* fix duplicated slash in s:Path.isUnder() (on windows OS) (#1122)

* * fix duplicated slash in s:Path.isUnder() (on windows OS, for root directory on drive Path.str() return path with [back]slash)

* * Rewrite NERDTreePath.isUnder() and NERDTreePath.isAncestor() for direct comparison of paths without transformations

* Remove trailing slash, so we don't end up with two on root folder.

The str() function returns "C:\" on the root folder and "C:\temp" on
non-root folders, one with and one without a trailing backslash. This
inconsistency needs to be handled so the stridx() function will work
correctly.

* Make sure the change also works in a non-windows file system.

This commit handles an edge case that can be triggered with these
commands:
    :cd /home/me
    :e /foobar.txt  (an existing file)
    :NERDTreeFind
What happened was the root directory name '/' was being Resolved(), and
the trailing (and only) slash was being removed. The NERDTree was then
created in the current working directory, instead of the root directory.
:NERDTreeFind then wasn't able to find foobar.txt, and printed an error.

* Remove degugging statements.

* * ambiguity issue fix

Co-authored-by: Phil Runninger <philrunninger@gmail.com>
This commit is contained in:
Eugenij 2020-05-15 00:24:36 +06:00 committed by GitHub
parent 4cc6097ecb
commit e2670f0d19
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 30 additions and 15 deletions

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@ -5,6 +5,7 @@
- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR) - **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
--> -->
#### 6.7 #### 6.7
- **.11**: Fix exception in NERDTreeFind (on windows OS and If the file is located in the root directory of the disk) [#1122](https://github.com/preservim/nerdtree/pull/1122)
- **.10**: Do not consider the tree root to be "cascadable". (lifecrisis) [#1120](https://github.com/preservim/nerdtree/pull/1120) - **.10**: Do not consider the tree root to be "cascadable". (lifecrisis) [#1120](https://github.com/preservim/nerdtree/pull/1120)
- **.9**: Force `:NERDTreeFocus` to allow events to be fired when switching windows. (PhilRunninger) [#1118](https://github.com/preservim/nerdtree/pull/1118) - **.9**: Force `:NERDTreeFocus` to allow events to be fired when switching windows. (PhilRunninger) [#1118](https://github.com/preservim/nerdtree/pull/1118)
- **.8**: Fix example code for the `NERDTreeAddKeyMap()` function. (PhilRunninger) [#1116](https://github.com/preservim/nerdtree/pull/1116) - **.8**: Fix example code for the `NERDTreeAddKeyMap()` function. (PhilRunninger) [#1116](https://github.com/preservim/nerdtree/pull/1116)

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@ -249,7 +249,11 @@ function! s:Creator._pathForString(str)
if dir =~# '^\.' if dir =~# '^\.'
let dir = getcwd() . g:NERDTreePath.Slash() . dir let dir = getcwd() . g:NERDTreePath.Slash() . dir
endif endif
let dir = g:NERDTreePath.Resolve(dir)
"hack to prevent removing slash if dir is the root of the file system.
if dir !=# '/'
let dir = g:NERDTreePath.Resolve(dir)
endif
try try
let path = g:NERDTreePath.New(dir) let path = g:NERDTreePath.New(dir)

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@ -546,26 +546,36 @@ endfunction
" return 1 if this path is somewhere above the given path in the filesystem. " return 1 if this path is somewhere above the given path in the filesystem.
" "
" a:path should be a dir " a:path should be a dir
function! s:Path.isAncestor(path) function! s:Path.isAncestor(child)
if !self.isDirectory return a:child.isUnder(self)
return 0
endif
let this = self.str()
let that = a:path.str()
return stridx(that, this) ==# 0
endfunction endfunction
" FUNCTION: Path.isUnder(path) {{{1 " FUNCTION: Path.isUnder(path) {{{1
" return 1 if this path is somewhere under the given path in the filesystem. " return 1 if this path is somewhere under the given path in the filesystem.
function! s:Path.isUnder(path) function! s:Path.isUnder(parent)
if a:path.isDirectory ==# 0 if a:parent.isDirectory ==# 0
return 0 return 0
endif endif
if nerdtree#runningWindows() && a:parent.drive !=# self.drive
let this = self.str() return 0
let that = a:path.str() endif
return stridx(this, that . s:Path.Slash()) ==# 0 let l:this_count = len(self.pathSegments)
if l:this_count ==# 0
return 0
endif
let l:that_count = len(a:parent.pathSegments)
if l:that_count ==# 0
return 1
endif
if l:that_count >= l:this_count
return 0
endif
for i in range(0, l:that_count-1)
if self.pathSegments[i] !=# a:parent.pathSegments[i]
return 0
endif
endfor
return 1
endfunction endfunction
" FUNCTION: Path.JoinPathStrings(...) {{{1 " FUNCTION: Path.JoinPathStrings(...) {{{1