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Merge pull request #832 from lifecrisis/menufix
Clear output when the NERDTree menu is aborted.
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commit
ec3c3b0fa1
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@ -15,29 +15,35 @@ function! s:MenuController.New(menuItems)
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return newMenuController
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endfunction
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"FUNCTION: MenuController.showMenu() {{{1
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"start the main loop of the menu and get the user to choose/execute a menu
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"item
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" FUNCTION: MenuController.showMenu() {{{1
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" Enter the main loop of the NERDTree menu, prompting the user to select
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" a menu item.
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function! s:MenuController.showMenu()
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call self._saveOptions()
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try
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let self.selection = 0
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let l:done = 0
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let done = 0
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while !done
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while !l:done
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redraw!
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call self._echoPrompt()
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let key = nr2char(getchar())
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let done = self._handleKeypress(key)
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let l:key = nr2char(getchar())
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let l:done = self._handleKeypress(l:key)
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endwhile
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finally
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call self._restoreOptions()
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" Redraw when "Ctrl-C" or "Esc" is received.
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if !l:done || self.selection == -1
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redraw!
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endif
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endtry
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if self.selection != -1
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let m = self._current()
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call m.execute()
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let l:m = self._current()
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call l:m.execute()
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endif
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endfunction
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