mirror of
https://github.com/fish-shell/fish-shell.git
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bfcb3ecca7
darcs-hash:20051007091759-ac50b-4cf0f0e2a01707168a7d561de8ba4bb29fe4e9e5.gz
533 lines
9.2 KiB
C
533 lines
9.2 KiB
C
/** \file fishd.c
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The universal variable server. fishd is automatically started by fish
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if a fishd server isn't already running. fishd reads any saved
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variables from ~/.fishd, and takes care of commonication between fish
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instances. When no clients are running, fishd will automatically shut
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down and save.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <wchar.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <pwd.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <locale.h>
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#include <signal.h>
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#include "util.h"
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#include "common.h"
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#include "wutil.h"
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#include "env_universal_common.h"
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/**
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Maximum length of socket filename
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*/
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#ifndef UNIX_PATH_MAX
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#define UNIX_PATH_MAX 100
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#endif
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/**
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Small greeting to show that fishd is running
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*/
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#define GREETING "#Fish universal variable daemon\n"
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/**
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The name of the save file. The hostname is appended to this.
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*/
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#define FILE ".fishd."
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/**
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Maximum length of hostname. Longer hostnames are truncated
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*/
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#define HOSTNAME_LEN 32
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/**
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The string to append to the socket name to name the lockfile
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*/
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#define LOCKPOSTFIX ".lock"
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/**
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The timeout in seconds on the lockfile for critical section
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*/
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#define LOCKTIMEOUT 1
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/**
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The list of connections to clients
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*/
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static connection_t *conn;
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/**
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The socket to accept new clients on
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*/
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static int sock;
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/**
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Constructs the fish socket filename
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*/
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static char *get_socket_filename()
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{
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char *name;
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char *dir = getenv( "FISHD_SOCKET_DIR" );
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char *uname = getenv( "USER" );
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if( dir == NULL )
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{
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dir = "/tmp";
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}
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if( uname == NULL )
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{
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struct passwd *pw;
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pw = getpwuid( getuid() );
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uname = strdup( pw->pw_name );
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}
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name = malloc( strlen(dir)+ strlen(uname)+ strlen(SOCK_FILENAME) + 2 );
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if( name == NULL )
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{
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wperror( L"get_socket_filename" );
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exit( EXIT_FAILURE );
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}
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, SOCK_FILENAME );
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strcat( name, uname );
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if( strlen( name ) >= UNIX_PATH_MAX )
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{
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debug( 1, L"Filename too long: '%s'", name );
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exit( EXIT_FAILURE );
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}
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return name;
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}
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/**
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Acquire the lock for the socket
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Returns the name of the lock file if successful or
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NULL if unable to obtain lock.
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The returned string must be free()d after unlink()ing the file to release
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the lock
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*/
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static char *acquire_socket_lock( const char *sock_name )
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{
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int len = strlen( sock_name );
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char *lockfile = malloc( len + strlen( LOCKPOSTFIX ) + 1 );
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if( lockfile == NULL )
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{
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wperror( L"acquire_socket_lock" );
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exit( EXIT_FAILURE );
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}
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strcpy( lockfile, sock_name );
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strcpy( lockfile + len, LOCKPOSTFIX );
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if ( !acquire_lock_file( lockfile, LOCKTIMEOUT, 1 ) )
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{
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free( lockfile );
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lockfile = NULL;
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}
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return lockfile;
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}
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/**
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Connects to the fish socket and starts listening for connections
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*/
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static int get_socket()
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{
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int s, len, doexit = 0;
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int exitcode = EXIT_FAILURE;
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struct sockaddr_un local;
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char *sock_name = get_socket_filename();
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/*
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Start critical section protected by lock
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*/
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char *lockfile = acquire_socket_lock( sock_name );
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if( lockfile == NULL )
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{
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debug( 0, L"Unable to obtain lock on socket, exiting" );
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exit( EXIT_FAILURE );
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}
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debug( 1, L"Acquired lockfile: %s", lockfile );
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local.sun_family = AF_UNIX;
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strcpy( local.sun_path, sock_name );
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len = strlen( local.sun_path ) + sizeof( local.sun_family );
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debug(1, L"Connect to socket at %s", sock_name);
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if( ( s = socket( AF_UNIX, SOCK_STREAM, 0 ) ) == -1 )
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{
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wperror( L"socket" );
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doexit = 1;
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goto unlock;
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}
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/*
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First check whether the socket has been opened by another fishd;
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if so, exit with success status
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*/
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if( connect( s, (struct sockaddr *)&local, len ) == 0 )
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{
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debug( 1, L"Socket already exists, exiting" );
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doexit = 1;
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exitcode = 0;
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goto unlock;
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}
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unlink( local.sun_path );
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if( bind( s, (struct sockaddr *)&local, len ) == -1 )
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{
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wperror( L"bind" );
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doexit = 1;
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goto unlock;
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}
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if( fcntl( s, F_SETFL, O_NONBLOCK ) != 0 )
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{
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wperror( L"fcntl" );
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close( s );
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doexit = 1;
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} else if( listen( s, 64 ) == -1 )
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{
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wperror( L"listen" );
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doexit = 1;
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}
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unlock:
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(void)unlink( lockfile );
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debug( 1, L"Released lockfile: %s", lockfile );
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/*
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End critical section protected by lock
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*/
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free( lockfile );
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free( sock_name );
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if( doexit )
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{
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exit( exitcode );
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}
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return s;
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}
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/**
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Event handler. Broadcasts updates to all clients.
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*/
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static void broadcast( int type, const wchar_t *key, const wchar_t *val )
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{
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connection_t *c;
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message_t *msg;
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if( !conn )
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return;
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msg = create_message( type, key, val );
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/*
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Don't merge these loops, or try_send_all can free the message
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prematurely
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*/
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for( c = conn; c; c=c->next )
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{
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msg->count++;
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q_put( &c->unsent, msg );
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}
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for( c = conn; c; c=c->next )
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{
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try_send_all( c );
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}
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}
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/**
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Make program into a creature of the night.
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*/
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static void daemonize()
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{
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/*
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Fork, and let parent exit
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*/
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switch( fork() )
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{
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case -1:
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debug( 0, L"Could not put fishd in background. Quitting" );
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wperror( L"fork" );
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exit(1);
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case 0:
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{
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struct sigaction act;
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sigemptyset( & act.sa_mask );
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act.sa_flags=0;
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act.sa_handler=SIG_IGN;
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sigaction( SIGHUP, &act, 0);
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break;
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}
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default:
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{
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debug( 0, L"Parent calling exit" );
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exit(0);
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}
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}
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/*
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Put ourself in out own processing group
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*/
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setsid();
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/*
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Close stdin and stdout. We only use stderr, anyway.
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*/
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close( 0 );
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close( 1 );
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}
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/**
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Load or save all variables
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*/
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void load_or_save( int save)
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{
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struct passwd *pw;
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char *name;
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char *dir = getenv( "HOME" );
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char hostname[HOSTNAME_LEN];
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connection_t c;
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if( !dir )
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{
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pw = getpwuid( getuid() );
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dir = pw->pw_dir;
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}
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gethostname( hostname, HOSTNAME_LEN );
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name = malloc( strlen(dir)+ strlen(FILE)+ strlen(hostname) + 2 );
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, FILE );
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strcat( name, hostname );
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debug( 1, L"Open file for %s: '%s'",
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save?"saving":"loading",
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name );
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c.fd = open( name, save?(O_CREAT | O_TRUNC | O_WRONLY):O_RDONLY, 0600);
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free( name );
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if( c.fd == -1 )
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{
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debug( 1, L"Could not open load/save file. No previous saves?" );
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wperror( L"open" );
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return;
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}
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debug( 1, L"File open on fd %d", c.fd );
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sb_init( &c.input );
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memset (&c.wstate, '\0', sizeof (mbstate_t));
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q_init( &c.unsent );
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if( save )
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enqueue_all( &c );
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else
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read_message( &c );
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q_destroy( &c.unsent );
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sb_destroy( &c.input );
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close( c.fd );
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}
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static void load()
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{
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load_or_save(0);
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}
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static void save()
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{
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load_or_save(1);
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}
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/**
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Do all sorts of boring initialization.
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*/
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static void init()
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{
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program_name=L"fishd";
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sock = get_socket();
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daemonize();
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fish_setlocale( LC_ALL, L"" );
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env_universal_common_init( &broadcast );
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load();
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}
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int main( int argc, char ** argv )
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{
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int child_socket, t;
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struct sockaddr_un remote;
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int max_fd;
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int update_count=0;
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fd_set read_fd, write_fd;
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init();
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while(1)
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{
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connection_t *c;
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int res;
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t=sizeof( remote );
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FD_ZERO( &read_fd );
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FD_ZERO( &write_fd );
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FD_SET( sock, &read_fd );
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max_fd = sock+1;
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for( c=conn; c; c=c->next )
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{
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FD_SET( c->fd, &read_fd );
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max_fd = maxi( max_fd, c->fd+1);
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if( ! q_empty( &c->unsent ) )
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{
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FD_SET( c->fd, &write_fd );
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}
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}
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res=select( max_fd, &read_fd, &write_fd, 0, 0 );
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if( res==-1 )
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{
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wperror( L"select" );
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exit(1);
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}
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if( FD_ISSET( sock, &read_fd ) )
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{
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if( (child_socket =
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accept( sock,
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(struct sockaddr *)&remote,
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&t) ) == -1) {
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wperror( L"accept" );
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exit(1);
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}
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else
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{
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debug( 1, L"Connected with new child on fd %d", child_socket );
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if( fcntl( child_socket, F_SETFL, O_NONBLOCK ) != 0 )
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{
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wperror( L"fcntl" );
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close( child_socket );
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}
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else
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{
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connection_t *new = malloc( sizeof(connection_t));
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new->fd = child_socket;
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new->next = conn;
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q_init( &new->unsent );
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new->killme=0;
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sb_init( &new->input );
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memset (&new->wstate, '\0', sizeof (mbstate_t));
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send( new->fd, GREETING, strlen(GREETING), MSG_DONTWAIT );
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enqueue_all( new );
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conn=new;
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}
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}
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}
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for( c=conn; c; c=c->next )
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{
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if( FD_ISSET( c->fd, &write_fd ) )
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{
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try_send_all( c );
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}
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}
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for( c=conn; c; c=c->next )
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{
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if( FD_ISSET( c->fd, &read_fd ) )
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{
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read_message( c );
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/*
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Occasionally we save during normal use, so that we
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won't lose everything on a system crash
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*/
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update_count++;
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if( update_count >= 64 )
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{
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save();
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update_count = 0;
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}
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}
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}
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connection_t *prev=0;
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c=conn;
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while( c )
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{
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if( c->killme )
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{
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debug( 1, L"Close connection %d", c->fd );
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close(c->fd );
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sb_destroy( &c->input );
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while( !q_empty( &c->unsent ) )
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{
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message_t *msg = (message_t *)q_get( &c->unsent );
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msg->count--;
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if( !msg->count )
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free( msg );
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}
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q_destroy( &c->unsent );
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if( prev )
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{
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prev->next=c->next;
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}
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else
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{
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conn=c->next;
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}
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free(c);
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c=(prev?prev->next:conn);
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}
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else
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{
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prev=c;
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c=c->next;
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}
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}
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if( !conn )
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{
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debug( 0, L"No more clients. Quitting" );
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save();
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env_universal_common_destroy();
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exit(0);
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c=c->next;
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}
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}
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}
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