rclone/fs/config/configmap/configmap.go
Josh Soref ce3b65e6dc all: fix spelling across the project
* abcdefghijklmnopqrstuvwxyz
* accounting
* additional
* allowed
* almost
* already
* appropriately
* arise
* bandwidth
* behave
* bidirectional
* brackets
* cached
* characters
* cloud
* committing
* concatenating
* configured
* constructs
* current
* cutoff
* deferred
* different
* directory
* disposition
* dropbox
* either way
* error
* excess
* experiments
* explicitly
* externally
* files
* github
* gzipped
* hierarchies
* huffman
* hyphen
* implicitly
* independent
* insensitive
* integrity
* libraries
* literally
* metadata
* mimics
* missing
* modification
* multipart
* multiple
* nightmare
* nonexistent
* number
* obscure
* ourselves
* overridden
* potatoes
* preexisting
* priority
* received
* remote
* replacement
* represents
* reproducibility
* response
* satisfies
* sensitive
* separately
* separator
* specifying
* string
* successful
* synchronization
* syncing
* šenfeld
* take
* temporarily
* testcontents
* that
* the
* themselves
* throttling
* timeout
* transaction
* transferred
* unnecessary
* using
* webbrowser
* which
* with
* workspace

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
2022-08-30 11:16:26 +02:00

201 lines
4.5 KiB
Go

// Package configmap provides an abstraction for reading and writing config
package configmap
import (
"encoding/base64"
"encoding/json"
"fmt"
"sort"
"strings"
"unicode"
)
// Priority of getters
type Priority int8
// Priority levels for AddGetter
const (
PriorityNormal Priority = iota
PriorityConfig // use for reading from the config
PriorityDefault // use for default values
PriorityMax
)
// Getter provides an interface to get config items
type Getter interface {
// Get should get an item with the key passed in and return
// the value. If the item is found then it should return true,
// otherwise false.
Get(key string) (value string, ok bool)
}
// Setter provides an interface to set config items
type Setter interface {
// Set should set an item into persistent config store.
Set(key, value string)
}
// Mapper provides an interface to read and write config
type Mapper interface {
Getter
Setter
}
// Map provides a wrapper around multiple Setter and
// Getter interfaces.
type Map struct {
setters []Setter
getters []getprio
}
type getprio struct {
getter Getter
priority Priority
}
// New returns an empty Map
func New() *Map {
return &Map{}
}
// AddGetter appends a getter onto the end of the getters in priority order
func (c *Map) AddGetter(getter Getter, priority Priority) *Map {
c.getters = append(c.getters, getprio{getter, priority})
sort.SliceStable(c.getters, func(i, j int) bool {
return c.getters[i].priority < c.getters[j].priority
})
return c
}
// AddSetter appends a setter onto the end of the setters
func (c *Map) AddSetter(setter Setter) *Map {
c.setters = append(c.setters, setter)
return c
}
// ClearSetters removes all the setters set so far
func (c *Map) ClearSetters() *Map {
c.setters = nil
return c
}
// ClearGetters removes all the getters with the priority given
func (c *Map) ClearGetters(priority Priority) *Map {
getters := c.getters[:0]
for _, item := range c.getters {
if item.priority != priority {
getters = append(getters, item)
}
}
c.getters = getters
return c
}
// GetPriority gets an item with the key passed in and return the
// value from the first getter to return a result with priority <=
// maxPriority. If the item is found then it returns true, otherwise
// false.
func (c *Map) GetPriority(key string, maxPriority Priority) (value string, ok bool) {
for _, item := range c.getters {
if item.priority > maxPriority {
break
}
value, ok = item.getter.Get(key)
if ok {
return value, ok
}
}
return "", false
}
// Get gets an item with the key passed in and return the value from
// the first getter. If the item is found then it returns true,
// otherwise false.
func (c *Map) Get(key string) (value string, ok bool) {
return c.GetPriority(key, PriorityMax)
}
// Set sets an item into all the stored setters.
func (c *Map) Set(key, value string) {
for _, do := range c.setters {
do.Set(key, value)
}
}
// Simple is a simple Mapper for testing
type Simple map[string]string
// Get the value
func (c Simple) Get(key string) (value string, ok bool) {
value, ok = c[key]
return value, ok
}
// Set the value
func (c Simple) Set(key, value string) {
c[key] = value
}
// String the map value the same way the config parser does, but with
// sorted keys for reproducibility.
func (c Simple) String() string {
var ks = make([]string, 0, len(c))
for k := range c {
ks = append(ks, k)
}
sort.Strings(ks)
var out strings.Builder
for _, k := range ks {
if out.Len() > 0 {
out.WriteRune(',')
}
out.WriteString(k)
out.WriteRune('=')
out.WriteRune('\'')
for _, ch := range c[k] {
out.WriteRune(ch)
// Escape ' as ''
if ch == '\'' {
out.WriteRune(ch)
}
}
out.WriteRune('\'')
}
return out.String()
}
// Encode from c into a string suitable for putting on the command line
func (c Simple) Encode() (string, error) {
if len(c) == 0 {
return "", nil
}
buf, err := json.Marshal(c)
if err != nil {
return "", fmt.Errorf("encode simple map: %w", err)
}
return base64.RawStdEncoding.EncodeToString(buf), nil
}
// Decode an Encode~d string in into c
func (c Simple) Decode(in string) error {
// Remove all whitespace from the input string
in = strings.Map(func(r rune) rune {
if unicode.IsSpace(r) {
return -1
}
return r
}, in)
if len(in) == 0 {
return nil
}
decodedM, err := base64.RawStdEncoding.DecodeString(in)
if err != nil {
return fmt.Errorf("decode simple map: %w", err)
}
err = json.Unmarshal(decodedM, &c)
if err != nil {
return fmt.Errorf("parse simple map: %w", err)
}
return nil
}