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Focus previous window when closing NERDTree
Previously closing NERDTree while two windows were showing the same buffer would focus the first window, which was not necessarily the previously active one. Instead of obtaining the buffer ID of the previous buffer and mapping that to the window ID (which is a 1:n mapping) we obtain the unique window ID and focus the right window after closing NERDTree. win_getid() and win_gotoid() are available from VIM 7.4.1557 but the old behavior is used as a fallback if the two functions are not available.
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@ -38,17 +38,26 @@ function! s:NERDTree.Close()
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endif
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if winnr("$") != 1
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" Use the window ID to identify the currently active window or fall
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" back on the buffer ID if win_getid/win_gotoid are not available, in
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" which case we'll focus an arbitrary window showing the buffer.
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let l:useWinId = exists('*win_getid') && exists('*win_gotoid')
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if winnr() == s:NERDTree.GetWinNum()
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call nerdtree#exec("wincmd p")
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let bufnr = bufnr("")
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let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr("")
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call nerdtree#exec("wincmd p")
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else
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let bufnr = bufnr("")
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let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr("")
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endif
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call nerdtree#exec(s:NERDTree.GetWinNum() . " wincmd w")
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close
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call nerdtree#exec(bufwinnr(bufnr) . " wincmd w")
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if l:useWinId
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call nerdtree#exec("call win_gotoid(" . l:activeBufOrWin . ")")
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else
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call nerdtree#exec(bufwinnr(l:activeBufOrWin) . " wincmd w")
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endif
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else
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close
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endif
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