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cmd.exe /c start "" <filename> for windows default viewer support (#1130)
* support for default viewer in Windows * updated changelog * Update nerdtree_plugin/fs_menu.vim Co-authored-by: Phil Runninger <PhilRunninger@users.noreply.github.com> * Update nerdtree_plugin/fs_menu.vim Co-authored-by: Phil Runninger <PhilRunninger@users.noreply.github.com> Co-authored-by: Phil Runninger <PhilRunninger@users.noreply.github.com>
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@ -5,6 +5,7 @@
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- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
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-->
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#### 6.7
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- **.13**: Invoke-Item for windows default viewer support. (J. Altayó) [#1130](https://github.com/preservim/nerdtree/pull/1130)
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- **.12**: Fixed a bug that caused the file-tree construction to slow down significantly. [#1126](https://github.com/preservim/nerdtree/pull/1126)
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- **.11**: Fix exception in NERDTreeFind (on windows OS and If the file is located in the root directory of the disk) [#1122](https://github.com/preservim/nerdtree/pull/1122)
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- **.10**: Do not consider the tree root to be "cascadable". (lifecrisis) [#1120](https://github.com/preservim/nerdtree/pull/1120)
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@ -34,6 +34,10 @@ if executable('xdg-open')
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call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileLinux'})
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endif
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if nerdtree#runningWindows()
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call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileWindows'})
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endif
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if g:NERDTreePath.CopyingSupported()
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call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
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endif
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@ -451,4 +455,15 @@ function! NERDTreeExecuteFileLinux()
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call system('xdg-open ' . shellescape(l:node.path.str()))
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endfunction
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" FUNCTION: NERDTreeExecuteFileWindows() {{{1
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function! NERDTreeExecuteFileWindows()
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let l:node = g:NERDTreeFileNode.GetSelected()
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if empty(l:node)
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return
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endif
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call system('cmd.exe /c start "" ' . shellescape(l:node.path.str()))
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endfunction
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" vim: set sw=4 sts=4 et fdm=marker:
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