mirror of
https://github.com/go-gitea/gitea.git
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d0ec940dd7
resolves git conflicts from #3896 (credit to @belak, in case github doesn't keep original author during squash) Co-Authored-By: Matti Ranta <techknowlogick@gitea.io>
309 lines
7.6 KiB
Go
Vendored
309 lines
7.6 KiB
Go
Vendored
package ssh
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import (
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"bytes"
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"context"
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"errors"
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"fmt"
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"net"
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"sync"
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"github.com/anmitsu/go-shlex"
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gossh "golang.org/x/crypto/ssh"
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)
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// Session provides access to information about an SSH session and methods
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// to read and write to the SSH channel with an embedded Channel interface from
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// cypto/ssh.
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//
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// When Command() returns an empty slice, the user requested a shell. Otherwise
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// the user is performing an exec with those command arguments.
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//
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// TODO: Signals
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type Session interface {
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gossh.Channel
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// User returns the username used when establishing the SSH connection.
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User() string
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// RemoteAddr returns the net.Addr of the client side of the connection.
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RemoteAddr() net.Addr
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// LocalAddr returns the net.Addr of the server side of the connection.
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LocalAddr() net.Addr
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// Environ returns a copy of strings representing the environment set by the
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// user for this session, in the form "key=value".
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Environ() []string
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// Exit sends an exit status and then closes the session.
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Exit(code int) error
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// Command returns a shell parsed slice of arguments that were provided by the
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// user. Shell parsing splits the command string according to POSIX shell rules,
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// which considers quoting not just whitespace.
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Command() []string
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// RawCommand returns the exact command that was provided by the user.
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RawCommand() string
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// PublicKey returns the PublicKey used to authenticate. If a public key was not
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// used it will return nil.
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PublicKey() PublicKey
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// Context returns the connection's context. The returned context is always
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// non-nil and holds the same data as the Context passed into auth
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// handlers and callbacks.
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//
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// The context is canceled when the client's connection closes or I/O
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// operation fails.
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Context() context.Context
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// Permissions returns a copy of the Permissions object that was available for
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// setup in the auth handlers via the Context.
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Permissions() Permissions
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// Pty returns PTY information, a channel of window size changes, and a boolean
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// of whether or not a PTY was accepted for this session.
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Pty() (Pty, <-chan Window, bool)
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// Signals registers a channel to receive signals sent from the client. The
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// channel must handle signal sends or it will block the SSH request loop.
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// Registering nil will unregister the channel from signal sends. During the
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// time no channel is registered signals are buffered up to a reasonable amount.
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// If there are buffered signals when a channel is registered, they will be
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// sent in order on the channel immediately after registering.
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Signals(c chan<- Signal)
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}
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// maxSigBufSize is how many signals will be buffered
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// when there is no signal channel specified
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const maxSigBufSize = 128
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func DefaultSessionHandler(srv *Server, conn *gossh.ServerConn, newChan gossh.NewChannel, ctx Context) {
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ch, reqs, err := newChan.Accept()
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if err != nil {
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// TODO: trigger event callback
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return
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}
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sess := &session{
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Channel: ch,
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conn: conn,
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handler: srv.Handler,
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ptyCb: srv.PtyCallback,
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sessReqCb: srv.SessionRequestCallback,
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ctx: ctx,
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}
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sess.handleRequests(reqs)
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}
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type session struct {
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sync.Mutex
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gossh.Channel
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conn *gossh.ServerConn
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handler Handler
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handled bool
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exited bool
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pty *Pty
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winch chan Window
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env []string
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ptyCb PtyCallback
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sessReqCb SessionRequestCallback
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rawCmd string
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ctx Context
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sigCh chan<- Signal
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sigBuf []Signal
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}
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func (sess *session) Write(p []byte) (n int, err error) {
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if sess.pty != nil {
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m := len(p)
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// normalize \n to \r\n when pty is accepted.
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// this is a hardcoded shortcut since we don't support terminal modes.
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p = bytes.Replace(p, []byte{'\n'}, []byte{'\r', '\n'}, -1)
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p = bytes.Replace(p, []byte{'\r', '\r', '\n'}, []byte{'\r', '\n'}, -1)
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n, err = sess.Channel.Write(p)
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if n > m {
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n = m
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}
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return
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}
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return sess.Channel.Write(p)
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}
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func (sess *session) PublicKey() PublicKey {
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sessionkey := sess.ctx.Value(ContextKeyPublicKey)
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if sessionkey == nil {
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return nil
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}
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return sessionkey.(PublicKey)
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}
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func (sess *session) Permissions() Permissions {
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// use context permissions because its properly
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// wrapped and easier to dereference
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perms := sess.ctx.Value(ContextKeyPermissions).(*Permissions)
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return *perms
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}
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func (sess *session) Context() context.Context {
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return sess.ctx
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}
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func (sess *session) Exit(code int) error {
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sess.Lock()
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defer sess.Unlock()
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if sess.exited {
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return errors.New("Session.Exit called multiple times")
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}
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sess.exited = true
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status := struct{ Status uint32 }{uint32(code)}
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_, err := sess.SendRequest("exit-status", false, gossh.Marshal(&status))
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if err != nil {
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return err
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}
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return sess.Close()
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}
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func (sess *session) User() string {
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return sess.conn.User()
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}
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func (sess *session) RemoteAddr() net.Addr {
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return sess.conn.RemoteAddr()
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}
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func (sess *session) LocalAddr() net.Addr {
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return sess.conn.LocalAddr()
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}
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func (sess *session) Environ() []string {
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return append([]string(nil), sess.env...)
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}
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func (sess *session) RawCommand() string {
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return sess.rawCmd
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}
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func (sess *session) Command() []string {
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cmd, _ := shlex.Split(sess.rawCmd, true)
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return append([]string(nil), cmd...)
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}
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func (sess *session) Pty() (Pty, <-chan Window, bool) {
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if sess.pty != nil {
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return *sess.pty, sess.winch, true
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}
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return Pty{}, sess.winch, false
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}
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func (sess *session) Signals(c chan<- Signal) {
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sess.Lock()
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defer sess.Unlock()
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sess.sigCh = c
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if len(sess.sigBuf) > 0 {
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go func() {
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for _, sig := range sess.sigBuf {
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sess.sigCh <- sig
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}
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}()
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}
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}
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func (sess *session) handleRequests(reqs <-chan *gossh.Request) {
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for req := range reqs {
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switch req.Type {
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case "shell", "exec":
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if sess.handled {
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req.Reply(false, nil)
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continue
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}
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var payload = struct{ Value string }{}
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gossh.Unmarshal(req.Payload, &payload)
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sess.rawCmd = payload.Value
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// If there's a session policy callback, we need to confirm before
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// accepting the session.
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if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
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sess.rawCmd = ""
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req.Reply(false, nil)
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continue
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}
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sess.handled = true
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req.Reply(true, nil)
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go func() {
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sess.handler(sess)
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sess.Exit(0)
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}()
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case "env":
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if sess.handled {
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req.Reply(false, nil)
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continue
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}
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var kv struct{ Key, Value string }
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gossh.Unmarshal(req.Payload, &kv)
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sess.env = append(sess.env, fmt.Sprintf("%s=%s", kv.Key, kv.Value))
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req.Reply(true, nil)
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case "signal":
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var payload struct{ Signal string }
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gossh.Unmarshal(req.Payload, &payload)
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sess.Lock()
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if sess.sigCh != nil {
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sess.sigCh <- Signal(payload.Signal)
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} else {
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if len(sess.sigBuf) < maxSigBufSize {
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sess.sigBuf = append(sess.sigBuf, Signal(payload.Signal))
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}
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}
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sess.Unlock()
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case "pty-req":
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if sess.handled || sess.pty != nil {
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req.Reply(false, nil)
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continue
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}
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ptyReq, ok := parsePtyRequest(req.Payload)
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if !ok {
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req.Reply(false, nil)
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continue
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}
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if sess.ptyCb != nil {
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ok := sess.ptyCb(sess.ctx, ptyReq)
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if !ok {
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req.Reply(false, nil)
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continue
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}
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}
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sess.pty = &ptyReq
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sess.winch = make(chan Window, 1)
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sess.winch <- ptyReq.Window
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defer func() {
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// when reqs is closed
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close(sess.winch)
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}()
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req.Reply(ok, nil)
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case "window-change":
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if sess.pty == nil {
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req.Reply(false, nil)
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continue
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}
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win, ok := parseWinchRequest(req.Payload)
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if ok {
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sess.pty.Window = win
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sess.winch <- win
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}
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req.Reply(ok, nil)
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case agentRequestType:
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// TODO: option/callback to allow agent forwarding
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SetAgentRequested(sess.ctx)
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req.Reply(true, nil)
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default:
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// TODO: debug log
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req.Reply(false, nil)
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}
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}
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}
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