mirror of
https://github.com/fish-shell/fish-shell.git
synced 2024-11-22 14:43:55 +08:00
7f1dfb6284
This allows Xcode archive builds to succeed.
172 lines
6.3 KiB
CMake
172 lines
6.3 KiB
CMake
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
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IF(POLICY CMP0066)
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CMAKE_POLICY(SET CMP0066 OLD)
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ENDIF()
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IF(POLICY CMP0067)
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CMAKE_POLICY(SET CMP0067 OLD)
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ENDIF()
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PROJECT(fish)
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# We are C++11.
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SET(CMAKE_CXX_STANDARD 11)
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SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -g")
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SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g")
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SET(CMAKE_CXX_FLAGS_RELEASE "-O2")
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SET(DEFAULT_BUILD_TYPE "RelWithDebInfo")
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IF(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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MESSAGE(STATUS "Setting build type to default '${DEFAULT_BUILD_TYPE}'")
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SET(CMAKE_BUILD_TYPE "${DEFAULT_BUILD_TYPE}")
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ENDIF()
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# Force colored warnings in Ninja's output, if the compiler has -fdiagnostics-color support.
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# Rationale in https://github.com/ninja-build/ninja/issues/814
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if (CMAKE_GENERATOR STREQUAL "Ninja" AND
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((CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.9) OR
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(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 3.5) OR
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(CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 6.0)))
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fdiagnostics-color=always")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fdiagnostics-color=always")
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endif()
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# Disable exception handling.
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ADD_COMPILE_OPTIONS(-fno-exceptions)
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# Hide the CMake Rules directories in Xcode projects.
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SOURCE_GROUP("CMake Rules" REGULAR_EXPRESSION "^$")
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# Put source and header files at top level under targets.
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SOURCE_GROUP("Source Files" REGULAR_EXPRESSION "^$")
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SOURCE_GROUP("Header Files" REGULAR_EXPRESSION "^$")
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SOURCE_GROUP("Builtins" REGULAR_EXPRESSION "builtin_.*")
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# Support folders.
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SET_PROPERTY(GLOBAL PROPERTY USE_FOLDERS ON)
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# Work around issue where archive-built libs go in the wrong place.
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SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
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IF(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
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SET(FISH_IN_TREE_BUILD TRUE)
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ELSE()
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SET(FISH_IN_TREE_BUILD FALSE)
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ENDIF()
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# All objects that the system needs to build fish, except fish.cpp
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SET(FISH_SRCS
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src/autoload.cpp src/builtin.cpp src/builtin_bg.cpp src/builtin_bind.cpp
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src/builtin_block.cpp src/builtin_builtin.cpp src/builtin_cd.cpp
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src/builtin_command.cpp src/builtin_commandline.cpp
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src/builtin_complete.cpp src/builtin_contains.cpp src/builtin_disown.cpp
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src/builtin_echo.cpp src/builtin_emit.cpp src/builtin_exit.cpp
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src/builtin_fg.cpp src/builtin_function.cpp src/builtin_functions.cpp
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src/builtin_argparse.cpp src/builtin_history.cpp src/builtin_jobs.cpp
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src/builtin_math.cpp src/builtin_printf.cpp src/builtin_pwd.cpp
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src/builtin_random.cpp src/builtin_read.cpp src/builtin_realpath.cpp
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src/builtin_return.cpp src/builtin_set.cpp src/builtin_set_color.cpp
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src/builtin_source.cpp src/builtin_status.cpp src/builtin_string.cpp
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src/builtin_test.cpp src/builtin_ulimit.cpp src/builtin_wait.cpp
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src/color.cpp src/common.cpp src/complete.cpp src/env.cpp
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src/env_universal_common.cpp src/event.cpp src/exec.cpp src/expand.cpp
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src/fallback.cpp src/fish_version.cpp src/function.cpp src/highlight.cpp
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src/history.cpp src/input.cpp src/input_common.cpp src/intern.cpp src/io.cpp
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src/iothread.cpp src/kill.cpp src/output.cpp src/pager.cpp
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src/parse_execution.cpp src/parse_productions.cpp src/parse_tree.cpp
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src/parse_util.cpp src/parser.cpp src/parser_keywords.cpp src/path.cpp
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src/postfork.cpp src/proc.cpp src/reader.cpp src/sanity.cpp src/screen.cpp
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src/signal.cpp src/tinyexpr.cpp src/tnode.cpp src/tokenizer.cpp src/utf8.cpp src/util.cpp
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src/wcstringutil.cpp src/wgetopt.cpp src/wildcard.cpp src/wutil.cpp
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src/future_feature_flags.cpp src/redirection.cpp
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)
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# Header files are just globbed.
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FILE(GLOB FISH_HEADERS src/*.h)
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# Set up config.h
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INCLUDE(cmake/ConfigureChecks.cmake)
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INCLUDE(cmake/gettext.cmake)
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CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config_cmake.h.in
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${CMAKE_CURRENT_BINARY_DIR}/config.h)
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INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR})
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# Set up standard directories.
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INCLUDE(GNUInstallDirs)
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ADD_DEFINITIONS(-D_UNICODE=1
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-DLOCALEDIR="${CMAKE_INSTALL_FULL_LOCALEDIR}"
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-DPREFIX=L"${CMAKE_INSTALL_PREFIX}"
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-DDATADIR=L"${CMAKE_INSTALL_FULL_DATADIR}"
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-DSYSCONFDIR=L"${CMAKE_INSTALL_FULL_SYSCONFDIR}"
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-DBINDIR=L"${CMAKE_INSTALL_FULL_BINDIR}"
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-DDOCDIR=L"${CMAKE_INSTALL_FULL_DOCDIR}")
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# Set up the machinery around FISH-BUILD-VERSION-FILE
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# This defines the FBVF variable.
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INCLUDE(Version)
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# Let fish pick up when we're running out of the build directory without installing
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GET_FILENAME_COMPONENT(REAL_CMAKE_BINARY_DIR "${CMAKE_BINARY_DIR}" REALPATH)
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GET_FILENAME_COMPONENT(REAL_CMAKE_SOURCE_DIR "${CMAKE_SOURCE_DIR}" REALPATH)
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ADD_DEFINITIONS(-DCMAKE_BINARY_DIR="${REAL_CMAKE_BINARY_DIR}")
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ADD_DEFINITIONS(-DCMAKE_SOURCE_DIR="${REAL_CMAKE_SOURCE_DIR}")
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# Teach fish_version.o to rebuild when FBVF changes.
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# The standard C++ include detection machinery misses this.
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SET_SOURCE_FILES_PROPERTIES(src/fish_version.cpp
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PROPERTIES OBJECT_DEPENDS
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${CMAKE_CURRENT_BINARY_DIR}/${FBVF})
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OPTION(INTERNAL_WCWIDTH "use fallback wcwidth" ON)
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IF(INTERNAL_WCWIDTH)
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add_definitions(-DHAVE_BROKEN_WCWIDTH=1)
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ELSE()
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add_definitions(-DHAVE_BROKEN_WCWIDTH=0)
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ENDIF()
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# Set up PCRE2
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INCLUDE(cmake/PCRE2.cmake)
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# Set up the docs.
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INCLUDE(cmake/Docs.cmake)
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# Define a function to link dependencies.
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FUNCTION(FISH_LINK_DEPS target)
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TARGET_LINK_LIBRARIES(${target} fishlib)
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ENDFUNCTION(FISH_LINK_DEPS)
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# Define libfish.a.
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ADD_LIBRARY(fishlib STATIC ${FISH_SRCS})
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TARGET_SOURCES(fishlib PRIVATE ${FISH_HEADERS})
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TARGET_LINK_LIBRARIES(fishlib
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${CURSES_LIBRARY} ${CURSES_EXTRA_LIBRARY} Threads::Threads ${CMAKE_DL_LIBS}
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${PCRE2_LIB} ${Intl_LIBRARIES})
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# Define fish.
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ADD_EXECUTABLE(fish src/fish.cpp)
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FISH_LINK_DEPS(fish)
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# Define fish_indent.
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ADD_EXECUTABLE(fish_indent
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src/fish_indent.cpp src/print_help.cpp)
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FISH_LINK_DEPS(fish_indent)
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# Define fish_key_reader.
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ADD_EXECUTABLE(fish_key_reader
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src/fish_key_reader.cpp src/print_help.cpp)
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FISH_LINK_DEPS(fish_key_reader)
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# Set up tests.
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INCLUDE(cmake/Tests.cmake)
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# Set up install.
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INCLUDE(cmake/Install.cmake)
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# Mac app.
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INCLUDE(cmake/MacApp.cmake)
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INCLUDE(FeatureSummary)
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FEATURE_SUMMARY(WHAT ALL)
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