xmtop/src/widgets/temp.go

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package widgets
// Temp is too customized to inherit from a generic widget so we create a customized one here.
// Temp defines its own Buffer method directly.
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import (
"fmt"
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"image"
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"sort"
"sync"
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"time"
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ui "github.com/gizak/termui"
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)
type Temp struct {
*ui.Block
interval time.Duration
Data map[string]int
Threshold int
TempLow ui.Color
TempHigh ui.Color
Fahrenheit bool
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}
func NewTemp(renderLock *sync.RWMutex, fahrenheit bool) *Temp {
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self := &Temp{
Block: ui.NewBlock(),
interval: time.Second * 5,
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Data: make(map[string]int),
Threshold: 80, // temp at which color should change
}
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self.Title = " Temperatures "
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if fahrenheit {
self.Fahrenheit = true
self.Threshold = int(self.Threshold*9/5 + 32)
}
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self.update()
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go func() {
ticker := time.NewTicker(self.interval)
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for range ticker.C {
renderLock.RLock()
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self.update()
renderLock.RUnlock()
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}
}()
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return self
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}
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func (self *Temp) Draw(buf *ui.Buffer) {
self.Block.Draw(buf)
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var keys []string
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for key := range self.Data {
keys = append(keys, key)
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}
sort.Strings(keys)
for y, key := range keys {
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if y+1 > self.Inner.Dy() {
break
}
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fg := self.TempLow
if self.Data[key] >= self.Threshold {
fg = self.TempHigh
}
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s := ui.TrimString(key, (self.Inner.Dx() - 4))
buf.SetString(s,
ui.Theme.Default,
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image.Pt(self.Inner.Min.X, self.Inner.Min.Y+y),
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)
if self.Fahrenheit {
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buf.SetString(
fmt.Sprintf("%3dF", self.Data[key]),
ui.NewStyle(fg),
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image.Pt(self.Inner.Dx()-3, y+1),
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)
} else {
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buf.SetString(
fmt.Sprintf("%3dC", self.Data[key]),
ui.NewStyle(fg),
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image.Pt(self.Inner.Max.X-4, self.Inner.Min.Y+y),
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)
}
}
}