framework/js/dist-typings/common/components/Tooltip.d.ts
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Includes transpiled JS/TS, and Typescript declaration files (typings).

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TypeScript

import Component from '../Component';
import type Mithril from 'mithril';
export interface TooltipAttrs extends Mithril.CommonAttributes<TooltipAttrs, Tooltip> {
/**
* Tooltip textual content.
*
* String arrays, like those provided by the translator, will be flattened
* into strings.
*/
text: string | string[];
/**
* Manually show tooltip. `false` will show based on cursor events.
*
* Default: `false`.
*/
tooltipVisible?: boolean;
/**
* Whether to show on focus.
*
* Default: `true`.
*/
showOnFocus?: boolean;
/**
* Tooltip position around element.
*
* Default: `'top'`.
*/
position?: 'top' | 'bottom' | 'left' | 'right';
/**
* Whether HTML content is allowed in the tooltip.
*
* **Warning:** this is a possible XSS attack vector. This option shouldn't
* be used wherever possible, and may not work when we migrate to another
* tooltip library. Be prepared for this to break in Flarum stable.
*
* Default: `false`.
*
* @deprecated
*/
html?: boolean;
/**
* Sets the delay between a trigger state occurring and the tooltip appearing
* on-screen.
*
* **Warning:** this option may be removed when switching to another tooltip
* library. Be prepared for this to break in Flarum stable.
*
* Default: `0`.
*
* @deprecated
*/
delay?: number;
/**
* Used to disable the warning for passing text to the `title` attribute.
*
* Tooltip text should be passed to the `text` attribute.
*/
ignoreTitleWarning?: boolean;
}
/**
* The `Tooltip` component is used to create a tooltip for an element. It
* requires a single child element to be passed to it. Passing multiple
* children or fragments will throw an error.
*
* You should use this for any tooltips you create to allow for backwards
* compatibility when we switch to another tooltip library instead of
* Bootstrap tooltips.
*
* If you need to pass multiple children, surround them with another element,
* such as a `<span>` or `<div>`.
*
* **Note:** this component will overwrite the `title` attribute of the first
* child you pass to it, as this is how the current tooltip system works in
* Flarum. This shouldn't be an issue if you're using this component correctly.
*
* @example <caption>Basic usage</caption>
* <Tooltip text="You wish!">
* <Button>
* Click for free money!
* </Button>
* </Tooltip>
*
* @example <caption>Use of `position` and `showOnFocus` attrs</caption>
* <Tooltip text="Woah! That's cool!" position="bottom" showOnFocus>
* <span>3 replies</span>
* </Tooltip>
*
* @example <caption>Incorrect usage</caption>
* // This is wrong! Surround the children with a <span> or similar.
* <Tooltip text="This won't work">
* Click
* <a href="/">here</a>
* </Tooltip>
*/
export default class Tooltip extends Component<TooltipAttrs> {
private firstChild;
private childDomNode;
private oldText;
private oldVisibility;
private shouldRecreateTooltip;
private shouldChangeTooltipVisibility;
view(vnode: Mithril.Vnode<TooltipAttrs, this>): Mithril.ChildArray;
oncreate(vnode: Mithril.VnodeDOM<TooltipAttrs, this>): void;
onupdate(vnode: Mithril.VnodeDOM<TooltipAttrs, this>): void;
private recreateTooltip;
private updateVisibility;
private createTooltip;
private getRealText;
/**
* Checks if the tooltip DOM node has changed.
*
* If it has, it updates `this.childDomNode` to the new node, and sets
* `shouldRecreateTooltip` to `true`.
*/
private checkDomNodeChanged;
}