fish-shell/share/completions/blender.fish
Damien Picard d2e1ffc192 Completions: fix Blender completions when it prints to stderr
Some of the completions recently introduced called Blender itself to query some
arguments, and Blender sometimes prints messages to stderr. This output was not
filtered, resulting in the shell printing irrelevant messages during completion.

(cherry picked from commit 4f3e7ddef0)
2024-03-18 22:34:55 +08:00

176 lines
11 KiB
Fish

function __blender_player -d 'Check if -a option has been used, to run animation player'
return (__fish_contains_opt -s a; and not __fish_contains_opt -s b background)
end
function __blender_echo_input_file_name
# Find last argument ending in .blend (or .blend1, etc.)
# This is because a Blender invocation can open multiple blend file
# sequentially, so we need to find the last one up to this point.
set -l path (commandline -poc |
string match -r '.*\\.blend[0-9]*$' |
tail --lines=1)
# Using eval to expand ~ and variables specified on the commandline.
eval echo $path
end
function __blender_list_scenes
blender --background (__blender_echo_input_file_name) --python-expr 'import bpy
for scene in bpy.data.scenes:
print(f"\t{scene.name}")' 2>/dev/null |
string replace -r -f '^\t' ''
end
function __blender_list_texts
blender --background (__blender_echo_input_file_name) --python-expr 'import bpy
for text in bpy.data.texts:
print(f"\t{text.name}")' 2>/dev/null |
string replace -r -f '^\t' ''
end
function __blender_list_engines
blender --background --engine help 2>/dev/null | string replace -r -f '^\t' ''
end
function __blender_list_addons
blender --background --python-expr 'import addon_utils
for mod in addon_utils.modules():
print(f"\t{mod.__name__}")' 2>/dev/null |
string replace -r -f '^\t' ''
end
complete -c blender -n 'not __blender_player' -o h -l help -d 'Show help'
complete -c blender -n 'not __blender_player' -o v -l version -d 'Show version'
# Render Options:
complete -c blender -n 'not __blender_player' -o b -l background -d 'Hide UI'
complete -c blender -n 'not __blender_player' -o a -l render-anim -d 'Render animation'
complete -c blender -n 'not __blender_player; and test -e (__blender_echo_input_file_name)' -o S -l scene -a '(__blender_list_scenes)' -d 'Specify scene' -x
complete -c blender -n 'not __blender_player' -o f -l render-frame -d 'Render specified frame(s)' -x
complete -c blender -n 'not __blender_player' -o s -l frame-start -d 'Specify start frame' -x
complete -c blender -n 'not __blender_player' -o e -l frame-end -d 'Specify end frame' -x
complete -c blender -n 'not __blender_player' -o j -l frame-jump -d 'Skip frame count' -x
complete -c blender -n 'not __blender_player' -o o -l render-output -d 'Specify render output' -r
complete -c blender -n 'not __blender_player' -o E -l engine -a '(__blender_list_engines)' -d 'Render engine' -x
complete -c blender -n 'not __blender_player' -o t -l threads -d 'Specify thread count'
# Format Options:
complete -c blender -n 'not __blender_player' -o F -l render-format -a 'TGA\tTarga
RAWTGA\tTarga\ Raw
JPEG\tJPEG
IRIS\tIRIS
AVIRAW\tAVI\ Raw
AVIJPEG\tAVI\ with\ JPEG\ codec
PNG\tPNG
BMP\tBMP
HDR\tHDR
TIFF\tTIFF
OPEN_EXR\tOpenEXR
OPEN_EXR_MULTILAYER\tOpenEXR\ Multilayer
FFMPEG\tFFmpeg\ Video
CINEON\tCineon
DPX\tDPX
JP2\tJPEG\ 2000
WEBP\tWebP' -d 'Specify render format' -x
complete -c blender -n 'not __blender_player' -o x -l use-extension -a '0\tfalse
1\ttrue' -d 'Whether to add a file extension to an end of a file' -x
# Animation Playback Options:
complete -c blender -n 'not __blender_player' -o a -d 'Run as animation player'
complete -c blender -n '__blender_player' -o p -x -d 'Specify position and size'
complete -c blender -n '__blender_player' -o m -d 'Read from disk (do not buffer)'
complete -c blender -n '__blender_player' -o f -x -d 'Specify FPS to start with'
complete -c blender -n '__blender_player' -o j -x -d 'Specify frame step'
complete -c blender -n '__blender_player' -o s -x -d 'Specify start frame'
complete -c blender -n '__blender_player' -o e -x -d 'Specify end frame'
complete -c blender -n '__blender_player' -o c -x -d 'Memory in MB for cache'
# Window Options:
complete -c blender -n 'not __blender_player' -o w -l window-border -d 'Show window borders'
complete -c blender -n 'not __blender_player' -o W -l window-fullscreen -d 'Show in fullscreen'
complete -c blender -n 'not __blender_player' -o p -l window-geometry -d 'Specify position and size' -x
complete -c blender -n 'not __blender_player' -o M -l window-maximized -d 'Maximize window'
complete -c blender -n 'not __blender_player' -o con -l start-console -d 'Open console'
complete -c blender -n 'not __blender_player' -l no-native-pixels -d 'Do not use native pixel size'
complete -c blender -n 'not __blender_player' -l no-window-focus -d 'Open unfocused'
# Python Options:
complete -c blender -n 'not __blender_player' -o y -l enable-autoexec -d 'Enable Python scripts automatic execution'
complete -c blender -n 'not __blender_player' -o Y -l disable-autoexec -d 'Disable Python scripts automatic execution'
complete -c blender -n 'not __blender_player' -o P -l python -d 'Specify Python script' -r
complete -c blender -n 'not __blender_player; and test -e (__blender_echo_input_file_name)' -l python-text -a '(__blender_list_texts)' -d 'Specify Python text block' -x
complete -c blender -n 'not __blender_player' -l python-expr -d 'Specify Python expression' -x
complete -c blender -n 'not __blender_player' -l python-console -d 'Open interactive console'
complete -c blender -n 'not __blender_player' -l python-exit-code -d 'Specify Python exit code on exception'
complete -c blender -n 'not __blender_player' -l python-use-system-env -d 'Use system env vars and user site-packages'
complete -c blender -n 'not __blender_player' -l addons -a '(__fish_append , (__blender_list_addons))' -d 'Specify addons' -x
# Logging Options:
complete -c blender -n 'not __blender_player' -l log -d 'Enable logging categories' -x
complete -c blender -n 'not __blender_player' -l log-level -d 'Specify log level' -x
complete -c blender -n 'not __blender_player' -l log-show-basename -d 'Hide file leading path'
complete -c blender -n 'not __blender_player' -l log-show-backtrace -d 'Show backtrace'
complete -c blender -n 'not __blender_player' -l log-show-timestamp -d 'Show timestamp'
complete -c blender -n 'not __blender_player' -l log-file -d 'Specify log file' -r
# Debug Options:
complete -c blender -n 'not __blender_player' -o d -l debug -d 'Enable debugging'
complete -c blender -n 'not __blender_player' -l debug-value -d 'Specify debug value'
complete -c blender -n 'not __blender_player' -l debug-events -d 'Enable debug messages from the event system'
complete -c blender -n 'not __blender_player' -l debug-ffmpeg -d 'Enable debug messages from FFmpeg library'
complete -c blender -n 'not __blender_player' -l debug-handlers -d 'Enable debug messages for event handling'
complete -c blender -n 'not __blender_player' -l debug-libmv -d 'Enable debug messages for libmv library'
complete -c blender -n 'not __blender_player' -l debug-cycles -d 'Enable debug messages for Cycles'
complete -c blender -n 'not __blender_player' -l debug-memory -d 'Enable fully guarded memory allocation and debugging'
complete -c blender -n 'not __blender_player' -l debug-jobs -d 'Enable time profiling for background jobs'
complete -c blender -n 'not __blender_player' -l debug-python -d 'Enable debug messages for Python'
complete -c blender -n 'not __blender_player' -l debug-depsgraph -d 'Enable all debug messages for dependency graph'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-eval -d 'Enable debug messages for dependency graph related on evalution'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-build -d 'Enable debug messages for dependency graph related on its construction'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-tag -d 'Enable debug messages for dependency graph related on tagging'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-no-threads -d 'Enable single treaded evaluation for dependency graph'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-time -d 'Enable debug messages for dependency graph related on timing'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-pretty -d 'Enable colors for dependency graph debug messages'
complete -c blender -n 'not __blender_player' -l debug-depsgraph-uuid -d 'Enable virefication for dependency graph session-wide identifiers'
complete -c blender -n 'not __blender_player' -l debug-ghost -d 'Enable debug messages for Ghost'
complete -c blender -n 'not __blender_player' -l debug-wintab -d 'Enable debug messages for Wintab'
complete -c blender -n 'not __blender_player' -l debug-gpu -d 'Enable GPU debug context and infromation for OpenGL'
complete -c blender -n 'not __blender_player' -l debug-gpu-force-workarounds -d 'Enable workarounds for typical GPU issues'
complete -c blender -n 'not __blender_player' -l debug-wm -d 'Enable debug messages for window manager'
complete -c blender -n 'not __blender_player' -l debug-xr -d 'Enable debug messages for virtual reality contexts'
complete -c blender -n 'not __blender_player' -l debug-xr-time -d 'Enable debug messages for virtual reality frame rendering times'
complete -c blender -n 'not __blender_player' -l debug-all -d 'Enable all debug messages'
complete -c blender -n 'not __blender_player' -l debug-io -d 'Enable debug for I/O'
complete -c blender -n 'not __blender_player' -l debug-fpe -d 'Enable floating point exceptions'
complete -c blender -n 'not __blender_player' -l debug-exit-on-error -d 'Exit on internal error'
complete -c blender -n 'not __blender_player' -l debug-freestyle -d 'Enable debug messages for Freestyle'
complete -c blender -n 'not __blender_player' -l disable-crash-handler -d 'Disable crash handler'
complete -c blender -n 'not __blender_player' -l disable-abort-handler -d 'Disable abort handler'
complete -c blender -n 'not __blender_player' -l verbose -d 'Specify logging verbosity level' -x
# GPU Options:
complete -c blender -n 'not __blender_player' -l gpu-backend -a 'vulkan metal opengl' -d 'Specify GPU backend' -x
# Misc Options:
complete -c blender -n 'not __blender_player' -l open-last -d 'Open the most recent .blend file'
complete -c blender -n 'not __blender_player' -l app-template -a default -d 'Specify app template' -x
complete -c blender -n 'not __blender_player' -l factory-startup -d 'Do not read startup.blend'
complete -c blender -n 'not __blender_player' -l enable-event-simulate -d 'Enable event simulation'
complete -c blender -n 'not __blender_player' -l env-system-datafiles -d 'Set BLENDER_SYSTEM_DATAFILES variable' -r
complete -c blender -n 'not __blender_player' -l env-system-scripts -d 'Set BLENDER_SYSTEM_SCRIPTS variable' -r
complete -c blender -n 'not __blender_player' -l env-system-python -d 'Set BLENDER_SYSTEM_PYTHON variable' -r
complete -c blender -n 'not __blender_player' -o noaudio -d 'Disable sound'
complete -c blender -n 'not __blender_player' -o setaudio -a 'None SDL OpenAL CoreAudio JACK PulseAudio WASAPI' -d 'Specify sound device' -x
complete -c blender -n 'not __blender_player' -o r -l register -d 'Register .blend extension for current user'
complete -c blender -n 'not __blender_player' -l register-allusers -d 'Register .blend extension for all users'
complete -c blender -n 'not __blender_player' -l unregister -d 'Unregister .blend extension for current user'
complete -c blender -n 'not __blender_player' -l unregister-allusers -d 'Unregister .blend extension for all users'
complete -c blender -n 'not __blender_player' -o - -d 'End option processing, following arguments passed to python'