rclone/fs/accounting/token_bucket.go

115 lines
3.2 KiB
Go

package accounting
import (
"sync"
"time"
"github.com/ncw/rclone/fs"
"golang.org/x/net/context" // switch to "context" when we stop supporting go1.6
"golang.org/x/time/rate"
)
// Globals
var (
tokenBucketMu sync.Mutex // protects the token bucket variables
tokenBucket *rate.Limiter
prevTokenBucket = tokenBucket
bwLimitToggledOff = false
currLimitMu sync.Mutex // protects changes to the timeslot
currLimit fs.BwTimeSlot
)
const maxBurstSize = 1 * 1024 * 1024 // must be bigger than the biggest request
// make a new empty token bucket with the bandwidth given
func newTokenBucket(bandwidth fs.SizeSuffix) *rate.Limiter {
newTokenBucket := rate.NewLimiter(rate.Limit(bandwidth), maxBurstSize)
// empty the bucket
err := newTokenBucket.WaitN(context.Background(), maxBurstSize)
if err != nil {
fs.Errorf(nil, "Failed to empty token bucket: %v", err)
}
return newTokenBucket
}
// StartTokenBucket starts the token bucket if necessary
func StartTokenBucket() {
currLimitMu.Lock()
currLimit := fs.Config.BwLimit.LimitAt(time.Now())
currLimitMu.Unlock()
if currLimit.Bandwidth > 0 {
tokenBucket = newTokenBucket(currLimit.Bandwidth)
fs.Infof(nil, "Starting bandwidth limiter at %vBytes/s", &currLimit.Bandwidth)
// Start the SIGUSR2 signal handler to toggle bandwidth.
// This function does nothing in windows systems.
startSignalHandler()
}
}
// StartTokenTicker creates a ticker to update the bandwidth limiter every minute.
func StartTokenTicker() {
// If the timetable has a single entry or was not specified, we don't need
// a ticker to update the bandwidth.
if len(fs.Config.BwLimit) <= 1 {
return
}
ticker := time.NewTicker(time.Minute)
go func() {
for range ticker.C {
limitNow := fs.Config.BwLimit.LimitAt(time.Now())
currLimitMu.Lock()
if currLimit.Bandwidth != limitNow.Bandwidth {
tokenBucketMu.Lock()
// If bwlimit is toggled off, the change should only
// become active on the next toggle, which causes
// an exchange of tokenBucket <-> prevTokenBucket
var targetBucket **rate.Limiter
if bwLimitToggledOff {
targetBucket = &prevTokenBucket
} else {
targetBucket = &tokenBucket
}
// Set new bandwidth. If unlimited, set tokenbucket to nil.
if limitNow.Bandwidth > 0 {
*targetBucket = newTokenBucket(limitNow.Bandwidth)
if bwLimitToggledOff {
fs.Logf(nil, "Scheduled bandwidth change. "+
"Limit will be set to %vBytes/s when toggled on again.", &limitNow.Bandwidth)
} else {
fs.Logf(nil, "Scheduled bandwidth change. Limit set to %vBytes/s", &limitNow.Bandwidth)
}
} else {
*targetBucket = nil
fs.Logf(nil, "Scheduled bandwidth change. Bandwidth limits disabled")
}
currLimit = limitNow
tokenBucketMu.Unlock()
}
currLimitMu.Unlock()
}
}()
}
// limitBandwith sleeps for the correct amount of time for the passage
// of n bytes according to the current bandwidth limit
func limitBandwidth(n int) {
tokenBucketMu.Lock()
// Limit the transfer speed if required
if tokenBucket != nil {
err := tokenBucket.WaitN(context.Background(), n)
if err != nil {
fs.Errorf(nil, "Token bucket error: %v", err)
}
}
tokenBucketMu.Unlock()
}