mirror of
https://github.com/fish-shell/fish-shell.git
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5f546e1c4c
darcs-hash:20050923143316-ac50b-a3816568b7aefca179ef2891d1fd2fb23a1739cb.gz
451 lines
7.4 KiB
C
451 lines
7.4 KiB
C
/** \file fishd.c
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The universal variable server. fishd is automatically started by fish
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if a fishd server isn't already running. fishd reads any saved
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variables from ~/.fishd, and takes care of commonication between fish
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instances. When no clients are running, fishd will automatically shut
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down and save.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <wchar.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <pwd.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <locale.h>
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#include <signal.h>
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#include "util.h"
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#include "common.h"
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#include "wutil.h"
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#include "env_universal_common.h"
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/**
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Maximum length of socket filename
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*/
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#ifndef UNIX_PATH_MAX
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#define UNIX_PATH_MAX 100
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#endif
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/**
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Small greeting to show that fishd is running
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*/
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#define GREETING "#Fish universal variable daemon\n"
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/**
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The name of the save file. The hostname is appended to this.
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*/
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#define FILE ".fishd."
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/**
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Maximum length of hostname. Longer hostnames are truncated
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*/
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#define HOSTNAME_LEN 32
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/**
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The list of connections to clients
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*/
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static connection_t *conn;
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/**
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The socket to accept new clients on
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*/
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static int sock;
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/**
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Connects to the fish socket
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*/
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static int get_socket()
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{
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int s, len;
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struct sockaddr_un local;
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char *name;
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char *dir = getenv( "FISHD_SOCKET_DIR" );
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char *uname = getenv( "USER" );
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if( !dir )
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dir = "/tmp";
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if( uname==0 )
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{
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struct passwd *pw;
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pw = getpwuid( getuid() );
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uname = strdup( pw->pw_name );
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}
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name = malloc( strlen(dir)+ strlen(uname)+ strlen(SOCK_FILENAME) + 2 );
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, SOCK_FILENAME );
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strcat( name, uname );
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if( strlen( name ) >= UNIX_PATH_MAX )
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{
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debug( 1, L"Filename too long: '%s'", name );
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exit(1);
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}
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debug( 1, L"Connect to socket at %s", name );
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if ((s = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
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perror("socket");
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exit(1);
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}
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local.sun_family = AF_UNIX;
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strcpy(local.sun_path, name );
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unlink(local.sun_path);
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len = strlen(local.sun_path) + sizeof(local.sun_family);
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free( name );
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if (bind(s, (struct sockaddr *)&local, len) == -1) {
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perror("bind");
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exit(1);
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}
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/*
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if( setsockopt( s, SOL_SOCKET, SO_PASSCRED, &on, sizeof( on ) ) )
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{
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perror( "setsockopt");
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exit(1);
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}
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*/
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if( fcntl( s, F_SETFL, O_NONBLOCK ) != 0 )
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{
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wperror( L"fcntl" );
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close( s );
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return -1;
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}
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return s;
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}
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/**
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Event handler. Broadcasts updates to all clients.
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*/
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static void broadcast( int type, const wchar_t *key, const wchar_t *val )
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{
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connection_t *c;
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message_t *msg;
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debug( 1, L"Got message %d %ls %ls", type, key, val );
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if( !conn )
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return;
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msg = create_message( type, key, val );
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/*
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Don't merge loops, or try_send_all can free the message prematurely
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*/
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for( c = conn; c; c=c->next )
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{
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msg->count++;
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q_put( &c->unsent, msg );
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}
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for( c = conn; c; c=c->next )
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{
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try_send_all( c );
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}
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}
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/**
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Make program into a creature of the night.
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*/
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static void daemonize()
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{
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/*
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Fork, and let parent exit
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*/
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switch( fork() )
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{
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case -1:
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debug( 0, L"Could not put fishd in background. Quitting" );
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wperror( L"fork" );
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exit(1);
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case 0:
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{
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struct sigaction act;
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sigemptyset( & act.sa_mask );
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act.sa_flags=0;
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act.sa_handler=SIG_IGN;
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sigaction( SIGHUP, &act, 0);
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break;
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}
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default:
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{
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debug( 0, L"Parent calling exit" );
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exit(0);
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}
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}
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/*
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Put ourself in out own processing group
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*/
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setpgrp();
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/*
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Close stdin and stdout
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*/
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close( 0 );
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close( 1 );
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}
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/**
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Load or save all variables
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*/
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void load_or_save( int save)
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{
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struct passwd *pw;
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char *name;
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char *dir = getenv( "HOME" );
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char hostname[HOSTNAME_LEN];
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connection_t c;
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if( !dir )
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{
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pw = getpwuid( getuid() );
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dir = pw->pw_dir;
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}
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gethostname( hostname, HOSTNAME_LEN );
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name = malloc( strlen(dir)+ strlen(FILE)+ strlen(hostname) + 2 );
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, FILE );
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strcat( name, hostname );
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debug( 1, L"Open file for %s: '%s'",
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save?"saving":"loading",
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name );
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c.fd = open( name, save?(O_CREAT | O_TRUNC | O_WRONLY):O_RDONLY, 0600);
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free( name );
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if( c.fd == -1 )
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{
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debug( 1, L"Could not open load/save file. No previous saves?" );
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wperror( L"open" );
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}
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debug( 1, L"File open on fd %d", c.fd );
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sb_init( &c.input );
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memset (&c.wstate, '\0', sizeof (mbstate_t));
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q_init( &c.unsent );
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if( save )
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enqueue_all( &c );
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else
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read_message( &c );
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q_destroy( &c.unsent );
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sb_destroy( &c.input );
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close( c.fd );
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}
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static void load()
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{
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load_or_save(0);
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}
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static void save()
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{
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load_or_save(1);
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}
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/**
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Do all sorts of boring initialization.
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*/
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static void init()
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{
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program_name=L"fishd";
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sock = get_socket();
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if (listen(sock, 64) == -1)
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{
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wperror(L"listen");
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exit(1);
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}
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daemonize();
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fish_setlocale( LC_ALL, L"" );
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env_universal_common_init( &broadcast );
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load();
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}
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int main( int argc, char ** argv )
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{
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int child_socket, t;
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struct sockaddr_un remote;
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int max_fd;
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int update_count=0;
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fd_set read_fd, write_fd;
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init();
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while(1)
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{
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connection_t *c;
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int res;
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t=sizeof( remote );
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FD_ZERO( &read_fd );
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FD_ZERO( &write_fd );
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FD_SET( sock, &read_fd );
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max_fd = sock+1;
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for( c=conn; c; c=c->next )
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{
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FD_SET( c->fd, &read_fd );
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max_fd = maxi( max_fd, c->fd+1);
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if( ! q_empty( &c->unsent ) )
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{
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FD_SET( c->fd, &write_fd );
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}
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}
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res=select( max_fd, &read_fd, &write_fd, 0, 0 );
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if( res==-1 )
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{
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wperror( L"select" );
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exit(1);
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}
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if( FD_ISSET( sock, &read_fd ) )
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{
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if( (child_socket =
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accept( sock,
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(struct sockaddr *)&remote,
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&t) ) == -1) {
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wperror( L"accept" );
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exit(1);
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}
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else
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{
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debug( 1, L"Connected with new child on fd %d", child_socket );
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if( fcntl( child_socket, F_SETFL, O_NONBLOCK ) != 0 )
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{
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wperror( L"fcntl" );
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close( child_socket );
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}
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else
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{
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connection_t *new = malloc( sizeof(connection_t));
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new->fd = child_socket;
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new->next = conn;
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q_init( &new->unsent );
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new->killme=0;
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sb_init( &new->input );
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memset (&new->wstate, '\0', sizeof (mbstate_t));
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send( new->fd, GREETING, strlen(GREETING), MSG_DONTWAIT );
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enqueue_all( new );
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conn=new;
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}
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}
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}
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for( c=conn; c; c=c->next )
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{
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if( FD_ISSET( c->fd, &write_fd ) )
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{
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try_send_all( c );
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}
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}
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for( c=conn; c; c=c->next )
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{
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if( FD_ISSET( c->fd, &read_fd ) )
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{
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read_message( c );
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/*
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Occasionally we save during normal use, so that we
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won't lose everything on a system crash
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*/
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update_count++;
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if( update_count >= 64 )
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{
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save();
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update_count = 0;
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}
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}
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}
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connection_t *prev=0;
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c=conn;
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while( c )
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{
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if( c->killme )
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{
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debug( 1, L"Close connection %d", c->fd );
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close(c->fd );
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sb_destroy( &c->input );
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while( !q_empty( &c->unsent ) )
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{
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message_t *msg = (message_t *)q_get( &c->unsent );
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msg->count--;
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if( !msg->count )
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free( msg );
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}
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q_destroy( &c->unsent );
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if( prev )
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{
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prev->next=c->next;
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}
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else
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{
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conn=c->next;
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}
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free(c);
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c=(prev?prev->next:conn);
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}
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else
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{
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prev=c;
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c=c->next;
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}
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}
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if( !conn )
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{
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debug( 0, L"No more clients. Quitting" );
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save();
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env_universal_common_destroy();
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exit(0);
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c=c->next;
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}
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}
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}
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