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67a3aaa66a
We only use this 1. if we have localeconv_l 2. to get the decimal point / thousands separator for numbers So we can ignore all this and directly create a purely LC_NUMERIC locale. This *was* more useful when we were in C++ and the printing functions all relied on locale, but we only use this in printf and that only extracts the number stuff.
127 lines
3.9 KiB
Rust
127 lines
3.9 KiB
Rust
/// Support for the "current locale."
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pub use printf_compat::locale::{Locale, C_LOCALE};
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use std::sync::Mutex;
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/// Lock guarding libc `setlocale()` or `localeconv()` calls to avoid races.
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pub(crate) static LOCALE_LOCK: Mutex<()> = Mutex::new(());
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/// It's CHAR_MAX.
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const CHAR_MAX: libc::c_char = libc::c_char::max_value();
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/// \return the first character of a C string, or None if null, empty, has a length more than 1, or negative.
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unsafe fn first_char(s: *const libc::c_char) -> Option<char> {
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#[allow(unused_comparisons, clippy::absurd_extreme_comparisons)]
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if !s.is_null() && *s > 0 && *s <= 127 && *s.offset(1) == 0 {
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Some((*s as u8) as char)
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} else {
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None
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}
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}
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/// Convert a libc lconv to a Locale.
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unsafe fn lconv_to_locale(lconv: &libc::lconv) -> Locale {
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let decimal_point = first_char(lconv.decimal_point).unwrap_or('.');
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let thousands_sep = first_char(lconv.thousands_sep);
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let empty = &[0 as libc::c_char];
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// Up to 4 groups.
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// group_cursor is terminated by either a 0 or CHAR_MAX.
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let mut group_cursor = lconv.grouping as *const libc::c_char;
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if group_cursor.is_null() {
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group_cursor = empty.as_ptr();
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}
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let mut grouping = [0; 4];
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let mut last_group: u8 = 0;
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let mut group_repeat = false;
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for group in grouping.iter_mut() {
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let gc = *group_cursor;
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if gc == 0 {
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// Preserve last_group, do not advance cursor.
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group_repeat = true;
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} else if gc == CHAR_MAX {
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// Remaining groups are 0, do not advance cursor.
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last_group = 0;
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group_repeat = false;
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} else {
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// Record last group, advance cursor.
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last_group = gc as u8;
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group_cursor = group_cursor.offset(1);
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}
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*group = last_group;
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}
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Locale {
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decimal_point,
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thousands_sep,
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grouping,
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group_repeat,
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}
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}
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/// Read the numeric locale, or None on any failure.
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#[cfg(localeconv_l)]
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#[allow(non_snake_case)]
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unsafe fn read_locale() -> Option<Locale> {
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extern "C" {
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fn localeconv_l(loc: libc::locale_t) -> *const libc::lconv;
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}
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const empty: [libc::c_char; 1] = [0];
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// We create a new locale (pass 0 locale_t base)
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// and pass no "locale", so everything else is taken from the environment.
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// This is fine because we're only using this for numbers.
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let loc = libc::newlocale(libc::LC_NUMERIC_MASK, empty.as_ptr(), 0 as libc::locale_t);
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if loc.is_null() {
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return None;
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}
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let lconv = localeconv_l(loc);
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let result = if lconv.is_null() {
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None
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} else {
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Some(lconv_to_locale(&*lconv))
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};
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libc::freelocale(loc);
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result
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}
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#[cfg(not(localeconv_l))]
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unsafe fn read_locale() -> Option<Locale> {
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// Bleh, we have to go through localeconv, which races with setlocale.
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// TODO: There has to be a better way to do this.
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let _guard = LOCALE_LOCK.lock().unwrap();
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const empty: [libc::c_char; 1] = [0];
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const c_loc_str: [libc::c_char; 2] = [b'C' as libc::c_char, 0];
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libc::setlocale(libc::LC_NUMERIC, empty.as_ptr());
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let lconv = libc::localeconv();
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let result = if lconv.is_null() {
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None
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} else {
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Some(lconv_to_locale(&*lconv))
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};
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// Note we *always* use a C-locale for numbers, because we always want "." except for in printf.
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libc::setlocale(libc::LC_NUMERIC, c_loc_str.as_ptr());
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result
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}
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// Current numeric locale.
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static NUMERIC_LOCALE: Mutex<Option<Locale>> = Mutex::new(None);
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pub fn get_numeric_locale() -> Locale {
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let mut locale = NUMERIC_LOCALE.lock().unwrap();
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if locale.is_none() {
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let new_locale = (unsafe { read_locale() }).unwrap_or(C_LOCALE);
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*locale = Some(new_locale);
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}
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locale.unwrap()
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}
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/// Invalidate the cached numeric locale.
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pub fn invalidate_numeric_locale() {
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*NUMERIC_LOCALE.lock().unwrap() = None;
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}
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