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447 lines
12 KiB
Go
447 lines
12 KiB
Go
// Package writeback keeps track of the files which need to be written
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// back to storage
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package writeback
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import (
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"container/heap"
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"context"
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"sync"
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"sync/atomic"
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"time"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/fs/fserrors"
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"github.com/rclone/rclone/vfs/vfscommon"
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)
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const (
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maxUploadDelay = 5 * time.Minute // max delay betwen upload attempts
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)
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// PutFn is the interface that item provides to store the data
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type PutFn func(context.Context) error
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// Handle is returned for callers to keep track of writeback items
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type Handle uint64
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// WriteBack keeps track of the items which need to be written back to the disk at some point
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type WriteBack struct {
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ctx context.Context
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mu sync.Mutex
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items writeBackItems // priority queue of *writeBackItem - writeBackItems are in here while awaiting transfer only
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lookup map[Handle]*writeBackItem // for getting a *writeBackItem from a Handle - writeBackItems are in here until cancelled
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opt *vfscommon.Options // VFS options
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timer *time.Timer // next scheduled time for the uploader
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expiry time.Time // time the next item exires or IsZero
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uploads int // number of uploads in progress
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// read and written with atomic
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id Handle // id of the last writeBackItem created
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}
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// New make a new WriteBack
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//
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// cancel the context to stop the background processing
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func New(ctx context.Context, opt *vfscommon.Options) *WriteBack {
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wb := &WriteBack{
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ctx: ctx,
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items: writeBackItems{},
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lookup: make(map[Handle]*writeBackItem),
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opt: opt,
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}
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heap.Init(&wb.items)
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return wb
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}
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// writeBackItem stores an Item awaiting writeback
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//
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// These are stored on the items heap when awaiting transfer but
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// removed from the items heap when transferring. They remain in the
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// lookup map until cancelled.
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//
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// writeBack.mu must be held to manipulate this
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type writeBackItem struct {
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name string // name of the item so we don't have to read it from item
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id Handle // id of the item
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index int // index into the priority queue for update
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expiry time.Time // When this expires we will write it back
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uploading bool // True if item is being processed by upload() method
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onHeap bool // true if this item is on the items heap
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cancel context.CancelFunc // To cancel the upload with
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done chan struct{} // closed when the cancellation completes
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putFn PutFn // To write the object data
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tries int // number of times we have tried to upload
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delay time.Duration // delay between upload attempts
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}
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// A writeBackItems implements a priority queue by implementing
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// heap.Interface and holds writeBackItems.
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type writeBackItems []*writeBackItem
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func (ws writeBackItems) Len() int { return len(ws) }
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func (ws writeBackItems) Less(i, j int) bool {
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a, b := ws[i], ws[j]
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// If times are equal then use ID to disambiguate
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if a.expiry.Equal(b.expiry) {
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return a.id < b.id
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}
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return a.expiry.Before(b.expiry)
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}
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func (ws writeBackItems) Swap(i, j int) {
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ws[i], ws[j] = ws[j], ws[i]
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ws[i].index = i
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ws[j].index = j
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}
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func (ws *writeBackItems) Push(x interface{}) {
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n := len(*ws)
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item := x.(*writeBackItem)
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item.index = n
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*ws = append(*ws, item)
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}
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func (ws *writeBackItems) Pop() interface{} {
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old := *ws
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n := len(old)
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item := old[n-1]
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old[n-1] = nil // avoid memory leak
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item.index = -1 // for safety
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*ws = old[0 : n-1]
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return item
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}
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// update modifies the expiry of an Item in the queue.
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//
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// call with lock held
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func (ws *writeBackItems) _update(item *writeBackItem, expiry time.Time) {
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item.expiry = expiry
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heap.Fix(ws, item.index)
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}
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// return a new expiry time based from now until the WriteBack timeout
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//
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// call with lock held
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func (wb *WriteBack) _newExpiry() time.Time {
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expiry := time.Now()
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if wb.opt.WriteBack > 0 {
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expiry = expiry.Add(wb.opt.WriteBack)
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}
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// expiry = expiry.Round(time.Millisecond)
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return expiry
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}
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// make a new writeBackItem
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//
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// call with the lock held
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func (wb *WriteBack) _newItem(id Handle, name string) *writeBackItem {
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wb.SetID(&id)
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wbItem := &writeBackItem{
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name: name,
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expiry: wb._newExpiry(),
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delay: wb.opt.WriteBack,
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id: id,
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}
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wb._addItem(wbItem)
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wb._pushItem(wbItem)
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return wbItem
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}
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// add a writeBackItem to the lookup map
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//
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// call with the lock held
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func (wb *WriteBack) _addItem(wbItem *writeBackItem) {
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wb.lookup[wbItem.id] = wbItem
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}
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// delete a writeBackItem from the lookup map
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//
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// call with the lock held
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func (wb *WriteBack) _delItem(wbItem *writeBackItem) {
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delete(wb.lookup, wbItem.id)
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}
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// pop a writeBackItem from the items heap
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//
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// call with the lock held
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func (wb *WriteBack) _popItem() (wbItem *writeBackItem) {
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wbItem = heap.Pop(&wb.items).(*writeBackItem)
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wbItem.onHeap = false
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return wbItem
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}
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// push a writeBackItem onto the items heap
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//
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// call with the lock held
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func (wb *WriteBack) _pushItem(wbItem *writeBackItem) {
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if !wbItem.onHeap {
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heap.Push(&wb.items, wbItem)
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wbItem.onHeap = true
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}
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}
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// remove a writeBackItem from the items heap
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//
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// call with the lock held
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func (wb *WriteBack) _removeItem(wbItem *writeBackItem) {
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if wbItem.onHeap {
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heap.Remove(&wb.items, wbItem.index)
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wbItem.onHeap = false
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}
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}
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// peek the oldest writeBackItem - may be nil
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//
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// call with the lock held
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func (wb *WriteBack) _peekItem() (wbItem *writeBackItem) {
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if len(wb.items) == 0 {
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return nil
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}
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return wb.items[0]
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}
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// stop the timer which runs the expiries
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func (wb *WriteBack) _stopTimer() {
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if wb.expiry.IsZero() {
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return
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}
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wb.expiry = time.Time{}
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fs.Debugf(nil, "resetTimer STOP")
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if wb.timer != nil {
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wb.timer.Stop()
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wb.timer = nil
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}
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}
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// reset the timer which runs the expiries
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func (wb *WriteBack) _resetTimer() {
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wbItem := wb._peekItem()
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if wbItem == nil {
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wb._stopTimer()
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} else {
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if wb.expiry.Equal(wbItem.expiry) {
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return
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}
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wb.expiry = wbItem.expiry
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dt := time.Until(wbItem.expiry)
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if dt < 0 {
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dt = 0
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}
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fs.Debugf(nil, "resetTimer dt=%v", dt)
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if wb.timer != nil {
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wb.timer.Stop()
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}
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wb.timer = time.AfterFunc(dt, func() {
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wb.processItems(wb.ctx)
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})
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}
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}
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// SetID sets the Handle pointed to if it is non zero to the next
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// handle.
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func (wb *WriteBack) SetID(pid *Handle) {
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if *pid == 0 {
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*pid = Handle(atomic.AddUint64((*uint64)(&wb.id), 1))
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}
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}
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// Add adds an item to the writeback queue or resets its timer if it
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// is already there.
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//
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// If id is 0 then a new item will always be created and the new
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// Handle will be returned.
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//
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// Use SetID to create Handles in advance of calling Add
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//
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// If modified is false then it it doesn't cancel a pending upload if
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// there is one as there is no need.
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func (wb *WriteBack) Add(id Handle, name string, modified bool, putFn PutFn) Handle {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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wbItem, ok := wb.lookup[id]
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if !ok {
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wbItem = wb._newItem(id, name)
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} else {
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if wbItem.uploading && modified {
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// We are uploading already so cancel the upload
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wb._cancelUpload(wbItem)
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}
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// Kick the timer on
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wb.items._update(wbItem, wb._newExpiry())
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}
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wbItem.putFn = putFn
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wb._resetTimer()
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return wbItem.id
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}
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// Remove should be called when a file should be removed from the
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// writeback queue. This cancels a writeback if there is one and
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// doesn't return the item to the queue.
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func (wb *WriteBack) Remove(id Handle) (found bool) {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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wbItem, found := wb.lookup[id]
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if found {
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fs.Debugf(wbItem.name, "vfs cache: cancelling writeback (uploading %v) %p item %d", wbItem.uploading, wbItem, wbItem.id)
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if wbItem.uploading {
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// We are uploading already so cancel the upload
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wb._cancelUpload(wbItem)
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}
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// Remove the item from the heap
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wb._removeItem(wbItem)
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// Remove the item from the lookup map
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wb._delItem(wbItem)
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}
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wb._resetTimer()
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return found
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}
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// Rename should be called when a file might be uploading and it gains
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// a new name. This will cancel the upload and put it back in the
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// queue.
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func (wb *WriteBack) Rename(id Handle, name string) {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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wbItem, ok := wb.lookup[id]
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if !ok {
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return
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}
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if wbItem.uploading {
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// We are uploading already so cancel the upload
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wb._cancelUpload(wbItem)
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}
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wbItem.name = name
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// Kick the timer on
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wb.items._update(wbItem, wb._newExpiry())
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wb._resetTimer()
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}
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// upload the item - called as a goroutine
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//
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// uploading will have been incremented here already
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func (wb *WriteBack) upload(ctx context.Context, wbItem *writeBackItem) {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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putFn := wbItem.putFn
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wbItem.tries++
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wb.mu.Unlock()
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err := putFn(ctx)
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wb.mu.Lock()
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wbItem.cancel() // cancel context to release resources since store done
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//fs.Debugf(wbItem.name, "uploading = false %p item %p", wbItem, wbItem.item)
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wbItem.uploading = false
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wb.uploads--
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if err != nil {
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// FIXME should this have a max number of transfer attempts?
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wbItem.delay *= 2
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if wbItem.delay > maxUploadDelay {
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wbItem.delay = maxUploadDelay
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}
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if _, uerr := fserrors.Cause(err); uerr == context.Canceled {
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fs.Infof(wbItem.name, "vfs cache: upload canceled sucessfully")
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// Upload was cancelled so reset timer
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wbItem.delay = wb.opt.WriteBack
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} else {
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fs.Errorf(wbItem.name, "vfs cache: failed to upload try #%d, will retry in %v: %v", wbItem.tries, wbItem.delay, err)
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}
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// push the item back on the queue for retry
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wb._pushItem(wbItem)
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wb.items._update(wbItem, time.Now().Add(wbItem.delay))
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} else {
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fs.Infof(wbItem.name, "vfs cache: upload succeeded try #%d", wbItem.tries)
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// show that we are done with the item
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wb._delItem(wbItem)
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}
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wb._resetTimer()
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close(wbItem.done)
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}
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// cancel the upload - the item should be on the heap after this returns
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//
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// call with lock held
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func (wb *WriteBack) _cancelUpload(wbItem *writeBackItem) {
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if !wbItem.uploading {
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return
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}
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fs.Infof(wbItem.name, "vfs cache: cancelling upload")
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if wbItem.cancel != nil {
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// Cancel the upload - this may or may not be effective
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wbItem.cancel()
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// wait for the uploader to finish
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//
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// we need to wait without the lock otherwise the
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// background part will never run.
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wb.mu.Unlock()
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<-wbItem.done
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wb.mu.Lock()
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}
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// uploading items are not on the heap so add them back
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wb._pushItem(wbItem)
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fs.Infof(wbItem.name, "vfs cache: cancelled upload")
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}
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// cancelUpload cancels the upload of the item if there is one in progress
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//
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// it returns true if there was an upload in progress
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func (wb *WriteBack) cancelUpload(id Handle) bool {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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wbItem, ok := wb.lookup[id]
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if !ok || !wbItem.uploading {
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return false
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}
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wb._cancelUpload(wbItem)
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return true
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}
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// this uploads as many items as possible
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func (wb *WriteBack) processItems(ctx context.Context) {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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if wb.ctx.Err() != nil {
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return
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}
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resetTimer := true
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for wbItem := wb._peekItem(); wbItem != nil && time.Until(wbItem.expiry) <= 0; wbItem = wb._peekItem() {
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// If reached transfer limit don't restart the timer
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if wb.uploads >= fs.Config.Transfers {
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fs.Debugf(wbItem.name, "vfs cache: delaying writeback as --transfers exceeded")
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resetTimer = false
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break
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}
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// Pop the item, mark as uploading and start the uploader
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wbItem = wb._popItem()
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//fs.Debugf(wbItem.name, "uploading = true %p item %p", wbItem, wbItem.item)
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wbItem.uploading = true
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wb.uploads++
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newCtx, cancel := context.WithCancel(ctx)
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wbItem.cancel = cancel
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wbItem.done = make(chan struct{})
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go wb.upload(newCtx, wbItem)
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}
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if resetTimer {
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wb._resetTimer()
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} else {
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wb._stopTimer()
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}
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}
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// Stats return the number of uploads in progress and queued
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func (wb *WriteBack) Stats() (uploadsInProgress, uploadsQueued int) {
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wb.mu.Lock()
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defer wb.mu.Unlock()
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return wb.uploads, len(wb.items)
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}
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