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Backport #31410 by tobiasbp This PR modifies the structs for editing and creating org teams to allow team names to be up to 255 characters. The previous maximum length was 30 characters. Co-authored-by: Tobias Balle-Petersen <tobias.petersen@unity3d.com>
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@ -24,7 +24,7 @@ type Team struct {
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// CreateTeamOption options for creating a team
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type CreateTeamOption struct {
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// required: true
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Name string `json:"name" binding:"Required;AlphaDashDot;MaxSize(30)"`
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Name string `json:"name" binding:"Required;AlphaDashDot;MaxSize(255)"`
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Description string `json:"description" binding:"MaxSize(255)"`
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IncludesAllRepositories bool `json:"includes_all_repositories"`
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// enum: read,write,admin
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@ -40,7 +40,7 @@ type CreateTeamOption struct {
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// EditTeamOption options for editing a team
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type EditTeamOption struct {
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// required: true
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Name string `json:"name" binding:"AlphaDashDot;MaxSize(30)"`
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Name string `json:"name" binding:"AlphaDashDot;MaxSize(255)"`
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Description *string `json:"description" binding:"MaxSize(255)"`
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IncludesAllRepositories *bool `json:"includes_all_repositories"`
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// enum: read,write,admin
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