Fix lint warnings: use robust operators

This commit is contained in:
Caleb Maclennan 2019-12-31 09:29:58 +03:00
parent 45e33f2502
commit a722613f36
No known key found for this signature in database
GPG Key ID: 63CC496475267693
14 changed files with 120 additions and 120 deletions

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@ -15,7 +15,7 @@ function! nerdtree#version(...)
let l:changelog = readfile(join([s:rootNERDTreePath, 'CHANGELOG.md'], nerdtree#slash()))
let l:line = 0
while l:line <= len(l:changelog)
if l:changelog[l:line] =~ '\d\+\.\d\+'
if l:changelog[l:line] =~# '\d\+\.\d\+'
let l:text = substitute(l:changelog[l:line], '.*\(\d\+.\d\+\).*', '\1', '')
let l:text .= substitute(l:changelog[l:line+1], '^.\{-}\(\.\d\+\).\{-}:\(.*\)', a:0>0 ? '\1:\2' : '\1', '')
break
@ -122,15 +122,15 @@ function! nerdtree#compareNodesBySortKey(n1, n2)
" Compare chunks upto common length.
" If chunks have different type, the one which has
" integer type is the lesser.
if type(sortKey1[i]) == type(sortKey2[i])
if type(sortKey1[i]) ==# type(sortKey2[i])
if sortKey1[i] <# sortKey2[i]
return - 1
elseif sortKey1[i] ># sortKey2[i]
return 1
endif
elseif type(sortKey1[i]) == v:t_number
elseif type(sortKey1[i]) ==# v:t_number
return -1
elseif type(sortKey2[i]) == v:t_number
elseif type(sortKey2[i]) ==# v:t_number
return 1
endif
let i = i + 1
@ -175,7 +175,7 @@ endfunction
" FUNCTION: nerdtree#has_opt(options, name) {{{2
function! nerdtree#has_opt(options, name)
return has_key(a:options, a:name) && a:options[a:name] == 1
return has_key(a:options, a:name) && a:options[a:name] ==# 1
endfunction
" FUNCTION: nerdtree#loadClassFiles() {{{2

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@ -146,7 +146,7 @@ endfunction
" Associate the current node with the given name
function! nerdtree#ui_glue#bookmarkNode(...)
let currentNode = g:NERDTreeFileNode.GetSelected()
if currentNode != {}
if currentNode !=# {}
let name = a:1
if empty(name)
let name = currentNode.path.getLastPathComponent(0)
@ -187,7 +187,7 @@ endfunction
function! nerdtree#ui_glue#clearBookmarks(bookmarks)
if a:bookmarks ==# ''
let currentNode = g:NERDTreeFileNode.GetSelected()
if currentNode != {}
if currentNode !=# {}
call currentNode.clearBookmarks()
endif
else
@ -236,7 +236,7 @@ endfunction
" FUNCTION: s:closeTreeWindow() {{{1
" close the tree window
function! s:closeTreeWindow()
if b:NERDTree.isWinTree() && b:NERDTree.previousBuf() != -1
if b:NERDTree.isWinTree() && b:NERDTree.previousBuf() !=# -1
exec 'buffer ' . b:NERDTree.previousBuf()
else
if winnr('$') > 1
@ -258,7 +258,7 @@ function! s:deleteBookmark(bookmark)
echo | redraw
let l:selection = confirm(l:message, l:choices, 1, 'Warning')
if l:selection != 1
if l:selection !=# 1
call nerdtree#echo('bookmark not deleted')
return
endif
@ -335,7 +335,7 @@ endfunction
"Checks if the click should open the current node
function! s:handleLeftClick()
let currentNode = g:NERDTreeFileNode.GetSelected()
if currentNode != {}
if currentNode !=# {}
"the dir arrows are multibyte chars, and vim's string functions only
"deal with single bytes - so split the line up with the hack below and

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@ -93,7 +93,7 @@ function! s:Bookmark.CacheBookmarks(silent)
for i in bookmarkStrings
"ignore blank lines
if i != ''
if i !=# ''
let name = substitute(i, '^\(.\{-}\) .*$', '\1', '')
let path = substitute(i, '^.\{-} \(.*\)$', '\1', '')
@ -123,13 +123,13 @@ endfunction
" option. Supports the s:Bookmark.SortBookmarksList() method.
function! s:Bookmark.CompareBookmarksByName(firstBookmark, secondBookmark)
let l:result = 0
if g:NERDTreeBookmarksSort == 1
if g:NERDTreeBookmarksSort ==# 1
if a:firstBookmark.name <? a:secondBookmark.name
let l:result = -1
elseif a:firstBookmark.name >? a:secondBookmark.name
let l:result = 1
endif
elseif g:NERDTreeBookmarksSort == 2
elseif g:NERDTreeBookmarksSort ==# 2
if a:firstBookmark.name <# a:secondBookmark.name
let l:result = -1
elseif a:firstBookmark.name ># a:secondBookmark.name
@ -198,7 +198,7 @@ endfunction
function! s:Bookmark.GetSelected()
let line = getline('.')
let name = substitute(line, '^>\(.\{-}\) .\+$', '\1', '')
if name != line
if name !=# line
try
return s:Bookmark.BookmarkFor(name)
catch /^NERDTree.BookmarkNotFoundError/

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@ -53,7 +53,7 @@ function! s:KeyMap.bind()
endif
let keymapInvokeString = escape(keymapInvokeString, '\')
let premap = self.key == '<LeftRelease>' ? ' <LeftRelease>' : ' '
let premap = self.key ==# '<LeftRelease>' ? ' <LeftRelease>' : ' '
exec 'nnoremap <buffer> <silent> '. self.key . premap . ':call nerdtree#ui_glue#invokeKeyMap("'. keymapInvokeString .'")<cr>'
endfunction
@ -66,7 +66,7 @@ endfunction
"FUNCTION: KeyMap.invoke() {{{1
"Call the KeyMaps callback function
function! s:KeyMap.invoke(...)
let Callback = type(self.callback) == type(function('tr')) ? self.callback : function(self.callback)
let Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback)
if a:0
call Callback(a:1)
else
@ -143,7 +143,7 @@ function! s:KeyMap.Create(options)
let opts = extend({'scope': 'all', 'quickhelpText': ''}, copy(a:options))
"dont override other mappings unless the 'override' option is given
if get(opts, 'override', 0) == 0 && !empty(s:KeyMap.FindFor(opts['key'], opts['scope']))
if get(opts, 'override', 0) ==# 0 && !empty(s:KeyMap.FindFor(opts['key'], opts['scope']))
return
end

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@ -45,12 +45,12 @@ function! s:MenuController.showMenu()
call self._restoreOptions()
" Redraw when Ctrl-C or Esc is received.
if !l:done || self.selection == -1
if !l:done || self.selection ==# -1
redraw!
endif
endtry
if self.selection != -1
if self.selection !=# -1
let l:m = self._current()
call l:m.execute()
endif
@ -73,7 +73,7 @@ function! s:MenuController._echoPrompt()
echo '========================================================='
for i in range(0, len(self.menuItems)-1)
if self.selection == i
if self.selection ==# i
echo '> ' . self.menuItems[i].text
else
echo ' ' . self.menuItems[i].text
@ -92,20 +92,20 @@ endfunction
"change the selection (if appropriate) and return 1 if the user has made
"their choice, 0 otherwise
function! s:MenuController._handleKeypress(key)
if a:key == g:NERDTreeMenuDown
if a:key ==# g:NERDTreeMenuDown
call self._cursorDown()
elseif a:key == g:NERDTreeMenuUp
elseif a:key ==# g:NERDTreeMenuUp
call self._cursorUp()
elseif a:key == nr2char(27) "escape
elseif a:key ==# nr2char(27) "escape
let self.selection = -1
return 1
elseif a:key == "\r" || a:key == "\n" "enter and ctrl-j
elseif a:key ==# "\r" || a:key ==# "\n" "enter and ctrl-j
return 1
else
let index = self._nextIndexFor(a:key)
if index != -1
if index !=# -1
let self.selection = index
if len(self._allIndexesFor(a:key)) == 1
if len(self._allIndexesFor(a:key)) ==# 1
return 1
endif
endif
@ -120,7 +120,7 @@ function! s:MenuController._allIndexesFor(shortcut)
let toReturn = []
for i in range(0, len(self.menuItems)-1)
if self.menuItems[i].shortcut == a:shortcut
if self.menuItems[i].shortcut ==# a:shortcut
call add(toReturn, i)
endif
endfor
@ -133,13 +133,13 @@ endfunction
"current cursor location and wraps around to the top again if need be
function! s:MenuController._nextIndexFor(shortcut)
for i in range(self.selection+1, len(self.menuItems)-1)
if self.menuItems[i].shortcut == a:shortcut
if self.menuItems[i].shortcut ==# a:shortcut
return i
endif
endfor
for i in range(0, self.selection)
if self.menuItems[i].shortcut == a:shortcut
if self.menuItems[i].shortcut ==# a:shortcut
return i
endif
endfor

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@ -37,13 +37,13 @@ function! s:NERDTree.Close()
return
endif
if winnr('$') != 1
if winnr('$') !=# 1
" Use the window ID to identify the currently active window or fall
" back on the buffer ID if win_getid/win_gotoid are not available, in
" which case we'll focus an arbitrary window showing the buffer.
let l:useWinId = exists('*win_getid') && exists('*win_gotoid')
if winnr() == s:NERDTree.GetWinNum()
if winnr() ==# s:NERDTree.GetWinNum()
call nerdtree#exec('wincmd p', 1)
let l:activeBufOrWin = l:useWinId ? win_getid() : bufnr('')
call nerdtree#exec('wincmd p', 1)
@ -160,17 +160,17 @@ endfunction
"FUNCTION: s:NERDTree.IsOpen() {{{1
function! s:NERDTree.IsOpen()
return s:NERDTree.GetWinNum() != -1
return s:NERDTree.GetWinNum() !=# -1
endfunction
"FUNCTION: s:NERDTree.isTabTree() {{{1
function! s:NERDTree.isTabTree()
return self._type == 'tab'
return self._type ==# 'tab'
endfunction
"FUNCTION: s:NERDTree.isWinTree() {{{1
function! s:NERDTree.isWinTree()
return self._type == 'window'
return self._type ==# 'window'
endfunction
"FUNCTION: s:NERDTree.MustBeOpen() {{{1

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@ -45,7 +45,7 @@ function! s:Opener._checkToCloseTree(newtab)
return
endif
if (a:newtab && self._where == 't') || !a:newtab
if (a:newtab && self._where ==# 't') || !a:newtab
call g:NERDTree.CloseIfQuitOnOpen()
endif
endfunction
@ -56,7 +56,7 @@ function! s:Opener._firstUsableWindow()
let i = 1
while i <= winnr('$')
let bnum = winbufnr(i)
if bnum != -1 && getbufvar(bnum, '&buftype') ==# ''
if bnum !=# -1 && getbufvar(bnum, '&buftype') ==# ''
\ && !getwinvar(i, '&previewwindow')
\ && (!getbufvar(bnum, '&modified') || &hidden)
return i
@ -70,23 +70,23 @@ endfunction
" FUNCTION: Opener._gotoTargetWin() {{{1
function! s:Opener._gotoTargetWin()
if b:NERDTree.isWinTree()
if self._where == 'v'
if self._where ==# 'v'
call self._newVSplit()
elseif self._where == 'h'
elseif self._where ==# 'h'
call self._newSplit()
elseif self._where == 't'
elseif self._where ==# 't'
tabnew
endif
else
call self._checkToCloseTree(1)
if self._where == 'v'
if self._where ==# 'v'
call self._newVSplit()
elseif self._where == 'h'
elseif self._where ==# 'h'
call self._newSplit()
elseif self._where == 't'
elseif self._where ==# 't'
tabnew
elseif self._where == 'p'
elseif self._where ==# 'p'
call self._previousWindow()
endif
@ -108,7 +108,7 @@ function! s:Opener._isWindowUsable(winnumber)
let oldwinnr = winnr()
call nerdtree#exec(a:winnumber . 'wincmd p', 1)
let specialWindow = getbufvar('%', '&buftype') != '' || getwinvar('%', '&previewwindow')
let specialWindow = getbufvar('%', '&buftype') !=# '' || getwinvar('%', '&previewwindow')
let modified = &modified
call nerdtree#exec(oldwinnr . 'wincmd p', 1)
@ -247,7 +247,7 @@ function! s:Opener._openDirectory(node)
else
if empty(self._where)
call b:NERDTree.changeRoot(a:node)
elseif self._where == 't'
elseif self._where ==# 't'
call g:NERDTreeCreator.CreateTabTree(a:node.path.str())
else
call g:NERDTreeCreator.CreateWindowTree(a:node.path.str())
@ -296,13 +296,13 @@ function! s:Opener._reuseWindow()
"check the current tab for the window
let winnr = bufwinnr('^' . self._path.str() . '$')
if winnr != -1
if winnr !=# -1
call nerdtree#exec(winnr . 'wincmd w', 0)
call self._checkToCloseTree(0)
return 1
endif
if self._reuse == 'currenttab'
if self._reuse ==# 'currenttab'
return 0
endif

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@ -25,7 +25,7 @@ function! s:Path.AbsolutePathFor(pathStr)
if l:prependWorkingDir
let l:result = getcwd()
if l:result[-1:] == s:Path.Slash()
if l:result[-1:] ==# s:Path.Slash()
let l:result = l:result . a:pathStr
else
let l:result = l:result . s:Path.Slash() . a:pathStr
@ -57,7 +57,7 @@ function! s:Path.cacheDisplayString() abort
call add(self._bookmarkNames, i.name)
endif
endfor
if !empty(self._bookmarkNames) && g:NERDTreeMarkBookmarks == 1
if !empty(self._bookmarkNames) && g:NERDTreeMarkBookmarks ==# 1
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' {' . join(self._bookmarkNames) . '}'
endif
@ -87,7 +87,7 @@ function! s:Path.changeToDir()
endif
try
if g:NERDTreeUseTCD && exists(':tcd') == 2
if g:NERDTreeUseTCD && exists(':tcd') ==# 2
execute 'tcd ' . dir
call nerdtree#echo("Tab's CWD is now: " . getcwd())
else
@ -201,7 +201,7 @@ function! s:Path.copy(dest)
let cmd = cmd_prefix . ' ' . escape(self.str(), self._escChars()) . ' ' . escape(a:dest, self._escChars())
let success = system(cmd)
if v:shell_error != 0
if v:shell_error !=# 0
throw "NERDTree.CopyError: Could not copy '". self.str() ."' to: '" . a:dest . "'"
endif
endfunction
@ -258,7 +258,7 @@ function! s:Path.delete()
let cmd = g:NERDTreeRemoveDirCmd . self.str({'escape': 1})
let success = system(cmd)
if v:shell_error != 0
if v:shell_error !=# 0
throw "NERDTree.PathDeletionError: Could not delete directory: '" . self.str() . "'"
endif
else
@ -269,7 +269,7 @@ function! s:Path.delete()
let success = delete(self.str())
endif
if success != 0
if success !=# 0
throw "NERDTree.PathDeletionError: Could not delete file: '" . self.str() . "'"
endif
endif
@ -303,7 +303,7 @@ endfunction
" If running windows, cache the drive letter for this path
function! s:Path.extractDriveLetter(fullpath)
if nerdtree#runningWindows()
if a:fullpath =~ '^\(\\\\\|\/\/\)'
if a:fullpath =~# '^\(\\\\\|\/\/\)'
"For network shares, the 'drive' consists of the first two parts of the path, i.e. \\boxname\share
let self.drive = substitute(a:fullpath, '^\(\(\\\\\|\/\/\)[^\\\/]*\(\\\|\/\)[^\\\/]*\).*', '\1', '')
let self.drive = substitute(self.drive, '/', '\', 'g')
@ -402,7 +402,7 @@ function! s:Path._splitChunks(path)
let i = 0
while i < len(chunks)
"convert number literals to numbers
if match(chunks[i], '^\d\+$') == 0
if match(chunks[i], '^\d\+$') ==# 0
let chunks[i] = str2nr(chunks[i])
endif
let i = i + 1
@ -418,16 +418,16 @@ function! s:Path.getSortKey()
let metadata = []
for tag in g:NERDTreeSortOrder
if tag =~? '\[\[-\?timestamp\]\]'
let metadata += [self.isDirectory ? 0 : getftime(self.str()) * (tag =~ '-' ? -1 : 1)]
let metadata += [self.isDirectory ? 0 : getftime(self.str()) * (tag =~# '-' ? -1 : 1)]
elseif tag =~? '\[\[-\?size\]\]'
let metadata += [self.isDirectory ? 0 : getfsize(self.str()) * (tag =~ '-' ? -1 : 1)]
let metadata += [self.isDirectory ? 0 : getfsize(self.str()) * (tag =~# '-' ? -1 : 1)]
elseif tag =~? '\[\[extension\]\]'
let extension = matchstr(self.getLastPathComponent(0), '[^.]\+\.\zs[^.]\+$')
let metadata += [self.isDirectory ? '' : (extension == '' ? nr2char(str2nr('0x10ffff',16)) : extension)]
let metadata += [self.isDirectory ? '' : (extension ==# '' ? nr2char(str2nr('0x10ffff',16)) : extension)]
endif
endfor
if g:NERDTreeSortOrder[0] =~ '\[\[.*\]\]'
if g:NERDTreeSortOrder[0] =~# '\[\[.*\]\]'
" Apply tags' sorting first if specified first.
let self._sortKey = metadata + [self.getSortOrderIndex()]
else
@ -501,7 +501,7 @@ function! s:Path.ignore(nerdtree)
endfor
for Callback in g:NERDTree.PathFilters()
let Callback = type(Callback) == type(function('tr')) ? Callback : function(Callback)
let Callback = type(Callback) ==# type(function('tr')) ? Callback : function(Callback)
if Callback({'path': self, 'nerdtree': a:nerdtree})
return 1
endif
@ -524,12 +524,12 @@ endfunction
" returns true if this path matches the given ignore pattern
function! s:Path._ignorePatternMatches(pattern)
let pat = a:pattern
if strpart(pat,len(pat)-7) == '[[dir]]'
if strpart(pat,len(pat)-7) ==# '[[dir]]'
if !self.isDirectory
return 0
endif
let pat = strpart(pat,0, len(pat)-7)
elseif strpart(pat,len(pat)-8) == '[[file]]'
elseif strpart(pat,len(pat)-8) ==# '[[file]]'
if self.isDirectory
return 0
endif
@ -550,19 +550,19 @@ function! s:Path.isAncestor(path)
let this = self.str()
let that = a:path.str()
return stridx(that, this) == 0
return stridx(that, this) ==# 0
endfunction
" FUNCTION: Path.isUnder(path) {{{1
" return 1 if this path is somewhere under the given path in the filesystem.
function! s:Path.isUnder(path)
if a:path.isDirectory == 0
if a:path.isDirectory ==# 0
return 0
endif
let this = self.str()
let that = a:path.str()
return stridx(this, that . s:Path.Slash()) == 0
return stridx(this, that . s:Path.Slash()) ==# 0
endfunction
" FUNCTION: Path.JoinPathStrings(...) {{{1
@ -665,7 +665,7 @@ function! s:Path.readInfoFromDisk(fullpath)
let hardPath = s:Path.Resolve(self.strTrunk()) . '/' . lastPathComponent
"if the last part of the path is a symlink then flag it as such
let self.isSymLink = (s:Path.Resolve(hardPath) != hardPath)
let self.isSymLink = (s:Path.Resolve(hardPath) !=# hardPath)
if self.isSymLink
let self.symLinkDest = s:Path.Resolve(fullpath)
@ -706,7 +706,7 @@ function! s:Path.rename(newPath)
call s:Path.createParentDirectories(a:newPath)
let success = rename(self.str(), a:newPath)
if success != 0
if success !=# 0
throw "NERDTree.PathRenameError: Could not rename: '" . self.str() . "'" . 'to:' . a:newPath
endif
call self.readInfoFromDisk(a:newPath)
@ -779,7 +779,7 @@ endfunction
" FUNCTION: Path._strForUI() {{{1
function! s:Path._strForUI()
let toReturn = '/' . join(self.pathSegments, '/')
if self.isDirectory && toReturn != '/'
if self.isDirectory && toReturn !=# '/'
let toReturn = toReturn . '/'
endif
return toReturn
@ -802,7 +802,7 @@ function! s:Path._strForEdit()
" On Windows, the drive letter may be removed by "fnamemodify()". Add it
" back, if necessary.
if nerdtree#runningWindows() && l:result[0] == s:Path.Slash()
if nerdtree#runningWindows() && l:result[0] ==# s:Path.Slash()
let l:result = self.drive . l:result
endif

View File

@ -14,7 +14,7 @@ let g:NERDTreeDirNode = s:TreeDirNode
" Class method that returns the highest cached ancestor of the current root.
function! s:TreeDirNode.AbsoluteTreeRoot()
let currentNode = b:NERDTree.root
while currentNode.parent != {}
while currentNode.parent !=# {}
let currentNode = currentNode.parent
endwhile
return currentNode
@ -100,7 +100,7 @@ function! s:TreeDirNode.displayString()
let l:cascade = self.getCascade()
for l:dirNode in l:cascade
let l:next = l:dirNode.path.displayString()
let l:label .= l:label == '' ? l:next : substitute(l:next,'^.','','')
let l:label .= l:label ==# '' ? l:next : substitute(l:next,'^.','','')
endfor
" Select the appropriate open/closed status indicator symbol.
@ -133,7 +133,7 @@ function! s:TreeDirNode.findNode(path)
if self.path.isDirectory
for i in self.children
let retVal = i.findNode(a:path)
if retVal != {}
if retVal !=# {}
return retVal
endif
endfor
@ -169,7 +169,7 @@ function! s:TreeDirNode.getCascadeRoot()
while !empty(l:parent) && !l:parent.isRoot()
if index(l:parent.getCascade(), self) == -1
if index(l:parent.getCascade(), self) ==# -1
break
endif
@ -258,7 +258,7 @@ endfunction
" Return a list of all child nodes from 'self.children' that are of type
" TreeDirNode. This function supports http://github.com/scrooloose/nerdtree-project-plugin.git.
function! s:TreeDirNode.getDirChildren()
return filter(copy(self.children), 'v:val.path.isDirectory == 1')
return filter(copy(self.children), 'v:val.path.isDirectory ==# 1')
endfunction
" FUNCTION: TreeDirNode._glob(pattern, all) {{{1
@ -278,13 +278,13 @@ function! s:TreeDirNode._glob(pattern, all)
" Construct a path specification such that globpath() will return
" relative pathnames, if possible.
if self.path.str() == getcwd()
if self.path.str() ==# getcwd()
let l:pathSpec = ','
else
let l:pathSpec = escape(fnamemodify(self.path.str({'format': 'Glob'}), ':.'), ',')
" On Windows, the drive letter may be removed by fnamemodify().
if nerdtree#runningWindows() && l:pathSpec[0] == g:NERDTreePath.Slash()
if nerdtree#runningWindows() && l:pathSpec[0] ==# g:NERDTreePath.Slash()
let l:pathSpec = self.path.drive . l:pathSpec
endif
endif
@ -293,11 +293,11 @@ function! s:TreeDirNode._glob(pattern, all)
" See ':h version7.txt' and ':h version8.txt' for details on the
" development of the glob() and globpath() functions.
if v:version > 704 || (v:version == 704 && has('patch654'))
if v:version > 704 || (v:version ==# 704 && has('patch654'))
let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1, 0)
elseif v:version == 704 && has('patch279')
elseif v:version ==# 704 && has('patch279')
let l:globList = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore, 1)
elseif v:version > 702 || (v:version == 702 && has('patch051'))
elseif v:version > 702 || (v:version ==# 702 && has('patch051'))
let l:globString = globpath(l:pathSpec, a:pattern, !g:NERDTreeRespectWildIgnore)
let l:globList = split(l:globString, "\n")
else
@ -315,13 +315,13 @@ function! s:TreeDirNode._glob(pattern, all)
" If l:file has a trailing slash, then its :tail will be ''. Use
" :h to drop the slash and the empty string after it; then use :t
" to get the directory name.
if l:tail == ''
if l:tail ==# ''
let l:tail = fnamemodify(l:file, ':h:t')
endif
if l:tail == '.' || l:tail == '..'
if l:tail ==# '.' || l:tail ==# '..'
call add(l:toRemove, l:file)
if len(l:toRemove) == 2
if len(l:toRemove) ==# 2
break
endif
endif
@ -341,7 +341,7 @@ endfunction
unlet s:TreeDirNode.GetSelected
function! s:TreeDirNode.GetSelected()
let currentDir = g:NERDTreeFileNode.GetSelected()
if currentDir != {} && !currentDir.isRoot()
if currentDir !=# {} && !currentDir.isRoot()
if currentDir.path.isDirectory ==# 0
let currentDir = currentDir.parent
endif
@ -373,7 +373,7 @@ endfunction
" FUNCTION: TreeDirNode.hasVisibleChildren() {{{1
" returns 1 if this node has any childre, 0 otherwise..
function! s:TreeDirNode.hasVisibleChildren()
return self.getVisibleChildCount() != 0
return self.getVisibleChildCount() !=# 0
endfunction
" FUNCTION: TreeDirNode.isCascadable() {{{1
@ -383,7 +383,7 @@ endfunction
" 2. If the parent is a symlink or is bookmarked, you end up with unparsable
" text, and NERDTree cannot get the path of any child node.
function! s:TreeDirNode.isCascadable()
if g:NERDTreeCascadeSingleChildDir == 0
if g:NERDTreeCascadeSingleChildDir ==# 0
return 0
endif
@ -398,7 +398,7 @@ function! s:TreeDirNode.isCascadable()
endfor
let c = self.getVisibleChildren()
return len(c) == 1 && c[0].path.isDirectory
return len(c) ==# 1 && c[0].path.isDirectory
endfunction
" FUNCTION: TreeDirNode._initChildren() {{{1
@ -447,7 +447,7 @@ endfunction
" path: dir that the node represents
" nerdtree: the tree the node belongs to
function! s:TreeDirNode.New(path, nerdtree)
if a:path.isDirectory != 1
if a:path.isDirectory !=# 1
throw 'NERDTree.InvalidArgumentsError: A TreeDirNode object must be instantiated with a directory Path object.'
endif
@ -510,7 +510,7 @@ function! s:TreeDirNode.openAlong(...)
while node.path.isDirectory
call node.open(opts)
let level += 1
if node.getVisibleChildCount() == 1
if node.getVisibleChildCount() ==# 1
let node = node.getChildByIndex(0, 1)
else
break
@ -567,7 +567,7 @@ function! s:TreeDirNode.refresh()
"create a new path and see if it exists in this nodes children
let path = g:NERDTreePath.New(i)
let newNode = self.getChild(path)
if newNode != {}
if newNode !=# {}
call newNode.refresh()
call add(newChildNodes, newNode)
@ -622,7 +622,7 @@ function! s:TreeDirNode.reveal(path, ...)
if self.path.equals(a:path.getParent())
let n = self.findNode(a:path)
" We may be looking for a newly-saved file that isn't in the tree yet.
if n == {}
if n ==# {}
call self.refresh()
let n = self.findNode(a:path)
endif
@ -676,7 +676,7 @@ function! s:TreeDirNode.toggleOpen(...)
if self.isOpen ==# 1
call self.close()
else
if g:NERDTreeCascadeOpenSingleChildDir == 0
if g:NERDTreeCascadeOpenSingleChildDir ==# 0
call self.open(opts)
else
call self.openAlong(opts)

View File

@ -157,7 +157,7 @@ function! s:UI.getPath(ln)
let rootLine = self.getRootLineNum()
if a:ln == rootLine
if a:ln ==# rootLine
return self.nerdtree.root.path
endif
@ -182,7 +182,7 @@ function! s:UI.getPath(ln)
let curLineStripped = self._stripMarkup(curLine)
" have we reached the top of the tree?
if lnum == rootLine
if lnum ==# rootLine
let dir = self.nerdtree.root.path.str({'format': 'UI'}) . dir
break
endif
@ -219,7 +219,7 @@ function! s:UI.getLineNum(node)
let l:currentLine = getline(l:lineNumber)
let l:indentLevel = self._indentLevelFor(l:currentLine)
if l:indentLevel != l:currentPathComponent
if l:indentLevel !=# l:currentPathComponent
continue
endif
@ -229,7 +229,7 @@ function! s:UI.getLineNum(node)
" Directories: If the current path 'starts with' the full path, then
" either the paths are equal or the line is a cascade containing the
" full path.
if l:fullPath[-1:] == '/' && stridx(l:currentPath, l:fullPath) == 0
if l:fullPath[-1:] ==# '/' && stridx(l:currentPath, l:fullPath) ==# 0
return l:lineNumber
endif
@ -240,7 +240,7 @@ function! s:UI.getLineNum(node)
" Otherwise: If the full path starts with the current path and the
" current path is a directory, we add a new path component.
if stridx(l:fullPath, l:currentPath) == 0 && l:currentPath[-1:] == '/'
if stridx(l:fullPath, l:currentPath) ==# 0 && l:currentPath[-1:] ==# '/'
let l:currentLine = substitute(l:currentLine, '/\s*$', '', '')
call add(l:pathComponents, l:currentLine)
let l:currentPathComponent += 1
@ -296,7 +296,7 @@ endfunction
" FUNCTION: s:UI.isIgnoreFilterEnabled() {{{1
function! s:UI.isIgnoreFilterEnabled()
return self._ignoreEnabled == 1
return self._ignoreEnabled ==# 1
endfunction
" FUNCTION: s:UI.isMinimal() {{{1
@ -317,7 +317,7 @@ function! s:UI._renderBookmarks()
call cursor(line('.')+1, col('.'))
endif
if g:NERDTreeBookmarksSort == 1 || g:NERDTreeBookmarksSort == 2
if g:NERDTreeBookmarksSort ==# 1 || g:NERDTreeBookmarksSort ==# 2
call g:NERDTreeBookmark.SortBookmarksList()
endif
@ -443,13 +443,13 @@ function! s:UI.renderViewSavingPosition()
" go up the tree till we find a node that will be visible or till we run
" out of nodes
while currentNode != {} && !currentNode.isVisible() && !currentNode.isRoot()
while currentNode !=# {} && !currentNode.isVisible() && !currentNode.isRoot()
let currentNode = currentNode.parent
endwhile
call self.render()
if currentNode != {}
if currentNode !=# {}
call currentNode.putCursorHere(0, 0)
endif
endfunction

View File

@ -32,7 +32,7 @@ function! NERDTreeExecFile()
let cmd = treenode.path.str({'escape': 1})
let cmd = input(':!', cmd . ' ')
if cmd != ''
if cmd !=# ''
exec ':!' . cmd
else
echo 'Aborted'

View File

@ -51,27 +51,27 @@ endif
"Args:
"action: the action that is being performed, e.g. 'delete'
function! s:inputPrompt(action)
if a:action == 'add'
if a:action ==# 'add'
let title = 'Add a childnode'
let info = "Enter the dir/file name to be created. Dirs end with a '/'"
let minimal = 'Add node:'
elseif a:action == 'copy'
elseif a:action ==# 'copy'
let title = 'Copy the current node'
let info = 'Enter the new path to copy the node to:'
let minimal = 'Copy to:'
elseif a:action == 'delete'
elseif a:action ==# 'delete'
let title = 'Delete the current node'
let info = 'Are you sure you wish to delete the node:'
let minimal = 'Delete?'
elseif a:action == 'deleteNonEmpty'
elseif a:action ==# 'deleteNonEmpty'
let title = 'Delete the current node'
let info = "STOP! Directory is not empty! To delete, type 'yes'"
let minimal = 'Delete directory?'
elseif a:action == 'move'
elseif a:action ==# 'move'
let title = 'Rename the current node'
let info = 'Enter the new path for the node:'
let minimal = 'Move to:'
@ -114,9 +114,9 @@ function! s:promptToDelBuffer(bufnum, msg)
let l:listedBufferCount = 0
endif
if l:listedBufferCount > 1
call nerdtree#exec('tabdo windo if winbufnr(0) == ' . a:bufnum . " | exec ':bnext! ' | endif", 1)
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufnum . " | exec ':bnext! ' | endif", 1)
else
call nerdtree#exec('tabdo windo if winbufnr(0) == ' . a:bufnum . " | exec ':enew! ' | endif", 1)
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufnum . " | exec ':enew! ' | endif", 1)
endif
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1)
@ -146,7 +146,7 @@ function! s:renameBuffer(bufNum, newNodeName, isDirectory)
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr()
call nerdtree#exec('tabdo windo if winbufnr(0) == ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 1)
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 1)
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1)
" 3. We don't need a previous buffer anymore
@ -330,7 +330,7 @@ function! NERDTreeCopyNode()
let prompt = s:inputPrompt('copy')
let newNodePath = input(prompt, currentNode.path.str(), 'file')
if newNodePath != ''
if newNodePath !=# ''
"strip trailing slash
let newNodePath = substitute(newNodePath, '\/$', '', '')
@ -369,7 +369,7 @@ endfunction
function! NERDTreeCopyPath()
let l:nodePath = g:NERDTreeFileNode.GetSelected().path.str()
if has('clipboard')
if &clipboard == 'unnamedplus'
if &clipboard ==# 'unnamedplus'
let @+ = l:nodePath
else
let @* = l:nodePath
@ -383,7 +383,7 @@ endfunction
" FUNCTION: NERDTreeQuickLook() {{{1
function! NERDTreeQuickLook()
let treenode = g:NERDTreeFileNode.GetSelected()
if treenode != {}
if treenode !=# {}
call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'")
endif
endfunction
@ -391,7 +391,7 @@ endfunction
" FUNCTION: NERDTreeRevealInFinder() {{{1
function! NERDTreeRevealInFinder()
let treenode = g:NERDTreeFileNode.GetSelected()
if treenode != {}
if treenode !=# {}
call system("open -R '" . treenode.path.str() . "'")
endif
endfunction
@ -399,7 +399,7 @@ endfunction
" FUNCTION: NERDTreeExecuteFile() {{{1
function! NERDTreeExecuteFile()
let treenode = g:NERDTreeFileNode.GetSelected()
if treenode != {}
if treenode !=# {}
call system("open '" . treenode.path.str() . "'")
endif
endfunction
@ -408,7 +408,7 @@ endfunction
function! NERDTreeRevealFileLinux()
let treenode = g:NERDTreeFileNode.GetSelected()
let parentnode = treenode.parent
if parentnode != {}
if parentnode !=# {}
call system("xdg-open '" . parentnode.path.str() . "' &")
endif
endfunction
@ -416,7 +416,7 @@ endfunction
" FUNCTION: NERDTreeExecuteFileLinux() {{{1
function! NERDTreeExecuteFileLinux()
let treenode = g:NERDTreeFileNode.GetSelected()
if treenode != {}
if treenode !=# {}
call system("xdg-open '" . treenode.path.str() . "' &")
endif
endfunction

View File

@ -34,7 +34,7 @@ endfunction
function! s:FindParentVCSRoot(path)
let l:path = a:path
while !empty(l:path) &&
\ l:path._str() !~ '^\(\a:\\\|\/\)$' &&
\ l:path._str() !~# '^\(\a:\\\|\/\)$' &&
\ !isdirectory(l:path._str() . '/.git') &&
\ !isdirectory(l:path._str() . '/.svn') &&
\ !isdirectory(l:path._str() . '/.hg') &&
@ -42,6 +42,6 @@ function! s:FindParentVCSRoot(path)
\ !isdirectory(l:path._str() . '/_darcs')
let l:path = l:path.getParent()
endwhile
return (empty(l:path) || l:path._str() =~ '^\(\a:\\\|\/\)$') ? a:path : l:path
return (empty(l:path) || l:path._str() =~# '^\(\a:\\\|\/\)$') ? a:path : l:path
endfunction

View File

@ -91,7 +91,7 @@ call s:initVariable('g:NERDTreeGlyphReadOnly', 'RO')
if has('conceal')
call s:initVariable('g:NERDTreeNodeDelimiter', "\x07")
elseif (g:NERDTreeDirArrowExpandable == "\u00a0" || g:NERDTreeDirArrowCollapsible == "\u00a0")
elseif (g:NERDTreeDirArrowExpandable ==# "\u00a0" || g:NERDTreeDirArrowCollapsible ==# "\u00a0")
call s:initVariable('g:NERDTreeNodeDelimiter', "\u00b7")
else
call s:initVariable('g:NERDTreeNodeDelimiter', "\u00a0")
@ -184,7 +184,7 @@ if g:NERDTreeHijackNetrw
augroup END
endif
if g:NERDTreeChDirMode == 3
if g:NERDTreeChDirMode ==# 3
augroup NERDTreeChDirOnTabSwitch
autocmd TabEnter * if g:NERDTree.ExistsForTab()|call g:NERDTree.ForCurrentTab().getRoot().path.changeToDir()|endif
augroup END