue #2902.
142 lines
5.0 KiB
C++
142 lines
5.0 KiB
C++
// Functions for handling event triggers
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//
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// Because most of these functions can be called by signal handler, it is important to make it well
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// defined when these functions produce output or perform memory allocations, since such functions
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// may not be safely called by signal handlers.
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#ifndef FISH_EVENT_H
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#define FISH_EVENT_H
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#include <stdbool.h>
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#include <unistd.h>
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#include <vector>
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#include "common.h"
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/// The signal number that is used to match any signal.
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#define EVENT_ANY_SIGNAL -1
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/// The process id that is used to match any process id.
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#define EVENT_ANY_PID 0
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/// Enumeration of event types.
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enum {
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/// Matches any event type (Not always any event, as the function name may limit the choice as
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/// well.
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EVENT_ANY,
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/// An event triggered by a signal.
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EVENT_SIGNAL,
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/// An event triggered by a variable update.
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EVENT_VARIABLE,
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/// An event triggered by a job or process exit.
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EVENT_EXIT,
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/// An event triggered by a job exit.
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EVENT_JOB_ID,
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/// A generic event.
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EVENT_GENERIC,
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};
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/// The structure which represents an event. The event_t struct has several event-related use-cases:
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///
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/// - When used as a parameter to event_add, it represents a class of events, and function_name is
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/// the name of the function which will be called whenever an event matching the specified class
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/// occurs. This is also how events are stored internally.
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///
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/// - When used as a parameter to event_get, event_remove and event_fire, it represents a class of
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/// events, and if the function_name field is non-zero, only events which call the specified
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/// function will be returned.
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struct event_t {
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public:
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/// Type of event.
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int type;
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/// The type-specific parameter. The int types are one of the following:
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///
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/// signal: Signal number for signal-type events.Use EVENT_ANY_SIGNAL to match any signal
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/// pid: Process id for process-type events. Use EVENT_ANY_PID to match any pid.
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/// job_id: Job id for EVENT_JOB_ID type events
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union {
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int signal;
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int job_id;
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pid_t pid;
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} param1;
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/// The string types are one of the following:
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///
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/// variable: Variable name for variable-type events.
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/// param: The parameter describing this generic event.
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wcstring str_param1;
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/// The name of the event handler function.
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wcstring function_name;
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/// The argument list. Only used when sending a new event using event_fire. In all other
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/// situations, the value of this variable is ignored.
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wcstring_list_t arguments;
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explicit event_t(int t);
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~event_t();
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static event_t signal_event(int sig);
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static event_t variable_event(const wcstring &str);
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static event_t generic_event(const wcstring &str);
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};
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/// Add an event handler.
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///
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/// May not be called by a signal handler, since it may allocate new memory.
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void event_add_handler(const event_t &event);
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/// Remove all events matching the specified criterion.
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///
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/// May not be called by a signal handler, since it may free allocated memory.
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void event_remove(const event_t &event);
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/// Return all events which match the specified event class
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///
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/// This function is safe to call from a signal handler _ONLY_ if the out parameter is null.
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///
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/// \param criterion Is the class of events to return. If the criterion has a non-null
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/// function_name, only events which trigger the specified function will return.
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/// \param out the list to add events to. May be 0, in which case no events will be added, but the
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/// result count will still be valid
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///
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/// \return the number of found matches
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int event_get(const event_t &criterion, std::vector<event_t *> *out);
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/// Returns whether an event listener is registered for the given signal. This is safe to call from
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/// a signal handler.
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bool event_is_signal_observed(int signal);
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/// Fire the specified event. The function_name field of the event must be set to 0. If the event is
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/// of type EVENT_SIGNAL, no the event is queued, and will be dispatched the next time event_fire is
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/// called. If event is a null-pointer, all pending events are dispatched.
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///
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/// This function is safe to call from a signal handler _ONLY_ if the event parameter is for a
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/// signal. Signal events not be fired, by the call to event_fire, instead they will be fired the
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/// next time event_fire is called with anull argument. This is needed to make sure that no code
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/// evaluation is ever performed by a signal handler.
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///
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/// \param event the specific event whose handlers should fire. If null, then all delayed events
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/// will be fired.
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void event_fire(const event_t *event);
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/// Like event_fire, but takes a signal directly.
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void event_fire_signal(int signal);
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/// Initialize the event-handling library.
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void event_init();
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/// Destroy the event-handling library.
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void event_destroy();
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/// Free all memory used by the specified event.
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void event_free(event_t *e);
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/// Returns a string describing the specified event.
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wcstring event_get_desc(const event_t &e);
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/// Fire a generic event with the specified name.
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void event_fire_generic(const wchar_t *name, wcstring_list_t *args = NULL);
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#endif
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