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444f9f8715
This allows for marking certain bindings as part of a preset, which allows us to - only erase those when switching presets - go back to the preset binding when erasing a user binding - only show user customization if requested - make bare bind statements in config.fish work (!!!11elf!!!) Fixes #5191. Fixes #3699.
108 lines
4.2 KiB
C++
108 lines
4.2 KiB
C++
// Functions for reading a character of input from stdin, using the inputrc information for key
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// bindings.
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#ifndef FISH_INPUT_H
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#define FISH_INPUT_H
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#include <stddef.h>
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#include <vector>
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#include "builtin_bind.h"
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#include "common.h"
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#define FISH_BIND_MODE_VAR L"fish_bind_mode"
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wcstring describe_char(wint_t c);
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/// Set to true when the input subsytem has been initialized.
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extern bool input_initialized;
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/// Set up arrays used by readch to detect escape sequences for special keys and perform related
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/// initializations for our input subsystem.
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void init_input();
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/// free up memory used by terminal functions.
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void input_destroy();
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/// Read a character from fd 0. Try to convert some escape sequences into character constants, but
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/// do not permanently block the escape character.
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///
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/// This is performed in the same way vim does it, i.e. if an escape character is read, wait for
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/// more input for a short time (a few milliseconds). If more input is avaialable, it is assumed to
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/// be an escape sequence for a special character (such as an arrow key), and readch attempts to
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/// parse it. If no more input follows after the escape key, it is assumed to be an actual escape
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/// key press, and is returned as such.
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///
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/// The argument determines whether fish commands are allowed to be run as bindings. If false, when
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/// a character is encountered that would invoke a fish command, it is unread and R_NULL is
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/// returned.
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wint_t input_readch(bool allow_commands = true);
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/// Enqueue a character or a readline function to the queue of unread characters that input_readch
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/// will return before actually reading from fd 0.
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void input_queue_ch(wint_t ch);
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/// Add a key mapping from the specified sequence to the specified command.
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///
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/// \param sequence the sequence to bind
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/// \param command an input function that will be run whenever the key sequence occurs
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void input_mapping_add(const wchar_t *sequence, const wchar_t *command,
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const wchar_t *mode = DEFAULT_BIND_MODE,
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const wchar_t *new_mode = DEFAULT_BIND_MODE, bool user = true);
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void input_mapping_add(const wchar_t *sequence, const wchar_t *const *commands, size_t commands_len,
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const wchar_t *mode = DEFAULT_BIND_MODE,
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const wchar_t *new_mode = DEFAULT_BIND_MODE, bool user = true);
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struct input_mapping_name_t {
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wcstring seq;
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wcstring mode;
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};
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/// Returns all mapping names and modes.
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std::vector<input_mapping_name_t> input_mapping_get_names(bool user = true);
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/// Erase all bindings
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void input_mapping_clear(const wchar_t *mode = NULL, bool user = true);
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/// Erase binding for specified key sequence.
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bool input_mapping_erase(const wcstring &sequence, const wcstring &mode = DEFAULT_BIND_MODE, bool user = true);
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/// Gets the command bound to the specified key sequence in the specified mode. Returns true if it
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/// exists, false if not.
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bool input_mapping_get(const wcstring &sequence, const wcstring &mode, wcstring_list_t *out_cmds, bool user,
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wcstring *out_new_mode);
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/// Return the current bind mode.
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wcstring input_get_bind_mode();
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/// Set the current bind mode.
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void input_set_bind_mode(const wcstring &bind_mode);
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wchar_t input_function_pop_arg();
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/// Sets the return status of the most recently executed input function.
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void input_function_set_status(bool status);
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/// Return the sequence for the terminfo variable of the specified name.
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///
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/// If no terminfo variable of the specified name could be found, return false and set errno to
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/// ENOENT. If the terminfo variable does not have a value, return false and set errno to EILSEQ.
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bool input_terminfo_get_sequence(const wchar_t *name, wcstring *out_seq);
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/// Return the name of the terminfo variable with the specified sequence, in out_name. Returns true
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/// if found, false if not found.
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bool input_terminfo_get_name(const wcstring &seq, wcstring *out_name);
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/// Return a list of all known terminfo names.
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wcstring_list_t input_terminfo_get_names(bool skip_null);
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/// Returns the input function code for the given input function name.
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#define INPUT_CODE_NONE (wchar_t(-1))
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wchar_t input_function_get_code(const wcstring &name);
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/// Returns a list of all existing input function names.
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wcstring_list_t input_function_get_names(void);
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#endif
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