Commit Graph

15 Commits

Author SHA1 Message Date
albertony
c502e00c87 fs: fix infinite recursive call in pacer ModifyCalculator (fixes issue reported by the staticcheck linter) 2023-03-26 14:28:15 +02:00
albertony
9172c9b3dd crypt: reduce allocations
This changes crypt's use of sync.Pool: Instead of storing slices
it now stores pointers pointers fixed sized arrays.

This issue was reported by staticcheck:

SA6002 - Storing non-pointer values in sync.Pool allocates memory

A sync.Pool is used to avoid unnecessary allocations and reduce
the amount of work the garbage collector has to do.

When passing a value that is not a pointer to a function that accepts
an interface, the value needs to be placed on the heap, which means
an additional allocation. Slices are a common thing to put in sync.Pools,
and they're structs with 3 fields (length, capacity, and a pointer to
an array). In order to avoid the extra allocation, one should store
a pointer to the slice instead.

See: https://staticcheck.io/docs/checks#SA6002
2023-03-26 14:28:15 +02:00
albertony
c1586a9866 onedrive: report any list errors during cleanup 2023-03-26 14:28:15 +02:00
albertony
d6b46e41dd build: replace deprecated linters deadcode, structcheck and varcheckadd with unused
The three linters deadcode, structcheck and varcheck we have been using are as of
gitlabci-lint version 1.49.0 (24 Aug 2022) marked as deprecated, and replaced by unused.

The linters staticcheck, gosimple, stylecheck and unused should combined correspond to
the checks performed by the stand-alone staticcheck tool, which is by default used for
linting in Visual Studio Code with the Go extension. We previously enabled the first
three, but skipped unused due to many reported issues.

See #6387 for more information.
2023-03-26 14:28:15 +02:00
albertony
547f943851 build: exclude known issues from the staticcheck linting in ci 2023-03-26 14:28:15 +02:00
albertony
8611c9f6f7 build: add staticcheck, gosimple and stylecheck linting to the build pipeline - fixes #6273
These combined should correspond to the checks performed by the stand-alone
staticcheck tool, which is by default used for linting in Visual Studio Code
with the Go extension. One exception is the unused checks, which staticcheck
tool performs, but chose to not enabled here in rclone due to many reported
occurrences.

See #6387 for more information.
2023-03-26 14:28:15 +02:00
Nick Craig-Wood
75dfdbf211 ci: revert revive settings back to fix lint
The upstream revive repo changed the default settings for this linter.
We use this through golangci-lint.

This change meant lots of errors appearing all at once. We should
probably fix these in due course, but for the time being this disables
those settings.

See: https://github.com/mgechev/revive/pull/799
2023-03-20 15:26:21 +00:00
albertony
67f5f04a77 build: fix lint option max-issues-per-linter 2022-09-14 12:11:54 +01:00
Nick Craig-Wood
fe84cca1ad Revert "build: disable revive linter pending a fix in golangci-lint"
This reverts commit 7a24c173f6.
2022-08-03 13:14:51 +01:00
Nick Craig-Wood
7a24c173f6 build: disable revive linter pending a fix in golangci-lint
The revive linter got extremely slow in golangci-lint 1.47.1 causing
the CI to time out.

Disable for the time being until it is fixed.

See: https://github.com/golangci/golangci-lint/issues/2997
2022-07-20 23:07:20 +01:00
Nick Craig-Wood
7b66ca132d build: increase timeout for golangci-lint to 10 minutes 2021-10-15 15:58:52 +01:00
Nick Craig-Wood
a98e3ea6f1 build: replace the deprecated golint linter with revive
This fixes up a small number of new lint items also
2021-10-15 12:51:31 +01:00
Nick Craig-Wood
b05da61c82 build: move linter build tags into Makefile to fix golangci-lint 2019-04-12 15:48:36 +01:00
Fabian Möller
42a5bf1d9f golangci: enable lints excluded by default 2019-02-09 18:18:22 +00:00
Nick Craig-Wood
c1d9a1e174 build: use golangci-lint for code quality checks 2019-02-02 11:45:07 +00:00