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add s:MarkForNode() and refactor to use it
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@ -1345,6 +1345,21 @@ function! s:BufInWindows(bnum)
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return cnt
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endfunction " >>>
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"FUNCTION: s:GetNodeForMark(name) {{{2
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"get the treenode for the mark with the given name
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function! s:GetNodeForMark(name)
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try
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let mark = s:GetMarks()[a:name]
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catch /E716/ "key not in dictionary error
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throw "NERDTree.MarkDoesntExist no mark found with name: " . a:name
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endtry
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let targetNode = t:NERDTreeRoot.FindNode(mark)
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if empty(targetNode)
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throw "NERDTree.MarkNotFound no node was found for mark: " . a:name
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endif
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call s:PutCursorOnNode(targetNode, 0, 1)
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endfunction
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"FUNCTION: s:InitNerdTree(dir) {{{2
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"Initialized the NERD tree, where the root will be initialized with the given
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"directory
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@ -2818,14 +2833,7 @@ endfunction
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" FUNCTION: s:OpenMark(name) {{{2
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" put the cursor on the given mark and, if its a file, open it
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function! s:OpenMark(name)
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try
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let mark = s:GetMarks()[a:name]
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catch /E716/ "key not in dictionary error
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call s:Echo("Mark doesnt exist")
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return
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endtry
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let targetNode = t:NERDTreeRoot.FindNode(mark)
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let targetNode = s:GetNodeForMark(a:name)
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call s:PutCursorOnNode(targetNode, 0, 1)
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redraw!
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if !targetNode.path.isDirectory
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@ -2887,14 +2895,7 @@ endfunction
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" FUNCTION: s:RecallMark(name) {{{2
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" put the cursor on the node associate with the given name
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function! s:RecallMark(name)
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try
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let mark = s:GetMarks()[a:name]
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catch /E716/ "key not in dictionary error
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call s:Echo("Mark doesnt exist")
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return
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endtry
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let targetNode = t:NERDTreeRoot.FindNode(mark)
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let targetNode = s:GetNodeForMark(a:name)
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call s:PutCursorOnNode(targetNode, 0, 1)
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endfunction
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" FUNCTION: s:RefreshRoot() {{{2
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