rclone/vfs/vfs.go
Nick Craig-Wood a5dc62f6c1 vfs: Make file handles compatible with OS
* Implement directory handles
  * Unify OpenFile
  * Add all the methods to match *os.File
  * Add StatParent and Rename methods to VFS
2017-11-03 13:00:00 +00:00

309 lines
8.5 KiB
Go

// Package vfs provides a virtual filing system layer over rclone's
// native objects.
//
// It attempts to behave in a similar way to Go's filing system
// manipulation code in the os package. The same named function
// should behave in an identical fashion. The objects also obey Go's
// standard interfaces.
//
// Note that paths don't start or end with /, so the root directory
// may be referred to as "". However Stat strips slashes so you can
// use paths with slashes in.
//
// It also includes directory caching
package vfs
import (
"fmt"
"os"
"path"
"strings"
"sync/atomic"
"time"
"github.com/ncw/rclone/fs"
)
// DefaultOpt is the default values uses for Opt
var DefaultOpt = Options{
NoModTime: false,
NoChecksum: false,
NoSeek: false,
DirCacheTime: 5 * 60 * time.Second,
PollInterval: time.Minute,
ReadOnly: false,
Umask: 0,
UID: ^uint32(0), // these values instruct WinFSP-FUSE to use the current user
GID: ^uint32(0), // overriden for non windows in mount_unix.go
DirPerms: os.FileMode(0777),
FilePerms: os.FileMode(0666),
}
// Node represents either a directory (*Dir) or a file (*File)
type Node interface {
os.FileInfo
IsFile() bool
Inode() uint64
SetModTime(modTime time.Time) error
Fsync() error
Remove() error
RemoveAll() error
DirEntry() fs.DirEntry
VFS() *VFS
}
// Check interfaces
var (
_ Node = (*File)(nil)
_ Node = (*Dir)(nil)
)
// Nodes is a slice of Node
type Nodes []Node
// Sort functions
func (ns Nodes) Len() int { return len(ns) }
func (ns Nodes) Swap(i, j int) { ns[i], ns[j] = ns[j], ns[i] }
func (ns Nodes) Less(i, j int) bool { return ns[i].DirEntry().Remote() < ns[j].DirEntry().Remote() }
// Noder represents something which can return a node
type Noder interface {
fmt.Stringer
Node() Node
}
// Check interfaces
var (
_ Noder = (*File)(nil)
_ Noder = (*Dir)(nil)
_ Noder = (*ReadFileHandle)(nil)
_ Noder = (*WriteFileHandle)(nil)
)
// Handle is the interface statisified by open files or directories.
// It is the methods on *os.File. Not all of them are supported.
type Handle interface {
Chdir() error
Chmod(mode os.FileMode) error
Chown(uid, gid int) error
Close() error
Fd() uintptr
Name() string
Read(b []byte) (n int, err error)
ReadAt(b []byte, off int64) (n int, err error)
Readdir(n int) ([]os.FileInfo, error)
Readdirnames(n int) (names []string, err error)
Seek(offset int64, whence int) (ret int64, err error)
Stat() (os.FileInfo, error)
Sync() error
Truncate(size int64) error
Write(b []byte) (n int, err error)
WriteAt(b []byte, off int64) (n int, err error)
WriteString(s string) (n int, err error)
}
// baseHandle implements all the missing methods
type baseHandle struct{}
func (h baseHandle) Chdir() error { return ENOSYS }
func (h baseHandle) Chmod(mode os.FileMode) error { return ENOSYS }
func (h baseHandle) Chown(uid, gid int) error { return ENOSYS }
func (h baseHandle) Close() error { return ENOSYS }
func (h baseHandle) Fd() uintptr { return 0 }
func (h baseHandle) Name() string { return "" }
func (h baseHandle) Read(b []byte) (n int, err error) { return 0, ENOSYS }
func (h baseHandle) ReadAt(b []byte, off int64) (n int, err error) { return 0, ENOSYS }
func (h baseHandle) Readdir(n int) ([]os.FileInfo, error) { return nil, ENOSYS }
func (h baseHandle) Readdirnames(n int) (names []string, err error) { return nil, ENOSYS }
func (h baseHandle) Seek(offset int64, whence int) (ret int64, err error) { return 0, ENOSYS }
func (h baseHandle) Stat() (os.FileInfo, error) { return nil, ENOSYS }
func (h baseHandle) Sync() error { return nil }
func (h baseHandle) Truncate(size int64) error { return ENOSYS }
func (h baseHandle) Write(b []byte) (n int, err error) { return 0, ENOSYS }
func (h baseHandle) WriteAt(b []byte, off int64) (n int, err error) { return 0, ENOSYS }
func (h baseHandle) WriteString(s string) (n int, err error) { return 0, ENOSYS }
// Check interfaces
var (
_ Handle = (*baseHandle)(nil)
_ Handle = (*ReadFileHandle)(nil)
_ Handle = (*WriteFileHandle)(nil)
_ Handle = (*DirHandle)(nil)
_ Handle = (*os.File)(nil)
)
// VFS represents the top level filing system
type VFS struct {
f fs.Fs
root *Dir
Opt Options
}
// Options is options for creating the vfs
type Options struct {
NoSeek bool // don't allow seeking if set
NoChecksum bool // don't check checksums if set
ReadOnly bool // if set VFS is read only
NoModTime bool // don't read mod times for files
DirCacheTime time.Duration // how long to consider directory listing cache valid
PollInterval time.Duration
Umask int
UID uint32
GID uint32
DirPerms os.FileMode
FilePerms os.FileMode
}
// New creates a new VFS and root directory. If opt is nil, then
// DefaultOpt will be used
func New(f fs.Fs, opt *Options) *VFS {
fsDir := fs.NewDir("", time.Now())
vfs := &VFS{
f: f,
}
// Make a copy of the options
if opt != nil {
vfs.Opt = *opt
} else {
vfs.Opt = DefaultOpt
}
// Mask the permissions with the umask
vfs.Opt.DirPerms &= ^os.FileMode(vfs.Opt.Umask)
vfs.Opt.FilePerms &= ^os.FileMode(vfs.Opt.Umask)
// Create root directory
vfs.root = newDir(vfs, f, nil, fsDir)
// Start polling if required
if vfs.Opt.PollInterval > 0 {
if do := vfs.f.Features().DirChangeNotify; do != nil {
do(vfs.root.ForgetPath, vfs.Opt.PollInterval)
}
}
return vfs
}
// Root returns the root node
func (vfs *VFS) Root() (*Dir, error) {
// fs.Debugf(vfs.f, "Root()")
return vfs.root, nil
}
var inodeCount uint64
// newInode creates a new unique inode number
func newInode() (inode uint64) {
return atomic.AddUint64(&inodeCount, 1)
}
// Stat finds the Node by path starting from the root
//
// It is the equivalent of os.Stat - Node contains the os.FileInfo
// interface.
func (vfs *VFS) Stat(path string) (node Node, err error) {
path = strings.Trim(path, "/")
node = vfs.root
for path != "" {
i := strings.IndexRune(path, '/')
var name string
if i < 0 {
name, path = path, ""
} else {
name, path = path[:i], path[i+1:]
}
if name == "" {
continue
}
dir, ok := node.(*Dir)
if !ok {
// We need to look in a directory, but found a file
return nil, ENOENT
}
node, err = dir.Stat(name)
if err != nil {
return nil, err
}
}
return
}
// StatParent finds the parent directory and the leaf name of a path
func (vfs *VFS) StatParent(name string) (dir *Dir, leaf string, err error) {
name = strings.Trim(name, "/")
parent, leaf := path.Split(name)
node, err := vfs.Stat(parent)
if err != nil {
return nil, "", err
}
if node.IsFile() {
return nil, "", os.ErrExist
}
dir = node.(*Dir)
return dir, leaf, nil
}
// OpenFile a file according to the flags and perm provided
func (vfs *VFS) OpenFile(name string, flags int, perm os.FileMode) (fd Handle, err error) {
rdwrMode := flags & (os.O_RDONLY | os.O_WRONLY | os.O_RDWR)
var read bool
switch {
case rdwrMode == os.O_RDONLY:
read = true
case rdwrMode == os.O_WRONLY || (rdwrMode == os.O_RDWR && (flags&os.O_TRUNC) != 0):
read = false
case rdwrMode == os.O_RDWR:
fs.Errorf(name, "Can't open for Read and Write")
return nil, os.ErrPermission
default:
fs.Errorf(name, "Can't figure out how to open with flags: 0x%X", flags)
return nil, os.ErrPermission
}
node, err := vfs.Stat(name)
if err != nil {
if err == os.ErrNotExist && !read {
return vfs.createFile(name, flags, perm)
}
return nil, err
}
if node.IsFile() {
file := node.(*File)
if read {
fd, err = file.OpenRead()
} else {
fd, err = file.OpenWrite()
}
} else {
fd, err = newDirHandle(node.(*Dir)), nil
}
return fd, err
}
func (vfs *VFS) createFile(name string, flags int, perm os.FileMode) (fd Handle, err error) {
dir, leaf, err := vfs.StatParent(name)
if err != nil {
return nil, err
}
_, fd, err = dir.Create(leaf)
return fd, err
}
// Rename oldName to newName
func (vfs *VFS) Rename(oldName, newName string) error {
// find the parent directories
oldDir, oldLeaf, err := vfs.StatParent(oldName)
if err != nil {
return err
}
newDir, newLeaf, err := vfs.StatParent(newName)
if err != nil {
return err
}
err = oldDir.Rename(oldLeaf, newLeaf, newDir)
if err != nil {
return err
}
return nil
}