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48d5342601
Time for another `make style-all`.
50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
// Programmatic representation of fish code.
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#ifndef FISH_PARSE_TREE_CONSTRUCTION_H
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#define FISH_PARSE_TREE_CONSTRUCTION_H
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#include <sys/types.h>
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#include "parse_constants.h"
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struct parse_token_t;
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namespace parse_productions {
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// A production is an array of unsigned char. Symbols are encoded directly as their symbol value.
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// Keywords are encoded with an offset of LAST_TOKEN_OR_SYMBOL + 1. So essentially we glom together
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// keywords and symbols.
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typedef uint8_t production_element_t;
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/// Resolve the type from a production element.
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inline parse_token_type_t production_element_type(production_element_t elem) {
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if (elem > LAST_TOKEN_OR_SYMBOL) {
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return parse_token_type_string;
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} else {
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return static_cast<parse_token_type_t>(elem);
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}
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}
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/// Resolve the keyword from a production element.
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inline parse_keyword_t production_element_keyword(production_element_t elem) {
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if (elem > LAST_TOKEN_OR_SYMBOL) {
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// First keyword is LAST_TOKEN_OR_SYMBOL + 1.
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return static_cast<parse_keyword_t>(elem - LAST_TOKEN_OR_SYMBOL - 1);
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} else {
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return parse_keyword_none;
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}
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}
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/// Check if an element is valid.
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inline bool production_element_is_valid(production_element_t elem) {
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return elem != token_type_invalid;
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}
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/// Fetch a production. We are passed two input tokens. The first input token is guaranteed to not
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/// be invalid; the second token may be invalid if there's no more tokens. We may also set flags.
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const production_element_t *production_for_token(parse_token_type_t node_type,
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const parse_token_t &input1,
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const parse_token_t &input2, uint8_t *out_tag);
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} // namespace parse_productions
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#endif
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