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https://github.com/rclone/rclone.git
synced 2024-11-23 06:27:11 +08:00
cache: fix worker scale down
Ensure that calling scaleWorkers will create/destroy the right amount of workers.
This commit is contained in:
parent
cdbe3691b7
commit
a0b3fd3a33
80
backend/cache/handle.go
vendored
80
backend/cache/handle.go
vendored
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@ -49,12 +49,13 @@ type Handle struct {
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offset int64
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seenOffsets map[int64]bool
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mu sync.Mutex
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workersWg sync.WaitGroup
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confirmReading chan bool
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UseMemory bool
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workers []*worker
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closed bool
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reading bool
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workers int
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maxWorkerID int
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UseMemory bool
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closed bool
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reading bool
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}
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// NewObjectHandle returns a new Handle for an existing Object
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@ -95,7 +96,7 @@ func (r *Handle) String() string {
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// startReadWorkers will start the worker pool
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func (r *Handle) startReadWorkers() {
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if r.hasAtLeastOneWorker() {
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if r.workers > 0 {
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return
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}
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totalWorkers := r.cacheFs().opt.TotalWorkers
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@ -117,26 +118,27 @@ func (r *Handle) startReadWorkers() {
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// scaleOutWorkers will increase the worker pool count by the provided amount
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func (r *Handle) scaleWorkers(desired int) {
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current := len(r.workers)
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current := r.workers
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if current == desired {
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return
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}
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if current > desired {
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// scale in gracefully
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for i := 0; i < current-desired; i++ {
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for r.workers > desired {
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r.preloadQueue <- -1
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r.workers--
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}
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} else {
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// scale out
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for i := 0; i < desired-current; i++ {
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for r.workers < desired {
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w := &worker{
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r: r,
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ch: r.preloadQueue,
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id: current + i,
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id: r.maxWorkerID,
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}
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r.workersWg.Add(1)
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r.workers++
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r.maxWorkerID++
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go w.run()
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r.workers = append(r.workers, w)
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}
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}
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// ignore first scale out from 0
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@ -148,7 +150,7 @@ func (r *Handle) scaleWorkers(desired int) {
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func (r *Handle) confirmExternalReading() {
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// if we have a max value of workers
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// then we skip this step
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if len(r.workers) > 1 ||
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if r.workers > 1 ||
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!r.cacheFs().plexConnector.isConfigured() {
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return
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}
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@ -178,7 +180,7 @@ func (r *Handle) queueOffset(offset int64) {
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}
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}
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for i := 0; i < len(r.workers); i++ {
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for i := 0; i < r.workers; i++ {
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o := r.preloadOffset + int64(r.cacheFs().opt.ChunkSize)*int64(i)
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if o < 0 || o >= r.cachedObject.Size() {
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continue
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@ -193,16 +195,6 @@ func (r *Handle) queueOffset(offset int64) {
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}
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}
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func (r *Handle) hasAtLeastOneWorker() bool {
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oneWorker := false
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for i := 0; i < len(r.workers); i++ {
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if r.workers[i].isRunning() {
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oneWorker = true
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}
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}
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return oneWorker
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}
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// getChunk is called by the FS to retrieve a specific chunk of known start and size from where it can find it
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// it can be from transient or persistent cache
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// it will also build the chunk from the cache's specific chunk boundaries and build the final desired chunk in a buffer
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@ -243,7 +235,7 @@ func (r *Handle) getChunk(chunkStart int64) ([]byte, error) {
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// not found in ram or
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// the worker didn't managed to download the chunk in time so we abort and close the stream
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if err != nil || len(data) == 0 || !found {
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if !r.hasAtLeastOneWorker() {
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if r.workers == 0 {
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fs.Errorf(r, "out of workers")
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return nil, io.ErrUnexpectedEOF
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}
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@ -304,14 +296,7 @@ func (r *Handle) Close() error {
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close(r.preloadQueue)
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r.closed = true
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// wait for workers to complete their jobs before returning
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waitCount := 3
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for i := 0; i < len(r.workers); i++ {
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waitIdx := 0
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for r.workers[i].isRunning() && waitIdx < waitCount {
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time.Sleep(time.Second)
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waitIdx++
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}
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}
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r.workersWg.Wait()
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r.memory.db.Flush()
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fs.Debugf(r, "cache reader closed %v", r.offset)
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@ -348,12 +333,9 @@ func (r *Handle) Seek(offset int64, whence int) (int64, error) {
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}
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type worker struct {
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r *Handle
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ch <-chan int64
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rc io.ReadCloser
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id int
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running bool
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mu sync.Mutex
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r *Handle
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rc io.ReadCloser
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id int
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}
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// String is a representation of this worker
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@ -398,33 +380,19 @@ func (w *worker) reader(offset, end int64, closeOpen bool) (io.ReadCloser, error
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})
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}
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func (w *worker) isRunning() bool {
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w.mu.Lock()
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defer w.mu.Unlock()
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return w.running
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}
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func (w *worker) setRunning(f bool) {
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w.mu.Lock()
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defer w.mu.Unlock()
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w.running = f
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}
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// run is the main loop for the worker which receives offsets to preload
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func (w *worker) run() {
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var err error
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var data []byte
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defer w.setRunning(false)
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defer func() {
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if w.rc != nil {
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_ = w.rc.Close()
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w.setRunning(false)
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}
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w.r.workersWg.Done()
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}()
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for {
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chunkStart, open := <-w.ch
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w.setRunning(true)
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chunkStart, open := <-w.r.preloadQueue
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if chunkStart < 0 || !open {
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break
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}
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