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update some of the old fs menu doc for the new menu system
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@ -27,7 +27,7 @@ CONTENTS *NERDTree-contents*
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2.2.2.Bookmark commands...........|NERDTreeBookmarkCommands|
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2.2.3.Invalid bookmarks...........|NERDTreeInvalidBookmarks|
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2.3.NERD tree mappings................|NERDTreeMappings|
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2.4.The filesystem menu...............|NERDTreeFilesysMenu|
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2.4.The NERDT tree menu...............|NERDTreeMenu|
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3.Options.................................|NERDTreeOptions|
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3.1.Option summary....................|NERDTreeOptionSummary|
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3.2.Option details....................|NERDTreeOptionDetails|
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@ -70,9 +70,6 @@ The following features and functionality are provided by the NERD tree:
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* custom file filters to prevent e.g. vim backup files being displayed
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* optional displaying of hidden files (. files)
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* files can be "turned off" so that only directories are displayed
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* A textual filesystem menu is provided which allows you to
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create/delete/move file and directory nodes as well as copy (for
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supported OSs)
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* The position and size of the NERD tree window can be customised
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* The order in which the nodes in the tree are listed can be customised.
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* A model of your filesystem is created/maintained as you explore it. This
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@ -89,6 +86,12 @@ The following features and functionality are provided by the NERD tree:
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* By default the script overrides the default file browser (netw), so if
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you :edit a directory a (slighly modified) NERD tree will appear in the
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current window
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* A programmable menu system is provided (simulates right clicking on a
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node)
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* one default menu plugin is provided to perform basic filesytem
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operations (create/delete/move/copy files/directories)
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* There's an API for adding your own keymappings
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==============================================================================
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2. Functionality provided *NERDTreeFunctionality*
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@ -232,7 +235,7 @@ u.......Move the tree root up one directory......................|NERDTree-u|
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U.......Same as 'u' except the old root node is left open........|NERDTree-U|
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r.......Recursively refresh the current directory................|NERDTree-r|
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R.......Recursively refresh the current root.....................|NERDTree-R|
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m.......Display the filesystem menu..............................|NERDTree-m|
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m.......Display the NERD tree menu...............................|NERDTree-m|
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cd......Change the CWD to the dir of the selected node...........|NERDTree-cd|
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I.......Toggle whether hidden files displayed....................|NERDTree-I|
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@ -496,10 +499,10 @@ Recursively refresh the tree root.
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------------------------------------------------------------------------------
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*NERDTree-m*
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Default key: m
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Map option: NERDTreeMapFilesystemMenu
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Map option: NERDTreeMapMenu
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Applies to: files and directories.
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Display the filesystem menu. See |NERDTreeFilesysMenu| for details.
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Display the NERD tree menu. See |NERDTreeMenu| for details.
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------------------------------------------------------------------------------
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*NERDTree-cd*
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@ -566,44 +569,14 @@ Applies to: no restrictions.
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Toggles whether the quickhelp is displayed.
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------------------------------------------------------------------------------
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2.3. The filesystem menu *NERDTreeFilesysMenu*
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2.3. The NERD tree menu *NERDTreeMenu*
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The purpose of the filesystem menu is to allow you to perform basic filesystem
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operations quickly from the NERD tree rather than the console.
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The NERD tree has a menu that can be programmed via the an API (see
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|NERDTreeMenuAPI|). The idea is to simulate the "right click" menus that most
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file explorers have.
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The filesystem menu can be accessed with 'm' mapping and has four supported
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operations: >
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1. Adding nodes.
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2. Move nodes.
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3. Deleting nodes.
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3. Copying nodes.
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<
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1. Adding nodes:
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To add a node move the cursor onto (or anywhere inside) the directory you wish
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to create the new node inside. Select the 'add node' option from the
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filesystem menu and type a filename. If the filename you type ends with a '/'
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character then a directory will be created. Once the operation is completed,
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the cursor is placed on the new node.
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2. Move nodes:
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To move/rename a node, put the cursor on it and select the 'move' option from
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the filesystem menu. Enter the new location for the node and it will be
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moved. If the old file is open in a buffer, you will be asked if you wish to
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delete that buffer. Once the operation is complete the cursor will be placed
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on the renamed node.
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3. Deleting nodes:
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To delete a node put the cursor on it and select the 'delete' option from the
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filesystem menu. After confirmation the node will be deleted. If a file is
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deleted but still exists as a buffer you will be given the option to delete
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that buffer.
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4. Copying nodes:
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To copy a node put the cursor on it and select the 'copy' option from the
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filesystem menu. Enter the new location and you're done. Note: copying is
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currently only supported for *nix operating systems. If someone knows a
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one line copying command for windows that doesnt require user confirmation
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then id be grateful if you'd email me.
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The script comes with one default menu plugin that adds some basic filesystem
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operations to the menu for creating/deleting/moving/copying files and dirs.
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==============================================================================
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3. Customisation *NERDTreeOptions*
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@ -2790,7 +2790,7 @@ function! s:dumpHelp()
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let @h=@h."\" but leave old root open\n"
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let @h=@h."\" ". g:NERDTreeMapRefresh .": refresh cursor dir\n"
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let @h=@h."\" ". g:NERDTreeMapRefreshRoot .": refresh current root\n"
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let @h=@h."\" ". g:NERDTreeMapMenu .": Show filesystem menu\n"
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let @h=@h."\" ". g:NERDTreeMapMenu .": Show menu\n"
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let @h=@h."\" ". g:NERDTreeMapChdir .":change the CWD to the\n"
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let @h=@h."\" selected dir\n"
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