rclone/fs/config/configmap/configmap.go

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// Package configmap provides an abstraction for reading and writing config
package configmap
import (
"sort"
"strings"
)
// Getter provides an interface to get config items
type Getter interface {
// Get should get an item with the key passed in and return
// the value. If the item is found then it should return true,
// otherwise false.
Get(key string) (value string, ok bool)
}
// Setter provides an interface to set config items
type Setter interface {
// Set should set an item into persistent config store.
Set(key, value string)
}
// Mapper provides an interface to read and write config
type Mapper interface {
Getter
Setter
}
// Map provides a wrapper around multiple Setter and
// Getter interfaces.
type Map struct {
setters []Setter
getters []Getter
override []Getter
}
// New returns an empty Map
func New() *Map {
return &Map{}
}
// AddGetter appends a getter onto the end of the getters
func (c *Map) AddGetter(getter Getter) *Map {
c.getters = append(c.getters, getter)
return c
}
// AddOverrideGetter appends a getter onto the end of the getters
//
// It also appends it onto the override getters for GetOverride
func (c *Map) AddOverrideGetter(getter Getter) *Map {
c.getters = append(c.getters, getter)
c.override = append(c.override, getter)
return c
}
// AddSetter appends a setter onto the end of the setters
func (c *Map) AddSetter(setter Setter) *Map {
c.setters = append(c.setters, setter)
return c
}
// get gets an item with the key passed in and return the value from
// the first getter. If the item is found then it returns true,
// otherwise false.
func (c *Map) get(key string, getters []Getter) (value string, ok bool) {
for _, do := range getters {
value, ok = do.Get(key)
if ok {
return value, ok
}
}
return "", false
}
// Get gets an item with the key passed in and return the value from
// the first getter. If the item is found then it returns true,
// otherwise false.
func (c *Map) Get(key string) (value string, ok bool) {
return c.get(key, c.getters)
}
// GetOverride gets an item with the key passed in and return the
// value from the first override getter. If the item is found then it
// returns true, otherwise false.
func (c *Map) GetOverride(key string) (value string, ok bool) {
return c.get(key, c.override)
}
// Set sets an item into all the stored setters.
func (c *Map) Set(key, value string) {
for _, do := range c.setters {
do.Set(key, value)
}
}
// Simple is a simple Mapper for testing
type Simple map[string]string
// Get the value
func (c Simple) Get(key string) (value string, ok bool) {
value, ok = c[key]
return value, ok
}
// Set the value
func (c Simple) Set(key, value string) {
c[key] = value
}
// String the map value the same way the config parser does, but with
// sorted keys for reproducability.
func (c Simple) String() string {
var ks = make([]string, 0, len(c))
for k := range c {
ks = append(ks, k)
}
sort.Strings(ks)
var out strings.Builder
for _, k := range ks {
if out.Len() > 0 {
out.WriteRune(',')
}
out.WriteString(k)
out.WriteRune('=')
out.WriteRune('\'')
for _, ch := range c[k] {
out.WriteRune(ch)
// Escape ' as ''
if ch == '\'' {
out.WriteRune(ch)
}
}
out.WriteRune('\'')
}
return out.String()
}