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227 lines
6.0 KiB
C++
227 lines
6.0 KiB
C++
/**\file parse_tree.h
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Programmatic representation of fish code.
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*/
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#ifndef FISH_PARSE_PRODUCTIONS_H
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#define FISH_PARSE_PRODUCTIONS_H
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#include <wchar.h>
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#include "config.h"
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#include "util.h"
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#include "common.h"
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#include "tokenizer.h"
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#include <vector>
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#define PARSE_ASSERT(a) assert(a)
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#define PARSER_DIE() exit_without_destructors(-1)
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class parse_node_t;
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class parse_node_tree_t;
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typedef size_t node_offset_t;
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#define NODE_OFFSET_INVALID (static_cast<node_offset_t>(-1))
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struct parse_error_t
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{
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/** Text of the error */
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wcstring text;
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/** Offset and length of the token in the source code that triggered this error */
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size_t source_start;
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size_t source_length;
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/** Return a string describing the error, suitable for presentation to the user */
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wcstring describe(const wcstring &src) const;
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};
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typedef std::vector<parse_error_t> parse_error_list_t;
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class parse_ll_t;
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class parse_t
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{
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parse_ll_t * const parser;
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public:
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parse_t();
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bool parse(const wcstring &str, parse_node_tree_t *output, parse_error_list_t *errors);
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};
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enum parse_token_type_t
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{
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token_type_invalid,
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// Non-terminal tokens
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symbol_job_list,
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symbol_job,
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symbol_job_continuation,
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symbol_statement,
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symbol_block_statement,
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symbol_block_header,
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symbol_for_header,
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symbol_while_header,
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symbol_begin_header,
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symbol_function_header,
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symbol_if_statement,
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symbol_if_clause,
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symbol_else_clause,
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symbol_else_continuation,
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symbol_switch_statement,
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symbol_case_item_list,
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symbol_case_item,
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symbol_boolean_statement,
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symbol_decorated_statement,
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symbol_plain_statement,
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symbol_arguments_or_redirections_list,
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symbol_argument_or_redirection,
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symbol_argument_list_nonempty,
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symbol_argument_list,
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symbol_optional_background,
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// Terminal types
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parse_token_type_string,
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parse_token_type_pipe,
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parse_token_type_redirection,
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parse_token_type_background,
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parse_token_type_end,
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parse_token_type_terminate,
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LAST_TOKEN_OR_SYMBOL = parse_token_type_terminate,
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FIRST_PARSE_TOKEN_TYPE = parse_token_type_string
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};
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enum parse_keyword_t
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{
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parse_keyword_none,
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parse_keyword_if,
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parse_keyword_else,
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parse_keyword_for,
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parse_keyword_in,
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parse_keyword_while,
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parse_keyword_begin,
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parse_keyword_function,
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parse_keyword_switch,
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parse_keyword_case,
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parse_keyword_end,
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parse_keyword_and,
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parse_keyword_or,
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parse_keyword_not,
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parse_keyword_command,
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parse_keyword_builtin
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};
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wcstring token_type_description(parse_token_type_t type);
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wcstring keyword_description(parse_keyword_t type);
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/** Base class for nodes of a parse tree */
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class parse_node_t
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{
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public:
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/* Type of the node */
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enum parse_token_type_t type;
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/* Start in the source code */
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size_t source_start;
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/* Length of our range in the source code */
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size_t source_length;
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/* Children */
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node_offset_t child_start;
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node_offset_t child_count;
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/* Type-dependent data */
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uint32_t tag;
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/* Which production was used */
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uint8_t production_idx;
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/* Description */
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wcstring describe(void) const;
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/* Constructor */
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explicit parse_node_t(parse_token_type_t ty) : type(ty), source_start(0), source_length(0), child_start(0), child_count(0), tag(0)
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{
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}
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node_offset_t child_offset(node_offset_t which) const
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{
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PARSE_ASSERT(which < child_count);
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return child_start + which;
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}
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};
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class parse_node_tree_t : public std::vector<parse_node_t>
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{
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};
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/* Fish grammar:
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# A job_list is a list of jobs, separated by semicolons or newlines
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job_list = <empty> |
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<TOK_END> job_list |
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job job_list
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# A job is a non-empty list of statements, separated by pipes. (Non-empty is useful for cases like if statements, where we require a command). To represent "non-empty", we require a statement, followed by a possibly empty job_continuation
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job = statement job_continuation
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job_continuation = <empty> |
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<TOK_PIPE> statement job_continuation
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# A statement is a normal command, or an if / while / and etc
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statement = boolean_statement | block_statement | if_statement | switch_statement | decorated_statement
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# A block is a conditional, loop, or begin/end
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if_statement = if_clause else_clause <END> arguments_or_redirections_list
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if_clause = <IF> job STATEMENT_TERMINATOR job_list
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else_clause = <empty> |
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<ELSE> else_continuation
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else_continuation = if_clause else_clause |
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STATEMENT_TERMINATOR job_list
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switch_statement = SWITCH <TOK_STRING> STATEMENT_TERMINATOR case_item_list <END>
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case_item_list = <empty> |
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case_item case_item_list
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case_item = CASE argument_list STATEMENT_TERMINATOR job_list
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argument_list_nonempty = <TOK_STRING> argument_list
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argument_list = <empty> | argument_list_nonempty
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block_statement = block_header <TOK_END> job_list <END> arguments_or_redirections_list
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block_header = for_header | while_header | function_header | begin_header
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for_header = FOR var_name IN arguments_or_redirections_list
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while_header = WHILE statement
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begin_header = BEGIN
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function_header = FUNCTION function_name argument_list
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# A boolean statement is AND or OR or NOT
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boolean_statement = AND statement | OR statement | NOT statement
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# A decorated_statement is a command with a list of arguments_or_redirections, possibly with "builtin" or "command"
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decorated_statement = COMMAND plain_statement | BUILTIN plain_statement | plain_statement
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plain_statement = COMMAND arguments_or_redirections_list optional_background
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arguments_or_redirections_list = <empty> |
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argument_or_redirection arguments_or_redirections_list
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argument_or_redirection = redirection | <TOK_STRING>
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redirection = <TOK_REDIRECTION>
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terminator = <TOK_END> | <TOK_BACKGROUND>
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optional_background = <empty> | <TOK_BACKGROUND>
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*/
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#endif
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