mirror of
https://github.com/fish-shell/fish-shell.git
synced 2024-11-30 14:24:35 +08:00
515 lines
14 KiB
C++
515 lines
14 KiB
C++
/*
|
|
* Copyright (c) 2007 Alexey Vatchenko <av@bsdua.org>
|
|
*
|
|
* Permission to use, copy, modify, and/or distribute this software for any
|
|
* purpose with or without fee is hereby granted, provided that the above
|
|
* copyright notice and this permission notice appear in all copies.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
|
|
#include <sys/types.h>
|
|
#include <stdint.h>
|
|
#include <wchar.h>
|
|
|
|
#include "utf8.h"
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <limits>
|
|
|
|
#define _NXT 0x80
|
|
#define _SEQ2 0xc0
|
|
#define _SEQ3 0xe0
|
|
#define _SEQ4 0xf0
|
|
#define _SEQ5 0xf8
|
|
#define _SEQ6 0xfc
|
|
|
|
#define _BOM 0xfeff
|
|
|
|
/* We can tweak the following typedef to allow us to simulate Windows-style 16 bit wchar's on Unix */
|
|
typedef wchar_t utf8_wchar_t;
|
|
#define UTF8_WCHAR_MAX ((size_t)std::numeric_limits<utf8_wchar_t>::max())
|
|
|
|
bool is_wchar_ucs2()
|
|
{
|
|
return UTF8_WCHAR_MAX <= 0xFFFF;
|
|
}
|
|
|
|
static size_t utf8_to_wchar_internal(const char *in, size_t insize, utf8_wchar_t *out, size_t outsize, int flags);
|
|
static size_t wchar_to_utf8_internal(const utf8_wchar_t *in, size_t insize, char *out, size_t outsize, int flags);
|
|
|
|
static bool safe_copy_wchar_to_utf8_wchar(const wchar_t *in, utf8_wchar_t *out, size_t count)
|
|
{
|
|
bool result = true;
|
|
for (size_t i=0; i < count; i++)
|
|
{
|
|
wchar_t c = in[i];
|
|
if (c > UTF8_WCHAR_MAX)
|
|
{
|
|
result = false;
|
|
break;
|
|
}
|
|
out[i] = c;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool utf8_to_wchar_string(const std::string &str, std::wstring *result)
|
|
{
|
|
result->clear();
|
|
const size_t inlen = str.size();
|
|
if (inlen == 0)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool success = false;
|
|
const char *input = str.c_str();
|
|
size_t outlen = utf8_to_wchar(input, inlen, NULL, 0, 0);
|
|
if (outlen > 0)
|
|
{
|
|
wchar_t *tmp = new wchar_t[outlen];
|
|
size_t outlen2 = utf8_to_wchar(input, inlen, tmp, outlen, 0);
|
|
if (outlen2 > 0)
|
|
{
|
|
result->assign(tmp, outlen2);
|
|
success = true;
|
|
}
|
|
delete[] tmp;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
bool wchar_to_utf8_string(const std::wstring &str, std::string *result)
|
|
{
|
|
result->clear();
|
|
const size_t inlen = str.size();
|
|
if (inlen == 0)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool success = false;
|
|
const wchar_t *input = str.c_str();
|
|
size_t outlen = wchar_to_utf8(input, inlen, NULL, 0, 0);
|
|
if (outlen > 0)
|
|
{
|
|
char *tmp = new char[outlen];
|
|
size_t outlen2 = wchar_to_utf8(input, inlen, tmp, outlen, 0);
|
|
if (outlen2 > 0)
|
|
{
|
|
result->assign(tmp, outlen2);
|
|
success = true;
|
|
}
|
|
delete[] tmp;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
size_t utf8_to_wchar(const char *in, size_t insize, wchar_t *out, size_t outsize, int flags)
|
|
{
|
|
if (in == NULL || insize == 0 || (outsize == 0 && out != NULL))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
size_t result;
|
|
if (sizeof(wchar_t) == sizeof(utf8_wchar_t))
|
|
{
|
|
result = utf8_to_wchar_internal(in, insize, reinterpret_cast<utf8_wchar_t *>(out), outsize, flags);
|
|
}
|
|
else
|
|
{
|
|
// Allocate a temporary buffer to hold the output
|
|
// note: outsize may be 0
|
|
utf8_wchar_t *tmp_output = new utf8_wchar_t[outsize];
|
|
|
|
// Invoke the conversion with the temporary
|
|
result = utf8_to_wchar_internal(in, insize, tmp_output, outsize, flags);
|
|
|
|
// Copy back from tmp to the function's output, then clean it up
|
|
size_t amount_to_copy = std::min(result, outsize);
|
|
std::copy(tmp_output, tmp_output + amount_to_copy, out);
|
|
delete[] tmp_output;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
size_t wchar_to_utf8(const wchar_t *in, size_t insize, char *out, size_t outsize, int flags)
|
|
{
|
|
if (in == NULL || insize == 0 || (outsize == 0 && out != NULL))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
size_t result;
|
|
if (sizeof(wchar_t) == sizeof(utf8_wchar_t))
|
|
{
|
|
result = wchar_to_utf8_internal(reinterpret_cast<const utf8_wchar_t *>(in), insize, out, outsize, flags);
|
|
}
|
|
else
|
|
{
|
|
// Allocate a temporary buffer to hold the input
|
|
// the std::copy performs the size conversion
|
|
// note: insize may be 0
|
|
utf8_wchar_t *tmp_input = new utf8_wchar_t[insize];
|
|
if (! safe_copy_wchar_to_utf8_wchar(in, tmp_input, insize))
|
|
{
|
|
// our utf8_wchar_t is UCS-16 and there was an astral character
|
|
result = 0;
|
|
}
|
|
else
|
|
{
|
|
// Invoke the conversion with the temporary, then clean up the input
|
|
result = wchar_to_utf8_internal(tmp_input, insize, out, outsize, flags);
|
|
}
|
|
delete[] tmp_input;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
static int __wchar_forbitten(utf8_wchar_t sym);
|
|
static int __utf8_forbitten(unsigned char octet);
|
|
|
|
static int
|
|
__wchar_forbitten(utf8_wchar_t sym)
|
|
{
|
|
|
|
/* Surrogate pairs */
|
|
if (sym >= 0xd800 && sym <= 0xdfff)
|
|
return (-1);
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
__utf8_forbitten(unsigned char octet)
|
|
{
|
|
|
|
switch (octet)
|
|
{
|
|
case 0xc0:
|
|
case 0xc1:
|
|
case 0xf5:
|
|
case 0xff:
|
|
return (-1);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* DESCRIPTION
|
|
* This function translates UTF-8 string into UCS-2 or UCS-4 string (all symbols
|
|
* will be in local machine byte order).
|
|
*
|
|
* It takes the following arguments:
|
|
* in - input UTF-8 string. It can be null-terminated.
|
|
* insize - size of input string in bytes.
|
|
* out - result buffer for UCS-2/4 string. If out is NULL,
|
|
* function returns size of result buffer.
|
|
* outsize - size of out buffer in wide characters.
|
|
*
|
|
* RETURN VALUES
|
|
* The function returns size of result buffer (in wide characters).
|
|
* Zero is returned in case of error.
|
|
*
|
|
* CAVEATS
|
|
* 1. If UTF-8 string contains zero symbols, they will be translated
|
|
* as regular symbols.
|
|
* 2. If UTF8_IGNORE_ERROR or UTF8_SKIP_BOM flag is set, sizes may vary
|
|
* when `out' is NULL and not NULL. It's because of special UTF-8
|
|
* sequences which may result in forbitten (by RFC3629) UNICODE
|
|
* characters. So, the caller must check return value every time and
|
|
* not prepare buffer in advance (\0 terminate) but after calling this
|
|
* function.
|
|
*/
|
|
static size_t utf8_to_wchar_internal(const char *in, size_t insize, utf8_wchar_t *out, size_t outsize, int flags)
|
|
{
|
|
unsigned char *p, *lim;
|
|
utf8_wchar_t *wlim, high;
|
|
size_t n, total, i, n_bits;
|
|
|
|
if (in == NULL || insize == 0 || (outsize == 0 && out != NULL))
|
|
return (0);
|
|
|
|
total = 0;
|
|
p = (unsigned char *)in;
|
|
lim = p + insize;
|
|
wlim = out + outsize;
|
|
|
|
for (; p < lim; p += n)
|
|
{
|
|
if (__utf8_forbitten(*p) != 0 &&
|
|
(flags & UTF8_IGNORE_ERROR) == 0)
|
|
return (0);
|
|
|
|
/*
|
|
* Get number of bytes for one wide character.
|
|
*/
|
|
n = 1; /* default: 1 byte. Used when skipping bytes. */
|
|
if ((*p & 0x80) == 0)
|
|
high = (utf8_wchar_t)*p;
|
|
else if ((*p & 0xe0) == _SEQ2)
|
|
{
|
|
n = 2;
|
|
high = (utf8_wchar_t)(*p & 0x1f);
|
|
}
|
|
else if ((*p & 0xf0) == _SEQ3)
|
|
{
|
|
n = 3;
|
|
high = (utf8_wchar_t)(*p & 0x0f);
|
|
}
|
|
else if ((*p & 0xf8) == _SEQ4)
|
|
{
|
|
n = 4;
|
|
high = (utf8_wchar_t)(*p & 0x07);
|
|
}
|
|
else if ((*p & 0xfc) == _SEQ5)
|
|
{
|
|
n = 5;
|
|
high = (utf8_wchar_t)(*p & 0x03);
|
|
}
|
|
else if ((*p & 0xfe) == _SEQ6)
|
|
{
|
|
n = 6;
|
|
high = (utf8_wchar_t)(*p & 0x01);
|
|
}
|
|
else
|
|
{
|
|
if ((flags & UTF8_IGNORE_ERROR) == 0)
|
|
return (0);
|
|
continue;
|
|
}
|
|
|
|
/* does the sequence header tell us truth about length? */
|
|
if (lim - p <= n - 1)
|
|
{
|
|
if ((flags & UTF8_IGNORE_ERROR) == 0)
|
|
return (0);
|
|
n = 1;
|
|
continue; /* skip */
|
|
}
|
|
|
|
/*
|
|
* Validate sequence.
|
|
* All symbols must have higher bits set to 10xxxxxx
|
|
*/
|
|
if (n > 1)
|
|
{
|
|
for (i = 1; i < n; i++)
|
|
{
|
|
if ((p[i] & 0xc0) != _NXT)
|
|
break;
|
|
}
|
|
if (i != n)
|
|
{
|
|
if ((flags & UTF8_IGNORE_ERROR) == 0)
|
|
return (0);
|
|
n = 1;
|
|
continue; /* skip */
|
|
}
|
|
}
|
|
|
|
total++;
|
|
|
|
if (out == NULL)
|
|
continue;
|
|
|
|
if (out >= wlim)
|
|
return (0); /* no space left */
|
|
|
|
uint32_t out_val = 0;
|
|
*out = 0;
|
|
n_bits = 0;
|
|
for (i = 1; i < n; i++)
|
|
{
|
|
out_val |= (utf8_wchar_t)(p[n - i] & 0x3f) << n_bits;
|
|
n_bits += 6; /* 6 low bits in every byte */
|
|
}
|
|
out_val |= high << n_bits;
|
|
|
|
bool skip = false;
|
|
if (__wchar_forbitten(out_val) != 0)
|
|
{
|
|
if ((flags & UTF8_IGNORE_ERROR) == 0)
|
|
{
|
|
return 0; /* forbitten character */
|
|
}
|
|
else
|
|
{
|
|
skip = true;
|
|
}
|
|
}
|
|
else if (out_val == _BOM && (flags & UTF8_SKIP_BOM) != 0)
|
|
{
|
|
skip = true;
|
|
}
|
|
|
|
if (skip)
|
|
{
|
|
total--;
|
|
}
|
|
else if (out_val > UTF8_WCHAR_MAX)
|
|
{
|
|
// wchar_t is UCS-2, but the UTF-8 specified an astral character
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
*out++ = out_val;
|
|
}
|
|
}
|
|
|
|
return (total);
|
|
}
|
|
|
|
/*
|
|
* DESCRIPTION
|
|
* This function translates UCS-2/4 symbols (given in local machine
|
|
* byte order) into UTF-8 string.
|
|
*
|
|
* It takes the following arguments:
|
|
* in - input unicode string. It can be null-terminated.
|
|
* insize - size of input string in wide characters.
|
|
* out - result buffer for utf8 string. If out is NULL,
|
|
* function returns size of result buffer.
|
|
* outsize - size of result buffer.
|
|
*
|
|
* RETURN VALUES
|
|
* The function returns size of result buffer (in bytes). Zero is returned
|
|
* in case of error.
|
|
*
|
|
* CAVEATS
|
|
* If UCS-4 string contains zero symbols, they will be translated
|
|
* as regular symbols.
|
|
*/
|
|
static size_t wchar_to_utf8_internal(const utf8_wchar_t *in, size_t insize, char *out, size_t outsize, int flags)
|
|
{
|
|
const utf8_wchar_t *w, *wlim;
|
|
unsigned char *p, *lim;
|
|
size_t total, n;
|
|
|
|
if (in == NULL || insize == 0 || (outsize == 0 && out != NULL))
|
|
return (0);
|
|
|
|
w = in;
|
|
wlim = w + insize;
|
|
p = (unsigned char *)out;
|
|
lim = p + outsize;
|
|
total = 0;
|
|
for (; w < wlim; w++)
|
|
{
|
|
if (__wchar_forbitten(*w) != 0)
|
|
{
|
|
if ((flags & UTF8_IGNORE_ERROR) == 0)
|
|
return (0);
|
|
else
|
|
continue;
|
|
}
|
|
|
|
if (*w == _BOM && (flags & UTF8_SKIP_BOM) != 0)
|
|
continue;
|
|
|
|
const int32_t w_wide = *w;
|
|
if (w_wide < 0)
|
|
{
|
|
if ((flags & UTF8_IGNORE_ERROR) == 0)
|
|
return (0);
|
|
continue;
|
|
}
|
|
else if (w_wide <= 0x0000007f)
|
|
n = 1;
|
|
else if (w_wide <= 0x000007ff)
|
|
n = 2;
|
|
else if (w_wide <= 0x0000ffff)
|
|
n = 3;
|
|
else if (w_wide <= 0x001fffff)
|
|
n = 4;
|
|
else if (w_wide <= 0x03ffffff)
|
|
n = 5;
|
|
else /* if (w_wide <= 0x7fffffff) */
|
|
n = 6;
|
|
|
|
total += n;
|
|
|
|
if (out == NULL)
|
|
continue;
|
|
|
|
if (lim - p <= n - 1)
|
|
return (0); /* no space left */
|
|
|
|
/* extract the wchar_t as big-endian. If wchar_t is UCS-16, the first two bytes will be 0 */
|
|
unsigned char oc[4];
|
|
uint32_t w_tmp = *w;
|
|
oc[3] = w_tmp & 0xFF;
|
|
w_tmp >>= 8;
|
|
oc[2] = w_tmp & 0xFF;
|
|
w_tmp >>= 8;
|
|
oc[1] = w_tmp & 0xFF;
|
|
w_tmp >>= 8;
|
|
oc[0] = w_tmp & 0xFF;
|
|
|
|
switch (n)
|
|
{
|
|
case 1:
|
|
p[0] = oc[3];
|
|
break;
|
|
|
|
case 2:
|
|
p[1] = _NXT | (oc[3] & 0x3f);
|
|
p[0] = _SEQ2 | (oc[3] >> 6) | ((oc[2] & 0x07) << 2);
|
|
break;
|
|
|
|
case 3:
|
|
p[2] = _NXT | (oc[3] & 0x3f);
|
|
p[1] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2);
|
|
p[0] = _SEQ3 | ((oc[2] & 0xf0) >> 4);
|
|
break;
|
|
|
|
case 4:
|
|
p[3] = _NXT | (oc[3] & 0x3f);
|
|
p[2] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2);
|
|
p[1] = _NXT | ((oc[2] & 0xf0) >> 4) |
|
|
((oc[1] & 0x03) << 4);
|
|
p[0] = _SEQ4 | ((oc[1] & 0x1f) >> 2);
|
|
break;
|
|
|
|
case 5:
|
|
p[4] = _NXT | (oc[3] & 0x3f);
|
|
p[3] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2);
|
|
p[2] = _NXT | ((oc[2] & 0xf0) >> 4) |
|
|
((oc[1] & 0x03) << 4);
|
|
p[1] = _NXT | (oc[1] >> 2);
|
|
p[0] = _SEQ5 | (oc[0] & 0x03);
|
|
break;
|
|
|
|
case 6:
|
|
p[5] = _NXT | (oc[3] & 0x3f);
|
|
p[4] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2);
|
|
p[3] = _NXT | (oc[2] >> 4) | ((oc[1] & 0x03) << 4);
|
|
p[2] = _NXT | (oc[1] >> 2);
|
|
p[1] = _NXT | (oc[0] & 0x3f);
|
|
p[0] = _SEQ6 | ((oc[0] & 0x40) >> 6);
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* NOTE: do not check here for forbitten UTF-8 characters.
|
|
* They cannot appear here because we do proper convertion.
|
|
*/
|
|
|
|
p += n;
|
|
}
|
|
|
|
return (total);
|
|
}
|