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Fix example code for the NERDTreeAddKeyMap function. (#1116)
* Fix example code for the NERDTreeAddKeyMap function. The quickhelpText didn't match what the statement in the callback function actually did. * Update version number in change log.
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@ -5,6 +5,7 @@
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- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
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- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
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-->
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-->
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#### 6.7
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#### 6.7
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- **.8**: Fix example code for the NERDTreeAddKeyMap function. (PhilRunninger) [#1116](https://github.com/preservim/nerdtree/pull/1116)
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- **.7**: Put '%' argument in bufname() for backwards compatibility. (PhilRunninger) [#1105](https://github.com/preservim/nerdtree/pull/1105)
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- **.7**: Put '%' argument in bufname() for backwards compatibility. (PhilRunninger) [#1105](https://github.com/preservim/nerdtree/pull/1105)
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- **.6**: If a file's already open in the window, don't edit it again. (PhilRunninger) [#1103](https://github.com/preservim/nerdtree/pull/1103)
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- **.6**: If a file's already open in the window, don't edit it again. (PhilRunninger) [#1103](https://github.com/preservim/nerdtree/pull/1103)
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- **.5**: Prevent unneeded tree creation in `:NERDTreeToggle[VCS] <path>` (PhilRunninger) [#1101](https://github.com/preservim/nerdtree/pull/1101)
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- **.5**: Prevent unneeded tree creation in `:NERDTreeToggle[VCS] <path>` (PhilRunninger) [#1101](https://github.com/preservim/nerdtree/pull/1101)
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@ -1353,12 +1353,12 @@ NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()*
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Example: >
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Example: >
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call NERDTreeAddKeyMap({
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call NERDTreeAddKeyMap({
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\ 'key': 'foo',
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\ 'key': 'foo',
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\ 'callback': 'NERDTreeCDHandler',
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\ 'callback': 'NERDTreeEchoPathHandler',
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\ 'quickhelpText': 'echo full path of current node',
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\ 'quickhelpText': 'echo full path of current node',
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\ 'scope': 'DirNode' })
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\ 'scope': 'DirNode' })
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function! NERDTreeCDHandler(dirnode)
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function! NERDTreeEchoPathHandler(dirnode)
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call a:dirnode.changeToDir()
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echo a:dirnode.path.str()
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endfunction
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endfunction
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<
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<
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This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim.
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This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim.
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