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57 lines
1.5 KiB
C
57 lines
1.5 KiB
C
// The library for various signal related issues.
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#ifndef FISH_SIGNALH
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#define FISH_SIGNALH
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#include <signal.h>
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/// Get the integer signal value representing the specified signal, or -1 of no signal was found.
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int wcs2sig(const wchar_t *str);
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/// Get string representation of a signal.
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const wchar_t *sig2wcs(int sig);
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/// Returns a description of the specified signal.
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const wchar_t *signal_get_desc(int sig);
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/// Set all signal handlers to SIG_DFL.
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void signal_reset_handlers();
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/// Set signal handlers to fish default handlers.
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void signal_set_handlers();
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/// Tell fish what to do on the specified signal.
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///
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/// \param sig The signal to specify the action of
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/// \param do_handle If true fish will catch the specified signal and fire an event, otherwise the
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/// default action (SIG_DFL) will be set
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void signal_handle(int sig, int do_handle);
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/// Ensure we did not inherit any blocked signals. See issue #3964.
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void signal_unblock_all();
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/// Block all signals.
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void signal_block();
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/// Unblock all signals.
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void signal_unblock();
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/// Returns true if signals are being blocked.
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bool signal_is_blocked();
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/// Returns signals with non-default handlers.
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void get_signals_with_handlers(sigset_t *set);
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/// A RAII wrapper for signal_block/signal_unblock that triggers a signal block on creation, and then
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/// automatically releases the block when the object is destroyed, handling control flow and exceptions.
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struct signal_block_t {
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signal_block_t() {
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signal_block();
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}
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~signal_block_t() {
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signal_unblock();
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}
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};
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#endif
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