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https://github.com/preservim/nerdtree.git
synced 2024-11-23 03:59:29 +08:00
move b:NERDTreeType into the NERDTree class and add some query methods
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@ -106,7 +106,7 @@ Stick this in your vimrc to open NERDTree with `Ctrl+n` (you can set whatever ke
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Stick this in your vimrc:
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autocmd bufenter * if (winnr("$") == 1 && exists("b:NERDTreeType") && b:NERDTreeType == "primary") | q | endif
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autocmd bufenter * if (winnr("$") == 1 && exists("b:NERDTree") && b:NERDTree.isTabTree()) | q | endif
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> Can I have different highlighting for different file extensions?
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@ -208,7 +208,7 @@ endfunction
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" FUNCTION: s:closeTreeWindow() {{{1
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" close the tree window
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function! s:closeTreeWindow()
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if b:NERDTreeType ==# "window" && b:NERDTreePreviousBuf != -1
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if b:NERDTree.isWinTree() && b:NERDTreePreviousBuf != -1
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exec "buffer " . b:NERDTreePreviousBuf
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else
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if winnr("$") > 1
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@ -42,7 +42,7 @@ endfunction
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"name: the name of a bookmark or a directory
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function! s:Creator.createTabTree(name)
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let path = self._pathForString(a:name)
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"abort if exception was thrown (bookmark/dir doesn't exist)
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if empty(path)
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return
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@ -66,8 +66,7 @@ function! s:Creator.createTabTree(name)
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endif
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call self._createTreeWin()
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call self._createNERDTree(path)
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let b:NERDTreeType = "tab"
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call self._createNERDTree(path, "tab")
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let b:treeShowHelp = 0
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let b:NERDTreeIgnoreEnabled = 1
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let b:NERDTreeShowFiles = g:NERDTreeShowFiles
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@ -105,9 +104,8 @@ function! s:Creator.createWindowTree(dir)
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exec "silent edit " . self._nextBufferName()
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let b:NERDTreePreviousBuf = bufnr(previousBuf)
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call self._createNERDTree(path)
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call self._createNERDTree(path, "window")
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call self._setCommonBufOptions()
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let b:NERDTreeType = "window"
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call b:NERDTree.render()
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@ -115,8 +113,8 @@ function! s:Creator.createWindowTree(dir)
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endfunction
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" FUNCTION: s:Creator._createNERDTree(path) {{{1
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function! s:Creator._createNERDTree(path)
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let b:NERDTree = g:NERDTree.New(a:path)
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function! s:Creator._createNERDTree(path, type)
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let b:NERDTree = g:NERDTree.New(a:path, a:type)
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"TODO: This is kept for compatability only since many things use
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"b:NERDTreeRoot instead of the new NERDTree.root
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"Remove this one day
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@ -105,6 +105,16 @@ function! s:NERDTree.IsOpen()
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return s:NERDTree.GetWinNum() != -1
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endfunction
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"FUNCTION: s:NERDTree.isTabTree() {{{1
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function! s:NERDTree.isTabTree()
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return self._type == "tab"
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endfunction
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"FUNCTION: s:NERDTree.isWinTree() {{{1
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function! s:NERDTree.isWinTree()
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return self._type == "window"
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endfunction
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"FUNCTION: s:NERDTree.MustBeOpen() {{{1
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function! s:NERDTree.MustBeOpen()
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if !s:NERDTree.IsOpen()
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@ -113,10 +123,11 @@ function! s:NERDTree.MustBeOpen()
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endfunction
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"FUNCTION: s:NERDTree.New() {{{1
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function! s:NERDTree.New(path)
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function! s:NERDTree.New(path, type)
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let newObj = copy(self)
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let newObj.ui = g:NERDTreeUI.New(newObj)
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let newObj.root = g:NERDTreeDirNode.New(a:path)
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let newObj._type = a:type
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return newObj
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endfunction
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@ -64,7 +64,7 @@ endfunction
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"FUNCTION: Opener._gotoTargetWin() {{{1
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function! s:Opener._gotoTargetWin()
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if b:NERDTreeType ==# "window"
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if b:NERDTree.isWinTree()
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if self._where == 'v'
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vsplit
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elseif self._where == 'h'
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@ -149,7 +149,7 @@ function! s:Opener.New(path, opts)
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let newObj._keepopen = nerdtree#has_opt(a:opts, 'keepopen')
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let newObj._where = has_key(a:opts, 'where') ? a:opts['where'] : ''
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let newObj._treetype = b:NERDTreeType
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let newObj._nerdtree = b:NERDTree
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call newObj._saveCursorPos()
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return newObj
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@ -248,7 +248,7 @@ function! s:Opener._openFile()
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call self._gotoTargetWin()
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if self._treetype ==# "window"
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if self._nerdtree.isWinTree()
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call self._path.edit()
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else
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call self._path.edit()
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@ -262,7 +262,7 @@ endfunction
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"FUNCTION: Opener._openDirectory(node) {{{1
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function! s:Opener._openDirectory(node)
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if self._treetype ==# "window"
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if self._nerdtree.isWinTree()
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call self._gotoTargetWin()
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call g:NERDTreeCreator.CreateWindow(a:node.path.str())
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else
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@ -27,12 +27,12 @@ function! s:UI._dumpHelp()
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let @h=@h."\" File node mappings~\n"
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let @h=@h."\" ". (g:NERDTreeMouseMode ==# 3 ? "single" : "double") ."-click,\n"
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let @h=@h."\" <CR>,\n"
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if b:NERDTreeType ==# "tab"
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if b:NERDTree.isTabTree()
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let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in prev window\n"
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else
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let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in current window\n"
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endif
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if b:NERDTreeType ==# "tab"
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if b:NERDTree.isTabTree()
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let @h=@h."\" ". g:NERDTreeMapPreview .": preview\n"
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endif
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let @h=@h."\" ". g:NERDTreeMapOpenInTab.": open in new tab\n"
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