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f7af730b50
This is using godep to manage the vendor directory.
89 lines
1.5 KiB
Go
89 lines
1.5 KiB
Go
package fuse
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import (
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"time"
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)
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type attr struct {
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Ino uint64
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Size uint64
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Blocks uint64
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Atime uint64
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Mtime uint64
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Ctime uint64
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Crtime_ uint64 // OS X only
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AtimeNsec uint32
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MtimeNsec uint32
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CtimeNsec uint32
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CrtimeNsec uint32 // OS X only
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Mode uint32
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Nlink uint32
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Uid uint32
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Gid uint32
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Rdev uint32
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Flags_ uint32 // OS X only; see chflags(2)
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Blksize uint32
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padding uint32
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}
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func (a *attr) SetCrtime(s uint64, ns uint32) {
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a.Crtime_, a.CrtimeNsec = s, ns
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}
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func (a *attr) SetFlags(f uint32) {
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a.Flags_ = f
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}
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type setattrIn struct {
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setattrInCommon
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// OS X only
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Bkuptime_ uint64
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Chgtime_ uint64
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Crtime uint64
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BkuptimeNsec uint32
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ChgtimeNsec uint32
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CrtimeNsec uint32
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Flags_ uint32 // see chflags(2)
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}
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func (in *setattrIn) BkupTime() time.Time {
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return time.Unix(int64(in.Bkuptime_), int64(in.BkuptimeNsec))
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}
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func (in *setattrIn) Chgtime() time.Time {
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return time.Unix(int64(in.Chgtime_), int64(in.ChgtimeNsec))
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}
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func (in *setattrIn) Flags() uint32 {
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return in.Flags_
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}
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func openFlags(flags uint32) OpenFlags {
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return OpenFlags(flags)
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}
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type getxattrIn struct {
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getxattrInCommon
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// OS X only
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Position uint32
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Padding uint32
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}
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func (g *getxattrIn) position() uint32 {
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return g.Position
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}
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type setxattrIn struct {
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setxattrInCommon
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// OS X only
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Position uint32
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Padding uint32
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}
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func (s *setxattrIn) position() uint32 {
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return s.Position
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}
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