mirror of
https://github.com/fish-shell/fish-shell.git
synced 2024-11-30 06:03:49 +08:00
d5ac239f68
for everything it provides.
273 lines
9.6 KiB
C++
273 lines
9.6 KiB
C++
// The classes responsible for autoloading functions and completions.
|
|
#include "config.h" // IWYU pragma: keep
|
|
|
|
#include <errno.h>
|
|
#include <pthread.h>
|
|
#include <stddef.h>
|
|
#include <sys/stat.h>
|
|
#include <time.h>
|
|
#include <unistd.h>
|
|
|
|
#include <memory>
|
|
#include <set>
|
|
#include <string>
|
|
#include <type_traits>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include "autoload.h"
|
|
#include "common.h"
|
|
#include "env.h"
|
|
#include "exec.h"
|
|
#include "parser.h"
|
|
#include "wutil.h" // IWYU pragma: keep
|
|
|
|
/// The time before we'll recheck an autoloaded file.
|
|
static const int kAutoloadStalenessInterval = 15;
|
|
|
|
file_access_attempt_t access_file(const wcstring &path, int mode) {
|
|
// std::fwprintf(stderr, L"Touch %ls\n", path.c_str());
|
|
file_access_attempt_t result = {};
|
|
struct stat statbuf;
|
|
if (wstat(path, &statbuf)) {
|
|
result.error = errno;
|
|
} else {
|
|
result.mod_time = statbuf.st_mtime;
|
|
if (waccess(path, mode)) {
|
|
result.error = errno;
|
|
} else {
|
|
result.accessible = true;
|
|
}
|
|
}
|
|
|
|
// Note that we record the last checked time after the call, on the assumption that in a slow
|
|
// filesystem, the lag comes before the kernel check, not after.
|
|
result.stale = false;
|
|
result.last_checked = time(NULL);
|
|
return result;
|
|
}
|
|
|
|
autoload_t::autoload_t(wcstring env_var_name_var,
|
|
command_removed_function_t cmd_removed_callback)
|
|
: env_var_name(std::move(env_var_name_var)), command_removed(cmd_removed_callback) {}
|
|
|
|
void autoload_t::entry_was_evicted(wcstring key, autoload_function_t node) {
|
|
// This should only ever happen on the main thread.
|
|
ASSERT_IS_MAIN_THREAD();
|
|
|
|
// Tell ourselves that the command was removed if it was loaded.
|
|
if (node.is_loaded) this->command_removed(std::move(key));
|
|
}
|
|
|
|
int autoload_t::unload(const wcstring &cmd) { return this->evict_node(cmd); }
|
|
|
|
int autoload_t::load(const wcstring &cmd, bool reload) {
|
|
int res;
|
|
ASSERT_IS_MAIN_THREAD();
|
|
|
|
// TODO: Justify this principal_parser.
|
|
auto &parser = parser_t::principal_parser();
|
|
auto &vars = parser.vars();
|
|
|
|
if (!this->paths) {
|
|
auto path_var = vars.get(env_var_name);
|
|
if (path_var.missing_or_empty()) return 0;
|
|
this->paths = path_var->as_list();
|
|
}
|
|
|
|
// Mark that we're loading this. Hang onto the iterator for fast erasing later. Note that
|
|
// std::set has guarantees about not invalidating iterators, so this is safe to do across the
|
|
// callouts below.
|
|
auto insert_result = is_loading_set.insert(cmd);
|
|
auto where = insert_result.first;
|
|
bool inserted = insert_result.second;
|
|
|
|
// Warn and fail on infinite recursion. It's OK to do this because this function is only called
|
|
// on the main thread.
|
|
if (!inserted) {
|
|
// We failed to insert.
|
|
const wchar_t *fmt =
|
|
_(L"Could not autoload item '%ls', it is already being autoloaded. "
|
|
L"This is a circular dependency in the autoloading scripts, please remove it.");
|
|
debug(0, fmt, cmd.c_str());
|
|
return 1;
|
|
}
|
|
// Try loading it.
|
|
assert(paths && "Should have paths");
|
|
res = this->locate_file_and_maybe_load_it(cmd, true, reload, *this->paths);
|
|
// Clean up.
|
|
is_loading_set.erase(where);
|
|
return res;
|
|
}
|
|
|
|
bool autoload_t::can_load(const wcstring &cmd, const environment_t &vars) {
|
|
auto path_var = vars.get(env_var_name);
|
|
if (path_var.missing_or_empty()) return false;
|
|
|
|
std::vector<wcstring> path_list;
|
|
path_var->to_list(path_list);
|
|
return this->locate_file_and_maybe_load_it(cmd, false, false, path_list);
|
|
}
|
|
|
|
void autoload_t::invalidate() {
|
|
ASSERT_IS_MAIN_THREAD();
|
|
scoped_lock locker(lock);
|
|
paths.reset();
|
|
this->evict_all_nodes();
|
|
}
|
|
|
|
/// Check whether the given command is loaded.
|
|
bool autoload_t::has_tried_loading(const wcstring &cmd) {
|
|
scoped_lock locker(lock);
|
|
autoload_function_t *func = this->get(cmd);
|
|
return func != NULL;
|
|
}
|
|
|
|
/// @return Whether this function is stale.
|
|
static bool is_stale(const autoload_function_t *func) {
|
|
return time(NULL) - func->access.last_checked > kAutoloadStalenessInterval;
|
|
}
|
|
|
|
autoload_function_t *autoload_t::get_autoloaded_function_with_creation(const wcstring &cmd,
|
|
bool allow_eviction) {
|
|
ASSERT_IS_LOCKED(lock);
|
|
autoload_function_t *func = this->get(cmd);
|
|
if (!func) {
|
|
if (allow_eviction) {
|
|
this->insert(cmd, autoload_function_t(false));
|
|
} else {
|
|
this->insert_no_eviction(cmd, autoload_function_t(false));
|
|
}
|
|
func = this->get(cmd);
|
|
assert(func);
|
|
}
|
|
return func;
|
|
}
|
|
|
|
static bool use_cached(autoload_function_t *func, bool really_load, bool allow_stale_functions) {
|
|
if (!func) {
|
|
return false; // can't use a function that doesn't exist
|
|
}
|
|
if (really_load && !func->is_placeholder && !func->is_loaded) {
|
|
return false; // can't use an unloaded function
|
|
}
|
|
if (!allow_stale_functions && is_stale(func)) {
|
|
return false; // can't use a stale function
|
|
}
|
|
return true; // I guess we can use it
|
|
}
|
|
|
|
/// This internal helper function does all the real work. By using two functions, the internal
|
|
/// function can return on various places in the code, and the caller can take care of various
|
|
/// cleanup work.
|
|
/// @param cmd the command name ('grep')
|
|
/// @param really_load Whether to actually parse it as a function, or just check it it exists
|
|
/// @param reload Whether to reload it if it's already loaded
|
|
/// @param path_list The set of paths to check
|
|
/// @return If really_load is true, returns whether the function was loaded. Otherwise returns
|
|
/// whether the function existed.
|
|
bool autoload_t::locate_file_and_maybe_load_it(const wcstring &cmd, bool really_load, bool reload,
|
|
const wcstring_list_t &path_list) {
|
|
// Note that we are NOT locked in this function!
|
|
bool reloaded = false;
|
|
|
|
// Try using a cached function. If we really want the function to be loaded, require that it be
|
|
// really loaded. If we're not reloading, allow stale functions.
|
|
{
|
|
bool allow_stale_functions = !reload;
|
|
scoped_lock locker(lock);
|
|
autoload_function_t *func = this->get(cmd); // get the function
|
|
|
|
// If we can use this function, return whether we were able to access it.
|
|
if (use_cached(func, really_load, allow_stale_functions)) {
|
|
return func->access.accessible;
|
|
}
|
|
}
|
|
|
|
// The source of the script will end up here.
|
|
wcstring script_source;
|
|
|
|
// Whether we found an accessible file.
|
|
bool found_file = false;
|
|
|
|
// Iterate over path searching for suitable completion files.
|
|
for (size_t i = 0; i < path_list.size() && !found_file; i++) {
|
|
wcstring next = path_list.at(i);
|
|
wcstring path = next + L"/" + cmd + L".fish";
|
|
|
|
const file_access_attempt_t access = access_file(path, R_OK);
|
|
if (!access.accessible) {
|
|
continue;
|
|
}
|
|
|
|
// Now we're actually going to take the lock.
|
|
scoped_lock locker(lock);
|
|
autoload_function_t *func = this->get(cmd);
|
|
|
|
// Generate the source if we need to load it.
|
|
bool need_to_load_function =
|
|
really_load &&
|
|
(func == NULL || func->access.mod_time != access.mod_time || !func->is_loaded);
|
|
if (need_to_load_function) {
|
|
// Generate the script source.
|
|
script_source = L"source " + escape_string(path, ESCAPE_ALL);
|
|
|
|
// Remove any loaded command because we are going to reload it. Note that this
|
|
// will deadlock if command_removed calls back into us.
|
|
if (func && func->is_loaded) {
|
|
command_removed(cmd);
|
|
func->is_placeholder = false;
|
|
}
|
|
|
|
// Mark that we're reloading it.
|
|
reloaded = true;
|
|
}
|
|
|
|
// Create the function if we haven't yet. This does not load it. Do not trigger
|
|
// eviction unless we are actually loading, because we don't want to evict off of
|
|
// the main thread.
|
|
if (!func) func = get_autoloaded_function_with_creation(cmd, really_load);
|
|
|
|
// It's a fiction to say the script is loaded at this point, but we're definitely
|
|
// going to load it down below.
|
|
if (need_to_load_function) func->is_loaded = true;
|
|
|
|
// Unconditionally record our access time.
|
|
func->access = access;
|
|
found_file = true;
|
|
}
|
|
|
|
// If no file or builtin script was found we insert a placeholder function. Later we only
|
|
// research if the current time is at least five seconds later. This way, the files won't be
|
|
// searched over and over again.
|
|
if (!found_file && script_source.empty()) {
|
|
scoped_lock locker(lock);
|
|
// Generate a placeholder.
|
|
autoload_function_t *func = this->get(cmd);
|
|
if (!func) {
|
|
if (really_load) {
|
|
this->insert(cmd, autoload_function_t(true));
|
|
} else {
|
|
this->insert_no_eviction(cmd, autoload_function_t(true));
|
|
}
|
|
func = this->get(cmd);
|
|
assert(func);
|
|
}
|
|
func->access.last_checked = time(NULL);
|
|
}
|
|
|
|
// If we have a script, either built-in or a file source, then run it.
|
|
if (really_load && !script_source.empty()) {
|
|
// Do nothing on failure.
|
|
// TODO: rationalize this use of principal_parser, or inject the loading from outside.
|
|
exec_subshell(script_source, parser_t::principal_parser(),
|
|
false /* do not apply exit status */);
|
|
}
|
|
|
|
if (really_load) {
|
|
return reloaded;
|
|
}
|
|
|
|
return found_file || !script_source.empty();
|
|
}
|