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s3: use single memory pool
Previously we had a map of pools for different chunk sizes. In practice the mapping is not very useful and requires a lock. Pools of size other that ChunkSize can only happen when we have a huge file (over 10k * ChunkSize). We need to have a bunch of identically sized huge files. In such case most likely ChunkSize should be increased. The mapping and its lock is replaced with a single initialised pool for ChunkSize, in other cases pool is allocated and freed on per file basis.
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@ -952,8 +952,7 @@ type Fs struct {
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cache *bucket.Cache // cache for bucket creation status
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pacer *fs.Pacer // To pace the API calls
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srv *http.Client // a plain http client
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poolMu sync.Mutex // mutex protecting memory pools map
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pools map[int64]*pool.Pool // memory pools
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pool *pool.Pool // memory pool
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}
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// Object describes a s3 object
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@ -1247,7 +1246,12 @@ func NewFs(name, root string, m configmap.Mapper) (fs.Fs, error) {
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pacer: fs.NewPacer(pacer.NewS3(pacer.MinSleep(minSleep))),
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cache: bucket.NewCache(),
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srv: fshttp.NewClient(fs.Config),
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pools: make(map[int64]*pool.Pool),
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pool: pool.New(
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time.Duration(opt.MemoryPoolFlushTime),
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int(opt.ChunkSize),
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opt.UploadConcurrency*fs.Config.Transfers,
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opt.MemoryPoolUseMmap,
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),
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}
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f.setRoot(root)
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@ -1938,20 +1942,17 @@ func (f *Fs) Hashes() hash.Set {
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}
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func (f *Fs) getMemoryPool(size int64) *pool.Pool {
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f.poolMu.Lock()
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defer f.poolMu.Unlock()
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if size == int64(f.opt.ChunkSize) {
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return f.pool
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}
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_, ok := f.pools[size]
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if !ok {
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f.pools[size] = pool.New(
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return pool.New(
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time.Duration(f.opt.MemoryPoolFlushTime),
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int(size),
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f.opt.UploadConcurrency*fs.Config.Transfers,
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f.opt.MemoryPoolUseMmap,
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)
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}
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return f.pools[size]
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}
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// ------------------------------------------------------------
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