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ec117593f1
Used staticcheck 2022.1.2 (v0.3.2) See: staticcheck.io
366 lines
8.4 KiB
Go
366 lines
8.4 KiB
Go
// Package asyncreader provides an asynchronous reader which reads
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// independently of write
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package asyncreader
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import (
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"context"
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"errors"
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"io"
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"sync"
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"time"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/lib/pool"
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"github.com/rclone/rclone/lib/readers"
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)
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const (
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// BufferSize is the default size of the async buffer
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BufferSize = 1024 * 1024
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softStartInitial = 4 * 1024
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bufferCacheSize = 64 // max number of buffers to keep in cache
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bufferCacheFlushTime = 5 * time.Second // flush the cached buffers after this long
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)
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// ErrorStreamAbandoned is returned when the input is closed before the end of the stream
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var ErrorStreamAbandoned = errors.New("stream abandoned")
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// AsyncReader will do async read-ahead from the input reader
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// and make the data available as an io.Reader.
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// This should be fully transparent, except that once an error
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// has been returned from the Reader, it will not recover.
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type AsyncReader struct {
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in io.ReadCloser // Input reader
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ready chan *buffer // Buffers ready to be handed to the reader
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token chan struct{} // Tokens which allow a buffer to be taken
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exit chan struct{} // Closes when finished
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buffers int // Number of buffers
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err error // If an error has occurred it is here
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cur *buffer // Current buffer being served
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exited chan struct{} // Channel is closed been the async reader shuts down
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size int // size of buffer to use
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closed bool // whether we have closed the underlying stream
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mu sync.Mutex // lock for Read/WriteTo/Abandon/Close
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ci *fs.ConfigInfo // for reading config
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}
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// New returns a reader that will asynchronously read from
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// the supplied Reader into a number of buffers each of size BufferSize
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// It will start reading from the input at once, maybe even before this
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// function has returned.
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// The input can be read from the returned reader.
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// When done use Close to release the buffers and close the supplied input.
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func New(ctx context.Context, rd io.ReadCloser, buffers int) (*AsyncReader, error) {
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if buffers <= 0 {
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return nil, errors.New("number of buffers too small")
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}
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if rd == nil {
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return nil, errors.New("nil reader supplied")
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}
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a := &AsyncReader{
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ci: fs.GetConfig(ctx),
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}
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a.init(rd, buffers)
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return a, nil
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}
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func (a *AsyncReader) init(rd io.ReadCloser, buffers int) {
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a.in = rd
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a.ready = make(chan *buffer, buffers)
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a.token = make(chan struct{}, buffers)
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a.exit = make(chan struct{})
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a.exited = make(chan struct{})
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a.buffers = buffers
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a.cur = nil
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a.size = softStartInitial
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// Create tokens
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for i := 0; i < buffers; i++ {
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a.token <- struct{}{}
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}
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// Start async reader
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go func() {
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// Ensure that when we exit this is signalled.
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defer close(a.exited)
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defer close(a.ready)
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for {
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select {
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case <-a.token:
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b := a.getBuffer()
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if a.size < BufferSize {
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b.buf = b.buf[:a.size]
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a.size <<= 1
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}
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err := b.read(a.in)
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a.ready <- b
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if err != nil {
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return
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}
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case <-a.exit:
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return
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}
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}
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}()
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}
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// bufferPool is a global pool of buffers
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var bufferPool *pool.Pool
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var bufferPoolOnce sync.Once
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// return the buffer to the pool (clearing it)
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func (a *AsyncReader) putBuffer(b *buffer) {
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bufferPool.Put(b.buf)
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b.buf = nil
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}
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// get a buffer from the pool
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func (a *AsyncReader) getBuffer() *buffer {
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bufferPoolOnce.Do(func() {
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// Initialise the buffer pool when used
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bufferPool = pool.New(bufferCacheFlushTime, BufferSize, bufferCacheSize, a.ci.UseMmap)
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})
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return &buffer{
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buf: bufferPool.Get(),
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}
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}
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// Read will return the next available data.
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func (a *AsyncReader) fill() (err error) {
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if a.cur.isEmpty() {
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if a.cur != nil {
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a.putBuffer(a.cur)
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a.token <- struct{}{}
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a.cur = nil
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}
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b, ok := <-a.ready
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if !ok {
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// Return an error to show fill failed
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if a.err == nil {
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return ErrorStreamAbandoned
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}
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return a.err
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}
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a.cur = b
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}
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return nil
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}
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// Read will return the next available data.
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func (a *AsyncReader) Read(p []byte) (n int, err error) {
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a.mu.Lock()
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defer a.mu.Unlock()
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// Swap buffer and maybe return error
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err = a.fill()
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if err != nil {
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return 0, err
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}
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// Copy what we can
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n = copy(p, a.cur.buffer())
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a.cur.increment(n)
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// If at end of buffer, return any error, if present
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if a.cur.isEmpty() {
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a.err = a.cur.err
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return n, a.err
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}
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return n, nil
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}
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// WriteTo writes data to w until there's no more data to write or when an error occurs.
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// The return value n is the number of bytes written.
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// Any error encountered during the write is also returned.
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func (a *AsyncReader) WriteTo(w io.Writer) (n int64, err error) {
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a.mu.Lock()
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defer a.mu.Unlock()
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n = 0
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for {
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err = a.fill()
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if err == io.EOF {
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return n, nil
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}
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if err != nil {
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return n, err
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}
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n2, err := w.Write(a.cur.buffer())
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a.cur.increment(n2)
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n += int64(n2)
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if err != nil {
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return n, err
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}
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if a.cur.err == io.EOF {
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a.err = a.cur.err
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return n, err
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}
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if a.cur.err != nil {
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a.err = a.cur.err
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return n, a.cur.err
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}
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}
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}
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// SkipBytes will try to seek 'skip' bytes relative to the current position.
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// On success it returns true. If 'skip' is outside the current buffer data or
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// an error occurs, Abandon is called and false is returned.
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func (a *AsyncReader) SkipBytes(skip int) (ok bool) {
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a.mu.Lock()
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defer func() {
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a.mu.Unlock()
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if !ok {
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a.Abandon()
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}
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}()
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if a.err != nil {
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return false
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}
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if skip < 0 {
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// seek backwards if skip is inside current buffer
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if a.cur != nil && a.cur.offset+skip >= 0 {
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a.cur.offset += skip
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return true
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}
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return false
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}
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// early return if skip is past the maximum buffer capacity
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if skip >= (len(a.ready)+1)*BufferSize {
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return false
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}
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refillTokens := 0
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for {
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if a.cur.isEmpty() {
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if a.cur != nil {
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a.putBuffer(a.cur)
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refillTokens++
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a.cur = nil
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}
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select {
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case b, ok := <-a.ready:
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if !ok {
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return false
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}
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a.cur = b
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default:
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return false
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}
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}
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n := len(a.cur.buffer())
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if n > skip {
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n = skip
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}
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a.cur.increment(n)
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skip -= n
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if skip == 0 {
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for ; refillTokens > 0; refillTokens-- {
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a.token <- struct{}{}
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}
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// If at end of buffer, store any error, if present
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if a.cur.isEmpty() && a.cur.err != nil {
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a.err = a.cur.err
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}
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return true
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}
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if a.cur.err != nil {
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a.err = a.cur.err
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return false
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}
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}
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}
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// StopBuffering will ensure that the underlying async reader is shut
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// down so no more is read from the input.
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//
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// This does not free the memory so Abandon() or Close() need to be
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// called on the input.
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//
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// This does not wait for Read/WriteTo to complete so can be called
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// concurrently to those.
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func (a *AsyncReader) StopBuffering() {
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select {
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case <-a.exit:
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// Do nothing if reader routine already exited
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return
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default:
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}
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// Close and wait for go routine
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close(a.exit)
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<-a.exited
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}
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// Abandon will ensure that the underlying async reader is shut down
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// and memory is returned. It does everything but close the input.
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//
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// It will NOT close the input supplied on New.
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func (a *AsyncReader) Abandon() {
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a.StopBuffering()
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// take the lock to wait for Read/WriteTo to complete
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a.mu.Lock()
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defer a.mu.Unlock()
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// Return any outstanding buffers to the Pool
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if a.cur != nil {
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a.putBuffer(a.cur)
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a.cur = nil
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}
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for b := range a.ready {
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a.putBuffer(b)
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}
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}
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// Close will ensure that the underlying async reader is shut down.
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// It will also close the input supplied on New.
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func (a *AsyncReader) Close() (err error) {
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a.Abandon()
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if a.closed {
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return nil
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}
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a.closed = true
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return a.in.Close()
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}
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// Internal buffer
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// If an error is present, it must be returned
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// once all buffer content has been served.
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type buffer struct {
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buf []byte
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err error
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offset int
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}
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// isEmpty returns true is offset is at end of
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// buffer, or
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func (b *buffer) isEmpty() bool {
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if b == nil {
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return true
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}
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if len(b.buf)-b.offset <= 0 {
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return true
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}
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return false
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}
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// read into start of the buffer from the supplied reader,
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// resets the offset and updates the size of the buffer.
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// Any error encountered during the read is returned.
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func (b *buffer) read(rd io.Reader) error {
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var n int
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n, b.err = readers.ReadFill(rd, b.buf)
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b.buf = b.buf[0:n]
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b.offset = 0
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return b.err
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}
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// Return the buffer at current offset
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func (b *buffer) buffer() []byte {
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return b.buf[b.offset:]
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}
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// increment the offset
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func (b *buffer) increment(n int) {
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b.offset += n
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}
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