//go:build windows package terminal import ( "golang.org/x/sys/windows" ) // HideConsole hides the console window and activates another window func HideConsole() { getConsoleWindow := windows.NewLazySystemDLL("kernel32.dll").NewProc("GetConsoleWindow") showWindow := windows.NewLazySystemDLL("user32.dll").NewProc("ShowWindow") if getConsoleWindow.Find() == nil && showWindow.Find() == nil { hwnd, _, _ := getConsoleWindow.Call() if hwnd != 0 { _, _, _ = showWindow.Call(hwnd, 0) } } }