mirror of
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570 lines
18 KiB
Go
570 lines
18 KiB
Go
// Structures and utilities for backend config
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//
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//
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package fs
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import (
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"context"
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"errors"
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"fmt"
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"strconv"
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"strings"
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"github.com/rclone/rclone/fs/config/configmap"
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)
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const (
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// ConfigToken is the key used to store the token under
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ConfigToken = "token"
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// ConfigKeyEphemeralPrefix marks config keys which shouldn't be stored in the config file
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ConfigKeyEphemeralPrefix = "config_"
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)
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// ConfigOAuth should be called to do the OAuth
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//
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// set in lib/oauthutil to avoid a circular import
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var ConfigOAuth func(ctx context.Context, name string, m configmap.Mapper, ri *RegInfo, in ConfigIn) (*ConfigOut, error)
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// ConfigIn is passed to the Config function for an Fs
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//
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// The interactive config system for backends is state based. This is
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// so that different frontends to the config can be attached, eg over
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// the API or web page.
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//
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// Each call to the config system supplies ConfigIn which tells the
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// system what to do. Each will return a ConfigOut which gives a
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// question to ask the user and a state to return to. There is one
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// special question which allows the backends to do OAuth.
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//
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// The ConfigIn contains a State which the backend should act upon and
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// a Result from the previous question to the user.
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//
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// If ConfigOut is nil or ConfigOut.State == "" then the process is
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// deemed to have finished. If there is no Option in ConfigOut then
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// the next state will be called immediately. This is wrapped in
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// ConfigGoto and ConfigResult.
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//
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// Backends should keep no state in memory - if they need to persist
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// things between calls it should be persisted in the config file.
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// Things can also be persisted in the state using the StatePush and
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// StatePop utilities here.
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//
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// The utilities here are convenience methods for different kinds of
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// questions and responses.
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//
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// Where the questions ask for a name then this should start with
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// "config_" to show it is an ephemeral config input rather than the
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// actual value stored in the config file. Names beginning with
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// "config_fs_" are reserved for internal use.
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//
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// State names starting with "*" are reserved for internal use.
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//
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// Note that in the bin directory there is a python program called
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// "config.py" which shows how this interface should be used.
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type ConfigIn struct {
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State string // State to run
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Result string // Result from previous Option
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}
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// ConfigOut is returned from Config function for an Fs
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//
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// State is the state for the next call to Config
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// OAuth is a special value set by oauthutil.ConfigOAuth
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// Error is displayed to the user before asking a question
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// Result is passed to the next call to Config if Option/OAuth isn't set
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type ConfigOut struct {
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State string // State to jump to after this
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Option *Option // Option to query user about
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OAuth interface{} `json:"-"` // Do OAuth if set
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Error string // error to be displayed to the user
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Result string // if Option/OAuth not set then this is passed to the next state
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}
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// ConfigInputOptional asks the user for a string which may be empty
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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func ConfigInputOptional(state string, name string, help string) (*ConfigOut, error) {
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return &ConfigOut{
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State: state,
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Option: &Option{
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Name: name,
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Help: help,
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Default: "",
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},
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}, nil
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}
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// ConfigInput asks the user for a non-empty string
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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func ConfigInput(state string, name string, help string) (*ConfigOut, error) {
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out, _ := ConfigInputOptional(state, name, help)
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out.Option.Required = true
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return out, nil
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}
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// ConfigPassword asks the user for a password
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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func ConfigPassword(state string, name string, help string) (*ConfigOut, error) {
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out, _ := ConfigInputOptional(state, name, help)
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out.Option.IsPassword = true
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return out, nil
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}
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// ConfigGoto goes to the next state with empty Result
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//
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// state should be the next state required
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func ConfigGoto(state string) (*ConfigOut, error) {
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return &ConfigOut{
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State: state,
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}, nil
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}
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// ConfigResult goes to the next state with result given
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//
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// state should be the next state required
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// result should be the result for the next state
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func ConfigResult(state, result string) (*ConfigOut, error) {
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return &ConfigOut{
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State: state,
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Result: result,
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}, nil
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}
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// ConfigError shows the error to the user and goes to the state passed in
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//
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// state should be the next state required
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// Error should be the error shown to the user
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func ConfigError(state string, Error string) (*ConfigOut, error) {
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return &ConfigOut{
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State: state,
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Error: Error,
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}, nil
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}
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// ConfigConfirm returns a ConfigOut structure which asks a Yes/No question
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//
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// state should be the next state required
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// Default should be the default state
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// name is the config name for this item
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// help should be the help shown to the user
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func ConfigConfirm(state string, Default bool, name string, help string) (*ConfigOut, error) {
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return &ConfigOut{
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State: state,
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Option: &Option{
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Name: name,
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Help: help,
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Default: Default,
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Examples: []OptionExample{{
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Value: "true",
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Help: "Yes",
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}, {
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Value: "false",
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Help: "No",
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}},
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Exclusive: true,
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},
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}, nil
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}
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// ConfigChooseExclusiveFixed returns a ConfigOut structure which has a list of
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// items to choose from.
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//
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// Possible items must be supplied as a fixed list.
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//
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// User is required to supply a value, and is restricted to the specified list,
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// i.e. free text input is not allowed.
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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// items should be the items in the list
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//
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// It chooses the first item to be the default.
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// If there are no items then it will return an error.
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// If there is only one item it will short cut to the next state.
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func ConfigChooseExclusiveFixed(state string, name string, help string, items []OptionExample) (*ConfigOut, error) {
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if len(items) == 0 {
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return nil, fmt.Errorf("no items found in: %s", help)
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}
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choose := &ConfigOut{
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State: state,
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Option: &Option{
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Name: name,
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Help: help,
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Examples: items,
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Exclusive: true,
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},
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}
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choose.Option.Default = choose.Option.Examples[0].Value
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if len(items) == 1 {
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// short circuit asking the question if only one entry
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choose.Result = choose.Option.Examples[0].Value
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choose.Option = nil
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}
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return choose, nil
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}
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// ConfigChooseExclusive returns a ConfigOut structure which has a list of
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// items to choose from.
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//
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// Possible items are retrieved from a supplied function.
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//
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// User is required to supply a value, and is restricted to the specified list,
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// i.e. free text input is not allowed.
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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// n should be the number of items in the list
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// getItem should return the items (value, help)
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//
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// It chooses the first item to be the default.
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// If there are no items then it will return an error.
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// If there is only one item it will short cut to the next state.
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func ConfigChooseExclusive(state string, name string, help string, n int, getItem func(i int) (itemValue string, itemHelp string)) (*ConfigOut, error) {
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items := make(OptionExamples, n)
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for i := range items {
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items[i].Value, items[i].Help = getItem(i)
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}
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return ConfigChooseExclusiveFixed(state, name, help, items)
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}
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// ConfigChooseFixed returns a ConfigOut structure which has a list of
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// suggested items.
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//
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// Suggested items must be supplied as a fixed list.
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//
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// User is required to supply a value, but is not restricted to the specified
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// list, i.e. free text input is accepted.
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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// items should be the items in the list
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//
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// It chooses the first item to be the default.
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func ConfigChooseFixed(state string, name string, help string, items []OptionExample) (*ConfigOut, error) {
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choose := &ConfigOut{
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State: state,
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Option: &Option{
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Name: name,
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Help: help,
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Examples: items,
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Required: true,
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},
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}
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if len(choose.Option.Examples) > 0 {
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choose.Option.Default = choose.Option.Examples[0].Value
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}
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return choose, nil
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}
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// ConfigChoose returns a ConfigOut structure which has a list of suggested
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// items.
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//
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// Suggested items are retrieved from a supplied function.
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//
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// User is required to supply a value, but is not restricted to the specified
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// list, i.e. free text input is accepted.
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//
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// state should be the next state required
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// name is the config name for this item
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// help should be the help shown to the user
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// n should be the number of items in the list
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// getItem should return the items (value, help)
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//
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// It chooses the first item to be the default.
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func ConfigChoose(state string, name string, help string, n int, getItem func(i int) (itemValue string, itemHelp string)) (*ConfigOut, error) {
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items := make(OptionExamples, n)
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for i := range items {
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items[i].Value, items[i].Help = getItem(i)
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}
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return ConfigChooseFixed(state, name, help, items)
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}
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// StatePush pushes a new values onto the front of the config string
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func StatePush(state string, values ...string) string {
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for i := range values {
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values[i] = strings.ReplaceAll(values[i], ",", ",") // replace comma with unicode wide version
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}
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if state != "" {
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values = append(values[:len(values):len(values)], state)
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}
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return strings.Join(values, ",")
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}
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type configOAuthKeyType struct{}
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// OAuth key for config
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var configOAuthKey = configOAuthKeyType{}
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// ConfigOAuthOnly marks the ctx so that the Config will stop after
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// finding an OAuth
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func ConfigOAuthOnly(ctx context.Context) context.Context {
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return context.WithValue(ctx, configOAuthKey, struct{}{})
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}
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// Return true if ctx is marked as ConfigOAuthOnly
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func isConfigOAuthOnly(ctx context.Context) bool {
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return ctx.Value(configOAuthKey) != nil
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}
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// StatePop pops a state from the front of the config string
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// It returns the new state and the value popped
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func StatePop(state string) (newState string, value string) {
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comma := strings.IndexRune(state, ',')
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if comma < 0 {
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return "", state
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}
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value, newState = state[:comma], state[comma+1:]
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value = strings.ReplaceAll(value, ",", ",") // replace unicode wide comma with comma
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return newState, value
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}
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// BackendConfig calls the config for the backend in ri
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//
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// It wraps any OAuth transactions as necessary so only straight
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// forward config questions are emitted
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func BackendConfig(ctx context.Context, name string, m configmap.Mapper, ri *RegInfo, choices configmap.Getter, in ConfigIn) (out *ConfigOut, err error) {
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for {
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out, err = backendConfigStep(ctx, name, m, ri, choices, in)
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if err != nil {
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break
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}
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if out == nil || out.State == "" {
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// finished
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break
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}
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if out.Option != nil {
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// question to ask user
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break
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}
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if out.Error != "" {
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// error to show user
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break
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}
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// non terminal state, but no question to ask or error to show - loop here
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in = ConfigIn{
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State: out.State,
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Result: out.Result,
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}
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}
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return out, err
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}
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// ConfigAll should be passed in as the initial state to run the
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// entire config
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const ConfigAll = "*all"
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// Run the config state machine for the normal config
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func configAll(ctx context.Context, name string, m configmap.Mapper, ri *RegInfo, in ConfigIn) (out *ConfigOut, err error) {
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if len(ri.Options) == 0 {
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return ConfigGoto("*postconfig")
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}
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// States are encoded
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//
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// *all-ACTION,NUMBER,ADVANCED
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//
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// Where NUMBER is the current state, ADVANCED is a flag true or false
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// to say whether we are asking about advanced config and
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// ACTION is what the state should be doing next.
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stateParams, state := StatePop(in.State)
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stateParams, stateNumber := StatePop(stateParams)
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_, stateAdvanced := StatePop(stateParams)
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optionNumber := 0
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advanced := stateAdvanced == "true"
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if stateNumber != "" {
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optionNumber, err = strconv.Atoi(stateNumber)
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if err != nil {
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return nil, fmt.Errorf("internal error: bad state number: %w", err)
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}
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}
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// Detect if reached the end of the questions
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if optionNumber == len(ri.Options) {
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if ri.Options.HasAdvanced() {
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return ConfigConfirm("*all-advanced", false, "config_fs_advanced", "Edit advanced config?")
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}
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return ConfigGoto("*postconfig")
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} else if optionNumber < 0 || optionNumber > len(ri.Options) {
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return nil, errors.New("internal error: option out of range")
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}
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// Make the next state
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newState := func(state string, i int, advanced bool) string {
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return StatePush("", state, fmt.Sprint(i), fmt.Sprint(advanced))
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}
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// Find the current option
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option := &ri.Options[optionNumber]
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switch state {
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case "*all":
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// If option is hidden or doesn't match advanced setting then skip it
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if option.Hide&OptionHideConfigurator != 0 || option.Advanced != advanced {
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return ConfigGoto(newState("*all", optionNumber+1, advanced))
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}
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// Skip this question if it isn't the correct provider
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provider, _ := m.Get(ConfigProvider)
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if !MatchProvider(option.Provider, provider) {
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return ConfigGoto(newState("*all", optionNumber+1, advanced))
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}
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out = &ConfigOut{
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State: newState("*all-set", optionNumber, advanced),
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Option: option,
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}
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// Filter examples by provider if necessary
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if provider != "" && len(option.Examples) > 0 {
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optionCopy := option.Copy()
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optionCopy.Examples = OptionExamples{}
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for _, example := range option.Examples {
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if MatchProvider(example.Provider, provider) {
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optionCopy.Examples = append(optionCopy.Examples, example)
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}
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}
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out.Option = optionCopy
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}
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return out, nil
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case "*all-set":
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// Set the value if not different to current
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// Note this won't set blank values in the config file
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// if the default is blank
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currentValue, _ := m.Get(option.Name)
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if currentValue != in.Result {
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m.Set(option.Name, in.Result)
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}
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// Find the next question
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return ConfigGoto(newState("*all", optionNumber+1, advanced))
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case "*all-advanced":
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// Reply to edit advanced question
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if in.Result == "true" {
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return ConfigGoto(newState("*all", 0, true))
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}
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return ConfigGoto("*postconfig")
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}
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return nil, fmt.Errorf("internal error: bad state %q", state)
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}
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func backendConfigStep(ctx context.Context, name string, m configmap.Mapper, ri *RegInfo, choices configmap.Getter, in ConfigIn) (out *ConfigOut, err error) {
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ci := GetConfig(ctx)
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Debugf(name, "config in: state=%q, result=%q", in.State, in.Result)
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defer func() {
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Debugf(name, "config out: out=%+v, err=%v", out, err)
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}()
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switch {
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case strings.HasPrefix(in.State, ConfigAll):
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// Do all config
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out, err = configAll(ctx, name, m, ri, in)
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case strings.HasPrefix(in.State, "*oauth"):
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// Do internal oauth states
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out, err = ConfigOAuth(ctx, name, m, ri, in)
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case strings.HasPrefix(in.State, "*postconfig"):
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// Do the post config starting from state ""
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in.State = ""
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return backendConfigStep(ctx, name, m, ri, choices, in)
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case strings.HasPrefix(in.State, "*"):
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err = fmt.Errorf("unknown internal state %q", in.State)
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default:
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// Otherwise pass to backend
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if ri.Config == nil {
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return nil, nil
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}
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out, err = ri.Config(ctx, name, m, in)
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}
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if err != nil {
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return nil, err
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}
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switch {
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case out == nil:
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case out.OAuth != nil:
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// If this is an OAuth state the deal with it here
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returnState := out.State
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// If rclone authorize, stop after doing oauth
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if isConfigOAuthOnly(ctx) {
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Debugf(nil, "OAuth only is set - overriding return state")
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returnState = ""
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}
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// Run internal state, saving the input so we can recall the state
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return ConfigGoto(StatePush("", "*oauth", returnState, in.State, in.Result))
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case out.Option != nil:
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if out.Option.Name == "" {
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return nil, errors.New("internal error: no name set in Option")
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}
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// If override value is set in the choices then use that
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if result, ok := choices.Get(out.Option.Name); ok {
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Debugf(nil, "Override value found, choosing value %q for state %q", result, out.State)
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return ConfigResult(out.State, result)
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}
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// If AutoConfirm is set, choose the default value
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if ci.AutoConfirm {
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result := fmt.Sprint(out.Option.Default)
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Debugf(nil, "Auto confirm is set, choosing default %q for state %q, override by setting config parameter %q", result, out.State, out.Option.Name)
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return ConfigResult(out.State, result)
|
||
}
|
||
// If fs.ConfigEdit is set then make the default value
|
||
// in the config the current value.
|
||
if result, ok := choices.Get(ConfigEdit); ok && result == "true" {
|
||
if value, ok := m.Get(out.Option.Name); ok {
|
||
newOption := out.Option.Copy()
|
||
oldValue := newOption.Value
|
||
err = newOption.Set(value)
|
||
if err != nil {
|
||
Errorf(nil, "Failed to set %q from %q - using default: %v", out.Option.Name, value, err)
|
||
} else {
|
||
newOption.Default = newOption.Value
|
||
newOption.Value = oldValue
|
||
out.Option = newOption
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return out, nil
|
||
}
|
||
|
||
// MatchProvider returns true if provider matches the providerConfig string.
|
||
//
|
||
// The providerConfig string can either be a list of providers to
|
||
// match, or if it starts with "!" it will be a list of providers not
|
||
// to match.
|
||
//
|
||
// If either providerConfig or provider is blank then it will return true
|
||
func MatchProvider(providerConfig, provider string) bool {
|
||
if providerConfig == "" || provider == "" {
|
||
return true
|
||
}
|
||
negate := false
|
||
if strings.HasPrefix(providerConfig, "!") {
|
||
providerConfig = providerConfig[1:]
|
||
negate = true
|
||
}
|
||
providers := strings.Split(providerConfig, ",")
|
||
matched := false
|
||
for _, p := range providers {
|
||
if p == provider {
|
||
matched = true
|
||
break
|
||
}
|
||
}
|
||
if negate {
|
||
return !matched
|
||
}
|
||
return matched
|
||
}
|