fish-shell/halloc.c

81 lines
1.4 KiB
C

/** \file halloc.c
A hierarchical memory allocation system. Works just like talloc
used in Samba, except that an arbitrary block allocated with
malloc() can be registered to be freed by halloc_free.
*/
#include "config.h"
#include <stdlib.h>
#include <unistd.h>
#include "util.h"
#include "common.h"
#include "halloc.h"
typedef struct halloc
{
array_list_t children;
long long data[0];
}
halloc_t;
static halloc_t *halloc_from_data( void *data )
{
return (halloc_t *)(data - sizeof( halloc_t ) );
}
void *halloc( void *context, size_t size )
{
halloc_t *me, *parent;
me = (halloc_t *)calloc( 1, sizeof(halloc_t) + size );
if( !me )
return 0;
al_init( &me->children );
if( context )
{
parent = halloc_from_data( context );
al_push( &parent->children, &halloc_free );
al_push( &parent->children, &me->data );
}
return &me->data;
}
void halloc_register_function( void *context, void (*func)(void *), void *data )
{
halloc_t *me;
if( !context )
return;
me = halloc_from_data( context );
al_push( &me->children, func );
al_push( &me->children, data );
}
void halloc_free( void *context )
{
halloc_t *me;
int i;
if( !context )
return;
me = halloc_from_data( context );
for( i=0; i<al_get_count(&me->children); i+=2 )
{
void (*func)(void *) = (void (*)(void *))al_get( &me->children, i );
void * data = (void *)al_get( &me->children, i+1 );
func( data );
}
al_destroy( &me->children );
free(me);
}