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04465b1a44
The description of the attribute was added in sysfs section and referenced in vinput section. In vinput section, just described the class_attribute and some macros about sysfs class. Add file name at vinput-related examples begin.
111 lines
2.5 KiB
C
111 lines
2.5 KiB
C
/*
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* vkbd.c
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*/
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#include <linux/init.h>
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#include <linux/input.h>
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#include <linux/module.h>
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#include <linux/spinlock.h>
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#include "vinput.h"
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#define VINPUT_KBD "vkbd"
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#define VINPUT_RELEASE 0
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#define VINPUT_PRESS 1
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static unsigned short vkeymap[KEY_MAX];
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static int vinput_vkbd_init(struct vinput *vinput)
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{
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int i;
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/* Set up the input bitfield */
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vinput->input->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REP);
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vinput->input->keycodesize = sizeof(unsigned short);
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vinput->input->keycodemax = KEY_MAX;
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vinput->input->keycode = vkeymap;
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for (i = 0; i < KEY_MAX; i++)
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set_bit(vkeymap[i], vinput->input->keybit);
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/* vinput will help us allocate new input device structure via
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* input_allocate_device(). So, we can register it straightforwardly.
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*/
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return input_register_device(vinput->input);
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}
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static int vinput_vkbd_read(struct vinput *vinput, char *buff, int len)
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{
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spin_lock(&vinput->lock);
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len = snprintf(buff, len, "%+ld\n", vinput->last_entry);
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spin_unlock(&vinput->lock);
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return len;
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}
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static int vinput_vkbd_send(struct vinput *vinput, char *buff, int len)
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{
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int ret;
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long key = 0;
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short type = VINPUT_PRESS;
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/* Determine which event was received (press or release)
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* and store the state.
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*/
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if (buff[0] == '+')
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ret = kstrtol(buff + 1, 10, &key);
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else
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ret = kstrtol(buff, 10, &key);
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if (ret)
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dev_err(&vinput->dev, "error during kstrtol: -%d\n", ret);
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spin_lock(&vinput->lock);
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vinput->last_entry = key;
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spin_unlock(&vinput->lock);
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if (key < 0) {
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type = VINPUT_RELEASE;
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key = -key;
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}
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dev_info(&vinput->dev, "Event %s code %ld\n",
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(type == VINPUT_RELEASE) ? "VINPUT_RELEASE" : "VINPUT_PRESS", key);
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/* Report the state received to input subsystem. */
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input_report_key(vinput->input, key, type);
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/* Tell input subsystem that it finished the report. */
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input_sync(vinput->input);
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return len;
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}
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static struct vinput_ops vkbd_ops = {
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.init = vinput_vkbd_init,
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.send = vinput_vkbd_send,
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.read = vinput_vkbd_read,
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};
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static struct vinput_device vkbd_dev = {
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.name = VINPUT_KBD,
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.ops = &vkbd_ops,
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};
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static int __init vkbd_init(void)
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{
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int i;
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for (i = 0; i < KEY_MAX; i++)
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vkeymap[i] = i;
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return vinput_register(&vkbd_dev);
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}
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static void __exit vkbd_end(void)
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{
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vinput_unregister(&vkbd_dev);
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}
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module_init(vkbd_init);
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module_exit(vkbd_end);
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MODULE_LICENSE("GPL");
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MODULE_DESCRIPTION("Emulate keyboard input events through /dev/vinput");
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