mirror of
https://github.com/rclone/rclone.git
synced 2024-11-26 02:09:55 +08:00
1692c6bd0a
Before this change we locked the root directory, recursively fetched the listing, applied it then unlocked the root directory. After this change we recursively fetch the listing then apply it with the root directory locked which shortens the time that the root directory is locked greatly. With the original method and the new method the subdirectories are left unlocked and so potentially could be changed leading to inconsistencies. This change makes the potential for inconsistencies slightly worse by leaving the root directory unlocked at a gain of a much more responsive system while runing vfs/refresh. See: https://forum.rclone.org/t/rclone-rc-vfs-refresh-locking-directory-being-refreshed/9004
649 lines
16 KiB
Go
649 lines
16 KiB
Go
package vfs
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import (
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"os"
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"path"
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"sort"
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"strings"
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"sync"
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"time"
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"github.com/ncw/rclone/fs"
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"github.com/ncw/rclone/fs/list"
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"github.com/ncw/rclone/fs/operations"
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"github.com/ncw/rclone/fs/walk"
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"github.com/pkg/errors"
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)
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// Dir represents a directory entry
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type Dir struct {
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vfs *VFS
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inode uint64 // inode number
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f fs.Fs
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parent *Dir // parent, nil for root
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path string
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modTime time.Time
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entry fs.Directory
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mu sync.Mutex // protects the following
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read time.Time // time directory entry last read
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items map[string]Node // directory entries - can be empty but not nil
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}
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func newDir(vfs *VFS, f fs.Fs, parent *Dir, fsDir fs.Directory) *Dir {
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return &Dir{
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vfs: vfs,
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f: f,
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parent: parent,
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entry: fsDir,
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path: fsDir.Remote(),
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modTime: fsDir.ModTime(),
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inode: newInode(),
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items: make(map[string]Node),
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}
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}
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// String converts it to printablee
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func (d *Dir) String() string {
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if d == nil {
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return "<nil *Dir>"
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}
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return d.path + "/"
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}
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// IsFile returns false for Dir - satisfies Node interface
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func (d *Dir) IsFile() bool {
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return false
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}
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// IsDir returns true for Dir - satisfies Node interface
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func (d *Dir) IsDir() bool {
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return true
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}
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// Mode bits of the directory - satisfies Node interface
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func (d *Dir) Mode() (mode os.FileMode) {
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return d.vfs.Opt.DirPerms
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}
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// Name (base) of the directory - satisfies Node interface
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func (d *Dir) Name() (name string) {
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name = path.Base(d.path)
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if name == "." {
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name = "/"
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}
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return name
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}
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// Path of the directory - satisfies Node interface
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func (d *Dir) Path() (name string) {
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return d.path
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}
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// Sys returns underlying data source (can be nil) - satisfies Node interface
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func (d *Dir) Sys() interface{} {
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return nil
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}
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// Inode returns the inode number - satisfies Node interface
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func (d *Dir) Inode() uint64 {
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return d.inode
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}
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// Node returns the Node assocuated with this - satisfies Noder interface
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func (d *Dir) Node() Node {
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return d
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}
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// ForgetAll ensures the directory and all its children are purged
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// from the cache.
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func (d *Dir) ForgetAll() {
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d.ForgetPath("", fs.EntryDirectory)
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}
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// ForgetPath clears the cache for itself and all subdirectories if
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// they match the given path. The path is specified relative from the
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// directory it is called from. The cache of the parent directory is
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// marked as stale, but not cleared otherwise.
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// It is not possible to traverse the directory tree upwards, i.e.
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// you cannot clear the cache for the Dir's ancestors or siblings.
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func (d *Dir) ForgetPath(relativePath string, entryType fs.EntryType) {
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if absPath := path.Join(d.path, relativePath); absPath != "" {
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parent := path.Dir(absPath)
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if parent == "." || parent == "/" {
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parent = ""
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}
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parentNode := d.vfs.root.cachedNode(parent)
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if dir, ok := parentNode.(*Dir); ok {
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dir.mu.Lock()
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if !dir.read.IsZero() {
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fs.Debugf(dir.path, "invalidating directory cache")
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dir.read = time.Time{}
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}
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dir.mu.Unlock()
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}
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}
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if entryType == fs.EntryDirectory {
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if dir := d.cachedDir(relativePath); dir != nil {
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dir.walk(func(dir *Dir) {
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fs.Debugf(dir.path, "forgetting directory cache")
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dir.read = time.Time{}
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dir.items = make(map[string]Node)
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})
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}
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}
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}
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// walk runs a function on all cached directories. It will be called
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// on a directory's children first.
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func (d *Dir) walk(fun func(*Dir)) {
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d.mu.Lock()
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defer d.mu.Unlock()
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for _, node := range d.items {
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if dir, ok := node.(*Dir); ok {
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dir.walk(fun)
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}
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}
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fun(d)
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}
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// stale returns true if the directory contents will be read the next
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// time it is accessed. stale must be called with d.mu held.
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func (d *Dir) stale(when time.Time) bool {
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_, stale := d.age(when)
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return stale
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}
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// age returns the duration since the last time the directory contents
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// was read and the content is cosidered stale. age will be 0 and
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// stale true if the last read time is empty.
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// age must be called with d.mu held.
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func (d *Dir) age(when time.Time) (age time.Duration, stale bool) {
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if d.read.IsZero() {
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return age, true
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}
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age = when.Sub(d.read)
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stale = age > d.vfs.Opt.DirCacheTime
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return
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}
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// rename should be called after the directory is renamed
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//
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// Reset the directory to new state, discarding all the objects and
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// reading everything again
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func (d *Dir) rename(newParent *Dir, fsDir fs.Directory) {
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d.ForgetAll()
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d.parent = newParent
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d.entry = fsDir
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d.path = fsDir.Remote()
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d.modTime = fsDir.ModTime()
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d.read = time.Time{}
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}
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// addObject adds a new object or directory to the directory
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//
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// note that we add new objects rather than updating old ones
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func (d *Dir) addObject(node Node) {
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d.mu.Lock()
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d.items[node.Name()] = node
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d.mu.Unlock()
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}
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// delObject removes an object from the directory
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func (d *Dir) delObject(leaf string) {
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d.mu.Lock()
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delete(d.items, leaf)
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d.mu.Unlock()
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}
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// read the directory and sets d.items - must be called with the lock held
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func (d *Dir) _readDir() error {
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when := time.Now()
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if age, stale := d.age(when); stale {
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if age != 0 {
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fs.Debugf(d.path, "Re-reading directory (%v old)", age)
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}
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} else {
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return nil
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}
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entries, err := list.DirSorted(d.f, false, d.path)
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if err == fs.ErrorDirNotFound {
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// We treat directory not found as empty because we
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// create directories on the fly
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} else if err != nil {
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return err
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}
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err = d._readDirFromEntries(entries, nil, time.Time{})
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if err != nil {
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return err
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}
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d.read = when
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return nil
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}
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// update d.items for each dir in the DirTree below this one and
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// set the last read time - must be called with the lock held
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func (d *Dir) _readDirFromDirTree(dirTree walk.DirTree, when time.Time) error {
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return d._readDirFromEntries(dirTree[d.path], dirTree, when)
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}
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// update d.items and if dirTree is not nil update each dir in the DirTree below this one and
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// set the last read time - must be called with the lock held
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func (d *Dir) _readDirFromEntries(entries fs.DirEntries, dirTree walk.DirTree, when time.Time) error {
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var err error
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// Cache the items by name
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found := make(map[string]struct{})
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for _, entry := range entries {
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name := path.Base(entry.Remote())
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if name == "." || name == ".." {
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continue
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}
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node := d.items[name]
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found[name] = struct{}{}
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switch item := entry.(type) {
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case fs.Object:
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obj := item
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// Reuse old file value if it exists
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if file, ok := node.(*File); node != nil && ok {
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file.setObjectNoUpdate(obj)
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} else {
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node = newFile(d, obj, name)
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}
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case fs.Directory:
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// Reuse old dir value if it exists
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if node == nil || !node.IsDir() {
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node = newDir(d.vfs, d.f, d, item)
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}
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if dirTree != nil {
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dir := node.(*Dir)
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dir.mu.Lock()
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err = dir._readDirFromDirTree(dirTree, when)
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if err != nil {
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dir.read = time.Time{}
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} else {
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dir.read = when
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}
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dir.mu.Unlock()
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if err != nil {
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return err
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}
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}
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default:
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err = errors.Errorf("unknown type %T", item)
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fs.Errorf(d, "readDir error: %v", err)
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return err
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}
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d.items[name] = node
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}
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// delete unused entries
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for name := range d.items {
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if _, ok := found[name]; !ok {
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delete(d.items, name)
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}
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}
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return nil
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}
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// readDirTree forces a refresh of the complete directory tree
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func (d *Dir) readDirTree() error {
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d.mu.Lock()
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f, path := d.f, d.path
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d.mu.Unlock()
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when := time.Now()
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fs.Debugf(path, "Reading directory tree")
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dt, err := walk.NewDirTree(f, path, false, -1)
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if err != nil {
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return err
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}
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d.mu.Lock()
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defer d.mu.Unlock()
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d.read = time.Time{}
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err = d._readDirFromDirTree(dt, when)
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if err != nil {
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return err
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}
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fs.Debugf(d.path, "Reading directory tree done in %s", time.Since(when))
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d.read = when
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return nil
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}
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// readDir forces a refresh of the directory
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func (d *Dir) readDir() error {
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d.mu.Lock()
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defer d.mu.Unlock()
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d.read = time.Time{}
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return d._readDir()
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}
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// stat a single item in the directory
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//
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// returns ENOENT if not found.
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func (d *Dir) stat(leaf string) (Node, error) {
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d.mu.Lock()
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defer d.mu.Unlock()
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err := d._readDir()
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if err != nil {
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return nil, err
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}
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item, ok := d.items[leaf]
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if !ok {
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return nil, ENOENT
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}
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return item, nil
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}
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// Check to see if a directory is empty
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func (d *Dir) isEmpty() (bool, error) {
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d.mu.Lock()
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defer d.mu.Unlock()
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err := d._readDir()
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if err != nil {
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return false, err
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}
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return len(d.items) == 0, nil
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}
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// ModTime returns the modification time of the directory
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func (d *Dir) ModTime() time.Time {
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// fs.Debugf(d.path, "Dir.ModTime %v", d.modTime)
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return d.modTime
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}
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// Size of the directory
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func (d *Dir) Size() int64 {
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return 0
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}
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// SetModTime sets the modTime for this dir
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func (d *Dir) SetModTime(modTime time.Time) error {
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if d.vfs.Opt.ReadOnly {
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return EROFS
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}
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d.mu.Lock()
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defer d.mu.Unlock()
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d.modTime = modTime
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return nil
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}
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func (d *Dir) cachedDir(relativePath string) (dir *Dir) {
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dir, _ = d.cachedNode(relativePath).(*Dir)
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return
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}
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func (d *Dir) cachedNode(relativePath string) Node {
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segments := strings.Split(strings.Trim(relativePath, "/"), "/")
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var node Node = d
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for _, s := range segments {
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if s == "" {
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continue
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}
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if dir, ok := node.(*Dir); ok {
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dir.mu.Lock()
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node = dir.items[s]
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dir.mu.Unlock()
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if node != nil {
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continue
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}
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}
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return nil
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}
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return node
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}
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// Stat looks up a specific entry in the receiver.
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//
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// Stat should return a Node corresponding to the entry. If the
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// name does not exist in the directory, Stat should return ENOENT.
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//
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// Stat need not to handle the names "." and "..".
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func (d *Dir) Stat(name string) (node Node, err error) {
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// fs.Debugf(path, "Dir.Stat")
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node, err = d.stat(name)
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if err != nil {
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if err != ENOENT {
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fs.Errorf(d, "Dir.Stat error: %v", err)
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}
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return nil, err
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}
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// fs.Debugf(path, "Dir.Stat OK")
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return node, nil
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}
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// ReadDirAll reads the contents of the directory sorted
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func (d *Dir) ReadDirAll() (items Nodes, err error) {
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// fs.Debugf(d.path, "Dir.ReadDirAll")
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d.mu.Lock()
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defer d.mu.Unlock()
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err = d._readDir()
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if err != nil {
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fs.Debugf(d.path, "Dir.ReadDirAll error: %v", err)
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return nil, err
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}
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for _, item := range d.items {
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items = append(items, item)
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}
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sort.Sort(items)
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// fs.Debugf(d.path, "Dir.ReadDirAll OK with %d entries", len(items))
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return items, nil
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}
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// accessModeMask masks off the read modes from the flags
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const accessModeMask = (os.O_RDONLY | os.O_WRONLY | os.O_RDWR)
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// Open the directory according to the flags provided
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func (d *Dir) Open(flags int) (fd Handle, err error) {
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rdwrMode := flags & accessModeMask
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if rdwrMode != os.O_RDONLY {
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fs.Errorf(d, "Can only open directories read only")
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return nil, EPERM
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}
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return newDirHandle(d), nil
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}
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// Create makes a new file node
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func (d *Dir) Create(name string, flags int) (*File, error) {
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// fs.Debugf(path, "Dir.Create")
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if d.vfs.Opt.ReadOnly {
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return nil, EROFS
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}
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// This gets added to the directory when the file is opened for write
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return newFile(d, nil, name), nil
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}
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// Mkdir creates a new directory
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func (d *Dir) Mkdir(name string) (*Dir, error) {
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if d.vfs.Opt.ReadOnly {
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return nil, EROFS
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}
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path := path.Join(d.path, name)
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node, err := d.stat(name)
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switch err {
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case ENOENT:
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// not found, carry on
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case nil:
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// found so check what it is
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if node.IsDir() {
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return node.(*Dir), err
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}
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return nil, EEXIST
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default:
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// a different error - report
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fs.Errorf(d, "Dir.Mkdir failed to read directory: %v", err)
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return nil, err
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}
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// fs.Debugf(path, "Dir.Mkdir")
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err = d.f.Mkdir(path)
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if err != nil {
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fs.Errorf(d, "Dir.Mkdir failed to create directory: %v", err)
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return nil, err
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}
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fsDir := fs.NewDir(path, time.Now())
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dir := newDir(d.vfs, d.f, d, fsDir)
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d.addObject(dir)
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// fs.Debugf(path, "Dir.Mkdir OK")
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return dir, nil
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}
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// Remove the directory
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func (d *Dir) Remove() error {
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if d.vfs.Opt.ReadOnly {
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return EROFS
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}
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// Check directory is empty first
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empty, err := d.isEmpty()
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if err != nil {
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fs.Errorf(d, "Dir.Remove dir error: %v", err)
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return err
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}
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if !empty {
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fs.Errorf(d, "Dir.Remove not empty")
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return ENOTEMPTY
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}
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// remove directory
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err = d.f.Rmdir(d.path)
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if err != nil {
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fs.Errorf(d, "Dir.Remove failed to remove directory: %v", err)
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return err
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}
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// Remove the item from the parent directory listing
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if d.parent != nil {
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d.parent.delObject(d.Name())
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}
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return nil
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}
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// RemoveAll removes the directory and any contents recursively
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func (d *Dir) RemoveAll() error {
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if d.vfs.Opt.ReadOnly {
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return EROFS
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}
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// Remove contents of the directory
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nodes, err := d.ReadDirAll()
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if err != nil {
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fs.Errorf(d, "Dir.RemoveAll failed to read directory: %v", err)
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return err
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}
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for _, node := range nodes {
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err = node.RemoveAll()
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if err != nil {
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fs.Errorf(node.Path(), "Dir.RemoveAll failed to remove: %v", err)
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return err
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}
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}
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return d.Remove()
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}
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// DirEntry returns the underlying fs.DirEntry
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func (d *Dir) DirEntry() (entry fs.DirEntry) {
|
|
return d.entry
|
|
}
|
|
|
|
// RemoveName removes the entry with the given name from the receiver,
|
|
// which must be a directory. The entry to be removed may correspond
|
|
// to a file (unlink) or to a directory (rmdir).
|
|
func (d *Dir) RemoveName(name string) error {
|
|
if d.vfs.Opt.ReadOnly {
|
|
return EROFS
|
|
}
|
|
// fs.Debugf(path, "Dir.Remove")
|
|
node, err := d.stat(name)
|
|
if err != nil {
|
|
fs.Errorf(d, "Dir.Remove error: %v", err)
|
|
return err
|
|
}
|
|
return node.Remove()
|
|
}
|
|
|
|
// Rename the file
|
|
func (d *Dir) Rename(oldName, newName string, destDir *Dir) error {
|
|
if d.vfs.Opt.ReadOnly {
|
|
return EROFS
|
|
}
|
|
oldPath := path.Join(d.path, oldName)
|
|
newPath := path.Join(destDir.path, newName)
|
|
// fs.Debugf(oldPath, "Dir.Rename to %q", newPath)
|
|
oldNode, err := d.stat(oldName)
|
|
if err != nil {
|
|
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
switch x := oldNode.DirEntry().(type) {
|
|
case nil:
|
|
if oldFile, ok := oldNode.(*File); ok {
|
|
if err = oldFile.rename(destDir, newName); err != nil {
|
|
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
} else {
|
|
fs.Errorf(oldPath, "Dir.Rename can't rename open file that is not a vfs.File")
|
|
return EPERM
|
|
}
|
|
case fs.Object:
|
|
if oldFile, ok := oldNode.(*File); ok {
|
|
if err = oldFile.rename(destDir, newName); err != nil {
|
|
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
} else {
|
|
err := errors.Errorf("Fs %q can't rename file that is not a vfs.File", d.f)
|
|
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
case fs.Directory:
|
|
features := d.f.Features()
|
|
if features.DirMove == nil && features.Move == nil && features.Copy == nil {
|
|
err := errors.Errorf("Fs %q can't rename directories (no DirMove, Move or Copy)", d.f)
|
|
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
srcRemote := x.Remote()
|
|
dstRemote := newPath
|
|
err = operations.DirMove(d.f, srcRemote, dstRemote)
|
|
if err != nil {
|
|
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
newDir := fs.NewDirCopy(x).SetRemote(newPath)
|
|
// Update the node with the new details
|
|
if oldNode != nil {
|
|
if oldDir, ok := oldNode.(*Dir); ok {
|
|
fs.Debugf(x, "Updating dir with %v %p", newDir, oldDir)
|
|
oldDir.rename(destDir, newDir)
|
|
}
|
|
}
|
|
default:
|
|
err = errors.Errorf("unknown type %T", oldNode)
|
|
fs.Errorf(d.path, "Dir.Rename error: %v", err)
|
|
return err
|
|
}
|
|
|
|
// Show moved - delete from old dir and add to new
|
|
d.delObject(oldName)
|
|
destDir.addObject(oldNode)
|
|
|
|
// fs.Debugf(newPath, "Dir.Rename renamed from %q", oldPath)
|
|
return nil
|
|
}
|
|
|
|
// Sync the directory
|
|
//
|
|
// Note that we don't do anything except return OK
|
|
func (d *Dir) Sync() error {
|
|
return nil
|
|
}
|
|
|
|
// VFS returns the instance of the VFS
|
|
func (d *Dir) VFS() *VFS {
|
|
return d.vfs
|
|
}
|
|
|
|
// Truncate changes the size of the named file.
|
|
func (d *Dir) Truncate(size int64) error {
|
|
return ENOSYS
|
|
}
|