rclone/cmd/mount/dir.go

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// +build linux darwin freebsd
package mount
import (
"os"
"path"
"sync"
"time"
"bazil.org/fuse"
fusefs "bazil.org/fuse/fs"
"github.com/ncw/rclone/fs"
"github.com/pkg/errors"
"golang.org/x/net/context"
)
// DirEntry describes the contents of a directory entry
//
// It can be a file or a directory
//
// node may be nil, but o may not
type DirEntry struct {
o fs.BasicInfo
node fusefs.Node
}
// Dir represents a directory entry
type Dir struct {
f fs.Fs
path string
mu sync.RWMutex // protects the following
read bool
items map[string]*DirEntry
}
func newDir(f fs.Fs, path string) *Dir {
return &Dir{
f: f,
path: path,
}
}
// addObject adds a new object or directory to the directory
//
// note that we add new objects rather than updating old ones
func (d *Dir) addObject(o fs.BasicInfo, node fusefs.Node) *DirEntry {
item := &DirEntry{
o: o,
node: node,
}
d.mu.Lock()
d.items[path.Base(o.Remote())] = item
d.mu.Unlock()
return item
}
// delObject removes an object from the directory
func (d *Dir) delObject(leaf string) {
d.mu.Lock()
delete(d.items, leaf)
d.mu.Unlock()
}
// read the directory
func (d *Dir) readDir() error {
d.mu.Lock()
defer d.mu.Unlock()
if d.read {
return nil
}
objs, dirs, err := fs.NewLister().SetLevel(1).Start(d.f, d.path).GetAll()
if err == fs.ErrorDirNotFound {
// We treat directory not found as empty because we
// create directories on the fly
} else if err != nil {
return err
}
// Cache the items by name
d.items = make(map[string]*DirEntry, len(objs)+len(dirs))
for _, obj := range objs {
name := path.Base(obj.Remote())
d.items[name] = &DirEntry{
o: obj,
node: nil,
}
}
for _, dir := range dirs {
name := path.Base(dir.Remote())
d.items[name] = &DirEntry{
o: dir,
node: nil,
}
}
d.read = true
return nil
}
// lookup a single item in the directory
//
// returns fuse.ENOENT if not found.
func (d *Dir) lookup(leaf string) (*DirEntry, error) {
err := d.readDir()
if err != nil {
return nil, err
}
d.mu.RLock()
item, ok := d.items[leaf]
d.mu.RUnlock()
if !ok {
return nil, fuse.ENOENT
}
return item, nil
}
// Check to see if a directory is empty
func (d *Dir) isEmpty() (bool, error) {
err := d.readDir()
if err != nil {
return false, err
}
d.mu.RLock()
defer d.mu.RUnlock()
return len(d.items) == 0, nil
}
// Check interface satsified
var _ fusefs.Node = (*Dir)(nil)
// Attr updates the attribes of a directory
func (d *Dir) Attr(ctx context.Context, a *fuse.Attr) error {
fs.Debug(d.path, "Dir.Attr")
a.Gid = gid
a.Uid = uid
a.Mode = os.ModeDir | dirPerms
// FIXME include Valid so get some caching? Also mtime
return nil
}
// lookupNode calls lookup then makes sure the node is not nil in the DirEntry
func (d *Dir) lookupNode(leaf string) (item *DirEntry, err error) {
item, err = d.lookup(leaf)
if err != nil {
return nil, err
}
if item.node != nil {
return item, nil
}
var node fusefs.Node
switch x := item.o.(type) {
case fs.Object:
node, err = newFile(d, x), nil
case *fs.Dir:
node, err = newDir(d.f, x.Remote()), nil
default:
err = errors.Errorf("unknown type %T", item)
}
if err != nil {
return nil, err
}
item = d.addObject(item.o, node)
return item, err
}
// Check interface satisfied
var _ fusefs.NodeRequestLookuper = (*Dir)(nil)
// Lookup looks up a specific entry in the receiver.
//
// Lookup should return a Node corresponding to the entry. If the
// name does not exist in the directory, Lookup should return ENOENT.
//
// Lookup need not to handle the names "." and "..".
func (d *Dir) Lookup(ctx context.Context, req *fuse.LookupRequest, resp *fuse.LookupResponse) (node fusefs.Node, err error) {
path := path.Join(d.path, req.Name)
fs.Debug(path, "Dir.Lookup")
item, err := d.lookupNode(req.Name)
if err != nil {
if err != fuse.ENOENT {
fs.ErrorLog(path, "Dir.Lookup error: %v", err)
}
return nil, err
}
fs.Debug(path, "Dir.Lookup OK")
return item.node, nil
}
// Check interface satisfied
var _ fusefs.HandleReadDirAller = (*Dir)(nil)
// ReadDirAll reads the contents of the directory
func (d *Dir) ReadDirAll(ctx context.Context) (dirents []fuse.Dirent, err error) {
fs.Debug(d.path, "Dir.ReadDirAll")
err = d.readDir()
if err != nil {
fs.Debug(d.path, "Dir.ReadDirAll error: %v", err)
return nil, err
}
d.mu.RLock()
defer d.mu.RUnlock()
for _, item := range d.items {
var dirent fuse.Dirent
switch x := item.o.(type) {
case fs.Object:
dirent = fuse.Dirent{
// Inode FIXME ???
Type: fuse.DT_File,
Name: path.Base(x.Remote()),
}
case *fs.Dir:
dirent = fuse.Dirent{
// Inode FIXME ???
Type: fuse.DT_Dir,
Name: path.Base(x.Remote()),
}
default:
err = errors.Errorf("unknown type %T", item)
fs.ErrorLog(d.path, "Dir.ReadDirAll error: %v", err)
return nil, err
}
dirents = append(dirents, dirent)
}
fs.Debug(d.path, "Dir.ReadDirAll OK with %d entries", len(dirents))
return dirents, nil
}
var _ fusefs.NodeCreater = (*Dir)(nil)
// Create makes a new file
func (d *Dir) Create(ctx context.Context, req *fuse.CreateRequest, resp *fuse.CreateResponse) (fusefs.Node, fusefs.Handle, error) {
path := path.Join(d.path, req.Name)
fs.Debug(path, "Dir.Create")
src := newCreateInfo(d.f, path)
// This gets added to the directory when the file is written
file := newFile(d, nil)
fh, err := newWriteFileHandle(d, file, src)
if err != nil {
fs.ErrorLog(path, "Dir.Create error: %v", err)
return nil, nil, err
}
fs.Debug(path, "Dir.Create OK")
return file, fh, nil
}
var _ fusefs.NodeMkdirer = (*Dir)(nil)
// Mkdir creates a new directory
func (d *Dir) Mkdir(ctx context.Context, req *fuse.MkdirRequest) (fusefs.Node, error) {
// We just pretend to have created the directory - rclone will
// actually create the directory if we write files into it
path := path.Join(d.path, req.Name)
fs.Debug(path, "Dir.Mkdir")
fsDir := &fs.Dir{
Name: path,
When: time.Now(),
}
dir := newDir(d.f, path)
d.addObject(fsDir, dir)
fs.Debug(path, "Dir.Mkdir OK")
return dir, nil
}
var _ fusefs.NodeRemover = (*Dir)(nil)
// Remove removes the entry with the given name from
// the receiver, which must be a directory. The entry to be removed
// may correspond to a file (unlink) or to a directory (rmdir).
func (d *Dir) Remove(ctx context.Context, req *fuse.RemoveRequest) error {
path := path.Join(d.path, req.Name)
fs.Debug(path, "Dir.Remove")
item, err := d.lookupNode(req.Name)
if err != nil {
fs.ErrorLog(path, "Dir.Remove error: %v", err)
return err
}
switch x := item.o.(type) {
case fs.Object:
err = x.Remove()
if err != nil {
fs.ErrorLog(path, "Dir.Remove file error: %v", err)
return err
}
case *fs.Dir:
// Do nothing for deleting directory - rclone can't
// currently remote a random directory
//
// Check directory is empty first though
dir := item.node.(*Dir)
empty, err := dir.isEmpty()
if err != nil {
fs.ErrorLog(path, "Dir.Remove dir error: %v", err)
return err
}
if !empty {
// return fuse.ENOTEMPTY - doesn't exist though so use EEXIST
fs.ErrorLog(path, "Dir.Remove not empty")
return fuse.EEXIST
}
default:
fs.ErrorLog(path, "Dir.Remove unknown type %T", item)
return errors.Errorf("unknown type %T", item)
}
// Remove the item from the directory listing
d.delObject(req.Name)
fs.Debug(path, "Dir.Remove OK")
return nil
}
// Check interface satisfied
var _ fusefs.NodeRenamer = (*Dir)(nil)
// Rename the file
func (d *Dir) Rename(ctx context.Context, req *fuse.RenameRequest, newDir fusefs.Node) error {
oldPath := path.Join(d.path, req.OldName)
destDir, ok := newDir.(*Dir)
if !ok {
err := errors.Errorf("Unknown Dir type %T", newDir)
fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
return err
}
newPath := path.Join(destDir.path, req.NewName)
fs.Debug(oldPath, "Dir.Rename to %q", newPath)
oldItem, err := d.lookupNode(req.OldName)
if err != nil {
fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
return err
}
var newObj fs.BasicInfo
switch x := oldItem.o.(type) {
case fs.Object:
oldObject := x
do, ok := d.f.(fs.Mover)
if !ok {
err := errors.Errorf("Fs %q can't Move files", d.f)
fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
return err
}
newObject, err := do.Move(oldObject, newPath)
if err != nil {
fs.ErrorLog(oldPath, "Dir.Rename error: %v", err)
return err
}
newObj = newObject
case *fs.Dir:
oldDir := oldItem.node.(*Dir)
empty, err := oldDir.isEmpty()
if err != nil {
fs.ErrorLog(oldPath, "Dir.Rename dir error: %v", err)
return err
}
if !empty {
// return fuse.ENOTEMPTY - doesn't exist though so use EEXIST
fs.ErrorLog(oldPath, "Dir.Rename can't rename non empty directory")
return fuse.EEXIST
}
newObj = &fs.Dir{
Name: newPath,
When: time.Now(),
}
default:
err = errors.Errorf("unknown type %T", oldItem)
fs.ErrorLog(d.path, "Dir.ReadDirAll error: %v", err)
return err
}
// Show moved - delete from old dir and add to new
d.delObject(req.OldName)
destDir.addObject(newObj, nil)
// FIXME need to flush the dir also
// FIXME use DirMover to move a directory?
// or maybe use MoveDir which can move anything
// fallback to Copy/Delete if no Move?
// if dir is empty then can move it
fs.ErrorLog(newPath, "Dir.Rename renamed from %q", oldPath)
return nil
}