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Restore the cached _sortKey for faster processing.
Also add a new global variable to track when the g:NERDTreeSortOrder changes. If it has been changed, or when the cached _sortKey value is uninitialized, then calculate the sort key. This improves processing speed over the previous commit, and allows on-the-fly changes to the sort order, (without required vim to be restarted.)
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@ -392,6 +392,7 @@ endfunction
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" FUNCTION: Path.getSortKey() {{{1
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" returns a key used in compare function for sorting
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function! s:Path.getSortKey()
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if !exists("self._sortKey") || g:NERDTreeSortOrder !=# g:NERDTreeOldSortOrder
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let path = self.getLastPathComponent(1)
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if !g:NERDTreeSortHiddenFirst
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let path = substitute(path, '^[._]', '', '')
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@ -404,6 +405,7 @@ function! s:Path.getSortKey()
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else
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let self._sortKey = [self.getSortOrderIndex()] + self._splitChunks(path)
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endif
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endif
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return self._sortKey
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endfunction
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@ -612,6 +612,7 @@ function! s:TreeDirNode.sortChildren()
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endif
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let CompareFunc = function("nerdtree#compareNodesBySortKey")
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call sort(self.children, CompareFunc)
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let g:NERDTreeOldSortOrder = g:NERDTreeSortOrder
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endfunction
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" FUNCTION: TreeDirNode.toggleOpen([options]) {{{1
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@ -82,6 +82,7 @@ call s:initVariable("g:NERDTreeCascadeSingleChildDir", 1)
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if !exists("g:NERDTreeSortOrder")
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let g:NERDTreeSortOrder = ['\/$', '*', '\.swp$', '\.bak$', '\~$']
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endif
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let g:NERDTreeOldSortOrder = []
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call s:initVariable("g:NERDTreeGlyphReadOnly", "RO")
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