/* * * Copyright 2014, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ package grpc import ( "bytes" "errors" "io" "math" "sync" "time" "golang.org/x/net/context" "golang.org/x/net/trace" "google.golang.org/grpc/codes" "google.golang.org/grpc/metadata" "google.golang.org/grpc/stats" "google.golang.org/grpc/transport" ) // StreamHandler defines the handler called by gRPC server to complete the // execution of a streaming RPC. type StreamHandler func(srv interface{}, stream ServerStream) error // StreamDesc represents a streaming RPC service's method specification. type StreamDesc struct { StreamName string Handler StreamHandler // At least one of these is true. ServerStreams bool ClientStreams bool } // Stream defines the common interface a client or server stream has to satisfy. type Stream interface { // Context returns the context for this stream. Context() context.Context // SendMsg blocks until it sends m, the stream is done or the stream // breaks. // On error, it aborts the stream and returns an RPC status on client // side. On server side, it simply returns the error to the caller. // SendMsg is called by generated code. Also Users can call SendMsg // directly when it is really needed in their use cases. SendMsg(m interface{}) error // RecvMsg blocks until it receives a message or the stream is // done. On client side, it returns io.EOF when the stream is done. On // any other error, it aborts the stream and returns an RPC status. On // server side, it simply returns the error to the caller. RecvMsg(m interface{}) error } // ClientStream defines the interface a client stream has to satisfy. type ClientStream interface { // Header returns the header metadata received from the server if there // is any. It blocks if the metadata is not ready to read. Header() (metadata.MD, error) // Trailer returns the trailer metadata from the server, if there is any. // It must only be called after stream.CloseAndRecv has returned, or // stream.Recv has returned a non-nil error (including io.EOF). Trailer() metadata.MD // CloseSend closes the send direction of the stream. It closes the stream // when non-nil error is met. CloseSend() error Stream } // NewClientStream creates a new Stream for the client side. This is called // by generated code. func NewClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (_ ClientStream, err error) { if cc.dopts.streamInt != nil { return cc.dopts.streamInt(ctx, desc, cc, method, newClientStream, opts...) } return newClientStream(ctx, desc, cc, method, opts...) } func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (_ ClientStream, err error) { var ( t transport.ClientTransport s *transport.Stream put func() ) c := defaultCallInfo for _, o := range opts { if err := o.before(&c); err != nil { return nil, toRPCErr(err) } } callHdr := &transport.CallHdr{ Host: cc.authority, Method: method, Flush: desc.ServerStreams && desc.ClientStreams, } if cc.dopts.cp != nil { callHdr.SendCompress = cc.dopts.cp.Type() } var trInfo traceInfo if EnableTracing { trInfo.tr = trace.New("grpc.Sent."+methodFamily(method), method) trInfo.firstLine.client = true if deadline, ok := ctx.Deadline(); ok { trInfo.firstLine.deadline = deadline.Sub(time.Now()) } trInfo.tr.LazyLog(&trInfo.firstLine, false) ctx = trace.NewContext(ctx, trInfo.tr) defer func() { if err != nil { // Need to call tr.finish() if error is returned. // Because tr will not be returned to caller. trInfo.tr.LazyPrintf("RPC: [%v]", err) trInfo.tr.SetError() trInfo.tr.Finish() } }() } if stats.On() { begin := &stats.Begin{ Client: true, BeginTime: time.Now(), FailFast: c.failFast, } stats.Handle(ctx, begin) } defer func() { if err != nil && stats.On() { // Only handle end stats if err != nil. end := &stats.End{ Client: true, Error: err, } stats.Handle(ctx, end) } }() gopts := BalancerGetOptions{ BlockingWait: !c.failFast, } for { t, put, err = cc.getTransport(ctx, gopts) if err != nil { // TODO(zhaoq): Probably revisit the error handling. if _, ok := err.(*rpcError); ok { return nil, err } if err == errConnClosing || err == errConnUnavailable { if c.failFast { return nil, Errorf(codes.Unavailable, "%v", err) } continue } // All the other errors are treated as Internal errors. return nil, Errorf(codes.Internal, "%v", err) } s, err = t.NewStream(ctx, callHdr) if err != nil { if put != nil { put() put = nil } if _, ok := err.(transport.ConnectionError); ok || err == transport.ErrStreamDrain { if c.failFast { return nil, toRPCErr(err) } continue } return nil, toRPCErr(err) } break } cs := &clientStream{ opts: opts, c: c, desc: desc, codec: cc.dopts.codec, cp: cc.dopts.cp, dc: cc.dopts.dc, put: put, t: t, s: s, p: &parser{r: s}, tracing: EnableTracing, trInfo: trInfo, statsCtx: ctx, } if cc.dopts.cp != nil { cs.cbuf = new(bytes.Buffer) } // Listen on ctx.Done() to detect cancellation and s.Done() to detect normal termination // when there is no pending I/O operations on this stream. go func() { select { case <-t.Error(): // Incur transport error, simply exit. case <-s.Done(): // TODO: The trace of the RPC is terminated here when there is no pending // I/O, which is probably not the optimal solution. if s.StatusCode() == codes.OK { cs.finish(nil) } else { cs.finish(Errorf(s.StatusCode(), "%s", s.StatusDesc())) } cs.closeTransportStream(nil) case <-s.GoAway(): cs.finish(errConnDrain) cs.closeTransportStream(errConnDrain) case <-s.Context().Done(): err := s.Context().Err() cs.finish(err) cs.closeTransportStream(transport.ContextErr(err)) } }() return cs, nil } // clientStream implements a client side Stream. type clientStream struct { opts []CallOption c callInfo t transport.ClientTransport s *transport.Stream p *parser desc *StreamDesc codec Codec cp Compressor cbuf *bytes.Buffer dc Decompressor tracing bool // set to EnableTracing when the clientStream is created. mu sync.Mutex put func() closed bool // trInfo.tr is set when the clientStream is created (if EnableTracing is true), // and is set to nil when the clientStream's finish method is called. trInfo traceInfo // statsCtx keeps the user context for stats handling. // All stats collection should use the statsCtx (instead of the stream context) // so that all the generated stats for a particular RPC can be associated in the processing phase. statsCtx context.Context } func (cs *clientStream) Context() context.Context { return cs.s.Context() } func (cs *clientStream) Header() (metadata.MD, error) { m, err := cs.s.Header() if err != nil { if _, ok := err.(transport.ConnectionError); !ok { cs.closeTransportStream(err) } } return m, err } func (cs *clientStream) Trailer() metadata.MD { return cs.s.Trailer() } func (cs *clientStream) SendMsg(m interface{}) (err error) { if cs.tracing { cs.mu.Lock() if cs.trInfo.tr != nil { cs.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true) } cs.mu.Unlock() } // TODO Investigate how to signal the stats handling party. // generate error stats if err != nil && err != io.EOF? defer func() { if err != nil { cs.finish(err) } if err == nil { return } if err == io.EOF { // Specialize the process for server streaming. SendMesg is only called // once when creating the stream object. io.EOF needs to be skipped when // the rpc is early finished (before the stream object is created.). // TODO: It is probably better to move this into the generated code. if !cs.desc.ClientStreams && cs.desc.ServerStreams { err = nil } return } if _, ok := err.(transport.ConnectionError); !ok { cs.closeTransportStream(err) } err = toRPCErr(err) }() var outPayload *stats.OutPayload if stats.On() { outPayload = &stats.OutPayload{ Client: true, } } out, err := encode(cs.codec, m, cs.cp, cs.cbuf, outPayload) defer func() { if cs.cbuf != nil { cs.cbuf.Reset() } }() if err != nil { return Errorf(codes.Internal, "grpc: %v", err) } err = cs.t.Write(cs.s, out, &transport.Options{Last: false}) if err == nil && outPayload != nil { outPayload.SentTime = time.Now() stats.Handle(cs.statsCtx, outPayload) } return err } func (cs *clientStream) RecvMsg(m interface{}) (err error) { defer func() { if err != nil && stats.On() { // Only generate End if err != nil. // If err == nil, it's not the last RecvMsg. // The last RecvMsg gets either an RPC error or io.EOF. end := &stats.End{ Client: true, EndTime: time.Now(), } if err != io.EOF { end.Error = toRPCErr(err) } stats.Handle(cs.statsCtx, end) } }() var inPayload *stats.InPayload if stats.On() { inPayload = &stats.InPayload{ Client: true, } } err = recv(cs.p, cs.codec, cs.s, cs.dc, m, math.MaxInt32, inPayload) defer func() { // err != nil indicates the termination of the stream. if err != nil { cs.finish(err) } }() if err == nil { if cs.tracing { cs.mu.Lock() if cs.trInfo.tr != nil { cs.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true) } cs.mu.Unlock() } if inPayload != nil { stats.Handle(cs.statsCtx, inPayload) } if !cs.desc.ClientStreams || cs.desc.ServerStreams { return } // Special handling for client streaming rpc. // This recv expects EOF or errors, so we don't collect inPayload. err = recv(cs.p, cs.codec, cs.s, cs.dc, m, math.MaxInt32, nil) cs.closeTransportStream(err) if err == nil { return toRPCErr(errors.New("grpc: client streaming protocol violation: get , want ")) } if err == io.EOF { if cs.s.StatusCode() == codes.OK { cs.finish(err) return nil } return Errorf(cs.s.StatusCode(), "%s", cs.s.StatusDesc()) } return toRPCErr(err) } if _, ok := err.(transport.ConnectionError); !ok { cs.closeTransportStream(err) } if err == io.EOF { if cs.s.StatusCode() == codes.OK { // Returns io.EOF to indicate the end of the stream. return } return Errorf(cs.s.StatusCode(), "%s", cs.s.StatusDesc()) } return toRPCErr(err) } func (cs *clientStream) CloseSend() (err error) { err = cs.t.Write(cs.s, nil, &transport.Options{Last: true}) defer func() { if err != nil { cs.finish(err) } }() if err == nil || err == io.EOF { return nil } if _, ok := err.(transport.ConnectionError); !ok { cs.closeTransportStream(err) } err = toRPCErr(err) return } func (cs *clientStream) closeTransportStream(err error) { cs.mu.Lock() if cs.closed { cs.mu.Unlock() return } cs.closed = true cs.mu.Unlock() cs.t.CloseStream(cs.s, err) } func (cs *clientStream) finish(err error) { cs.mu.Lock() defer cs.mu.Unlock() for _, o := range cs.opts { o.after(&cs.c) } if cs.put != nil { cs.put() cs.put = nil } if !cs.tracing { return } if cs.trInfo.tr != nil { if err == nil || err == io.EOF { cs.trInfo.tr.LazyPrintf("RPC: [OK]") } else { cs.trInfo.tr.LazyPrintf("RPC: [%v]", err) cs.trInfo.tr.SetError() } cs.trInfo.tr.Finish() cs.trInfo.tr = nil } } // ServerStream defines the interface a server stream has to satisfy. type ServerStream interface { // SetHeader sets the header metadata. It may be called multiple times. // When call multiple times, all the provided metadata will be merged. // All the metadata will be sent out when one of the following happens: // - ServerStream.SendHeader() is called; // - The first response is sent out; // - An RPC status is sent out (error or success). SetHeader(metadata.MD) error // SendHeader sends the header metadata. // The provided md and headers set by SetHeader() will be sent. // It fails if called multiple times. SendHeader(metadata.MD) error // SetTrailer sets the trailer metadata which will be sent with the RPC status. // When called more than once, all the provided metadata will be merged. SetTrailer(metadata.MD) Stream } // serverStream implements a server side Stream. type serverStream struct { t transport.ServerTransport s *transport.Stream p *parser codec Codec cp Compressor dc Decompressor cbuf *bytes.Buffer maxMsgSize int statusCode codes.Code statusDesc string trInfo *traceInfo mu sync.Mutex // protects trInfo.tr after the service handler runs. } func (ss *serverStream) Context() context.Context { return ss.s.Context() } func (ss *serverStream) SetHeader(md metadata.MD) error { if md.Len() == 0 { return nil } return ss.s.SetHeader(md) } func (ss *serverStream) SendHeader(md metadata.MD) error { return ss.t.WriteHeader(ss.s, md) } func (ss *serverStream) SetTrailer(md metadata.MD) { if md.Len() == 0 { return } ss.s.SetTrailer(md) return } func (ss *serverStream) SendMsg(m interface{}) (err error) { defer func() { if ss.trInfo != nil { ss.mu.Lock() if ss.trInfo.tr != nil { if err == nil { ss.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true) } else { ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) ss.trInfo.tr.SetError() } } ss.mu.Unlock() } }() var outPayload *stats.OutPayload if stats.On() { outPayload = &stats.OutPayload{} } out, err := encode(ss.codec, m, ss.cp, ss.cbuf, outPayload) defer func() { if ss.cbuf != nil { ss.cbuf.Reset() } }() if err != nil { err = Errorf(codes.Internal, "grpc: %v", err) return err } if err := ss.t.Write(ss.s, out, &transport.Options{Last: false}); err != nil { return toRPCErr(err) } if outPayload != nil { outPayload.SentTime = time.Now() stats.Handle(ss.s.Context(), outPayload) } return nil } func (ss *serverStream) RecvMsg(m interface{}) (err error) { defer func() { if ss.trInfo != nil { ss.mu.Lock() if ss.trInfo.tr != nil { if err == nil { ss.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true) } else if err != io.EOF { ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true) ss.trInfo.tr.SetError() } } ss.mu.Unlock() } }() var inPayload *stats.InPayload if stats.On() { inPayload = &stats.InPayload{} } if err := recv(ss.p, ss.codec, ss.s, ss.dc, m, ss.maxMsgSize, inPayload); err != nil { if err == io.EOF { return err } if err == io.ErrUnexpectedEOF { err = Errorf(codes.Internal, io.ErrUnexpectedEOF.Error()) } return toRPCErr(err) } if inPayload != nil { stats.Handle(ss.s.Context(), inPayload) } return nil }