mirror of
https://github.com/fish-shell/fish-shell.git
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785 lines
14 KiB
C++
785 lines
14 KiB
C++
/** \file fishd.c
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The universal variable server. fishd is automatically started by fish
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if a fishd server isn't already running. fishd reads any saved
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variables from ~/.fishd, and takes care of communication between fish
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instances. When no clients are running, fishd will automatically shut
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down and save.
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\section fishd-commands Commands
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Fishd works by sending and receiving commands. Each command is ended
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with a newline. These are the commands supported by fishd:
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<pre>set KEY:VALUE
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set_export KEY:VALUE
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</pre>
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These commands update the value of a variable. The only difference
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between the two is that <tt>set_export</tt>-variables should be
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exported to children of the process using them. When sending messages,
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all values below 32 or above 127 must be escaped using C-style
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backslash escapes. This means that the over the wire protocol is
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ASCII. However, any conforming reader must also accept non-ascii
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characters and interpret them as UTF-8. Lines containing invalid UTF-8
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escape sequences must be ignored entirely.
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<pre>erase KEY
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</pre>
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Erase the variable with the specified name.
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<pre>barrier
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barrier_reply
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</pre>
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A \c barrier command will result in a barrier_reply being added to
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the end of the senders queue of unsent messages. These commands are
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used to synchronize clients, since once the reply for a barrier
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message returns, the sender can know that any updates available at the
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time the original barrier request was sent have been received.
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*/
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <wchar.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <pwd.h>
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#include <fcntl.h>
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#ifdef HAVE_GETOPT_H
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#include <getopt.h>
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#endif
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#include <errno.h>
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#include <locale.h>
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#include <signal.h>
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#include "fallback.h"
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#include "util.h"
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#include "common.h"
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#include "wutil.h"
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#include "env_universal_common.h"
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#include "halloc.h"
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#include "halloc_util.h"
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#include "path.h"
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#include "print_help.h"
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/**
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Maximum length of socket filename
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*/
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#ifndef UNIX_PATH_MAX
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#define UNIX_PATH_MAX 100
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#endif
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/**
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Fallback if MSG_DONTWAIT isn't defined. That's actually prerry bad,
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and may lead to strange fishd behaviour, but at least it should
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work most of the time.
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*/
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#ifndef MSG_DONTWAIT
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#define MSG_DONTWAIT 0
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#endif
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/**
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Small greeting to show that fishd is running
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*/
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#define GREETING "# Fish universal variable daemon\n"
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/**
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Small not about not editing ~/.fishd manually. Inserted at the top of all .fishd files.
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*/
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#define SAVE_MSG "# This file is automatically generated by the fishd universal variable daemon.\n# Do NOT edit it directly, your changes will be overwritten.\n"
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/**
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The name of the save file. The hostname is appended to this.
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*/
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#define FILE "fishd."
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/**
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Maximum length of hostname. Longer hostnames are truncated
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*/
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#define HOSTNAME_LEN 32
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/**
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The string to append to the socket name to name the lockfile
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*/
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#define LOCKPOSTFIX ".lock"
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/**
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The timeout in seconds on the lockfile for critical section
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*/
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#define LOCKTIMEOUT 1
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/**
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Getopt short switches for fishd
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*/
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#define GETOPT_STRING "hv"
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/**
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The list of connections to clients
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*/
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static connection_t *conn;
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/**
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The socket to accept new clients on
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*/
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static int sock;
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/**
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Set to one when fishd should save and exit
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*/
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static int quit=0;
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/**
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Constructs the fish socket filename
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*/
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static char *get_socket_filename()
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{
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char *name;
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char *dir = getenv( "FISHD_SOCKET_DIR" );
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char *uname = getenv( "USER" );
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if( dir == NULL )
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{
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dir = "/tmp";
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}
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if( uname == NULL )
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{
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struct passwd *pw;
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pw = getpwuid( getuid() );
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uname = strdup( pw->pw_name );
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}
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name = (char *)malloc( strlen(dir)+ strlen(uname)+ strlen(SOCK_FILENAME) + 2 );
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if( name == NULL )
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{
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wperror( L"get_socket_filename" );
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exit( EXIT_FAILURE );
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}
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, SOCK_FILENAME );
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strcat( name, uname );
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if( strlen( name ) >= UNIX_PATH_MAX )
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{
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debug( 1, L"Filename too long: '%s'", name );
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exit( EXIT_FAILURE );
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}
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return name;
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}
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/**
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Signal handler for the term signal.
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*/
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static void handle_term( int signal )
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{
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quit=1;
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}
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/**
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Acquire the lock for the socket
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Returns the name of the lock file if successful or
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NULL if unable to obtain lock.
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The returned string must be free()d after unlink()ing the file to release
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the lock
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*/
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static char *acquire_socket_lock( const char *sock_name )
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{
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int len = strlen( sock_name );
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char *lockfile = (char *)malloc( len + strlen( LOCKPOSTFIX ) + 1 );
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if( lockfile == NULL )
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{
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wperror( L"acquire_socket_lock" );
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exit( EXIT_FAILURE );
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}
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strcpy( lockfile, sock_name );
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strcpy( lockfile + len, LOCKPOSTFIX );
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if ( !acquire_lock_file( lockfile, LOCKTIMEOUT, 1 ) )
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{
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free( lockfile );
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lockfile = NULL;
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}
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return lockfile;
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}
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/**
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Connects to the fish socket and starts listening for connections
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*/
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static int get_socket()
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{
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int s, len, doexit = 0;
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int exitcode = EXIT_FAILURE;
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struct sockaddr_un local;
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char *sock_name = get_socket_filename();
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/*
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Start critical section protected by lock
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*/
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char *lockfile = acquire_socket_lock( sock_name );
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if( lockfile == NULL )
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{
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debug( 0, L"Unable to obtain lock on socket, exiting" );
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exit( EXIT_FAILURE );
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}
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debug( 4, L"Acquired lockfile: %s", lockfile );
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local.sun_family = AF_UNIX;
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strcpy( local.sun_path, sock_name );
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len = sizeof(local);
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debug(1, L"Connect to socket at %s", sock_name);
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if( ( s = socket( AF_UNIX, SOCK_STREAM, 0 ) ) == -1 )
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{
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wperror( L"socket" );
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doexit = 1;
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goto unlock;
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}
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/*
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First check whether the socket has been opened by another fishd;
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if so, exit with success status
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*/
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if( connect( s, (struct sockaddr *)&local, len ) == 0 )
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{
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debug( 1, L"Socket already exists, exiting" );
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doexit = 1;
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exitcode = 0;
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goto unlock;
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}
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unlink( local.sun_path );
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if( bind( s, (struct sockaddr *)&local, len ) == -1 )
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{
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wperror( L"bind" );
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doexit = 1;
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goto unlock;
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}
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if( fcntl( s, F_SETFL, O_NONBLOCK ) != 0 )
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{
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wperror( L"fcntl" );
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close( s );
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doexit = 1;
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} else if( listen( s, 64 ) == -1 )
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{
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wperror( L"listen" );
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doexit = 1;
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}
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unlock:
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(void)unlink( lockfile );
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debug( 4, L"Released lockfile: %s", lockfile );
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/*
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End critical section protected by lock
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*/
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free( lockfile );
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free( sock_name );
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if( doexit )
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{
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exit( exitcode );
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}
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return s;
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}
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/**
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Event handler. Broadcasts updates to all clients.
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*/
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static void broadcast( int type, const wchar_t *key, const wchar_t *val )
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{
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connection_t *c;
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message_t *msg;
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if( !conn )
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return;
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msg = create_message( type, key, val );
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/*
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Don't merge these loops, or try_send_all can free the message
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prematurely
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*/
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for( c = conn; c; c=c->next )
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{
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msg->count++;
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c->unsent->push(msg);
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}
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for( c = conn; c; c=c->next )
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{
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try_send_all( c );
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}
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}
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/**
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Make program into a creature of the night.
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*/
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static void daemonize()
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{
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/*
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Fork, and let parent exit
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*/
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switch( fork() )
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{
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case -1:
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debug( 0, L"Could not put fishd in background. Quitting" );
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wperror( L"fork" );
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exit(1);
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case 0:
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{
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/*
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Make fishd ignore the HUP signal.
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*/
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struct sigaction act;
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sigemptyset( & act.sa_mask );
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act.sa_flags=0;
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act.sa_handler=SIG_IGN;
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sigaction( SIGHUP, &act, 0);
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/*
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Make fishd save and exit on the TERM signal.
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*/
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sigfillset( & act.sa_mask );
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act.sa_flags=0;
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act.sa_handler=&handle_term;
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sigaction( SIGTERM, &act, 0);
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break;
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}
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default:
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{
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debug( 0, L"Parent process exiting (This is normal)" );
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exit(0);
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}
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}
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/*
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Put ourself in out own processing group
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*/
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setsid();
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/*
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Close stdin and stdout. We only use stderr, anyway.
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*/
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close( 0 );
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close( 1 );
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}
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/**
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Get environment variable value. The resulting string needs to be free'd.
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*/
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static wchar_t *fishd_env_get( wchar_t *key )
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{
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char *nres, *nkey;
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wchar_t *res;
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nkey = wcs2str( key );
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nres = getenv( nkey );
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free( nkey );
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if( nres )
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{
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return str2wcs( nres );
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}
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else
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{
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res = env_universal_common_get( key );
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if( res )
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res = wcsdup( res );
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return env_universal_common_get( key );
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}
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}
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/**
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Get the configuration directory. The resulting string needs to be
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free'd. This is mostly the same code as path_get_config(), but had
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to be rewritten to avoid dragging in additional library
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dependencies.
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*/
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static wchar_t *fishd_get_config()
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{
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wchar_t *xdg_dir, *home;
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int done = 0;
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wchar_t *res = 0;
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xdg_dir = fishd_env_get( L"XDG_CONFIG_HOME" );
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if( xdg_dir )
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{
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res = wcsdupcat( xdg_dir, L"/fish" );
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if( !create_directory( res ) )
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{
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done = 1;
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}
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else
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{
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free( res );
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}
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free( xdg_dir );
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}
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else
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{
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home = fishd_env_get( L"HOME" );
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if( home )
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{
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res = wcsdupcat( home, L"/.config/fish" );
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if( !create_directory( res ) )
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{
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done = 1;
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}
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else
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{
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free( res );
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}
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free( home );
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}
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}
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if( done )
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{
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return res;
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}
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else
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{
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debug( 0, _(L"Unable to create a configuration directory for fish. Your personal settings will not be saved. Please set the $XDG_CONFIG_HOME variable to a directory where the current user has write access." ));
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return 0;
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}
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}
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/**
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Load or save all variables
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*/
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static void load_or_save( int save)
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{
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char *name;
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wchar_t *wdir = fishd_get_config();
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char *dir;
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char hostname[HOSTNAME_LEN];
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connection_t c;
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int fd;
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if( !wdir )
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{
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return;
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}
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dir = wcs2str( wdir );
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free( wdir );
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gethostname( hostname, HOSTNAME_LEN );
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name = (char *)malloc( strlen(dir)+ strlen(FILE)+ strlen(hostname) + 2 );
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strcpy( name, dir );
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strcat( name, "/" );
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strcat( name, FILE );
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strcat( name, hostname );
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free( dir );
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debug( 4, L"Open file for %s: '%s'",
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save?"saving":"loading",
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name );
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fd = open( name, save?(O_CREAT | O_TRUNC | O_WRONLY):O_RDONLY, 0600);
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free( name );
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if( fd == -1 )
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{
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debug( 1, L"Could not open load/save file. No previous saves?" );
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wperror( L"open" );
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return;
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}
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debug( 4, L"File open on fd %d", c.fd );
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connection_init( &c, fd );
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if( save )
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{
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write_loop( c.fd, SAVE_MSG, strlen(SAVE_MSG) );
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enqueue_all( &c );
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}
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else
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read_message( &c );
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connection_destroy( &c );
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}
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/**
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Load variables from disk
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*/
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static void load()
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{
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load_or_save(0);
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}
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/**
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Save variables to disk
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*/
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static void save()
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{
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load_or_save(1);
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}
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/**
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Do all sorts of boring initialization.
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*/
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static void init()
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{
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sock = get_socket();
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daemonize();
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env_universal_common_init( &broadcast );
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load();
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}
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/**
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Main function for fishd
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*/
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int main( int argc, char ** argv )
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{
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int child_socket;
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struct sockaddr_un remote;
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socklen_t t;
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int max_fd;
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int update_count=0;
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fd_set read_fd, write_fd;
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halloc_util_init();
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set_main_thread();
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program_name=L"fishd";
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wsetlocale( LC_ALL, L"" );
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/*
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Parse options
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*/
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while( 1 )
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{
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static struct option
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long_options[] =
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{
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{
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"help", no_argument, 0, 'h'
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}
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,
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{
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"version", no_argument, 0, 'v'
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}
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,
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{
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0, 0, 0, 0
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}
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}
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;
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int opt_index = 0;
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int opt = getopt_long( argc,
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argv,
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GETOPT_STRING,
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long_options,
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&opt_index );
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if( opt == -1 )
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break;
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switch( opt )
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{
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case 0:
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break;
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case 'h':
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print_help( argv[0], 1 );
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exit(0);
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case 'v':
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debug( 0, L"%ls, version %s\n", program_name, PACKAGE_VERSION );
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exit( 0 );
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case '?':
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return 1;
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}
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}
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init();
|
|
while(1)
|
|
{
|
|
connection_t *c;
|
|
int res;
|
|
|
|
t = sizeof( remote );
|
|
|
|
FD_ZERO( &read_fd );
|
|
FD_ZERO( &write_fd );
|
|
FD_SET( sock, &read_fd );
|
|
max_fd = sock+1;
|
|
for( c=conn; c; c=c->next )
|
|
{
|
|
FD_SET( c->fd, &read_fd );
|
|
max_fd = maxi( max_fd, c->fd+1);
|
|
|
|
if( ! c->unsent->empty() )
|
|
{
|
|
FD_SET( c->fd, &write_fd );
|
|
}
|
|
}
|
|
|
|
while( 1 )
|
|
{
|
|
res=select( max_fd, &read_fd, &write_fd, 0, 0 );
|
|
|
|
if( quit )
|
|
{
|
|
save();
|
|
exit(0);
|
|
}
|
|
|
|
if( res != -1 )
|
|
break;
|
|
|
|
if( errno != EINTR )
|
|
{
|
|
wperror( L"select" );
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
if( FD_ISSET( sock, &read_fd ) )
|
|
{
|
|
if( (child_socket =
|
|
accept( sock,
|
|
(struct sockaddr *)&remote,
|
|
&t) ) == -1) {
|
|
wperror( L"accept" );
|
|
exit(1);
|
|
}
|
|
else
|
|
{
|
|
debug( 4, L"Connected with new child on fd %d", child_socket );
|
|
|
|
if( fcntl( child_socket, F_SETFL, O_NONBLOCK ) != 0 )
|
|
{
|
|
wperror( L"fcntl" );
|
|
close( child_socket );
|
|
}
|
|
else
|
|
{
|
|
connection_t *newc = (connection_t *)malloc( sizeof(connection_t));
|
|
connection_init( newc, child_socket );
|
|
newc->next = conn;
|
|
send( newc->fd, GREETING, strlen(GREETING), MSG_DONTWAIT );
|
|
enqueue_all( newc );
|
|
conn=newc;
|
|
}
|
|
}
|
|
}
|
|
|
|
for( c=conn; c; c=c->next )
|
|
{
|
|
if( FD_ISSET( c->fd, &write_fd ) )
|
|
{
|
|
try_send_all( c );
|
|
}
|
|
}
|
|
|
|
for( c=conn; c; c=c->next )
|
|
{
|
|
if( FD_ISSET( c->fd, &read_fd ) )
|
|
{
|
|
read_message( c );
|
|
|
|
/*
|
|
Occasionally we save during normal use, so that we
|
|
won't lose everything on a system crash
|
|
*/
|
|
update_count++;
|
|
if( update_count >= 64 )
|
|
{
|
|
save();
|
|
update_count = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
connection_t *prev=0;
|
|
c=conn;
|
|
|
|
while( c )
|
|
{
|
|
if( c->killme )
|
|
{
|
|
debug( 4, L"Close connection %d", c->fd );
|
|
|
|
while( ! c->unsent->empty() )
|
|
{
|
|
message_t *msg = c->unsent->front();
|
|
c->unsent->pop();
|
|
msg->count--;
|
|
if( !msg->count )
|
|
free( msg );
|
|
}
|
|
|
|
connection_destroy( c );
|
|
if( prev )
|
|
{
|
|
prev->next=c->next;
|
|
}
|
|
else
|
|
{
|
|
conn=c->next;
|
|
}
|
|
|
|
free(c);
|
|
|
|
c=(prev?prev->next:conn);
|
|
|
|
}
|
|
else
|
|
{
|
|
prev=c;
|
|
c=c->next;
|
|
}
|
|
}
|
|
|
|
if( !conn )
|
|
{
|
|
debug( 0, L"No more clients. Quitting" );
|
|
save();
|
|
env_universal_common_destroy();
|
|
break;
|
|
}
|
|
|
|
}
|
|
halloc_util_destroy();
|
|
}
|
|
|