Next - Rename "primary" and "secondary" trees to "tab" and "window" trees. - Move a bunch of buffer level variables into the NERDTree and UI classes. 5.0.0 - Refactor the code significantly: * Break the classes out into their own files. * Make the majority of the code OO - previously large parts were effectively a tangle of "global" methods. - Add an API to assign flags to nodes. This allows VCS plugins like https://github.com/Xuyuanp/nerdtree-git-plugin to exist. Thanks to Xuyuanp for helping design/test/build said API. - add 'scope' argument to the key map API see :help NERDTreeAddKeyMap() - add magic [[dir]] and [[file]] flags to NERDTreeIgnore - add support for custom path filters. See :help NERDTreeAddPathFilter() - add path listener API. See :help NERDTreePathListenerAPI. - expand the fs menu functionality to list file properties (PhilRunninger, apbarrero, JESii) - make bookmarks work with `~` home shortcuts (hiberabyss) - show OSX specific fsmenu options in regular vim on mac (evindor) - make dir arrow icons configurable (PickRelated) - optimise node sorting performance when opening large dirs (vtsang) - make the root note render prettier by truncating it at a path slash (gcmt) - remove NERDChristmasTree option - its always christmas now - add "cascade" open and closing for dirs containing only another single dir. See :help NERDTreeCascadeOpenSingleChildDir (pendulm) Many other fixes, doc updates and contributions from: actionshrimp SchDen egalpin cperl82 - many small fixes toiffel WoLpH handcraftedbits devmanhinton xiaodili zhangoose gastropoda mixvin alvan lucascaton kelaban shanesmith staeff pendulm stephenprater franksort agrussellknives AndrewRadev Twinside 4.2.0 - Add NERDTreeDirArrows option to make the UI use pretty arrow chars instead of the old +~| chars to define the tree structure (sickill) - shift the syntax highlighting out into its own syntax file (gnap) - add some mac specific options to the filesystem menu - for macvim only (andersonfreitas) - Add NERDTreeMinimalUI option to remove some non functional parts of the nerdtree ui (camthompson) - tweak the behaviour of :NERDTreeFind - see :help :NERDTreeFind for the new behaviour (benjamingeiger) - if no name is given to :Bookmark, make it default to the name of the target file/dir (minyoung) - use 'file' completion when doing copying, create, and move operations (EvanDotPro) - lots of misc bug fixes (paddyoloughlin, sdewald, camthompson, Vitaly Bogdanov, AndrewRadev, mathias, scottstvnsn, kml, wycats, me RAWR!) 4.1.0 features: - NERDTreeFind to reveal the node for the current buffer in the tree, see |NERDTreeFind|. This effectively merges the FindInNERDTree plugin (by Doug McInnes) into the script. - make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan Ritter and Rémi Prévost. - truncate the root node if wider than the tree window. Thanks to Victor Gonzalez. bugfixes: - really fix window state restoring - fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky, jfilip1024, and Chris Chambers 4.0.0 - add a new programmable menu system (see :help NERDTreeMenu). - add new APIs to add menus/menu-items to the menu system as well as custom key mappings to the NERD tree buffer (see :help NERDTreeAPI). - removed the old API functions - added a mapping to maximize/restore the size of nerd tree window, thanks to Guillaume Duranceau for the patch. See :help NERDTree-A for details. - fix a bug where secondary nerd trees (netrw hijacked trees) and NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey. - fix a bug where the script ignored directories whose name ended in a dot, thanks to Aggelos Orfanakos for the patch. - fix a bug when using the x mapping on the tree root, thanks to Bryan Venteicher for the patch. - fix a bug where the cursor position/window size of the nerd tree buffer wasnt being stored on closing the window, thanks to Richard Hart. - fix a bug where NERDTreeMirror would mirror the wrong tree 3.1.1 - fix a bug where a non-listed no-name buffer was getting created every time the tree windows was created, thanks to Derek Wyatt and owen1 - make behave the same as the 'o' mapping - some helptag fixes in the doc, thanks strull - fix a bug when using :set nohidden and opening a file where the previous buf was modified. Thanks iElectric - other minor fixes 3.1.0 New features: - add mappings to open files in a vsplit, see :help NERDTree-s and :help NERDTree-gs - make the statusline for the nerd tree window default to something hopefully more useful. See :help 'NERDTreeStatusline' Bugfixes: - make the hijack netrw functionality work when vim is started with "vim " (thanks to Alf Mikula for the patch). - fix a bug where the CWD wasnt being changed for some operations even when NERDTreeChDirMode==2 (thanks to Lucas S. Buchala) - add -bar to all the nerd tree :commands so they can chain with other :commands (thanks to tpope) - fix bugs when ignorecase was set (thanks to nach) - fix a bug with the relative path code (thanks to nach) - fix a bug where doing a :cd would cause :NERDTreeToggle to fail (thanks nach) 3.0.1 Bugfixes: - fix bugs with :NERDTreeToggle and :NERDTreeMirror when 'hidden was not set - fix a bug where :NERDTree would fail if was relative and didnt start with a ./ or ../ Thanks to James Kanze. - make the q mapping work with secondary (:e style) trees, thanks to jamessan - fix a bunch of small bugs with secondary trees More insane refactoring. 3.0.0 - hijack netrw so that doing an :edit will put a NERD tree in the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw' - allow sharing of trees across tabs, see :help :NERDTreeMirror - remove "top" and "bottom" as valid settings for NERDTreeWinPos - change the '' mapping to 'i' - change the 'H' mapping to 'I' - lots of refactoring