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5766c7c53a
history_lru_node_t has implicit destructor defined. However, because it's being deleted as lru_node_t, it's not being actually called, as lru_node_t doesn't have a virtual destructor.
261 lines
6.2 KiB
C++
261 lines
6.2 KiB
C++
/** \file lru.h
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Least-recently-used cache implementation
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*/
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#ifndef FISH_LRU_H
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#define FISH_LRU_H
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#include <wchar.h>
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#include <map>
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#include <set>
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#include <list>
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#include "common.h"
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/** A predicate to compare dereferenced pointers */
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struct dereference_less_t
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{
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template <typename ptr_t>
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bool operator()(ptr_t p1, ptr_t p2) const
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{
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return *p1 < *p2;
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}
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};
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class lru_node_t
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{
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template<class T> friend class lru_cache_t;
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/** Our linked list pointer */
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lru_node_t *prev, *next;
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public:
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/** The key used to look up in the cache */
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const wcstring key;
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/** Constructor */
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lru_node_t(const wcstring &pkey) : prev(NULL), next(NULL), key(pkey) { }
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/** Virtual destructor that does nothing for classes that inherit lru_node_t */
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virtual ~lru_node_t() {}
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/** operator< for std::set */
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bool operator<(const lru_node_t &other) const
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{
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return key < other.key;
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}
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};
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template<class node_type_t>
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class lru_cache_t
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{
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private:
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/** Max node count */
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const size_t max_node_count;
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/** Count of nodes */
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size_t node_count;
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/** The set of nodes */
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typedef std::set<lru_node_t *, dereference_less_t> node_set_t;
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node_set_t node_set;
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void promote_node(node_type_t *node)
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{
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/* We should never promote the mouth */
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assert(node != &mouth);
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/* First unhook us */
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node->prev->next = node->next;
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node->next->prev = node->prev;
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/* Put us after the mouth */
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node->next = mouth.next;
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node->next->prev = node;
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node->prev = &mouth;
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mouth.next = node;
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}
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void evict_node(node_type_t *condemned_node)
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{
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/* We should never evict the mouth */
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assert(condemned_node != NULL && condemned_node != &mouth);
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/* Remove it from the linked list */
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condemned_node->prev->next = condemned_node->next;
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condemned_node->next->prev = condemned_node->prev;
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/* Remove us from the set */
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node_set.erase(condemned_node);
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node_count--;
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/* Tell ourselves */
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this->node_was_evicted(condemned_node);
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}
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void evict_last_node(void)
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{
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/* Simple */
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evict_node((node_type_t *)mouth.prev);
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}
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static lru_node_t *get_previous(lru_node_t *node)
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{
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return node->prev;
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}
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protected:
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/** Head of the linked list */
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lru_node_t mouth;
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/** Overridable callback for when a node is evicted */
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virtual void node_was_evicted(node_type_t *node) { }
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public:
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/** Constructor */
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lru_cache_t(size_t max_size = 1024) : max_node_count(max_size), node_count(0), mouth(wcstring())
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{
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/* Hook up the mouth to itself: a one node circularly linked list! */
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mouth.prev = mouth.next = &mouth;
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}
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/** Note that we do not evict nodes in our destructor (even though they typically need to be deleted by their creator). */
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virtual ~lru_cache_t() { }
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/** Returns the node for a given key, or NULL */
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node_type_t *get_node(const wcstring &key)
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{
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node_type_t *result = NULL;
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/* Construct a fake node as our key */
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lru_node_t node_key(key);
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/* Look for it in the set */
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node_set_t::iterator iter = node_set.find(&node_key);
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/* If we found a node, promote and return it */
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if (iter != node_set.end())
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{
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result = static_cast<node_type_t*>(*iter);
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promote_node(result);
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}
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return result;
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}
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/** Evicts the node for a given key, returning true if a node was evicted. */
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bool evict_node(const wcstring &key)
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{
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/* Construct a fake node as our key */
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lru_node_t node_key(key);
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/* Look for it in the set */
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node_set_t::iterator iter = node_set.find(&node_key);
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if (iter == node_set.end())
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return false;
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/* Evict the given node */
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evict_node(static_cast<node_type_t*>(*iter));
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return true;
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}
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/** Adds a node under the given key. Returns true if the node was added, false if the node was not because a node with that key is already in the set. */
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bool add_node(node_type_t *node)
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{
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/* Add our node without eviction */
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if (! this->add_node_without_eviction(node))
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return false;
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/* Evict */
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while (node_count > max_node_count)
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evict_last_node();
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/* Success */
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return true;
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}
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/** Adds a node under the given key without triggering eviction. Returns true if the node was added, false if the node was not because a node with that key is already in the set. */
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bool add_node_without_eviction(node_type_t *node)
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{
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assert(node != NULL && node != &mouth);
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/* Try inserting; return false if it was already in the set */
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if (! node_set.insert(node).second)
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return false;
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/* Add the node after the mouth */
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node->next = mouth.next;
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node->next->prev = node;
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node->prev = &mouth;
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mouth.next = node;
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/* Update the count */
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node_count++;
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/* Evict */
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while (node_count > max_node_count)
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evict_last_node();
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/* Success */
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return true;
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}
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/** Counts nodes */
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size_t size(void)
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{
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return node_count;
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}
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/** Evicts all nodes */
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void evict_all_nodes(void)
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{
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while (node_count > 0)
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{
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evict_last_node();
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}
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}
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/** Iterator for walking nodes, from least recently used to most */
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class iterator
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{
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lru_node_t *node;
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public:
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iterator(lru_node_t *val) : node(val) { }
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void operator++()
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{
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node = lru_cache_t::get_previous(node);
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}
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void operator++(int x)
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{
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node = lru_cache_t::get_previous(node);
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}
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bool operator==(const iterator &other)
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{
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return node == other.node;
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}
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bool operator!=(const iterator &other)
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{
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return !(*this == other);
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}
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node_type_t *operator*()
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{
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return static_cast<node_type_t *>(node);
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}
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};
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iterator begin()
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{
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return iterator(mouth.prev);
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}
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iterator end()
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{
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return iterator(&mouth);
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}
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};
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#endif
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