rclone/vfs/dir.go
Nick Craig-Wood 06a12f5e27 vfs: stop virtual directory entries dropping out of the directory cache
Rclone adds virtual directory entries to the directory cache when it
creates a file or directory.

Before this change these dropped out of the directory cache when the
directory cache was reloaded. This meant that when the directory cache
expired:

- On bucket based backends, empty directories would disappear
- When using VFS writeback, files in the process of uploading would disappear

This is fixed by keeping track of the virtual entries in each
directory. The virtual entries are removed when they become real - ie
the object is read back from the listing.

This also keeps tracks of deletes in the same way so if a file is
deleted, it will not re-appear when the directory cache is reloaded if
the deletion hasn't finished yet.
2020-06-30 12:03:39 +01:00

849 lines
21 KiB
Go

package vfs
import (
"context"
"os"
"path"
"sort"
"strings"
"sync"
"time"
"github.com/pkg/errors"
"github.com/rclone/rclone/fs"
"github.com/rclone/rclone/fs/dirtree"
"github.com/rclone/rclone/fs/list"
"github.com/rclone/rclone/fs/log"
"github.com/rclone/rclone/fs/operations"
"github.com/rclone/rclone/fs/walk"
"github.com/rclone/rclone/vfs/vfscommon"
)
// Dir represents a directory entry
type Dir struct {
vfs *VFS // read only
inode uint64 // read only: inode number
f fs.Fs // read only
mu sync.RWMutex // protects the following
parent *Dir // parent, nil for root
path string
modTime time.Time
entry fs.Directory
read time.Time // time directory entry last read
items map[string]Node // directory entries - can be empty but not nil
virtual map[string]vState // virtual directory entries - may be nil
sys interface{} // user defined info to be attached here
}
//go:generate stringer -type=vState
// vState describes the state of the virtual directory entries
type vState byte
const (
vOK vState = iota // Not virtual
vAdd // added file or directory
vDel // removed file or directory
)
func newDir(vfs *VFS, f fs.Fs, parent *Dir, fsDir fs.Directory) *Dir {
return &Dir{
vfs: vfs,
f: f,
parent: parent,
entry: fsDir,
path: fsDir.Remote(),
modTime: fsDir.ModTime(context.TODO()),
inode: newInode(),
items: make(map[string]Node),
}
}
// String converts it to printable
func (d *Dir) String() string {
if d == nil {
return "<nil *Dir>"
}
d.mu.RLock()
defer d.mu.RUnlock()
return d.path + "/"
}
// IsFile returns false for Dir - satisfies Node interface
func (d *Dir) IsFile() bool {
return false
}
// IsDir returns true for Dir - satisfies Node interface
func (d *Dir) IsDir() bool {
return true
}
// Mode bits of the directory - satisfies Node interface
func (d *Dir) Mode() (mode os.FileMode) {
return d.vfs.Opt.DirPerms
}
// Name (base) of the directory - satisfies Node interface
func (d *Dir) Name() (name string) {
d.mu.RLock()
name = path.Base(d.path)
d.mu.RUnlock()
if name == "." {
name = "/"
}
return name
}
// Path of the directory - satisfies Node interface
func (d *Dir) Path() (name string) {
d.mu.RLock()
defer d.mu.RUnlock()
return d.path
}
// Sys returns underlying data source (can be nil) - satisfies Node interface
func (d *Dir) Sys() interface{} {
d.mu.RLock()
defer d.mu.RUnlock()
return d.sys
}
// SetSys sets the underlying data source (can be nil) - satisfies Node interface
func (d *Dir) SetSys(x interface{}) {
d.mu.Lock()
d.sys = x
d.mu.Unlock()
}
// Inode returns the inode number - satisfies Node interface
func (d *Dir) Inode() uint64 {
return d.inode
}
// Node returns the Node assocuated with this - satisfies Noder interface
func (d *Dir) Node() Node {
return d
}
// forgetDirPath clears the cache for itself and all subdirectories if
// they match the given path. The path is specified relative from the
// directory it is called from.
//
// It does not invalidate or clear the cache of the parent directory.
func (d *Dir) forgetDirPath(relativePath string) {
if dir := d.cachedDir(relativePath); dir != nil {
dir.walk(func(dir *Dir) {
// this is called with the mutex held
fs.Debugf(dir.path, "forgetting directory cache")
dir.read = time.Time{}
// Don't clear directory entries if there are virtual
// items in there.
if len(dir.virtual) == 0 {
dir.items = make(map[string]Node)
dir.virtual = nil
}
})
}
}
// ForgetAll ensures the directory and all its children are purged
// from the cache.
//
// It does not invalidate or clear the cache of the parent directory.
func (d *Dir) ForgetAll() {
d.forgetDirPath("")
}
// invalidateDir invalidates the directory cache for absPath relative to the root
func (d *Dir) invalidateDir(absPath string) {
node := d.vfs.root.cachedNode(absPath)
if dir, ok := node.(*Dir); ok {
dir.mu.Lock()
if !dir.read.IsZero() {
fs.Debugf(dir.path, "invalidating directory cache")
dir.read = time.Time{}
}
dir.mu.Unlock()
}
}
// changeNotify invalidates the directory cache for the relativePath
// passed in.
//
// if entryType is a directory it invalidates the parent of the directory too.
func (d *Dir) changeNotify(relativePath string, entryType fs.EntryType) {
defer log.Trace(d.path, "relativePath=%q, type=%v", relativePath, entryType)("")
d.mu.RLock()
absPath := path.Join(d.path, relativePath)
d.mu.RUnlock()
d.invalidateDir(vfscommon.FindParent(absPath))
if entryType == fs.EntryDirectory {
d.invalidateDir(absPath)
}
}
// ForgetPath clears the cache for itself and all subdirectories if
// they match the given path. The path is specified relative from the
// directory it is called from. The cache of the parent directory is
// marked as stale, but not cleared otherwise.
// It is not possible to traverse the directory tree upwards, i.e.
// you cannot clear the cache for the Dir's ancestors or siblings.
func (d *Dir) ForgetPath(relativePath string, entryType fs.EntryType) {
defer log.Trace(d.path, "relativePath=%q, type=%v", relativePath, entryType)("")
d.mu.RLock()
absPath := path.Join(d.path, relativePath)
d.mu.RUnlock()
if absPath != "" {
d.invalidateDir(vfscommon.FindParent(absPath))
}
if entryType == fs.EntryDirectory {
d.forgetDirPath(relativePath)
}
}
// walk runs a function on all cached directories. It will be called
// on a directory's children first.
//
// The mutex will be held for the directory when fun is called
func (d *Dir) walk(fun func(*Dir)) {
d.mu.Lock()
defer d.mu.Unlock()
for _, node := range d.items {
if dir, ok := node.(*Dir); ok {
dir.walk(fun)
}
}
fun(d)
}
// countActiveWriters returns the number of writers active in this
// directory and any subdirectories.
func (d *Dir) countActiveWriters() (writers int) {
d.walk(func(d *Dir) {
// NB d.mu is held by walk() here
fs.Debugf(d.path, "Looking for writers")
for leaf, item := range d.items {
fs.Debugf(leaf, "reading active writers")
if file, ok := item.(*File); ok {
n := file.activeWriters()
if n != 0 {
fs.Debugf(file, "active writers %d", n)
}
writers += n
}
}
})
return writers
}
// age returns the duration since the last time the directory contents
// was read and the content is cosidered stale. age will be 0 and
// stale true if the last read time is empty.
// age must be called with d.mu held.
func (d *Dir) _age(when time.Time) (age time.Duration, stale bool) {
if d.read.IsZero() {
return age, true
}
age = when.Sub(d.read)
stale = age > d.vfs.Opt.DirCacheTime
return
}
// rename should be called after the directory is renamed
//
// Reset the directory to new state, discarding all the objects and
// reading everything again
func (d *Dir) rename(newParent *Dir, fsDir fs.Directory) {
d.ForgetAll()
d.mu.Lock()
d.parent = newParent
d.entry = fsDir
d.path = fsDir.Remote()
d.modTime = fsDir.ModTime(context.TODO())
d.read = time.Time{}
d.mu.Unlock()
}
// addObject adds a new object or directory to the directory
//
// The name passed in is marked as virtual as it hasn't been read from a remote
// directory listing.
//
// note that we add new objects rather than updating old ones
func (d *Dir) addObject(node Node) {
d.mu.Lock()
leaf := node.Name()
d.items[leaf] = node
if d.virtual == nil {
d.virtual = make(map[string]vState)
}
d.virtual[leaf] = vAdd
fs.Debugf(d.path, "Added virtual directory entry %v: %q", vAdd, leaf)
d.mu.Unlock()
}
// AddVirtual adds a virtual object of name and size to the directory
//
// This will be replaced with a real object when it is read back from the
// remote.
//
// This is used to add directory entries while things are uploading
func (d *Dir) AddVirtual(leaf string, size int64, isDir bool) {
var node Node
d.mu.RLock()
dPath := d.path
_, found := d.items[leaf]
d.mu.RUnlock()
if found {
// Don't overwrite existing objects
return
}
if isDir {
remote := path.Join(dPath, leaf)
entry := fs.NewDir(remote, time.Now())
node = newDir(d.vfs, d.f, d, entry)
} else {
f := newFile(d, dPath, nil, leaf)
f.setSize(size)
node = f
}
d.addObject(node)
}
// delObject removes an object from the directory
//
// The name passed in is marked as virtual as the delete it hasn't been read
// from a remote directory listing.
func (d *Dir) delObject(leaf string) {
d.mu.Lock()
delete(d.items, leaf)
if d.virtual == nil {
d.virtual = make(map[string]vState)
}
d.virtual[leaf] = vDel
fs.Debugf(d.path, "Added virtual directory entry %v: %q", vDel, leaf)
d.mu.Unlock()
}
// DelVirtual removes an object from the directory listing
//
// It marks it as removed until it has confirmed the object is missing when the
// directory entries are re-read in which case the virtual mark is removed.
//
// This is used to remove directory entries after things have been deleted or
// renamed but before we've had confirmation from the backend.
func (d *Dir) DelVirtual(leaf string) {
d.delObject(leaf)
}
// read the directory and sets d.items - must be called with the lock held
func (d *Dir) _readDir() error {
when := time.Now()
if age, stale := d._age(when); stale {
if age != 0 {
fs.Debugf(d.path, "Re-reading directory (%v old)", age)
}
} else {
return nil
}
entries, err := list.DirSorted(context.TODO(), d.f, false, d.path)
if err == fs.ErrorDirNotFound {
// We treat directory not found as empty because we
// create directories on the fly
} else if err != nil {
return err
}
err = d._readDirFromEntries(entries, nil, time.Time{})
if err != nil {
return err
}
d.read = when
return nil
}
// update d.items for each dir in the DirTree below this one and
// set the last read time - must be called with the lock held
func (d *Dir) _readDirFromDirTree(dirTree dirtree.DirTree, when time.Time) error {
return d._readDirFromEntries(dirTree[d.path], dirTree, when)
}
// update d.items and if dirTree is not nil update each dir in the DirTree below this one and
// set the last read time - must be called with the lock held
func (d *Dir) _readDirFromEntries(entries fs.DirEntries, dirTree dirtree.DirTree, when time.Time) error {
var err error
// Cache the items by name
found := make(map[string]struct{})
for _, entry := range entries {
name := path.Base(entry.Remote())
if name == "." || name == ".." {
continue
}
node := d.items[name]
found[name] = struct{}{}
virtualState := d.virtual[name]
switch virtualState {
case vAdd:
// item was added to the dir but since it is found in a
// listing is no longer virtual
delete(d.virtual, name)
if len(d.virtual) == 0 {
d.virtual = nil
}
fs.Debugf(d.path, "Removed virtual directory entry %v: %q", virtualState, name)
case vDel:
// item is deleted from the dir so skip it
continue
case vOK:
}
switch item := entry.(type) {
case fs.Object:
obj := item
// Reuse old file value if it exists
if file, ok := node.(*File); node != nil && ok {
file.setObjectNoUpdate(obj)
} else {
node = newFile(d, d.path, obj, name)
}
case fs.Directory:
// Reuse old dir value if it exists
if node == nil || !node.IsDir() {
node = newDir(d.vfs, d.f, d, item)
}
if dirTree != nil {
dir := node.(*Dir)
dir.mu.Lock()
err = dir._readDirFromDirTree(dirTree, when)
if err != nil {
dir.read = time.Time{}
} else {
dir.read = when
}
dir.mu.Unlock()
if err != nil {
return err
}
}
default:
err = errors.Errorf("unknown type %T", item)
fs.Errorf(d, "readDir error: %v", err)
return err
}
d.items[name] = node
}
// delete unused entries
for name := range d.items {
if _, ok := found[name]; !ok && d.virtual[name] != vAdd {
// item was added to the dir but wasn't found in the
// listing - remove it unless it was virtually added
delete(d.items, name)
}
}
// delete unused virtuals
for name, virtualState := range d.virtual {
if _, ok := found[name]; !ok && virtualState == vDel {
// We have a virtual delete but the item wasn't found in
// the listing so no longer needs a virtual delete.
delete(d.virtual, name)
fs.Debugf(d.path, "Removed virtual directory entry %v: %q", virtualState, name)
}
}
if len(d.virtual) == 0 {
d.virtual = nil
}
return nil
}
// readDirTree forces a refresh of the complete directory tree
func (d *Dir) readDirTree() error {
d.mu.RLock()
f, path := d.f, d.path
d.mu.RUnlock()
when := time.Now()
fs.Debugf(path, "Reading directory tree")
dt, err := walk.NewDirTree(context.TODO(), f, path, false, -1)
if err != nil {
return err
}
d.mu.Lock()
defer d.mu.Unlock()
d.read = time.Time{}
err = d._readDirFromDirTree(dt, when)
if err != nil {
return err
}
fs.Debugf(d.path, "Reading directory tree done in %s", time.Since(when))
d.read = when
return nil
}
// readDir forces a refresh of the directory
func (d *Dir) readDir() error {
d.mu.Lock()
defer d.mu.Unlock()
d.read = time.Time{}
return d._readDir()
}
// stat a single item in the directory
//
// returns ENOENT if not found.
// returns a custom error if directory on a case-insensitive file system
// contains files with names that differ only by case.
func (d *Dir) stat(leaf string) (Node, error) {
d.mu.Lock()
defer d.mu.Unlock()
err := d._readDir()
if err != nil {
return nil, err
}
item, ok := d.items[leaf]
if !ok && d.vfs.Opt.CaseInsensitive {
leafLower := strings.ToLower(leaf)
for name, node := range d.items {
if strings.ToLower(name) == leafLower {
if ok {
// duplicate case insensitive match is an error
return nil, errors.Errorf("duplicate filename %q detected with --vfs-case-insensitive set", leaf)
}
// found a case insenstive match
ok = true
item = node
}
}
}
if !ok {
return nil, ENOENT
}
return item, nil
}
// Check to see if a directory is empty
func (d *Dir) isEmpty() (bool, error) {
d.mu.Lock()
defer d.mu.Unlock()
err := d._readDir()
if err != nil {
return false, err
}
return len(d.items) == 0, nil
}
// ModTime returns the modification time of the directory
func (d *Dir) ModTime() time.Time {
d.mu.RLock()
defer d.mu.RUnlock()
// fs.Debugf(d.path, "Dir.ModTime %v", d.modTime)
return d.modTime
}
// Size of the directory
func (d *Dir) Size() int64 {
return 0
}
// SetModTime sets the modTime for this dir
func (d *Dir) SetModTime(modTime time.Time) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
d.mu.Lock()
d.modTime = modTime
d.mu.Unlock()
return nil
}
func (d *Dir) cachedDir(relativePath string) (dir *Dir) {
dir, _ = d.cachedNode(relativePath).(*Dir)
return
}
func (d *Dir) cachedNode(relativePath string) Node {
segments := strings.Split(strings.Trim(relativePath, "/"), "/")
var node Node = d
for _, s := range segments {
if s == "" {
continue
}
if dir, ok := node.(*Dir); ok {
dir.mu.Lock()
node = dir.items[s]
dir.mu.Unlock()
if node != nil {
continue
}
}
return nil
}
return node
}
// Stat looks up a specific entry in the receiver.
//
// Stat should return a Node corresponding to the entry. If the
// name does not exist in the directory, Stat should return ENOENT.
//
// Stat need not to handle the names "." and "..".
func (d *Dir) Stat(name string) (node Node, err error) {
// fs.Debugf(path, "Dir.Stat")
node, err = d.stat(name)
if err != nil {
if err != ENOENT {
fs.Errorf(d, "Dir.Stat error: %v", err)
}
return nil, err
}
// fs.Debugf(path, "Dir.Stat OK")
return node, nil
}
// ReadDirAll reads the contents of the directory sorted
func (d *Dir) ReadDirAll() (items Nodes, err error) {
// fs.Debugf(d.path, "Dir.ReadDirAll")
d.mu.Lock()
err = d._readDir()
if err != nil {
fs.Debugf(d.path, "Dir.ReadDirAll error: %v", err)
d.mu.Unlock()
return nil, err
}
for _, item := range d.items {
items = append(items, item)
}
d.mu.Unlock()
sort.Sort(items)
// fs.Debugf(d.path, "Dir.ReadDirAll OK with %d entries", len(items))
return items, nil
}
// accessModeMask masks off the read modes from the flags
const accessModeMask = (os.O_RDONLY | os.O_WRONLY | os.O_RDWR)
// Open the directory according to the flags provided
func (d *Dir) Open(flags int) (fd Handle, err error) {
rdwrMode := flags & accessModeMask
if rdwrMode != os.O_RDONLY {
fs.Errorf(d, "Can only open directories read only")
return nil, EPERM
}
return newDirHandle(d), nil
}
// Create makes a new file node
func (d *Dir) Create(name string, flags int) (*File, error) {
// fs.Debugf(path, "Dir.Create")
if d.vfs.Opt.ReadOnly {
return nil, EROFS
}
// This gets added to the directory when the file is opened for write
return newFile(d, d.Path(), nil, name), nil
}
// Mkdir creates a new directory
func (d *Dir) Mkdir(name string) (*Dir, error) {
if d.vfs.Opt.ReadOnly {
return nil, EROFS
}
path := path.Join(d.path, name)
node, err := d.stat(name)
switch err {
case ENOENT:
// not found, carry on
case nil:
// found so check what it is
if node.IsDir() {
return node.(*Dir), err
}
return nil, EEXIST
default:
// a different error - report
fs.Errorf(d, "Dir.Mkdir failed to read directory: %v", err)
return nil, err
}
// fs.Debugf(path, "Dir.Mkdir")
err = d.f.Mkdir(context.TODO(), path)
if err != nil {
fs.Errorf(d, "Dir.Mkdir failed to create directory: %v", err)
return nil, err
}
fsDir := fs.NewDir(path, time.Now())
dir := newDir(d.vfs, d.f, d, fsDir)
d.addObject(dir)
// fs.Debugf(path, "Dir.Mkdir OK")
return dir, nil
}
// Remove the directory
func (d *Dir) Remove() error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// Check directory is empty first
empty, err := d.isEmpty()
if err != nil {
fs.Errorf(d, "Dir.Remove dir error: %v", err)
return err
}
if !empty {
fs.Errorf(d, "Dir.Remove not empty")
return ENOTEMPTY
}
// remove directory
err = d.f.Rmdir(context.TODO(), d.path)
if err != nil {
fs.Errorf(d, "Dir.Remove failed to remove directory: %v", err)
return err
}
// Remove the item from the parent directory listing
if d.parent != nil {
d.parent.delObject(d.Name())
}
return nil
}
// RemoveAll removes the directory and any contents recursively
func (d *Dir) RemoveAll() error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// Remove contents of the directory
nodes, err := d.ReadDirAll()
if err != nil {
fs.Errorf(d, "Dir.RemoveAll failed to read directory: %v", err)
return err
}
for _, node := range nodes {
err = node.RemoveAll()
if err != nil {
fs.Errorf(node.Path(), "Dir.RemoveAll failed to remove: %v", err)
return err
}
}
return d.Remove()
}
// DirEntry returns the underlying fs.DirEntry
func (d *Dir) DirEntry() (entry fs.DirEntry) {
return d.entry
}
// RemoveName removes the entry with the given name from the receiver,
// which must be a directory. The entry to be removed may correspond
// to a file (unlink) or to a directory (rmdir).
func (d *Dir) RemoveName(name string) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// fs.Debugf(path, "Dir.Remove")
node, err := d.stat(name)
if err != nil {
fs.Errorf(d, "Dir.Remove error: %v", err)
return err
}
return node.Remove()
}
// Rename the file
func (d *Dir) Rename(oldName, newName string, destDir *Dir) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
oldPath := path.Join(d.path, oldName)
newPath := path.Join(destDir.path, newName)
// fs.Debugf(oldPath, "Dir.Rename to %q", newPath)
oldNode, err := d.stat(oldName)
if err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
switch x := oldNode.DirEntry().(type) {
case nil:
if oldFile, ok := oldNode.(*File); ok {
if err = oldFile.rename(context.TODO(), destDir, newName); err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
} else {
fs.Errorf(oldPath, "Dir.Rename can't rename open file that is not a vfs.File")
return EPERM
}
case fs.Object:
if oldFile, ok := oldNode.(*File); ok {
if err = oldFile.rename(context.TODO(), destDir, newName); err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
} else {
err := errors.Errorf("Fs %q can't rename file that is not a vfs.File", d.f)
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
case fs.Directory:
features := d.f.Features()
if features.DirMove == nil && features.Move == nil && features.Copy == nil {
err := errors.Errorf("Fs %q can't rename directories (no DirMove, Move or Copy)", d.f)
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
srcRemote := x.Remote()
dstRemote := newPath
err = operations.DirMove(context.TODO(), d.f, srcRemote, dstRemote)
if err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
newDir := fs.NewDirCopy(context.TODO(), x).SetRemote(newPath)
// Update the node with the new details
if oldNode != nil {
if oldDir, ok := oldNode.(*Dir); ok {
fs.Debugf(x, "Updating dir with %v %p", newDir, oldDir)
oldDir.rename(destDir, newDir)
}
}
default:
err = errors.Errorf("unknown type %T", oldNode)
fs.Errorf(d.path, "Dir.Rename error: %v", err)
return err
}
// Show moved - delete from old dir and add to new
d.delObject(oldName)
destDir.addObject(oldNode)
// fs.Debugf(newPath, "Dir.Rename renamed from %q", oldPath)
return nil
}
// Sync the directory
//
// Note that we don't do anything except return OK
func (d *Dir) Sync() error {
return nil
}
// VFS returns the instance of the VFS
func (d *Dir) VFS() *VFS {
// No locking required
return d.vfs
}
// Fs returns the Fs that the Dir is on
func (d *Dir) Fs() fs.Fs {
// No locking required
return d.f
}
// Truncate changes the size of the named file.
func (d *Dir) Truncate(size int64) error {
return ENOSYS
}