mirror of
https://github.com/fish-shell/fish-shell.git
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421ebcc2d7
darcs-hash:20060930121917-ac50b-6292696663684a38844b4c21360274b365e52969.gz
255 lines
5.1 KiB
C
255 lines
5.1 KiB
C
/** \file halloc.c
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A hierarchical memory allocation system. Works just like talloc
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used in Samba, except that an arbitrary block allocated with
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malloc() can be registered to be freed by halloc_free.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <unistd.h>
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#include "fallback.h"
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#include "util.h"
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#include "common.h"
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#include "halloc.h"
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/**
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Extra size to allocate whenever doing a halloc, in order to fill uyp smaller halloc calls
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*/
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#define HALLOC_BLOCK_SIZE 128
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/**
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Maximum size of trailing halloc space to refuse to discard. This is
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set to be larger on 64-bit platforms, since we don't want to get
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'stuck' with an unusably small slice of memory, and what is
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unusably small often depends on pointer size.
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*/
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#define HALLOC_SCRAP_SIZE (4*sizeof(void *))
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#ifdef HALLOC_DEBUG
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/**
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Debug statistic parameter
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*/
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static int child_count=0;
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/**
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Debug statistic parameter
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*/
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static int child_size=0;
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/**
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Debug statistic parameter
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*/
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static int alloc_count =0;
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/**
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Debug statistic parameter
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*/
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static int alloc_spill = 0;
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/**
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Debug statistic parameter
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*/
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static pid_t pid=0;
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/**
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Debug statistic parameter
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*/
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static int parent_count=0;
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#endif
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/**
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The main datastructure for a main halloc context
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*/
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typedef struct halloc
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{
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/**
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List of all addresses and functions to call on them
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*/
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array_list_t children;
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/**
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Memory scratch area used to fullfil smaller memory allocations
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*/
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void *scratch;
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/**
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Amount of free space in the scratch area
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*/
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ssize_t scratch_free;
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}
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halloc_t;
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static void *align_ptr( void *in )
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{
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unsigned long step = maxi(sizeof(double),sizeof(void *));
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unsigned long inc = step-1;
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unsigned long long_in = (long)in;
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unsigned long long_out = ((long_in+inc)/step)*step;
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return (void *)long_out;
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}
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static size_t align_sz( size_t in )
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{
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size_t step = maxi(sizeof(double),sizeof(void *));
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size_t inc = step-1;
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return ((in+inc)/step)*step;
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}
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/**
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Get the offset of the halloc structure before a data block
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*/
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static halloc_t *halloc_from_data( void *data )
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{
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return (halloc_t *)(((char *)data) - align_sz(sizeof( halloc_t ) ));
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}
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/**
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A function that does nothing
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*/
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static void late_free( void *data)
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{
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}
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#ifdef HALLOC_DEBUG
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/**
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Debug function, called at exit when in debug mode. Prints usage
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statistics, like number of allocations and number of internal calls
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to malloc.
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*/
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static void halloc_report()
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{
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if( getpid() == pid )
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{
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debug( 1, L"%d parents, %d children with average child size of %.2f bytes caused %d allocs, average spill of %.2f bytes",
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parent_count, child_count, (double)child_size/child_count,
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parent_count+alloc_count, (double)alloc_spill/(parent_count+alloc_count) );
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}
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}
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#endif
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void *halloc( void *context, size_t size )
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{
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halloc_t *me, *parent;
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if( context )
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{
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void *res;
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void *aligned;
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#ifdef HALLOC_DEBUG
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if( !child_count )
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{
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pid = getpid();
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atexit( &halloc_report );
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}
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child_count++;
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child_size += size;
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#endif
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parent = halloc_from_data( context );
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/*
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Align memory address
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*/
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aligned = align_ptr( parent->scratch );
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parent->scratch_free -= (aligned-parent->scratch);
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if( parent->scratch_free < 0 )
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parent->scratch_free=0;
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parent->scratch = aligned;
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if( size <= parent->scratch_free )
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{
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res = parent->scratch;
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parent->scratch_free -= size;
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parent->scratch = ((char *)parent->scratch)+size;
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}
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else
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{
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#ifdef HALLOC_DEBUG
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alloc_count++;
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#endif
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if( parent->scratch_free < HALLOC_SCRAP_SIZE )
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{
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#ifdef HALLOC_DEBUG
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alloc_spill += parent->scratch_free;
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#endif
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res = calloc( 1, size + HALLOC_BLOCK_SIZE );
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parent->scratch = (char *)res + size;
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parent->scratch_free = HALLOC_BLOCK_SIZE;
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}
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else
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{
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res = calloc( 1, size );
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}
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al_push( &parent->children, &late_free );
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al_push( &parent->children, res );
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}
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return res;
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}
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else
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{
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me = (halloc_t *)calloc( 1, align_sz(sizeof(halloc_t)) + align_sz(size) + HALLOC_BLOCK_SIZE );
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if( !me )
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return 0;
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#ifdef HALLOC_DEBUG
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parent_count++;
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#endif
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me->scratch = ((char *)me) + align_sz(sizeof(halloc_t)) + align_sz(size);
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me->scratch_free = HALLOC_BLOCK_SIZE;
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al_init( &me->children );
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return ((char *)me) + align_sz(sizeof(halloc_t));
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}
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}
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void halloc_register_function( void *context, void (*func)(void *), void *data )
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{
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halloc_t *me;
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if( !context )
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return;
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me = halloc_from_data( context );
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al_push( &me->children, func );
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al_push( &me->children, data );
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}
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void halloc_free( void *context )
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{
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halloc_t *me;
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int i;
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if( !context )
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return;
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me = halloc_from_data( context );
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#ifdef HALLOC_DEBUG
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alloc_spill += me->scratch_free;
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#endif
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for( i=0; i<al_get_count(&me->children); i+=2 )
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{
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void (*func)(void *) = (void (*)(void *))al_get( &me->children, i );
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void * data = (void *)al_get( &me->children, i+1 );
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if( func != &late_free )
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func( data );
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}
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for( i=0; i<al_get_count(&me->children); i+=2 )
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{
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void (*func)(void *) = (void (*)(void *))al_get( &me->children, i );
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void * data = (void *)al_get( &me->children, i+1 );
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if( func == &late_free )
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free( data );
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}
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al_destroy( &me->children );
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free(me);
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}
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