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1330 lines
56 KiB
Plaintext
1330 lines
56 KiB
Plaintext
*NERD_tree.txt* A tree explorer plugin that owns your momma!
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omg its ... ~
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________ ________ _ ____________ ____ __________ ____________~
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/_ __/ / / / ____/ / | / / ____/ __ \/ __ \ /_ __/ __ \/ ____/ ____/~
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/ / / /_/ / __/ / |/ / __/ / /_/ / / / / / / / /_/ / __/ / __/ ~
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/ / / __ / /___ / /| / /___/ _, _/ /_/ / / / / _, _/ /___/ /___ ~
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/_/ /_/ /_/_____/ /_/ |_/_____/_/ |_/_____/ /_/ /_/ |_/_____/_____/ ~
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Reference Manual~
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==============================================================================
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CONTENTS *NERDTree-contents*
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1.Intro...................................|NERDTree|
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2.Functionality provided..................|NERDTreeFunctionality|
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2.1 Global commands...................|NERDTreeGlobalCommands|
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2.2 Bookmarks.........................|NERDTreeBookmarks|
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2.2.1 The bookmark table..........|NERDTreeBookmarkTable|
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2.2.2 Bookmark commands...........|NERDTreeBookmarkCommands|
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2.2.3 Invalid bookmarks...........|NERDTreeInvalidBookmarks|
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2.3 NERD tree mappings................|NERDTreeMappings|
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2.4 The filesystem menu...............|NERDTreeFilesysMenu|
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3.Options.................................|NERDTreeOptions|
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3.1 Option summary....................|NERDTreeOptionSummary|
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3.2 Option details....................|NERDTreeOptionDetails|
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4.Hacking the NERD tree...................|NERDTreeHacking|
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5.TODO list...............................|NERDTreeTodo|
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6.The Author..............................|NERDTreeAuthor|
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7.Changelog...............................|NERDTreeChangelog|
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8.Credits.................................|NERDTreeCredits|
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9.License.................................|NERDTreeLicense|
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==============================================================================
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1. Intro *NERDTree*
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What is this "NERD tree"??
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The NERD tree allows you to explore your filesystem and to open files and
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directories. It presents the filesystem to you in the form of a tree which you
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manipulate with the keyboard and/or mouse. It also allows you to perform
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simple filesystem operations.
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The following features and functionality are provided by the NERD tree:
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* Files and directories are displayed in a hierarchical tree structure
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* Different highlighting is provided for the following types of nodes:
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* files
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* directories
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* sym-links
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* windows .lnk files
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* read-only files
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* executable files
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* Many (customisable) mappings are provided to manipulate the tree:
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* Mappings to open/close/explore directory nodes
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* Mappings to open files in new/existing windows/tabs
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* Mappings to change the current root of the tree
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* Mappings to navigate around the tree
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* ...
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* Directories and files can be bookmarked.
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* Most NERD tree navigation can also be done with the mouse
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* Filtering of tree content (can be toggled at runtime)
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* custom file filters to prevent e.g. vim backup files being displayed
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* optional displaying of hidden files (. files)
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* files can be "turned off" so that only directories are displayed
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* A textual filesystem menu is provided which allows you to
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create/delete/move file and directory nodes as well as copy (for
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supported OSs)
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* The position and size of the NERD tree window can be customised
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* The order in which the nodes in the tree are listed can be customised.
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* A model of your filesystem is created/maintained as you explore it. This
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has several advantages:
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* All filesystem information is cached and is only re-read on demand
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* If you revisit a part of the tree that you left earlier in your
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session, the directory nodes will be opened/closed as you left them
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* The script remembers the cursor position and window position in the NERD
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tree so you can toggle it off (or just close the tree window) and then
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reopen it (with NERDTreeToggle) the NERD tree window will appear exactly
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as you left it
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* You can have a separate NERD tree for each tab, share trees across tabs,
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or a mix of both.
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* By default the script overrides the default file browser (netw), so if
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you :edit a directory a (slighly modified) NERD tree will appear in the
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current window
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==============================================================================
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2. Functionality provided *NERDTreeFunctionality*
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------------------------------------------------------------------------------
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2.1. Global Commands *NERDTreeGlobalCommands*
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:NERDTree [<start-directory> | <bookmark>] *:NERDTree*
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Opens a fresh NERD tree. The root of the tree depends on the argument
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given. There are 3 cases: If no argument is given, the current directory
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will be used. If a directory is given, that will be used. If a bookmark
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name is given, the corresponding directory will be used. For example: >
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:NERDTree /home/marty/vim7/src
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:NERDTree foo (foo is the name of a bookmark)
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<
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:NERDTreeFromBookmark <bookmark> *:NERDTreeFromBookmark*
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Opens a fresh NERD tree with the root initialized to the dir for
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<bookmark>. This only reason to use this command over :NERDTree is for
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the completion (which is for bookmarks rather than directories).
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:NERDTreeToggle [<start-directory> | <bookmark>] *:NERDTreeToggle*
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If a NERD tree already exists for this tab, it is reopened and rendered
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again. If no NERD tree exists for this tab then this command acts the
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same as the |:NERDTree| command.
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:NERDTreeMirror *:NERDTreeMirror*
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Shares an existing NERD tree, from another tab, in the current tab.
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Changes made to one tree are reflected in both as they are actually the
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same buffer.
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If only one other NERD tree exists, that tree is automatically mirrored. If
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more than one exists, the script will ask which tree to mirror.
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:NERDTreeClose *:NERDTreeClose*
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Close the NERD tree in this tab.
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------------------------------------------------------------------------------
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2.2. Bookmarks *NERDTreeBookmarks*
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Bookmarks in the NERD tree are a way to tag files or directories of interest.
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For example, you could use bookmarks to tag all of your project directories.
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------------------------------------------------------------------------------
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2.2.1. The Bookmark Table *NERDTreeBookmarkTable*
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If the bookmark table is active (see |NERDTree-B| and
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|'NERDTreeShowBookmarks'|), it will be rendered above the tree. You can double
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click bookmarks or use the |NERDTree-o| mapping to activate them. See also,
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|NERDTree-t| and |NERDTree-T|
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------------------------------------------------------------------------------
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2.2.2. Bookmark commands *NERDTreeBookmarkCommands*
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Note that the following commands are only available in the NERD tree buffer.
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:Bookmark <name>
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Bookmark the current node as <name>. If there is already a <name>
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bookmark, it is overwritten. <name> must not contain spaces.
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:BookmarkToRoot <bookmark>
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Make the directory corresponding to <bookmark> the new root. If a treenode
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corresponding to <bookmark> is already cached somewhere in the tree then
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the current tree will be used, otherwise a fresh tree will be opened.
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Note that if <bookmark> points to a file then its parent will be used
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instead.
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:RevealBookmark <bookmark>
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If the node is cached under the current root then it will be revealed
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(i.e. directory nodes above it will be opened) and the cursor will be
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placed on it.
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:OpenBookmark <bookmark>
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<bookmark> must point to a file. The file is opened as though |NERDTree-o|
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was applied. If the node is cached under the current root then it will be
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revealed and the cursor will be placed on it.
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:ClearBookmarks [<bookmarks>]
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Remove all the given bookmarks. If no bookmarks are given then remove all
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bookmarks on the current node.
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:ClearAllBookmarks
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Remove all bookmarks.
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:ReadBookmarks
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Re-read the bookmarks in the |'NERDTreeBookmarksFile'|.
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See also |:NERDTree| and |:NERDTreeFromBookmark|.
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------------------------------------------------------------------------------
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2.2.3. Invalid Bookmarks *NERDTreeInvalidBookmarks*
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If invalid bookmarks are detected, the script will issue an error message and
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the invalid bookmarks will become unavailable for use.
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These bookmarks will still be stored in the bookmarks file (see
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|'NERDTreeBookmarksFile'|), down the bottom. There will always be a blank line
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after the valid bookmarks but before the invalid ones.
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Each line in the bookmarks file represents one bookmark. The proper format is:
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<bookmark name><space><full path to the bookmark location>
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After you have corrected any invalid bookmarks, either restart vim, or go
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:ReadBookmarks from the NERD tree window.
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------------------------------------------------------------------------------
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2.3. NERD tree Mappings *NERDTreeMappings*
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Default Description~ help-tag~
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Key~
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o.......Open files, directories and bookmarks....................|NERDTree-o|
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go......Open selected file, but leave cursor in the NERDTree.....|NERDTree-go|
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t.......Open selected node/bookmark in a new tab.................|NERDTree-t|
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T.......Same as 't' but keep the focus on the current tab........|NERDTree-T|
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i.......Open selected file in a split window.....................|NERDTree-i|
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gi......Same as i, but leave the cursor on the NERDTree..........|NERDTree-i|
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!.......Execute the current file.................................|NERDTree-!|
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O.......Recursively open the selected directory..................|NERDTree-O|
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x.......Close the current nodes parent...........................|NERDTree-x|
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X.......Recursively close all children of the current node.......|NERDTree-X|
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e.......Edit the current dif.....................................|NERDTree-e|
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double-click.......same as the |NERDTree-o| map.
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middle-click.......same as |NERDTree-i| for files, same as
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|NERDTree-e| for dirs.
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D.......Delete the current bookmark .............................|NERDTree-D|
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P.......Jump to the root node....................................|NERDTree-P|
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p.......Jump to current nodes parent.............................|NERDTree-p|
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K.......Jump up inside directories at the current tree depth.....|NERDTree-K|
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J.......Jump down inside directories at the current tree depth...|NERDTree-J|
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<C-j>...Jump down to the next sibling of the current directory...|NERDTree-c-j|
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<C-k>...Jump up to the previous sibling of the current directory.|NERDTree-c-k|
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C.......Change the tree root to the selected dir.................|NERDTree-C|
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u.......Move the tree root up one directory......................|NERDTree-u|
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U.......Same as 'u' except the old root node is left open........|NERDTree-U|
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r.......Recursively refresh the current directory................|NERDTree-r|
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R.......Recursively refresh the current root.....................|NERDTree-R|
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m.......Display the filesystem menu..............................|NERDTree-m|
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cd......Change the CWD to the dir of the selected node...........|NERDTree-cd|
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I.......Toggle whether hidden files displayed....................|NERDTree-I|
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f.......Toggle whether the file filters are used.................|NERDTree-f|
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F.......Toggle whether files are displayed.......................|NERDTree-F|
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B.......Toggle whether the bookmark table is displayed...........|NERDTree-B|
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q.......Close the NERDTree window................................|NERDTree-q|
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?.......Toggle the display of the quick help.....................|NERDTree-?|
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------------------------------------------------------------------------------
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*NERDTree-o*
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Default key: o
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Map option: NERDTreeMapActivateNode
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Applies to: files and directories.
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If a file node is selected, it is opened in the previous window.
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If a directory is selected it is opened or closed depending on its current
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state.
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If a bookmark that links to a directory is selected then that directory
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becomes the new root.
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If a bookmark that links to a file is selected then that file is opened in the
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previous window.
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------------------------------------------------------------------------------
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*NERDTree-go*
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Default key: go
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Map option: None
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Applies to: files.
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If a file node is selected, it is opened in the previous window, but the
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cursor does not move.
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The key combo for this mapping is always "g" + NERDTreeMapActivateNode (see
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|NERDTree-o|).
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------------------------------------------------------------------------------
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*NERDTree-t*
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Default key: t
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Map option: NERDTreeMapOpenInTab
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Applies to: files and directories.
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Opens the selected file in a new tab. If a directory is selected, a fresh
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NERD Tree for that directory is opened in a new tab.
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If a bookmark which points to a directory is selected, open a NERD tree for
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that directory in a new tab. If the bookmark points to a file, open that file
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in a new tab.
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------------------------------------------------------------------------------
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*NERDTree-T*
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Default key: T
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Map option: NERDTreeMapOpenInTabSilent
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Applies to: files and directories.
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The same as |NERDTree-t| except that the focus is kept in the current tab.
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------------------------------------------------------------------------------
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*NERDTree-i*
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Default key: i
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Map option: NERDTreeMapOpenSplit
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Applies to: files.
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Opens the selected file in a new split window and puts the cursor in the new
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window.
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------------------------------------------------------------------------------
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*NERDTree-gi*
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Default key: gi
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Map option: None
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Applies to: files.
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The same as |NERDTree-i| except that the cursor is not moved.
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The key combo for this mapping is always "g" + NERDTreeMapOpenSplit (see
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|NERDTree-i|).
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------------------------------------------------------------------------------
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*NERDTree-!*
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Default key: !
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Map option: NERDTreeMapExecute
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Applies to: files.
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Executes the selected file, prompting for arguments first.
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------------------------------------------------------------------------------
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*NERDTree-O*
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Default key: O
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Map option: NERDTreeMapOpenRecursively
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Applies to: directories.
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Recursively opens the selelected directory.
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All files and directories are cached, but if a directory would not be
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displayed due to file filters (see |'NERDTreeIgnore'| |NERDTree-f|) or the
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hidden file filter (see |'NERDTreeShowHidden'|) then its contents are not
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cached. This is handy, especially if you have .svn directories.
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------------------------------------------------------------------------------
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*NERDTree-x*
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Default key: x
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Map option: NERDTreeMapCloseDir
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Applies to: files and directories.
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Closes the parent of the selected node.
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------------------------------------------------------------------------------
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*NERDTree-X*
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Default key: X
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Map option: NERDTreeMapCloseChildren
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Applies to: directories.
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Recursively closes all children of the selected directory.
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Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping.
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------------------------------------------------------------------------------
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*NERDTree-e*
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Default key: e
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Map option: NERDTreeMapOpenExpl
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Applies to: files and directories.
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|:edit|s the selected directory, or the selected file's directory. This could
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result in a NERD tree or a netrw being opened, depending on
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|'NERDTreeHijackNetrw'|.
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------------------------------------------------------------------------------
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*NERDTree-D*
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Default key: D
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Map option: NERDTreeMapDeleteBookmark
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Applies to: lines in the bookmarks table
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Deletes the currently selected bookmark.
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------------------------------------------------------------------------------
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*NERDTree-P*
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Default key: P
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Map option: NERDTreeMapJumpRoot
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Applies to: no restrictions.
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Jump to the tree root.
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------------------------------------------------------------------------------
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*NERDTree-p*
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Default key: p
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Map option: NERDTreeMapJumpParent
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Applies to: files and directories.
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Jump to the parent node of the selected node.
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------------------------------------------------------------------------------
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*NERDTree-K*
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Default key: K
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Map option: NERDTreeMapJumpFirstChild
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Applies to: files and directories.
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Jump to the first child of the current nodes parent.
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If the cursor is already on the first node then do the following:
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* loop back thru the siblings of the current nodes parent until we find an
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open dir with children
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* go to the first child of that node
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------------------------------------------------------------------------------
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*NERDTree-J*
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Default key: J
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Map option: NERDTreeMapJumpLastChild
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Applies to: files and directories.
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Jump to the last child of the current nodes parent.
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If the cursor is already on the last node then do the following:
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* loop forward thru the siblings of the current nodes parent until we find
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an open dir with children
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* go to the last child of that node
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------------------------------------------------------------------------------
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*NERDTree-c-j*
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Default key: <C-j>
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Map option: NERDTreeMapJumpNextSibling
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Applies to: files and directories.
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Jump to the next sibling of the selected node.
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------------------------------------------------------------------------------
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*NERDTree-c-k*
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Default key: <C-k>
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Map option: NERDTreeMapJumpPrevSibling
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Applies to: files and directories.
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Jump to the previous sibling of the selected node.
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------------------------------------------------------------------------------
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*NERDTree-C*
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Default key: C
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Map option: NERDTreeMapChdir
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Applies to: directories.
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Make the selected directory node the new tree root. If a file is selected, its
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parent is used.
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------------------------------------------------------------------------------
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*NERDTree-u*
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Default key: u
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Map option: NERDTreeMapUpdir
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Applies to: no restrictions.
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Move the tree root up a dir (like doing a "cd ..").
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------------------------------------------------------------------------------
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*NERDTree-U*
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Default key: U
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Map option: NERDTreeMapUpdirKeepOpen
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Applies to: no restrictions.
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Like |NERDTree-u| except that the old tree root is kept open.
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------------------------------------------------------------------------------
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*NERDTree-r*
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Default key: r
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Map option: NERDTreeMapRefresh
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Applies to: files and directories.
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If a dir is selected, recursively refresh that dir, i.e. scan the filesystem
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for changes and represent them in the tree.
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If a file node is selected then the above is done on it's parent.
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------------------------------------------------------------------------------
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*NERDTree-R*
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Default key: R
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Map option: NERDTreeMapRefreshRoot
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Applies to: no restrictions.
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Recursively refresh the tree root.
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------------------------------------------------------------------------------
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*NERDTree-m*
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Default key: m
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Map option: NERDTreeMapFilesystemMenu
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Applies to: files and directories.
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Display the filesystem menu. See |NERDTreeFilesysMenu| for details.
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------------------------------------------------------------------------------
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*NERDTree-I*
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Default key: I
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Map option: NERDTreeMapToggleHidden
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Applies to: no restrictions.
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Toggles whether hidden files (i.e. "dot files") are displayed.
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------------------------------------------------------------------------------
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*NERDTree-f*
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Default key: f
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Map option: NERDTreeMapToggleFilters
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Applies to: no restrictions.
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Toggles whether file filters are used. See |'NERDTreeIgnore'| for details.
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------------------------------------------------------------------------------
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*NERDTree-F*
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Default key: F
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Map option: NERDTreeMapToggleFiles
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Applies to: no restrictions.
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|
|
Toggles whether file nodes are displayed.
|
|
|
|
------------------------------------------------------------------------------
|
|
*NERDTree-B*
|
|
Default key: B
|
|
Map option: NERDTreeMapToggleBookmarks
|
|
Applies to: no restrictions.
|
|
|
|
Toggles whether the bookmarks table is displayed.
|
|
|
|
------------------------------------------------------------------------------
|
|
*NERDTree-q*
|
|
Default key: q
|
|
Map option: NERDTreeMapQuit
|
|
Applies to: no restrictions.
|
|
|
|
Closes the NERDtree window.
|
|
|
|
------------------------------------------------------------------------------
|
|
*NERDTree-?*
|
|
Default key: ?
|
|
Map option: NERDTreeMapHelp
|
|
Applies to: no restrictions.
|
|
|
|
Toggles whether the quickhelp is displayed.
|
|
|
|
------------------------------------------------------------------------------
|
|
2.3. The filesystem menu *NERDTreeFilesysMenu*
|
|
|
|
The purpose of the filesystem menu is to allow you to perform basic filesystem
|
|
operations quickly from the NERD tree rather than the console.
|
|
|
|
The filesystem menu can be accessed with 'm' mapping and has four supported
|
|
operations: >
|
|
1. Adding nodes.
|
|
2. Move nodes.
|
|
3. Deleting nodes.
|
|
3. Copying nodes.
|
|
<
|
|
1. Adding nodes:
|
|
To add a node move the cursor onto (or anywhere inside) the directory you wish
|
|
to create the new node inside. Select the 'add node' option from the
|
|
filesystem menu and type a filename. If the filename you type ends with a '/'
|
|
character then a directory will be created. Once the operation is completed,
|
|
the cursor is placed on the new node.
|
|
|
|
2. Move nodes:
|
|
To move/rename a node, put the cursor on it and select the 'move' option from
|
|
the filesystem menu. Enter the new location for the node and it will be
|
|
moved. If the old file is open in a buffer, you will be asked if you wish to
|
|
delete that buffer. Once the operation is complete the cursor will be placed
|
|
on the renamed node.
|
|
|
|
3. Deleting nodes:
|
|
To delete a node put the cursor on it and select the 'delete' option from the
|
|
filesystem menu. After confirmation the node will be deleted. If a file is
|
|
deleted but still exists as a buffer you will be given the option to delete
|
|
that buffer.
|
|
|
|
4. Copying nodes:
|
|
To copy a node put the cursor on it and select the 'copy' option from the
|
|
filesystem menu. Enter the new location and you're done. Note: copying is
|
|
currently only supported for *nix operating systems. If someone knows a
|
|
one line copying command for windows that doesnt require user confirmation
|
|
then id be grateful if you'd email me.
|
|
|
|
==============================================================================
|
|
3. Customisation *NERDTreeOptions*
|
|
|
|
|
|
------------------------------------------------------------------------------
|
|
3.1. Customisation summary *NERDTreeOptionSummary*
|
|
|
|
The script provides the following options that can customise the behaviour the
|
|
NERD tree. These options should be set in your vimrc.
|
|
|
|
|'loaded_nerd_tree'| Turns off the script.
|
|
|
|
|'NERDChristmasTree'| Tells the NERD tree to make itself colourful
|
|
and pretty.
|
|
|
|
|'NERDTreeAutoCenter'| Controls whether the NERD tree window centers
|
|
when the cursor moves within a specified
|
|
distance to the top/bottom of the window.
|
|
|'NERDTreeAutoCenterThreshold'| Controls the sensitivity of autocentering.
|
|
|
|
|'NERDTreeCaseSensitiveSort'| Tells the NERD tree whether to be case
|
|
sensitive or not when sorting nodes.
|
|
|
|
|'NERDTreeChDirMode'| Tells the NERD tree if/when it should change
|
|
vim's current working directory.
|
|
|
|
|'NERDTreeHighlightCursorline'| Tell the NERD tree whether to highlight the
|
|
current cursor line.
|
|
|
|
|'NERDTreeHijackNetrw'| Tell the NERD tree whether to replace the netrw
|
|
autocommands for exploring local directories.
|
|
|
|
|'NERDTreeIgnore'| Tells the NERD tree which files to ignore.
|
|
|
|
|'NERDTreeBookmarksFile'| Where the bookmarks are stored.
|
|
|
|
|'NERDTreeMouseMode'| Tells the NERD tree how to handle mouse
|
|
clicks.
|
|
|
|
|'NERDTreeQuitOnOpen'| Closes the tree window after opening a file.
|
|
|
|
|'NERDTreeShowBookmarks'| Tells the NERD tree whether to display the
|
|
bookmarks table on startup.
|
|
|
|
|'NERDTreeShowFiles'| Tells the NERD tree whether to display files
|
|
in the tree on startup.
|
|
|
|
|'NERDTreeShowHidden'| Tells the NERD tree whether to display hidden
|
|
files on startup.
|
|
|
|
|'NERDTreeShowLineNumbers'| Tells the NERD tree whether to display line
|
|
numbers in the tree window.
|
|
|
|
|'NERDTreeSortOrder'| Tell the NERD tree how to sort the nodes in
|
|
the tree.
|
|
|
|
|'NERDTreeWinPos'| Tells the script where to put the NERD tree
|
|
window.
|
|
|
|
|'NERDTreeWinSize'| Sets the window size when the NERD tree is
|
|
opened.
|
|
|
|
------------------------------------------------------------------------------
|
|
3.2. Customisation details *NERDTreeOptionDetails*
|
|
|
|
To enable any of the below options you should put the given line in your
|
|
~/.vimrc
|
|
|
|
*'loaded_nerd_tree'*
|
|
If this plugin is making you feel homicidal, it may be a good idea to turn it
|
|
off with this line in your vimrc: >
|
|
let loaded_nerd_tree=1
|
|
<
|
|
------------------------------------------------------------------------------
|
|
*'NERDChristmasTree'*
|
|
Values: 0 or 1.
|
|
Default: 1.
|
|
|
|
If this option is set to 1 then some extra syntax highlighting elements are
|
|
added to the nerd tree to make it more colourful.
|
|
|
|
Set it to 0 for a more vanilla looking tree.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeAutoCenter'*
|
|
Values: 0 or 1.
|
|
Default: 1
|
|
|
|
If set to 1, the NERD tree window will center around the cursor if it moves to
|
|
within |'NERDTreeAutoCenterThreshold'| lines of the top/bottom of the window.
|
|
|
|
This is ONLY done in response to tree navigation mappings,
|
|
i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-c-K| |NERDTree-p|
|
|
|NERDTree-P|
|
|
|
|
The centering is done with a |zz| operation.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeAutoCenterThreshold'*
|
|
Values: Any natural number.
|
|
Default: 3
|
|
|
|
This option controls the "sensitivity" of the NERD tree auto centering. See
|
|
|'NERDTreeAutoCenter'| for details.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeCaseSensitiveSort'*
|
|
Values: 0 or 1.
|
|
Default: 0.
|
|
|
|
By default the NERD tree does not sort nodes case sensitively, i.e. nodes
|
|
could appear like this: >
|
|
bar.c
|
|
Baz.c
|
|
blarg.c
|
|
boner.c
|
|
Foo.c
|
|
<
|
|
But, if you set this option to 1 then the case of the nodes will be taken into
|
|
account. The above nodes would then be sorted like this: >
|
|
Baz.c
|
|
Foo.c
|
|
bar.c
|
|
blarg.c
|
|
boner.c
|
|
<
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeChDirMode'*
|
|
|
|
Values: 0, 1 or 2.
|
|
Default: 0.
|
|
|
|
Use this option to tell the script when (if at all) to change the current
|
|
working directory (CWD) for vim.
|
|
|
|
If it is set to 0 then the CWD is never changed by the NERD tree.
|
|
|
|
If set to 1 then the CWD is changed when the NERD tree is first loaded to the
|
|
directory it is initialized in. For example, if you start the NERD tree with >
|
|
:NERDTree /home/marty/foobar
|
|
<
|
|
then the CWD will be changed to /home/marty/foobar and will not be changed
|
|
again unless you init another NERD tree with a similar command.
|
|
|
|
If the option is set to 2 then it behaves the same as if set to 1 except that
|
|
the CWD is changed whenever the tree root is changed. For example, if the CWD
|
|
is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new
|
|
root then the CWD will become /home/marty/foobar/baz.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeHighlightCursorline'*
|
|
Values: 0 or 1.
|
|
Default: 1.
|
|
|
|
If set to 1, the current cursor line in the NERD tree buffer will be
|
|
highlighted. This is done using the |cursorline| option.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeHijackNetrw'*
|
|
Values: 0 or 1.
|
|
Default: 1.
|
|
|
|
If set to 1, doing a >
|
|
:edit <some directory>
|
|
<
|
|
will open up a "secondary" NERD tree instead of a netrw in the target window.
|
|
|
|
Secondary NERD trees behaves slighly different from a regular trees in the
|
|
following respects:
|
|
1. 'o' will open the selected file in the same window as the tree,
|
|
replacing it.
|
|
2. you can have as many secondary tree as you want in the same tab.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeIgnore'*
|
|
Values: a list of regular expressions.
|
|
Default: ['\~$'].
|
|
|
|
This option is used to specify which files the NERD tree should ignore. It
|
|
must be a list of regular expressions. When the NERD tree is rendered, any
|
|
files/dirs that match any of the regex's in 'NERDTreeIgnore' wont be
|
|
displayed.
|
|
|
|
For example if you put the following line in your vimrc: >
|
|
let NERDTreeIgnore=['\.vim$', '\~$']
|
|
<
|
|
then all files ending in .vim or ~ will be ignored.
|
|
|
|
Note: to tell the NERD tree not to ignore any files you must use the following
|
|
line: >
|
|
let NERDTreeIgnore=[]
|
|
<
|
|
|
|
The file filters can be turned on and off dynamically with the |NERDTree-f|
|
|
mapping.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeBookmarksFile'*
|
|
Values: a path
|
|
Default: $HOME/.NERDTreeBookmarks
|
|
|
|
This is where bookmarks are saved. See |NERDTreeBookmarkCommands|.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeMouseMode'*
|
|
Values: 1, 2 or 3.
|
|
Default: 1.
|
|
|
|
If set to 1 then a double click on a node is required to open it.
|
|
If set to 2 then a single click will open directory nodes, while a double
|
|
click will still be required for file nodes.
|
|
If set to 3 then a single click will open any node.
|
|
|
|
Note: a double click anywhere on a line that a tree node is on will
|
|
activate it, but all single-click activations must be done on name of the node
|
|
itself. For example, if you have the following node: >
|
|
| | |-application.rb
|
|
<
|
|
then (to single click activate it) you must click somewhere in
|
|
'application.rb'.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeQuitOnOpen'*
|
|
|
|
Values: 0 or 1.
|
|
Default: 0
|
|
|
|
If set to 1, the NERD tree window will close after opening a file with the
|
|
|NERDTree-o| or |NERDTree-i| mappings.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeShowBookmarks'*
|
|
Values: 0 or 1.
|
|
Default: 0.
|
|
|
|
If this option is set to 1 then the bookmarks table will be displayed.
|
|
|
|
This option can be toggled dynamically, per tree, with the |NERDTree-B|
|
|
mapping.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeShowFiles'*
|
|
Values: 0 or 1.
|
|
Default: 1.
|
|
|
|
If this option is set to 1 then files are displayed in the NERD tree. If it is
|
|
set to 0 then only directories are displayed.
|
|
|
|
This option can be toggled dynamically, per tree, with the |NERDTree-F|
|
|
mapping and is useful for drastically shrinking the tree when you are
|
|
navigating to a different part of the tree.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeShowHidden'*
|
|
Values: 0 or 1.
|
|
Default: 0.
|
|
|
|
This option tells vim whether to display hidden files by default. This option
|
|
can be dynamically toggled, per tree, with the |NERDTree-I| mapping. Use one
|
|
of the follow lines to set this option: >
|
|
let NERDTreeShowHidden=0
|
|
let NERDTreeShowHidden=1
|
|
<
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeShowLineNumbers'*
|
|
Values: 0 or 1.
|
|
Default: 0.
|
|
|
|
This option tells vim whether to display line numbers for the NERD tree
|
|
window. Use one of the follow lines to set this option: >
|
|
let NERDTreeShowLineNumbers=0
|
|
let NERDTreeShowLineNumbers=1
|
|
<
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeSortOrder'*
|
|
Values: a list of regular expressions.
|
|
Default: ['\/$', '*', '\.swp$', '\.bak$', '\~$']
|
|
|
|
This option is set to a list of regular expressions which are used to
|
|
specify the order of nodes under their parent.
|
|
|
|
For example, if the option is set to: >
|
|
['\.vim$', '\.c$', '\.h$', '*', 'foobar']
|
|
<
|
|
then all .vim files will be placed at the top, followed by all .c files then
|
|
all .h files. All files containing the string 'foobar' will be placed at the
|
|
end. The star is a special flag: it tells the script that every node that
|
|
doesnt match any of the other regexps should be placed here.
|
|
|
|
If no star is present in 'NERDTreeSortOrder' then one is automatically
|
|
appended to the array.
|
|
|
|
The regex '\/$' should be used to match directory nodes.
|
|
|
|
After this sorting is done, the files in each group are sorted alphabetically.
|
|
|
|
Other examples: >
|
|
(1) ['*', '\/$']
|
|
(2) []
|
|
(3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$', '\.bak$', '\~$']
|
|
<
|
|
1. Directories will appear last, everything else will appear above.
|
|
2. Everything will simply appear in alphabetical order.
|
|
3. Dirs will appear first, then ruby and php. Swap files, bak files and vim
|
|
backup files will appear last with everything else preceding them.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeWinPos'*
|
|
Values: "left" or "right"
|
|
Default: "left".
|
|
|
|
This option is used to determine where NERD tree window is placed on the
|
|
screen.
|
|
|
|
This option is makes it possible to use two different explorer type
|
|
plugins simultaneously. For example, you could have the taglist plugin on the
|
|
left of the window and the NERD tree on the right.
|
|
|
|
------------------------------------------------------------------------------
|
|
*'NERDTreeWinSize'*
|
|
Values: a positive integer.
|
|
Default: 31.
|
|
|
|
This option is used to change the size of the NERD tree when it is loaded.
|
|
|
|
==============================================================================
|
|
4. Hacking the NERD tree *NERDTreeHacking*
|
|
|
|
Public functions ~
|
|
|
|
The script provides 2 public functions for your hacking pleasure. Their
|
|
signatures are: >
|
|
function! NERDTreeGetCurrentNode()
|
|
function! NERDTreeGetCurrentPath()
|
|
<
|
|
The first returns the node object that the cursor is currently on, while the
|
|
second returns the corresponding path object.
|
|
|
|
This is probably a good time to mention that the script implements prototype
|
|
style OO. To see the functions that each class provides you can read look at
|
|
the code.
|
|
|
|
Use the node objects to manipulate the structure of the tree. Use the path
|
|
objects to access the files/directories the tree nodes represent.
|
|
|
|
The NERD tree filetype ~
|
|
|
|
NERD tree buffers have a filetype of "nerdtree". You can use this to hack the
|
|
NERD tree via autocommands (on |FileType|) or via an ftplugin.
|
|
|
|
For example, putting this code in ~/.vim/ftplugin/nerdtree.vim would override
|
|
the o mapping, making it open the selected node in a new gvim instance. >
|
|
|
|
nnoremap <silent> <buffer> o :call <sid>openInNewVimInstance()<cr>
|
|
function! s:openInNewVimInstance()
|
|
let p = NERDTreeGetCurrentPath()
|
|
if p != {}
|
|
silent exec "!gvim " . p.strForOS(1) . "&"
|
|
endif
|
|
endfunction
|
|
<
|
|
This way you can add new mappings or :commands or override any existing
|
|
mapping.
|
|
|
|
==============================================================================
|
|
5. TODO list *NERDTreeTodo*
|
|
|
|
Window manager integration?
|
|
|
|
==============================================================================
|
|
6. The Author *NERDTreeAuthor*
|
|
|
|
The author of the NERD tree is a terrible terrible monster called Martyzilla
|
|
who gobbles up small children with milk and sugar for breakfast.
|
|
|
|
He can be reached at martin_grenfell at msn.com. He would love to hear from
|
|
you, so feel free to send him suggestions and/or comments about this plugin.
|
|
Don't be shy --- the worst he can do is slaughter you and stuff you in the
|
|
fridge for later ;)
|
|
|
|
==============================================================================
|
|
7. Changelog *NERDTreeChangelog*
|
|
|
|
3.0.0
|
|
- hijack netrw so that doing an :edit <directory> will put a NERD tree in
|
|
the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw'
|
|
- allow sharing of trees across tabs, see :help :NERDTreeMirror
|
|
- remove "top" and "bottom" as valid settings for NERDTreeWinPos
|
|
- change the '<tab>' mapping to 'i'
|
|
- change the 'H' mapping to 'I'
|
|
- lots of refactoring
|
|
|
|
2.14.3
|
|
Thanks to tpope for the following:
|
|
- use relative paths when doing edit commands if possible (useful if you
|
|
have %f on your statusline for example)
|
|
- allow relative paths for :NERDTree commands, eg ":NERDTree ../foo"
|
|
- fix a bug where the script used the directory of the current buffer
|
|
instead of vims cwd for the :NERDTree command
|
|
- bugfix for read only node highlighting
|
|
|
|
2.14.2
|
|
- when opening a file (with 'o' or double click) dont split the window
|
|
unless we absolutely have to. This should make the script work better
|
|
with other explorer plugins. Thanks to Ryan Penn, Simon Peter Nicholls
|
|
and Michael
|
|
- fix a bug where directories starting with a '+' char could not be opened.
|
|
Thanks to Tomasz Chomiuk.
|
|
- fix a bug where closing vim with :qa with a tree open in another tab
|
|
would break, thanks to Denis Pokataev.
|
|
- compatibility bugfix for older versions of vim, thanks to knekk for
|
|
helping me track it down and to Sean Chou.
|
|
|
|
2.14.1
|
|
- dont clobber &cpo. Thanks to godlygeek for the bug report.
|
|
|
|
2.14.0
|
|
- fix a bug where the <c-w>o mapping would cause the tree window to be
|
|
incorrectly sized when reopened.
|
|
- add keymapping to delete bookmarks from the bookmarks table, see
|
|
:help NERDTree-D
|
|
- lots of refactoring
|
|
2.13.0
|
|
- make NERDTreeChDir option default to 0 (i.e. never change vims current
|
|
working dir by default)
|
|
- when moving/deleting nodes with the filesystem menu, move/delete any
|
|
associated bookmarks
|
|
- make the t/T on directory nodes open a fresh NERD tree for the selected
|
|
dir in a new tab, rather than a netrw.
|
|
- place the cursor at the top of the bookmarks table when opening it with B
|
|
- make NERDTreeQuitOnOpen option work with the g<tab> and go mappings,
|
|
thanks to Maxim Kim for the bug report
|
|
- change how invalid bookmarks are handled. Now they are not deleted. If a
|
|
bookmark is malformed (in the bookmarks file) or points to an
|
|
invalid/nonexisting location then print an error and place the offending
|
|
bookmarks at the bottom of the bookmarks file. See :help
|
|
|NERDTreeInvalidBookmarks| for info. Thanks to Zhang Shuhan for the
|
|
suggestion and the testing.
|
|
- fix a bug with the 'o' mapping that occurred when opening a new buffer
|
|
for a file whose name was a substring of an already open file. Thanks to
|
|
Charlton Wang for the report.
|
|
- stop the script from going into an infinite loop when it tries to cache
|
|
a named pipe. Thanks to Charlton Wang for the report.
|
|
|
|
2.12.0
|
|
- added a UI for bookmarks. See :help NERDTreeBookmarkTable for details.
|
|
Thanks to Zhang Shuhan for testing and bug reports.
|
|
- relaxed the restrictions on bookmark names, now the only restriction is
|
|
that they cant contain spaces. This allows for e.g. Chinese bookmark
|
|
names. Thanks to Zhang Shuhan for the suggestion.
|
|
- combined the NERDTreeWinPos and NERDTreeSplitVertical options. See :help
|
|
NERDTreeWinPos.
|
|
- applied a patch from Matan Nassau to add the NERDTreeQuitOnOpen option
|
|
which closes the tree window after opening a file. See :help
|
|
NERDTreeQuitOnOpen.
|
|
- optimised the nerd tree rendering. Now it takes just over 1/3 of the
|
|
time it previously took to render.
|
|
- now the tree filter mappings toggle the filters "per tree" rather than
|
|
globally. The global filter variables are used to set the initial filter
|
|
settings for each new NERD tree.
|
|
- fix to window resizing when opening a file when NERD tree is the only
|
|
window open
|
|
- other fixes
|
|
|
|
2.11.0
|
|
- changes to the 'o' mapping when opening files:
|
|
- dont clobber "special" windows (eg taglist/quickfix/etc). This should
|
|
make the NERD tree play nicer with other explorer plugins. Thanks to
|
|
Yuan Jiang for the suggestion.
|
|
- if the file is already open in the current tab, just move the cursor
|
|
to that window
|
|
- highlight executable files, made some slight changes to other
|
|
highlighting
|
|
- if the user resizes the tree window, keep that new size. Dont reset to
|
|
the default during the <tab> mapping, or :NERDTreeToggle command. Only
|
|
reset the size if a fresh tree is started with :NERDTree.
|
|
- remove the "magic" functionality from the <c-j>/<c-k> mappings (it was
|
|
more confusing than helpful)
|
|
- other minor fixes
|
|
|
|
2.10.0
|
|
- added bookmarks, see :help NERDTreeBookmarkCommands for details. Thanks
|
|
to Piotr Czachur for all his testing and suggestions.
|
|
- fixed screen jumping bug with when &scrolloff != 0
|
|
- fixed some bugs with copying nodes
|
|
- other random fixes
|
|
- change license to wtfpl
|
|
|
|
2.9.0
|
|
|
|
- path handling improvements, thanks to Zhang Shuhan for heaps of
|
|
testing/bug reports
|
|
* improved how paths are stored, now the script will no longer get
|
|
confused about drives on MF Windows
|
|
* made the script way better at handling paths with strange characters
|
|
in them (eg '$@; etc)
|
|
- applied a patch from Cory Echols
|
|
* add the command :NERDTreeClose to close the tree for the current tab
|
|
* set the filetype for the NERD tree buffer to "nerdtree"
|
|
|
|
2.8.0
|
|
- added an option to enable/disable line numbers in the NERD tree window,
|
|
thanks to Olivier Yiptong for the email.
|
|
|
|
2.7.1
|
|
- Changed the keys for the filesystem menu to be mnemonic rather than
|
|
arbitrary integers
|
|
- Documented the copying functionality in the filesystem menu
|
|
|
|
2.7.0
|
|
- Bug fix: Now when you have the tree on the right and you open it with
|
|
multiple windows stacked, it will take up the full height of the vim
|
|
window.
|
|
- Now line numbers always turned off in the tree by default
|
|
- Implemented copying of nodes (via the filesystem menu) for *nix/macosx
|
|
- took the help doc out of the script and repackaged the whole thing as a
|
|
zip
|
|
|
|
2.6.2
|
|
- Now when you try to open a file node into a window that is modified, the
|
|
window is not split if the &hidden option is set. Thanks to Niels Aan
|
|
de Brugh for this suggestion.
|
|
|
|
2.6.1
|
|
- Fixed a major bug with the <tab> mapping. Thanks to Zhang Weiwu for
|
|
emailing me.
|
|
|
|
2.6.0
|
|
- Extended the behaviour of <c-j/k>. Now if the cursor is on a file node
|
|
and you use <c-j/k> the cursor will jump to its PARENTS next/previous
|
|
sibling. Go :help NERDTree-c-j and :help NERDTree-c-k for info.
|
|
- Extended the behaviour of the J/K mappings. Now if the cursor is on the
|
|
last child of a node and you push J/K it will jump down to the last
|
|
child of the next/prev of its parents siblings that is open and has
|
|
children. Go :help NERDTree-J and :help NERDTree-K for info.
|
|
- The goal of these changes is to make tree navigation faster.
|
|
- Reorganised the help page a bit.
|
|
- Removed the E mapping.
|
|
- bugfixes
|
|
|
|
2.5.0
|
|
- Added an option to enforce case sensitivity when sorting tree nodes.
|
|
Read :help NERDTreeCaseSensitiveSort for details. (thanks to Michael
|
|
Madsen for emailing me about this). Case sensitivity defaults to off.
|
|
- Made the script echo a "please wait" style message when opening large
|
|
directories. Thanks to AOYAMA Shotaro for this suggestion.
|
|
- Added 2 public functions that can be used to retrieve the treenode and
|
|
path that the cursor is on. Read :help NERDTreePublicFunctions for
|
|
details (thanks again to AOYAMA Shotaro for the idea :).
|
|
- added 2 new mappings for file nodes: "g<tab>" and "go". These are the
|
|
same as the "<tab>" and "o" maps except that the cursor stays in the
|
|
NERDTree. Note: these maps are slaved to the o and <tab> mappings, so if
|
|
eg you remap "<tab>" to "i" then the "g<tab>" map will also be changed
|
|
to "gi".
|
|
- Renamed many of the help tags to be simpler.
|
|
- Simplified the ascii "graphics" for the filesystem menu
|
|
- Fixed bugs.
|
|
- Probably created bugs.
|
|
- Refactoring.
|
|
|
|
2.4.0
|
|
- Added the P mapping to jump to the tree root.
|
|
- Added window centering functionality that can be triggered when doing
|
|
using any of the tree nav mappings. Essentially, if the cursor comes
|
|
within a certain distance of the top/bottom of the window then a zz is
|
|
done in the window. Two related options were added: NERDTreeAutoCenter
|
|
to turn this functionality on/off, and NERDTreeAutoCenterThreshold to
|
|
control how close the cursor has to be to the window edge to trigger the
|
|
centering.
|
|
|
|
2.3.0
|
|
- Tree navigation changes:
|
|
- Added J and K mappings to jump to last/first child of the current dir.
|
|
Options to customise these mappings have also been added.
|
|
- Remapped the jump to next/prev sibling commands to be <C-j> and <C-k>
|
|
by default.
|
|
These changes should hopefully make tree navigation mappings easier to
|
|
remember and use as the j and k keys are simply reused 3 times (twice
|
|
with modifier keys).
|
|
|
|
- Made it so that, when any of the tree filters are toggled, the cursor
|
|
stays with the selected node (or goes to its parent/grandparent/... if
|
|
that node is no longer visible)
|
|
- Fixed an error in the doc for the mouse mode option.
|
|
- Made the quickhelp correctly display the current single/double click
|
|
mappings for opening nodes as specified by the NERDTreeMouseMode option.
|
|
- Fixed a bug where the script was spazzing after prompting you to delete
|
|
a modified buffer when using the filesystem menu.
|
|
- Refactoring
|
|
2.2.3
|
|
- Refactored the :echo output from the script.
|
|
- Fixed some minor typos in the doc.
|
|
- Made some minor changes to the output of the 'Tree filtering mappings'
|
|
part of the quickhelp
|
|
|
|
2.2.2
|
|
- More bugfixes... doh.
|
|
|
|
2.2.1
|
|
- Bug fix that was causing an exception when closing the nerd tree. Thanks
|
|
to Tim carey-smith and Yu Jun for pointing this out.
|
|
|
|
2.2.0
|
|
- Now 'cursorline' is set in the NERD tree buffer by default. See :help
|
|
NERDTreeHighlightCursorline for how to disable it.
|
|
|
|
2.1.2
|
|
- Stopped the script from clobbering the 1,2,3 .. 9 registers.
|
|
- Made it "silent!"ly delete buffers when renaming/deleting file nodes.
|
|
- Minor correction to the doc
|
|
- Fixed a bug when refreshing that was occurring when the node you
|
|
refreshed had been deleted externally.
|
|
- Fixed a bug that was occurring when you open a file that is already open
|
|
and modified.
|
|
|
|
2.1.1
|
|
- Added a bit more info about the buffers you are prompted to delete when
|
|
renaming/deleting nodes from the filesystem menu that are already loaded
|
|
into buffers.
|
|
- Refactoring and bugfixes
|
|
|
|
2.1.0
|
|
- Finally removed the blank line that always appears at the top of the
|
|
NERDTree buffer
|
|
- Added NERDTreeMouseMode option. If set to 1, then a double click is
|
|
required to activate all nodes, if set to 2 then a single click will
|
|
activate directory nodes, if set to 3 then a single click will activate
|
|
all nodes.
|
|
- Now if you delete a file node and have it open in a buffer you are given
|
|
the option to delete that buffer as well. Similarly if you rename a file
|
|
you are given the option to delete any buffers containing the old file
|
|
(if any exist)
|
|
- When you rename or create a node, the cursor is now put on the new node,
|
|
this makes it easy immediately edit the new file.
|
|
- Fixed a bug with the ! mapping that was occurring on windows with paths
|
|
containing spaces.
|
|
- Made all the mappings customisable. See |NERD_tree-mappings| for
|
|
details. A side effect is that a lot of the "double mappings" have
|
|
disappeared. E.g 'o' is now the key that is used to activate a node,
|
|
<CR> is no longer mapped to the same.
|
|
- Made the script echo warnings in some places rather than standard echos
|
|
- Insane amounts of refactoring all over the place.
|
|
|
|
2.0.0
|
|
- Added two new NERDChristmasTree decorations. First person to spot them
|
|
and email me gets a free copy of the NERDTree.
|
|
- Made it so that when you jump around the tree (with the p, s and S
|
|
mappings) it is counted as a jump by vim. This means if you, eg, push
|
|
'p' one too many times then you can go `` or ctrl-o.
|
|
- Added a new option called NERDTreeSortOrder which takes an array of
|
|
regexs and is used to determine the order that the treenodes are listed
|
|
in. Go :help NERDTreeSortOrder for details.
|
|
- Removed the NERDTreeSortDirs option because it is consumed by
|
|
NERDTreeSortOrder
|
|
- Added the 'i' mapping which is the same as <tab> but requires less
|
|
effort to reach.
|
|
- Added the ! mapping which is used to execute file in the tree (after it
|
|
prompts you for arguments etc)
|
|
|
|
|
|
==============================================================================
|
|
8. Credits *NERDTreeCredits*
|
|
|
|
Thanks to Tim Carey-Smith for testing/using the NERD tree from the first
|
|
pre-beta version, for his many suggestions and for his constant stream of bug
|
|
complaints.
|
|
|
|
Thanks to Vigil for trying it out before the first release :) and suggesting
|
|
that mappings to open files in new tabs should be implemented.
|
|
|
|
Thanks to Nick Brettell for testing, fixing my spelling and suggesting i put a
|
|
.. (up a directory)
|
|
line in the gui.
|
|
|
|
Thanks to Thomas Scott Urban - the author of the vtreeexplorer plugin - whose
|
|
gui code i borrowed from.
|
|
|
|
Thanks to Terrance Cohen for pointing out a bug where the script was changing
|
|
vims CWD all over the show.
|
|
|
|
Thanks to Yegappan Lakshmanan (author of Taglist and other orgasmically
|
|
wonderful plugins) for telling me how to fix a bug that was causing vim to go
|
|
into visual mode everytime you double clicked a node :)
|
|
|
|
Thanks to Jason Mills for sending me a fix that allows windows paths to use
|
|
forward slashes as well as backward.
|
|
|
|
Thanks to Michael Geddes (frogonwheels on #vim at freenode) for giving me some
|
|
tips about syntax highlighting when i was doing highlighting for the
|
|
quickhelp.
|
|
|
|
Thanks to Yu Jun for emailing me about a bug that was occurring when closing
|
|
the tree.
|
|
|
|
Thanks to Michael Madsen for emailing me about making case sensitivity
|
|
optional when sorting nodes.
|
|
|
|
Thanks to AOYAMA Shotaro for suggesting that i echo a "please wait" message
|
|
when opening large directories.
|
|
|
|
Thanks to Michael Madsen for requesting the NERDTreeCaseSensitiveSort option.
|
|
|
|
Thanks to AOYAMA Shotaro for suggesting that a "please wait" style message be
|
|
echoed when opening large directories. Also, thanks for the suggestion of
|
|
having public functions in the script to access the internal data :D
|
|
|
|
Thanks to Zhang Weiwu for emailing me about a bug with the the <tab> mapping
|
|
in 2.6.0
|
|
|
|
Thanks to Niels Aan de Brugh for the suggestion that the script now split the
|
|
window if you try to open a file in a window containing a modified buffer when
|
|
the &hidden option is set.
|
|
|
|
Thanks to Olivier Yiptong for prompting me to make line numbers in the
|
|
NERD tree window optional.
|
|
|
|
Thanks to Zhang Shuhan for all of his emails and testing to help improve the
|
|
NERD tree path handling. Thanks also for suggesting the bookmarks gui, and for
|
|
testing and his many suggestions and bugreports about bookmarks.
|
|
|
|
Thanks to Cory Echols for sending a patch to add the :NERDTreeClose command and
|
|
set the NERD tree buffers filetype to 'nerdtree'
|
|
|
|
Thanks to Piotr Czachur for all his suggestions and testing for the bookmarks
|
|
feature.
|
|
|
|
Thanks to Yuan Jiang for suggesting the "o" mapping shouldnt clobber "special"
|
|
windows, like taglist.
|
|
|
|
Thanks to Matan Nassau for the patch to add the NERDTreeQuitOnOpen option.
|
|
|
|
Thanks to Maxim Kim for reporting a bug with g<tab> and go mappings when
|
|
NERDTreeQuitOnOpen was set.
|
|
|
|
Thanks to Charlton Wang for reporting bugs with the 'o' mapping and with
|
|
handling named pipes.
|
|
|
|
Chur to godlygeek for reporting a bug where &cpo was getting clobbered.
|
|
|
|
Cheers to knekk for helping me track down a bug when overwriting dictionary
|
|
keys that only occurred in some versions of vim.
|
|
|
|
Thanks also to Sean Chou for the bug report about the above bug.
|
|
|
|
Thanks to Ryan Penn, Simon Peter Nicholls and Michael for pointing out an issue
|
|
where the script was splitting constantly when using the 'o' mapping while
|
|
other explorers were open.
|
|
|
|
Thanks to Tomasz Chomiuk for the bug report about the script failing when dir
|
|
names began with a +.
|
|
|
|
Thanks to Denis Pokataev for the bug report about the script failing when
|
|
closing vim with :qa with a tree open in another tab.
|
|
|
|
Thanks to tpope for his dope bug reporting.
|
|
|
|
==============================================================================
|
|
9. License *NERDTreeLicense*
|
|
|
|
The NERD tree is released under the wtfpl.
|
|
See http://sam.zoy.org/wtfpl/COPYING.
|